diff options
-rw-r--r-- | src/vehicles/Bike.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/vehicles/Bike.cpp b/src/vehicles/Bike.cpp index 2148a1a4..0cfbedc1 100644 --- a/src/vehicles/Bike.cpp +++ b/src/vehicles/Bike.cpp @@ -478,7 +478,7 @@ CBike::ProcessControl(void) if(m_vecMoveSpeedAvg.MagnitudeSqr() <= sq(moveSpeedLimit*CTimer::GetTimeStep()) && m_vecTurnSpeedAvg.MagnitudeSqr() <= sq(turnSpeedLimit*CTimer::GetTimeStep()) && - m_fDistanceTravelled < distanceLimit && + m_fDistanceTravelled < distanceLimit || makeStatic){ m_nStaticFrames++; @@ -1146,7 +1146,12 @@ CBike::ProcessControl(void) float suspChange = m_aSuspensionSpringRatioPrev[i] - m_aSuspensionSpringRatio[i]; if(suspChange > 0.3f && (i == BIKESUSP_F1 || i == BIKESUSP_R1) && speedsq > 0.04f){ if(GetStatus() == STATUS_PLAYER || GetStatus() == STATUS_PHYSICS){ +#ifdef FIX_BUGS + // only two wheels but 4 suspensions + if(m_wheelStatus[i/2] == WHEEL_STATUS_BURST) +#else if(m_wheelStatus[i] == WHEEL_STATUS_BURST) +#endif DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_JUMP_2, suspChange); else DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_JUMP, suspChange); |