diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/AudioLogic.cpp | 106 | ||||
-rw-r--r-- | src/audio/AudioManager.h | 1 | ||||
-rw-r--r-- | src/modelinfo/VehicleModelInfo.h | 2 |
3 files changed, 53 insertions, 56 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 3aa50c7b..5d889838 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -37,7 +37,7 @@ #include "Weather.h" #include "ZoneCull.h" #include "sampman.h" -#include <vehicles\Bike.h> +#include "Bike.h" const int channels = ARRAY_SIZE(cAudioManager::m_asActiveSamples); @@ -709,9 +709,9 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) player = FindPlayerPed(); playerVeh = FindPlayerVehicle(); - if (playerVeh == NULL && player != NULL) { + if (playerVeh == nil && player != nil) { attachedTo = player->m_attachedTo; - if (attachedTo != NULL && attachedTo->GetType() == ENTITY_TYPE_VEHICLE) + if (attachedTo != nil && attachedTo->GetType() == ENTITY_TYPE_VEHICLE) playerVeh = (CVehicle*)attachedTo; } if (playerVeh == veh @@ -725,7 +725,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) params.m_bDistanceCalculated = false; params.m_pVehicle = veh; params.m_fDistance = GetDistanceSquared(m_sQueueSample.m_vecPos); - params.m_pTransmission = veh->pHandling != NULL ? &veh->pHandling->Transmission : NULL; + params.m_pTransmission = veh->pHandling != nil ? &veh->pHandling->Transmission : nil; params.m_nIndex = veh->m_modelIndex - MI_FIRST_VEHICLE; if (veh->GetStatus() == STATUS_SIMPLE) params.m_fVelocityChange = veh->AutoPilot.m_fMaxTrafficSpeed * 0.02f; @@ -744,7 +744,7 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) automobile = (CAutomobile*)veh; UpdateGasPedalAudio(&automobile->m_fGasPedalAudio, automobile->m_fGasPedal); if (veh->m_modelIndex == MI_RCBANDIT || veh->m_modelIndex == MI_RCBARON) { - ProcessModelCarEngine(¶ms);//recheck + ProcessModelCarEngine(¶ms); ProcessEngineDamage(¶ms); } else if (veh->m_modelIndex == MI_RCRAIDER || veh->m_modelIndex == MI_RCGOBLIN) { //ProcessModelHeliVehicle(this, ¶ms); @@ -792,16 +792,16 @@ void cAudioManager::ProcessVehicle(CVehicle* veh) ProcessVehicleOneShots(¶ms); break; case VEHICLE_TYPE_HELI: - ProcessHelicopter(¶ms); //recheck + ProcessHelicopter(¶ms); ProcessVehicleOneShots(¶ms); break; case VEHICLE_TYPE_PLANE: switch (params.m_nIndex) { case AIRTRAIN: - ProcessJumbo(¶ms);//recheck + ProcessJumbo(¶ms); break; case DEADDODO: - ProcessCesna(¶ms);//recheck + ProcessCesna(¶ms); break; default: break; @@ -1091,7 +1091,7 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) float relativeGearChange; float relativeChange; uint8 volume; - int32 freq = 0; // uninitialized variable + int32 freq = 0; uint8 emittingVol; cTransmission *transmission; uint8 currentGear; @@ -1106,15 +1106,12 @@ cAudioManager::ProcessVehicleEngine(cVehicleParams *params) return; } if (!params->m_bDistanceCalculated) { - if (params->m_fDistance <= 0.0) - m_sQueueSample.m_fDistance = 0.0; + if (params->m_fDistance <= 0.0f) + m_sQueueSample.m_fDistance = 0.0f; else - m_sQueueSample.m_fDistance = sqrt(params->m_fDistance); + m_sQueueSample.m_fDistance = Sqrt(params->m_fDistance); } - //if (playerVeh == veh /*&& veh->m_modelIndex != DODO(187)*/) { - // ProcessPlayersVehicleEngine(params, params->m_pVehicle); - // return; - //} + if (veh->bEngineOn) { CalculateDistance(params->m_bDistanceCalculated, params->m_fDistance); automobile = (CAutomobile *)params->m_pVehicle; @@ -1374,7 +1371,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle int32 freq; int32 baseFreq; int32 freqModifier; - uint32 tmp; + uint32 gearSoundLength; uint32 soundOffset; uint8 