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authoraap <aap@papnet.eu>2021-01-17 20:06:25 +0100
committerGitHub <noreply@github.com>2021-01-17 20:06:25 +0100
commit2b4b00b3884334d0305675eef9879b72af4fb46c (patch)
tree41d40b9630c8affb2860fdc8906eed0fb56c8ec0 /src/weapons/Weapon.cpp
parentvehicle fixes (diff)
parentadd the bad crack "features" behind SECUROM define (diff)
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Diffstat (limited to 'src/weapons/Weapon.cpp')
-rw-r--r--src/weapons/Weapon.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/weapons/Weapon.cpp b/src/weapons/Weapon.cpp
index 940a6b98..17e0b313 100644
--- a/src/weapons/Weapon.cpp
+++ b/src/weapons/Weapon.cpp
@@ -44,6 +44,10 @@ float fPlayerAimScale = 2.5f;
bool CWeapon::bPhotographHasBeenTaken;
+#ifdef SECUROM
+int32 sniperPirateCheck = 0x00797743; // 'Cwy\0' ???
+#endif
+
CWeaponInfo *
CWeapon::GetInfo()
{
@@ -2201,6 +2205,13 @@ CWeapon::FireSniper(CEntity *shooter)
}
}
+#ifdef SECUROM
+ if (sniperPirateCheck){
+ // if not pirated game
+ // sniperPirateCheck = 0;
+ }
+#endif
+
#ifndef FIX_BUGS
CWeaponInfo *info = GetInfo(); //unused
#endif
@@ -2217,6 +2228,10 @@ CWeapon::FireSniper(CEntity *shooter)
dir.Normalise();
dir *= 16.0f;
+#ifdef SECUROM
+ if (sniperPirateCheck) return true;
+#endif
+
CBulletInfo::AddBullet(shooter, m_eWeaponType, source, dir);
if ( shooter == FindPlayerPed() )