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-rw-r--r--README.md4
-rw-r--r--src/control/Replay.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/README.md b/README.md
index e6aa8d07..0d6fe00a 100644
--- a/README.md
+++ b/README.md
@@ -5,8 +5,8 @@ parts of the game [one by one](https://en.wikipedia.org/wiki/Ship_of_Theseus)
such that we have a working game at all times.
Apparently you can download a binary of the latest version here:
-[Debug](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/DebugCI/re3.dll?branch=master&job=Configuration%3A+DebugCI),
-[Release](https://ci.appveyor.com/api/projects/app/re3/artifacts/bin/ReleaseCI/re3.dll?branch=master&job=Configuration%3A+ReleaseCI).
+[Debug](https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/DebugCI/re3.dll?branch=master&job=Configuration%3A+DebugCI),
+[Release](https://ci.appveyor.com/api/projects/aap/re3/artifacts/bin/ReleaseCI/re3.dll?branch=master&job=Configuration%3A+ReleaseCI).
Build status:
[![Build status](https://ci.appveyor.com/api/projects/status/hyiwgegks122h8jg?svg=true)](https://ci.appveyor.com/project/aap/re3/branch/master)
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 331cc44f..5d63db1f 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -5,7 +5,7 @@ class CReplay
public:
static void Display(void);
enum {
- MODE_1
+ MODE_1 = 1
};
static uint8 &Mode;