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-rw-r--r--src/modelinfo/MloModelInfo.cpp41
-rw-r--r--src/modelinfo/MloModelInfo.h14
-rw-r--r--src/modelinfo/ModelInfo.h1
-rw-r--r--src/renderer/Renderer.cpp26
-rw-r--r--src/rw/VisibilityPlugins.cpp54
-rw-r--r--src/rw/VisibilityPlugins.h4
6 files changed, 122 insertions, 18 deletions
diff --git a/src/modelinfo/MloModelInfo.cpp b/src/modelinfo/MloModelInfo.cpp
new file mode 100644
index 00000000..fa12b900
--- /dev/null
+++ b/src/modelinfo/MloModelInfo.cpp
@@ -0,0 +1,41 @@
+#include "common.h"
+
+#include "VisibilityPlugins.h"
+#include "ModelInfo.h"
+
+/*
+void
+CMloModelInfo::ConstructClump()
+{
+ m_clump = RpClumpCreate();
+ RwFrame *mainFrame = RwFrameCreate();
+ RwFrameSetIdentity(mainFrame);
+ RpClumpSetFrame(m_clump, mainFrame);
+
+ for (int i = firstInstance; i < lastInstance; i++) {
+ int modelId = CModelInfo::GetMloInstanceStore().store[i].m_modelIndex;
+ RwMatrix *attMat = CModelInfo::GetMloInstanceStore().store[i].GetMatrix().m_attachment;
+ CSimpleModelInfo *minfo = (CSimpleModelInfo*)CModelInfo::GetModelInfo(modelId);
+
+ if (minfo->m_atomics[0] != nil) {
+ RpAtomic *newAtomic = RpAtomicClone(minfo->m_atomics[0]);
+ RwFrame *newFrame = RwFrameCreate();
+ if (newAtomic != nil && newFrame != nil) {
+ *RwFrameGetMatrix(newFrame) = *attMat;
+ RpAtomicSetFrame(newAtomic, newFrame);
+ RwFrameAddChild(mainFrame, newFrame);
+ RpClumpAddAtomic(m_clump, newAtomic);
+ } else {
+ debug("Failed to allocate memory while creating template MLO.\n");
+ }
+ }
+ }
+
+ if (RpClumpGetNumAtomics(m_clump) != 0) {
+ CVisibilityPlugins::SetClumpModelInfo(m_clump, this);
+ } else {
+ RpClumpDestroy(m_clump);
+ m_clump = nil;
+ }
+}
+*/ \ No newline at end of file
diff --git a/src/modelinfo/MloModelInfo.h b/src/modelinfo/MloModelInfo.h
new file mode 100644
index 00000000..b1ae3298
--- /dev/null
+++ b/src/modelinfo/MloModelInfo.h
@@ -0,0 +1,14 @@
+#pragma once
+
+#include "ClumpModelInfo.h"
+
+class CMloModelInfo : public CClumpModelInfo
+{
+public:
+ float drawDist;
+ int firstInstance;
+ int lastInstance;
+public:
+ CMloModelInfo(void) : CClumpModelInfo(MITYPE_MLO) {}
+ void ConstructClump();
+}; \ No newline at end of file
diff --git a/src/modelinfo/ModelInfo.h b/src/modelinfo/ModelInfo.h
index f92a73ad..a0ee0015 100644
--- a/src/modelinfo/ModelInfo.h
+++ b/src/modelinfo/ModelInfo.h
@@ -2,6 +2,7 @@
#include "2dEffect.h"
#include "SimpleModelInfo.h"
+#include "MloModelInfo.h"
#include "TimeModelInfo.h"
#include "WeaponModelInfo.h"
#include "ClumpModelInfo.h"
diff --git a/src/renderer/Renderer.cpp b/src/renderer/Renderer.cpp
index 6b306b6c..49e8e611 100644
--- a/src/renderer/Renderer.cpp
+++ b/src/renderer/Renderer.cpp
@@ -29,6 +29,8 @@
bool gbShowPedRoadGroups;
bool gbShowCarRoadGroups;
bool gbShowCollisionPolys;
+bool gbShowCollisionPolysReflections;
+bool gbShowCollisionPolysNoShadows;
bool gbShowCollisionLines;
bool gbBigWhiteDebugLightSwitchedOn;
@@ -126,11 +128,16 @@ CRenderer::PreRender(void)
