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author | aap <aap@papnet.eu> | 2020-12-29 20:32:37 +0100 |
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committer | aap <aap@papnet.eu> | 2020-12-29 20:32:37 +0100 |
commit | 2e38b51e1cbb31fa9e4217273ed4252a2884bbb7 (patch) | |
tree | b810e44d146bbce4032855a5c0b2572e5bd1719c /src/vehicles/Vehicle.cpp | |
parent | fix custom pipes mem leak (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Vehicle.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/vehicles/Vehicle.cpp b/src/vehicles/Vehicle.cpp index 3beacad5..56de3562 100644 --- a/src/vehicles/Vehicle.cpp +++ b/src/vehicles/Vehicle.cpp @@ -877,7 +877,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon } if(fwd != 0.0f || right != 0.0f){ -#if 1 CVector totalSpeed = fwd*wheelFwd + right*wheelRight; CVector turnDirection = totalSpeed; @@ -911,17 +910,6 @@ CVehicle::ProcessWheel(CVector &wheelFwd, CVector &wheelRight, CVector &wheelCon ApplyMoveForce(impulse * direction); ApplyTurnForce(turnImpulse * direction, wheelContactPoint); -#else - CVector direction = fwd*wheelFwd + right*wheelRight; - float speed = direction.Magnitude(); - direction.Normalise(); - - float impulse = speed*m_fMass; - float turnImpulse = speed*GetMass(wheelContactPoint, direction); - - ApplyMoveForce(impulse * direction); - ApplyTurnForce(turnImpulse * direction, wheelContactPoint); -#endif } } |