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-rw-r--r--src/control/Pickups.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp
index 3d76fe5b..7e7ef321 100644
--- a/src/control/Pickups.cpp
+++ b/src/control/Pickups.cpp
@@ -369,7 +369,7 @@ CPickup::Update(CPlayerPed *player, CVehicle *vehicle, int playerId)
if (weaponType < WEAPONTYPE_TOTALWEAPONS && CDarkel::FrenzyOnGoing()) {
isPickupTouched = false;
m_bWasControlMessageShown = false;
- } else if (weaponType != WEAPONTYPE_UNARMED) {
+ } else if (weaponType < WEAPONTYPE_TOTALWEAPONS && weaponType != WEAPONTYPE_UNARMED) {
uint32 slot = CWeaponInfo::GetWeaponInfo(weaponType)->m_nWeaponSlot;
eWeaponType plrWeaponSlot = FindPlayerPed()->GetWeapon(slot).m_eWeaponType;
if (plrWeaponSlot != weaponType) {