void
CRenderer::RenderOneRoad(CEntity *e)
{
+#ifndef FINAL
if(gbDontRenderBuildings)
return;
- if(gbShowCollisionPolys)
+#endif
+#ifndef MASTER
+ if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows)
CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
- else{
+ else
+#endif
+ {
PUSH_RENDERGROUP(CModelInfo::GetModelInfo(e->GetModelIndex())->GetModelName());
e->Render();
@@ -148,12 +155,15 @@ CRenderer::RenderOneNonRoad(CEntity *e)
bool resetLights;
#ifndef MASTER
- if(gbShowCollisionPolys){
+ if(gbShowCollisionPolys || gbShowCollisionPolysReflections || gbShowCollisionPolysNoShadows){
if(!e->IsVehicle()){
CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex());
return;
}
- }else if(e->IsBuilding()){
+ }else
+#endif
+#ifndef FINAL
+ if(e->IsBuilding()){
if(e->bIsBIGBuilding){
if(gbDontRenderBigBuildings)
return;
@@ -164,7 +174,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
}else
#endif
if(e->IsPed()){
-#ifndef MASTER
+#ifndef FINAL
if(gbDontRenderPeds)
return;
#endif
@@ -172,7 +182,7 @@ CRenderer::RenderOneNonRoad(CEntity *e)
if(ped->m_nPedState == PED_DRIVING)
return;
}
-#ifndef MASTER
+#ifndef FINAL
else if(e->IsObject() || e->IsDummy()){
if(gbDontRenderObjects)
return;
@@ -665,8 +675,10 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
ti->m_alpha = 255;
}else{
// Hide if possible
- if(CANTIMECULL)
+ if(CANTIMECULL){
+ ent->DeleteRwObject();
return VIS_INVISIBLE;
+ }
// can't cull, so we'll try to draw this one, but don't request
// it since what we really want is the other one.
request = false;
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index 01db546c..01f2c8e7 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -51,7 +51,7 @@ CVisibilityPlugins::Initialise(void)
m_alphaBoatAtomicList.tail.item.sort = 100000000.0f;
#ifdef ASPECT_RATIO_SCALE
- // default 150 if not enough for bigger FOVs
+ // default 150 is not enough for bigger FOVs
m_alphaEntityList.Init(NUMALPHAENTITYLIST * 3);
#else
m_alphaEntityList.Init(NUMALPHAENTITYLIST);
@@ -604,8 +604,7 @@ CVisibilityPlugins::RenderTrainHiDetailAlphaCB(RpAtomic *atomic)
return atomic;
if(flags & ATOMIC_FLAG_DRAWLAST){
- // sort before clump
- if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq - 0.0001f))
+ if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq))
RENDERCALLBACK(atomic);
}else{
if(!InsertAtomicIntoSortedList(atomic, DistToCameraSq + dot))
@@ -662,12 +661,14 @@ CVisibilityPlugins::RenderPlayerCB(RpAtomic *atomic)
RpAtomic*
CVisibilityPlugins::RenderPedCB(RpAtomic *atomic)
{
+ RpClump *clump;
+ float dist;
int32 alpha;
- RwV3d cam2atm;
- RwV3dSub(&cam2atm, &RwFrameGetLTM(RpAtomicGetFrame(atomic))->pos, ms_pCameraPosn);
- if(RwV3dDotProduct(&cam2atm, &cam2atm) < ms_pedLod1Dist){
- alpha = GetClumpAlpha(RpAtomicGetClump(atomic));
+ clump = RpAtomicGetClump(atomic);
+ dist = GetDistanceSquaredFromCamera(RpClumpGetFrame(clump));
+ if(dist < ms_pedLod1Dist){
+ alpha = GetClumpAlpha(clump);
if(alpha == 255)
RENDERCALLBACK(atomic);
else
