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-rw-r--r--src/render/Renderer.cpp4
-rw-r--r--src/rw/VisibilityPlugins.cpp4
2 files changed, 8 insertions, 0 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 8c4714fb..dfbc02d7 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1394,6 +1394,10 @@ CRenderer::ScanSectorPoly(RwV2d *poly, int32 numVertices, void (*scanfunc)(CPtrL
void
CRenderer::InsertEntityIntoList(CEntity *ent)
{
+#ifdef FIX_BUGS
+ if (!ent->m_rwObject) return;
+#endif
+
#ifdef NEW_RENDERER
// TODO: there are more flags being checked here
if(gbNewRenderer && (ent->IsVehicle() || ent->IsPed()))
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index bdde5e33..3a303194 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -96,6 +96,10 @@ CVisibilityPlugins::InitAlphaEntityList(void)
bool
CVisibilityPlugins::InsertEntityIntoSortedList(CEntity *e, float dist)
{
+#ifdef FIX_BUGS
+ if (!e->m_rwObject) return true;
+#endif
+
AlphaObjectInfo item;
item.entity = e;
item.sort = dist;