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-rw-r--r--src/core/Camera.cpp2
-rw-r--r--src/core/Camera.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 3ebd52f2..e7cd65a0 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -4076,7 +4076,7 @@ CCamera::IsPointVisible(const CVector &center, const CMatrix *mat)
}
bool
-CCamera::IsSphereVisible(const CVector &center, float radius, Const CMatrix *mat)
+CCamera::IsSphereVisible(const CVector &center, float radius, const CMatrix *mat)
{
#ifdef GTA_PS2
CVuVector c;
diff --git a/src/core/Camera.h b/src/core/Camera.h
index 7612b937..39ecb760 100644
--- a/src/core/Camera.h
+++ b/src/core/Camera.h
@@ -631,7 +631,7 @@ public:
CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
void CalculateDerivedValues(void);
bool IsPointVisible(const CVector &center, const CMatrix *mat);
- bool IsSphereVisible(const CVector &center, float radius, Const CMatrix *mat);
+ bool IsSphereVisible(const CVector &center, float radius, const CMatrix *mat);
bool IsSphereVisible(const CVector &center, float radius);
bool IsBoxVisible(CVUVECTOR *box, const CMatrix *mat);
};