@@ -756,11 +757,22 @@ CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
}
bool
+CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
+{
+ RwFrame *frame = RpClumpGetFrame(clump);
+ CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
+ if (SQR(modelInfo->drawDist) < GetDistanceSquaredFromCamera(frame))
+ return false;
+ return CVisibilityPlugins::FrustumSphereCB(clump);
+}
+
+bool
CVisibilityPlugins::VehicleVisibilityCB(RpClump *clump)
{
- if (GetDistanceSquaredFromCamera(RpClumpGetFrame(clump)) <= ms_vehicleLod1Dist)
- return FrustumSphereCB(clump);
- return false;
+ RwFrame *frame = RpClumpGetFrame(clump);
+ if (ms_vehicleLod1Dist < GetDistanceSquaredFromCamera(frame))
+ return false;
+ return FrustumSphereCB(clump);
}
bool
@@ -854,6 +866,12 @@ CVisibilityPlugins::ClearAtomicFlag(RpAtomic *atomic, int f)
ATOMICEXT(atomic)->flags &= ~f;
}
+void
+CVisibilityPlugins::SetAtomicId(RpAtomic *atomic, int id)
+{
+ ATOMICEXT(atomic)->flags = id;
+}
+
int
CVisibilityPlugins::GetAtomicId(RpAtomic *atomic)
{
@@ -939,7 +957,9 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
// Unused
switch (modelInfo->GetModelType()) {
- // ignore MLO
+ case MITYPE_MLO:
+ CLUMPEXT(clump)->visibilityCB = MloVisibilityCB;
+ break;
case MITYPE_VEHICLE:
vmi = (CVehicleModelInfo*)modelInfo;
if(vmi->m_vehicleType == VEHICLE_TYPE_TRAIN ||
@@ -953,6 +973,12 @@ CVisibilityPlugins::SetClumpModelInfo(RpClump *clump, CClumpModelInfo *modelInfo
}
}
+CClumpModelInfo*
+CVisibilityPlugins::GetClumpModelInfo(RpClump *clump)
+{
+ return (CClumpModelInfo*)GetFrameHierarchyId(RpClumpGetFrame(clump));
+}
+
void
CVisibilityPlugins::SetClumpAlpha(RpClump *clump, int alpha)
{
@@ -964,3 +990,9 @@ CVisibilityPlugins::GetClumpAlpha(RpClump *clump)
{
return CLUMPEXT(clump)->alpha;
}
+
+bool
+CVisibilityPlugins::IsClumpVisible(RpClump *clump)
+{
+ return CLUMPEXT(clump)->visibilityCB(clump);
+}
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index d375044b..90afc0f5 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -84,6 +84,7 @@ public:
// All actually unused
static bool DefaultVisibilityCB(RpClump *clump);
static bool FrustumSphereCB(RpClump *clump);
+ static bool MloVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
@@ -104,6 +105,7 @@ public:
static CSimpleModelInfo *GetAtomicModelInfo(RpAtomic *atomic);
static void SetAtomicFlag(RpAtomic*, int);
static void ClearAtomicFlag(RpAtomic*, int);
+ static void SetAtomicId(RpAtomic *atomic, int);
static int GetAtomicId(RpAtomic *atomic);
static void SetAtomicRenderCallback(RpAtomic*, RpAtomicCallBackRender);
@@ -133,8 +135,10 @@ public:
int alpha;
};
static void SetClumpModelInfo(RpClump*, CClumpModelInfo*);
+ static CClumpModelInfo *GetClumpModelInfo(RpClump*);
static void SetClumpAlpha(RpClump*, int);
static int GetClumpAlpha(RpClump*);
+ static bool IsClumpVisible(RpClump*);
static void *ClumpConstructor(void *object, int32 offset, int32 len);
static void *ClumpDestructor(void *object, int32 offset, int32 len);