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+name: reVC premake amd64
+
+on:
+ pull_request:
+ push:
+ release:
+ types: published
+env:
+ GLFW_VER: "3.3.2"
+ GLFW_BASE: "glfw-3.3.2.bin.WIN64"
+ GLFW_FILE: "glfw-3.3.2.bin.WIN64.zip"
+ GLFW_URL: "https://github.com/glfw/glfw/releases/download/3.3.2/glfw-3.3.2.bin.WIN64.zip"
+jobs:
+ build:
+ runs-on: windows-2019
+ strategy:
+ matrix:
+ platform: [win-amd64-librw_d3d9-oal, win-amd64-librw_gl3_glfw-oal]
+ buildtype: [Debug, Release]
+ steps:
+ - name: Add msbuild to PATH
+ uses: microsoft/setup-msbuild@v1.0.2
+ - uses: actions/checkout@v2
+ with:
+ submodules: 'true'
+ - if: ${{ matrix.platform }} == "win-amd64-librw_gl3_glfw-mss"
+ name: Download glfw
+ uses: carlosperate/download-file-action@v1.0.3
+ with:
+ file-url: ${{env.GLFW_URL}}
+ - if: ${{ matrix.platform }} == "win-amd64-librw_gl3_glfw-mss"
+ name: Unpack archives
+ run: |
+ 7z x ${{env.GLFW_FILE}}
+ - name: Configure build
+ run: |
+ ./premake5 vs2019 --with-librw --no-full-paths --glfwdir64=${{env.GLFW_BASE}}
+ - name: Build
+ run: |
+ msbuild -m build/reVC.sln /property:Configuration=${{matrix.buildtype}} /property:Platform=${{matrix.platform}}
+ # - name: Pack artifacts
+ # run: |
+ # 7z a reVC_${{matrix.buildtype}}_${{matrix.platform}}.zip ./bin/${{matrix.platform}}/${{matrix.buildtype}}/*
+ - name: Move binaries to gamefiles
+ run: |
+ mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reVC.exe ./gamefiles/
+ mv ./bin/${{matrix.platform}}/${{matrix.buildtype}}/reVC.pdb ./gamefiles/
+ - name: Move dynamic dependencies to gamefiles
+ run: |
+ mv ./vendor/mpg123/dist/Win64/libmpg123-0.dll ./gamefiles/
+ mv ./vendor/openal-soft/dist/Win64/OpenAL32.dll ./gamefiles/
+ - name: Upload artifact to actions
+ uses: actions/upload-artifact@v2
+ with:
+ name: reVC_${{matrix.buildtype}}_${{matrix.platform}}
+ path: ./gamefiles/*
+# - name: Upload artifact to Bintray
+# uses: hpcsc/upload-bintray-docker-action@v1
+# with:
+# repository: reVC
+# package: ${{matrix.buildtype}}_${{matrix.platform}}
+# version: 1.0-$(echo ${GITHUB_SHA}
+# sourcePath: ./bin/${{matrix.platform}}/${{matrix.buildtype}}
+# username: gtamodding
+# apiKey: ${{secrets.BINTRAY_API_KEY}}