diff options
Diffstat (limited to '')
-rw-r--r-- | src/audio/MusicManager.cpp | 92 | ||||
-rw-r--r-- | src/core/ControllerConfig.cpp | 46 | ||||
-rw-r--r-- | src/core/ControllerConfig.h | 4 | ||||
-rw-r--r-- | src/core/config.h | 2 |
4 files changed, 136 insertions, 8 deletions
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp index 5519d899..5f94093e 100644 --- a/src/audio/MusicManager.cpp +++ b/src/audio/MusicManager.cpp @@ -83,12 +83,41 @@ cMusicManager::DisplayRadioStationName() if(m_bPlayerInCar && !m_bPreviousPlayerInCar) pCurrentStation = nil; +#ifdef RADIO_SCROLL_TO_PREV_STATION + if(gNumRetunePresses < 0) { + gStreamedSound = m_nCurrentStreamedSound; + + if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT || + gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { + gStreamedSound = RADIO_OFF; + } else { + + if(gStreamedSound > + STREAMED_SOUND_RADIO_MP3_PLAYER) + return; + } + + gRetuneCounter = gNumRetunePresses; + pRetune = gStreamedSound; + + while(gRetuneCounter < 0) { + if(pRetune == HEAD_RADIO) { + pRetune = RADIO_OFF; + } else if(pRetune == RADIO_OFF || pRetune == POLICE_RADIO) { + pRetune = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; + } else + pRetune--; + + ++gRetuneCounter; + } + } else +#endif if(SampleManager.IsMP3RadioChannelAvailable()) { gStreamedSound = m_nCurrentStreamedSound; if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT || gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) { - gStreamedSound = STREAMED_SOUND_RADIO_POLICE; + gStreamedSound = RADIO_OFF; } else { if(gStreamedSound > @@ -140,10 +169,17 @@ cMusicManager::DisplayRadioStationName() case FLASHBACK: string = TheText.Get("FEA_FM7"); break; case CHATTERBOX: string = TheText.Get("FEA_FM8"); break; case USERTRACK: string = TheText.Get("FEA_FM9"); break; +#ifdef RADIO_OFF_TEXT + case RADIO_OFF: string = TheText.Get("FEM_OFF"); break; +#endif default: return; }; +#ifdef RADIO_OFF_TEXT + if(pRetune == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable()) { return; } +#else if(pRetune > CHATTERBOX && !SampleManager.IsMP3RadioChannelAvailable()) { return; } +#endif if(string && pCurrentStation != string || m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER && @@ -442,17 +478,31 @@ cMusicManager::ServiceGameMode() if (m_bPlayerInCar) { if (FindPlayerPed() != nil && !FindPlayerPed()->DyingOrDead() - && CPad::GetPad(0)->ChangeStationJustDown() && !CReplay::IsPlayingBack() && FindPlayerVehicle() != nil && !UsesPoliceRadio(FindPlayerVehicle())) { - gRetuneCounter = 30; - gNumRetunePresses++; - AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); - if (SampleManager.IsMP3RadioChannelAvailable()) { - if (gNumRetunePresses > RADIO_OFF) - gNumRetunePresses -= RADIO_OFF; + + if (CPad::GetPad(0)->ChangeStationJustDown()) { + gRetuneCounter = 30; + gNumRetunePresses++; + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); + if (SampleManager.IsMP3RadioChannelAvailable()) { + if (gNumRetunePresses > RADIO_OFF) + gNumRetunePresses -= RADIO_OFF; + } + } +#ifdef RADIO_SCROLL_TO_PREV_STATION + else if(CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustDown()) { + int scrollNext = ControlsManager.GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, MOUSE); + int scrollPrev = scrollNext == rsMOUSEWHEELUPBUTTON ? rsMOUSEWHEELDOWNBUTTON : scrollNext == rsMOUSEWHEELDOWNBUTTON ? rsMOUSEWHEELUPBUTTON : -1; + + if (scrollPrev != -1 && !ControlsManager.IsAnyVehicleActionAssignedToMouseKey(scrollPrev)) { + gRetuneCounter = 30; + gNumRetunePresses--; + AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f); + } } +#endif } } else { nFramesSinceCutsceneEnded = -1; @@ -494,10 +544,22 @@ cMusicManager::ServiceGameMode() gNumRetunePresses = 0; m_bSetNextStation = false; } + // Because when you switch radio back and forth, gNumRetunePresses will be 0 but gRetuneCounter won't. +#ifdef RADIO_SCROLL_TO_PREV_STATION + if (gRetuneCounter != 0) { + if (gRetuneCounter > 1) gRetuneCounter--; + else if (gRetuneCounter == 1) gRetuneCounter = -1; + else if (gRetuneCounter == -1) { + m_bSetNextStation = true; + gRetuneCounter = 0; + } + } +#else if (gNumRetunePresses) { if (gRetuneCounter != 0) gRetuneCounter--; else m_bSetNextStation = true; } +#endif if (gRetuneCounter) AudioManager.DoPoliceRadioCrackle(); if (m_bSetNextStation) { @@ -863,6 +925,20 @@ cMusicManager::GetNextCarTuning() if (veh == nil) return RADIO_OFF; if (UsesPoliceRadio(veh)) return POLICE_RADIO; if (gNumRetunePresses != 0) { +#ifdef RADIO_SCROLL_TO_PREV_STATION + if (gNumRetunePresses < 0) { + while (gNumRetunePresses < 0) { + if(veh->m_nRadioStation == HEAD_RADIO) { + veh->m_nRadioStation = RADIO_OFF; + } else if(veh->m_nRadioStation == RADIO_OFF || veh->m_nRadioStation == POLICE_RADIO) { + veh->m_nRadioStation = SampleManager.IsMP3RadioChannelAvailable() ? USERTRACK : USERTRACK - 1; + } else + veh->m_nRadioStation--; + + ++gNumRetunePresses; + } + } else +#endif if (SampleManager.IsMP3RadioChannelAvailable()) { if (veh->m_nRadioStation == RADIO_OFF) veh->m_nRadioStation = POLICE_RADIO; diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index cadba7f2..b56a19f0 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -1718,6 +1718,52 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi #undef CLEAR_ACTION_IF_NEEDED +#ifdef RADIO_SCROLL_TO_PREV_STATION +#define CHECK_ACTION(action) \ +if (key == GetControllerKeyAssociatedWithAction(action, type))\ + return true; + +bool CControllerConfigManager::IsAnyVehicleActionAssignedToMouseKey(int32 key) +{ + const eControllerType type = MOUSE; + if (!GetIsKeyBlank(key, type)) + { +#ifdef BIND_VEHICLE_FIREWEAPON + CHECK_ACTION(VEHICLE_FIREWEAPON); +#endif + CHECK_ACTION(VEHICLE_LOOKBEHIND); + CHECK_ACTION(VEHICLE_LOOKLEFT); + CHECK_ACTION(VEHICLE_LOOKRIGHT); + CHECK_ACTION(VEHICLE_LOOKBEHIND); // note: duplicate + CHECK_ACTION(VEHICLE_HORN); + CHECK_ACTION(VEHICLE_HANDBRAKE); + CHECK_ACTION(VEHICLE_ACCELERATE); + CHECK_ACTION(VEHICLE_BRAKE); + CHECK_ACTION(VEHICLE_CHANGE_RADIO_STATION); + CHECK_ACTION(TOGGLE_SUBMISSIONS); + CHECK_ACTION(VEHICLE_TURRETLEFT); + CHECK_ACTION(VEHICLE_TURRETRIGHT); + CHECK_ACTION(VEHICLE_TURRETUP); + CHECK_ACTION(VEHICLE_TURRETDOWN); + CHECK_ACTION(VEHICLE_ENTER_EXIT); + CHECK_ACTION(CAMERA_CHANGE_VIEW_ALL_SITUATIONS); +#ifndef BIND_VEHICLE_FIREWEAPON + CHECK_ACTION(PED_FIREWEAPON); +#endif + CHECK_ACTION(GO_LEFT); + CHECK_ACTION(GO_RIGHT); + CHECK_ACTION(NETWORK_TALK); + CHECK_ACTION(SWITCH_DEBUG_CAM_ON); + CHECK_ACTION(TOGGLE_DPAD); + CHECK_ACTION(TAKE_SCREEN_SHOT); + CHECK_ACTION(SHOW_MOUSE_POINTER_TOGGLE); + } + return false; +} + +#undef CHECK_ACTION +#endif + void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type) { if (!GetIsKeyBlank(key, type)) diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index 92017a93..d3c2293d 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -188,6 +188,10 @@ public: void DeleteMatching1rstPersonControls (e_ControllerAction action, int32 key, eControllerType type); void DeleteMatchingActionInitiators (e_ControllerAction action, int32 key, eControllerType type); +#ifdef RADIO_SCROLL_TO_PREV_STATION + bool IsAnyVehicleActionAssignedToMouseKey(int32 key); +#endif + bool GetIsKeyBlank(int32 key, eControllerType type); e_ControllerActionType GetActionType(e_ControllerAction action); diff --git a/src/core/config.h b/src/core/config.h index ad0df2da..54d53253 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -284,6 +284,7 @@ enum Config { // #define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC // #define XBOX_SUBTITLES // the infamous outlines +#define RADIO_OFF_TEXT #define PC_MENU #ifndef PC_MENU @@ -348,6 +349,7 @@ enum Config { #define FREE_CAM // Rotating cam // Audio +#define RADIO_SCROLL_TO_PREV_STATION #ifndef AUDIO_OAL // is not working yet for openal #define AUDIO_CACHE // cache sound lengths to speed up the cold boot #endif |