diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/config.h | 4 | ||||
-rw-r--r-- | src/core/main.cpp | 8 | ||||
-rw-r--r-- | src/core/main.h | 4 | ||||
-rw-r--r-- | src/core/re3.cpp | 6 | ||||
-rw-r--r-- | src/render/WaterLevel.cpp | 7 | ||||
-rw-r--r-- | src/render/WaterLevel.h | 2 |
6 files changed, 29 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h index 9b620cef..837d8165 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -186,7 +186,7 @@ enum Config { # define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading # define DEBUGMENU -//# define TIMEBARS // print debug timers +# define TIMEBARS // print debug timers #endif #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more @@ -228,7 +228,7 @@ enum Config { #define CUSTOM_FRONTEND_OPTIONS // Script -#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default +#define USE_DEBUG_SCRIPT_LOADER // Loads main.scm by default. Hold R for main_freeroam.scm and D for main_d.scm #define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script #define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely #define MISSION_REPLAY // mobile feature diff --git a/src/core/main.cpp b/src/core/main.cpp index b5e222be..a69890b0 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -73,6 +73,10 @@ float FramesPerSecond = 30.0f; bool gbPrintShite = false; bool gbModelViewer; +//Custom Timebars Toggle +#ifdef TIMEBARS +bool gbShowTimebars; +#endif int32 frameCount; @@ -1096,8 +1100,12 @@ Idle(void *arg) #endif CCredits::Render(); + #ifdef TIMEBARS +//Custom Timebars toggle + if (gbShowTimebars) tbDisplay(); + #endif DoRWStuffEndOfFrame(); diff --git a/src/core/main.h b/src/core/main.h index 32a880d6..5c514bbb 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -14,6 +14,10 @@ extern wchar gUString[256]; extern wchar gUString2[256]; extern bool gbPrintShite; extern bool gbModelViewer; +//Custom Timebars Toggle +#ifdef TIMEBARS +extern bool gbShowTimebars; +#endif class CSprite2d; diff --git a/src/core/re3.cpp b/src/core/re3.cpp index df394056..c77cf6d9 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -28,6 +28,8 @@ #include "debugmenu.h" #include "Frontend.h" #include "Text.h" +#include "WaterLevel.h" +#include "main.h" #ifndef _WIN32 #include "assert.h" @@ -459,6 +461,7 @@ DebugMenuPopulate(void) DebugMenuAddVarBool8("Render", "Don't render Peds", &gbDontRenderPeds, nil); DebugMenuAddVarBool8("Render", "Don't render Vehicles", &gbDontRenderVehicles, nil); DebugMenuAddVarBool8("Render", "Don't render Objects", &gbDontRenderObjects, nil); + DebugMenuAddVarBool8("Render", "Donīt Render Water", &gbDontRenderWater, nil); DebugMenuAddVarBool8("Debug", "Edit on", &CSceneEdit::m_bEditOn, nil); #ifdef MENU_MAP @@ -488,6 +491,9 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start); DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop); + DebugMenuAddVarBool8("Debug", "Show DebugStuffInRelease", &gbDebugStuffInRelease, nil); + DebugMenuAddVarBool8("Debug", "Show Timebars", &gbShowTimebars, nil); + extern bool PrintDebugCode; extern int16 DebugCamMode; DebugMenuAddVarBool8("Cam", "Use mouse Cam", &CCamera::m_bUseMouse3rdPerson, nil); diff --git a/src/render/WaterLevel.cpp b/src/render/WaterLevel.cpp index 1a28ce83..6133b1d7 100644 --- a/src/render/WaterLevel.cpp +++ b/src/render/WaterLevel.cpp @@ -35,6 +35,8 @@ bool CWaterLevel::WavesCalculatedThisFrame; RpAtomic *CWaterLevel::ms_pWavyAtomic; RpGeometry *CWaterLevel::apGeomArray[8]; int16 CWaterLevel::nGeomUsed; +//"Custom" Donīt Render Water Toggle +bool gbDontRenderWater; //RwTexture *gpWaterTex; //RwRaster *gpWaterRaster; @@ -332,6 +334,11 @@ SectorRadius(float fSize) void CWaterLevel::RenderWater() { +//"Custom" Donīt Render Water Toggle +#ifndef MASTER + if (gbDontRenderWater) + return; +#endif bool bUseCamEndX = false; bool bUseCamStartY = false; diff --git a/src/render/WaterLevel.h b/src/render/WaterLevel.h index 985c9744..325be0a5 100644 --- a/src/render/WaterLevel.h +++ b/src/render/WaterLevel.h @@ -65,6 +65,8 @@ #define MAX_BOAT_WAKES 8 extern RwRaster* gpWaterRaster; +//"Custom" Donīt Render Water Toggle +extern bool gbDontRenderWater; class CWaterLevel { |