engineSoundType; uint8 wheelInUseCounter; @@ -1395,8 +1392,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle bool processedAccelSampleStopped; bool PizzaFaggBool; - - static uint32 curTime = CTimer::GetTimeInMilliseconds(); + static uint32 gearSoundStartTime = CTimer::GetTimeInMilliseconds(); static int32 nCruising = 0; static int16 LastAccel = 0; static uint8 CurrentPretendGear = 1; @@ -1408,17 +1404,17 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle PizzaFaggBool = params->m_pVehicle->m_modelIndex == MI_PIZZABOY || params->m_pVehicle->m_modelIndex == MI_FAGGIO; processedAccelSampleStopped = false; if (bPlayerJustEnteredCar) { - bAccelSampleStopped = 1; - bPlayerJustEnteredCar = 0; + bAccelSampleStopped = true; + bPlayerJustEnteredCar = false; nCruising = 0; LastAccel = 0; - bLostTractionLastFrame = 0; + bLostTractionLastFrame = false; CurrentPretendGear = 1; - bHandbrakeOnLastFrame = 0; + bHandbrakeOnLastFrame = false; } if (CReplay::IsPlayingBack()) { - accelerateState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fGasPedal, 0.0, 1.0)); - brakeState = (signed int)(255.0 * clamp(params->m_pVehicle->m_fBrakePedal, 0.0, 1.0)); + accelerateState = (255.0f * clamp(params->m_pVehicle->m_fGasPedal, 0.0f, 1.0f)); + brakeState = (255.0f * clamp(params->m_pVehicle->m_fBrakePedal, 0.0f, 1.0f)); } else { accelerateState = Pads[0].GetAccelerate(); brakeState = Pads[0].GetBrake(); @@ -1508,68 +1504,68 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle freqModifier = 0; if (params->m_VehicleType == VEHICLE_TYPE_BIKE && bike->bExtraSpeed) freqModifier += 1400; - tmp = 0; + gearSoundLength = 0; engineSoundType = aVehicleSettings[params->m_nIndex].m_nBank; soundOffset = 3 * (engineSoundType - 4); err = false; switch (soundOffset) { case 0: - tmp = 2526; + gearSoundLength = 2526; break; case 3: - tmp = 3587; + gearSoundLength = 3587; break; case 6: - tmp = 4898; + gearSoundLength = 4898; break; case 9: - tmp = 4003; + gearSoundLength = 4003; break; case 12: - tmp = 6289; + gearSoundLength = 6289; break; case 15: - tmp = 2766; + gearSoundLength = 2766; break; case 18: - tmp = 3523; + gearSoundLength = 3523; break; case 21: - tmp = 2773; + gearSoundLength = 2773; break; case 24: - tmp = 2560; + gearSoundLength = 2560; break; case 27: - tmp = 4228; + gearSoundLength = 4228; break; case 30: - tmp = 4648; + gearSoundLength = 4648; break; case 48: - tmp = 3480; + gearSoundLength = 3480; break; case 54: - tmp = 2380; + gearSoundLength = 2380; break; case 57: - tmp = 2410; + gearSoundLength = 2410; break; default: err = true; break; } if (!channelUsed || nCruising || err) { - curTime = CTimer::GetTimeInMilliseconds(); + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); } else { - tmp -= 1000; - if (CTimer::GetTimeInMilliseconds() - curTime > tmp) { + gearSoundLength -= 1000; + if (CTimer::GetTimeInMilliseconds() - gearSoundStartTime > gearSoundLength) { channelUsed = false; - curTime = CTimer::GetTimeInMilliseconds(); + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); } } - relativeVelocityChange = 2.0 * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity; - accelerationMultipler = clamp(relativeVelocityChange, 0.0, 1.0); + relativeVelocityChange = 2.0f * params->m_fVelocityChange / params->m_pTransmission->fMaxVelocity; + accelerationMultipler = clamp(relativeVelocityChange, 0.0f, 1.0f); gasPedalAudio = accelerationMultipler; switch (engineSoundType) { case 21: @@ -1593,7 +1589,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle if (wheelsOnGround == 0 || params->m_pVehicle->bIsHandbrakeOn || lostTraction) gasPedalAudio = *gasPedalAudioPtr; else if (params->m_VehicleType == VEHICLE_TYPE_BIKE) - gasPedalAudio = 0.0; + gasPedalAudio = 0.0f; else gasPedalAudio = Min(1.0f, params->m_fVelocityChange / params->m_pTransmission->fMaxReverseVelocity); *gasPedalAudioPtr = Max(0.0f, gasPedalAudio); @@ -1625,7 +1621,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle } } freq = (10000.f * gasPedalAudio) + 22050; - vol = 110 - (40.0 * gasPedalAudio); + vol = 110 - (40.0f * gasPedalAudio); if (engineSoundType == SAMPLEBANK_CAR_COBRA) freq /= 2; if (params->m_pVehicle->bIsDrowning) @@ -1667,7 +1663,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle vol /= 4; AddPlayerCarSample(vol, freq, engineSoundType + SFX_CAR_REV_1 - 4, SAMPLEBANK_MAIN, 2, true); } else { - cAudioManager::TranslateEntity(&m_sQueueSample.m_vecPos, &pos); + TranslateEntity(&m_sQueueSample.m_vecPos, &pos); if (bAccelSampleStopped) { if (CurrentPretendGear != 1 || currentGear != 2) CurrentPretendGear = Max(1, currentGear - 1); @@ -1687,7 +1683,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle SampleManager.StartChannel(m_nActiveSamples); } } else if (processedAccelSampleStopped) { - curTime = CTimer::GetTimeInMilliseconds(); + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); params->m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN)) return; @@ -1707,7 +1703,7 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle } } else if (CurrentPretendGear < params->m_pTransmission->nNumberOfGears - 1) { ++CurrentPretendGear; - curTime = CTimer::GetTimeInMilliseconds(); + gearSoundStartTime = CTimer::GetTimeInMilliseconds(); params->m_pVehicle->bAudioChangingGear = true; if (!SampleManager.InitialiseChannel(m_nActiveSamples, soundOffset + SFX_CAR_ACCEL_1, SAMPLEBANK_MAIN)) return; @@ -1728,11 +1724,11 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle } else { nCruising = 1; params->m_pVehicle->bAudioChangingGear = true; - bAccelSampleStopped = 1; + bAccelSampleStopped = true; SampleManager.StopChannel(m_nActiveSamples); if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { - if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) { + if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { @@ -1749,11 +1745,11 @@ void cAudioManager::ProcessPlayersVehicleEngine(cVehicleParams* params, CVehicle } } else { params->m_pVehicle->bAudioChangingGear = true; - bAccelSampleStopped = 1; + bAccelSampleStopped = true; SampleManager.StopChannel(m_nActiveSamples); if (PizzaFaggBool || accelerateState >= 150 && wheelsOnGround && brakeState <= 0 && !params->m_pVehicle->bIsHandbrakeOn && !lostTraction && currentGear >= params->m_pTransmission->nNumberOfGears - 1) { - if (accelerateState >= 220 && params->m_fVelocityChange + 0.001 >= velocityChangeForAudio) { + if (accelerateState >= 220 && params->m_fVelocityChange + 0.001f >= velocityChangeForAudio) { if (nCruising < 800) ++nCruising; } else if (nCruising > 3) { diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h index dcf6ce2d..64b5c625 100644 --- a/src/audio/AudioManager.h +++ b/src/audio/AudioManager.h @@ -3,6 +3,7 @@ #include "audio_enums.h" #include "AudioCollision.h" #include "PoliceRadio.h" +#include "VehicleModelInfo.h" class tSound { diff --git a/src/modelinfo/VehicleModelInfo.h b/src/modelinfo/VehicleModelInfo.h index 945bdd92..d9a3f59a 100644 --- a/src/modelinfo/VehicleModelInfo.h +++ b/src/modelinfo/VehicleModelInfo.h @@ -24,7 +24,7 @@ enum { ATOMIC_FLAG_NOCULL = 0x800, }; -enum eVehicleType { +enum eVehicleType : uint8{ VEHICLE_TYPE_CAR, VEHICLE_TYPE_BOAT, VEHICLE_TYPE_TRAIN, |