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-rw-r--r--README.md2
-rw-r--r--src/render/Particle.cpp19
2 files changed, 18 insertions, 3 deletions
diff --git a/README.md b/README.md
index 9c705d97..0769adf7 100644
--- a/README.md
+++ b/README.md
@@ -1,7 +1,7 @@
<img src="https://github.com/GTAmodding/re3/blob/miami/logo.png?raw=true" alt="reVC logo" width="200">
[![Build Status](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Factions-badge.atrox.dev%2FGTAmodding%2Fre3%2Fbadge%3Fref%3Dmiami&style=flat)](https://actions-badge.atrox.dev/GTAmodding/re3/goto?ref=miami)
-<a href="https://discord.gg/ERYg58ttcE"><img src="https://img.shields.io/badge/discord-join-7289DA.svg?logo=discord&longCache=true&style=flat" /></a>
+<a href="https://discord.gg/RFNbjsUMGg"><img src="https://img.shields.io/badge/discord-join-7289DA.svg?logo=discord&longCache=true&style=flat" /></a>
## Intro
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 14b48243..334ceb57 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -1880,11 +1880,20 @@ void CParticle::Render()
if ( canDraw && psystem->Flags & DRAWTOP2D )
{
- float screenZ = (particle->m_vecPosition.z - CDraw::GetNearClipZ())
+ float screenZ;
+#ifdef FIX_BUGS
+ bool zIsZero = true;
+ if ( particle->m_vecPosition.z != 0.0f ) {
+#endif
+ screenZ = (particle->m_vecPosition.z - CDraw::GetNearClipZ())
* (CSprite::GetFarScreenZ() - CSprite::GetNearScreenZ())
* CDraw::GetFarClipZ()
/ ( (CDraw::GetFarClipZ() - CDraw::GetNearClipZ()) * particle->m_vecPosition.z )
+ CSprite::GetNearScreenZ();
+#ifdef FIX_BUGS
+ zIsZero = false;
+ }
+#endif
float stretchTexW;
float stretchTexH;
@@ -1900,6 +1909,9 @@ void CParticle::Render()
stretchTexH = CGeneral::GetRandomNumberInRange(0.1f, 1.0f) * psystem->m_vecTextureStretch.y + 63.0f;
}
+#ifdef FIX_BUGS
+ if (!zIsZero) {
+#endif
if ( i == PARTICLE_WATERDROP )
{
@@ -2001,7 +2013,10 @@ void CParticle::Render()
canDraw = false;
}
-
+#ifdef FIX_BUGS
+ }
+ if ( !(zIsZero && (i == PARTICLE_WATERDROP || i == PARTICLE_BLOODDROP || i == PARTICLE_HEATHAZE_IN_DIST || i == PARTICLE_HEATHAZE) ) )
+#endif
if ( canDraw )
{
if ( particle->m_nRotation != 0 )