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authorSergeanur <s.anureev@yandex.ua>2020-07-13 16:43:09 +0200
committerSergeanur <s.anureev@yandex.ua>2020-07-13 16:43:09 +0200
commit841fa5155c17b6edf4774deaa311a4e5935be4d6 (patch)
tree7fae91d0edd59cdb4c340d9cf590e0cd07a75310 /src/vehicles/Boat.cpp
parentAdd cutscene borders switch to the menu (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Boat.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Boat.cpp b/src/vehicles/Boat.cpp
index 9113800d..50117690 100644
--- a/src/vehicles/Boat.cpp
+++ b/src/vehicles/Boat.cpp
@@ -109,7 +109,7 @@ CBoat::GetComponentWorldPosition(int32 component, CVector &pos)
void
CBoat::ProcessControl(void)
{
- if(m_nZoneLevel > LEVEL_NONE && m_nZoneLevel != CCollision::ms_collisionInMemory)
+ if(m_nZoneLevel > LEVEL_GENERIC && m_nZoneLevel != CCollision::ms_collisionInMemory)
return;
bool onLand = m_fDamageImpulse > 0.0f && m_vecDamageNormal.z > 0.1f;