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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 14:30:47 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-16 14:30:47 +0200 |
commit | 83cbe4e39ede4853e0d352e55aeddbd481b39948 (patch) | |
tree | 982648ce860ac1c50233df806798a8b9412819fe /src/vehicles/Floater.cpp | |
parent | add textures in correct order (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Floater.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/vehicles/Floater.cpp b/src/vehicles/Floater.cpp index 62d55925..ee4a1191 100644 --- a/src/vehicles/Floater.cpp +++ b/src/vehicles/Floater.cpp @@ -7,10 +7,9 @@ #include "Vehicle.h" #include "Floater.h" -cBuoyancy &mod_Buoyancy = *(cBuoyancy*)0x8F2674; +cBuoyancy mod_Buoyancy;// = *(cBuoyancy*)0x8F2674; -//static float fVolMultiplier = 1.0f; -static float &fVolMultiplier = *(float*)0x601394; +static float fVolMultiplier = 1.0f; // 0x601394; // amount of boat volume in bounding box // 1.0-volume is the empty space in the bbox static float fBoatVolumeDistribution[9] = { |