diff options
Diffstat (limited to 'rwsdk/include/d3d8/rpworld.h')
-rw-r--r-- | rwsdk/include/d3d8/rpworld.h | 775 |
1 files changed, 399 insertions, 376 deletions
diff --git a/rwsdk/include/d3d8/rpworld.h b/rwsdk/include/d3d8/rpworld.h index 21fdc31b..0d0489ce 100644 --- a/rwsdk/include/d3d8/rpworld.h +++ b/rwsdk/include/d3d8/rpworld.h @@ -22,7 +22,7 @@ /************************************************************************* * * Filename: <C:/daily/rwsdk/include/d3d8/rpworld.h> - * Automatically Generated on: Wed Jul 10 10:45:01 2002 + * Automatically Generated on: Thu Jan 23 11:06:24 2003 * ************************************************************************/ @@ -75,135 +75,32 @@ extern RxNodeDefinition *RxNodeDefinitionGetD3D8AtomicAllInOne(void); extern "C" { #endif /* __cplusplus */ -#ifdef __cplusplus -} -#endif /* __cplusplus */ - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorInstance.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorInstance(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeWorldSectorEnumerateLights.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetWorldSectorEnumerateLights(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePreLight.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetPreLight(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodePostLight.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetPostLight(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeMaterialScatter.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetMaterialScatter(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeLight.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetLight(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeFastPathSplitter.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetFastPathSplitter(void); - -#ifdef __cplusplus -} -#endif /* __cplusplus */ +extern void RwD3D8VertexBufferManagerChangeDefaultSize(RwUInt32 defaultSize); -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicInstance.h ---*/ +extern RwBool _rxD3D8VertexBufferManagerCreate(RwUInt32 fvf, + RwUInt32 size, + void **vertexBuffer, + RwUInt32 *baseIndex); -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxNodeDefinition *RxNodeDefinitionGetAtomicInstance(void); +extern void _rxD3D8VertexBufferManagerDestroy(RwUInt32 fvf, + RwUInt32 size, + void *vertexBuffer, + RwUInt32 baseIndex); -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/nodeAtomicEnumerateLights.h ---*/ - -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ +extern RwBool _rxD3D8VertexBufferManagerCreateNoFVF(RwUInt32 stride, + RwUInt32 size, + void **vertexBuffer, + RwUInt32 *baseIndex); -extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void); +extern void _rxD3D8VertexBufferManagerDestroyNoFVF(RwUInt32 stride, + RwUInt32 size, + void *vertexBuffer, + RwUInt32 baseIndex); #ifdef __cplusplus } -#endif /* __cplusplus */ - +#endif /* __cplusplus */ /*--- Automatically derived from: c:/daily/rwsdk/world/bamateri.h ---*/ @@ -222,15 +119,17 @@ extern RxNodeDefinition *RxNodeDefinitionGetAtomicEnumerateLights(void); typedef struct RpMaterialChunkInfo RpMaterialChunkInfo; typedef struct RpMaterialChunkInfo _rpMaterial; +#if (!defined(DOXYGEN)) struct RpMaterialChunkInfo { - RwInt32 flags; /**< Material flags - unused currently - - for future expansion */ - RwRGBA color; /**< Colour of material. */ - RwInt32 unused; /**< Not used */ - RwBool textured; /**< Are we textured? */ - RwSurfaceProperties surfaceProps; /**< Surface properties */ + RwInt32 flags; /* Material flags - unused currently - + * for future expansion */ + RwRGBA color; /* Color of material. */ + RwInt32 unused; /* Not used */ + RwBool textured; /* Are we textured? */ + RwSurfaceProperties surfaceProps;/* Surface properties */ }; +#endif /* (!defined(DOXYGEN)) */ #if (!defined(RwMaterialAssign)) #define RwMaterialAssign(_target, _source) \ @@ -238,8 +137,8 @@ struct RpMaterialChunkInfo #endif /* (!defined(RwMaterialAssign)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpMaterial + * \ingroup rpmaterial + * \struct RpMaterial * Material object. This should be * considered an opaque type. Use the RpMaterial API functions to access. */ @@ -258,9 +157,8 @@ struct RpMaterial #endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpMaterialCallBack - \ref RpMaterialCallBack + * \ingroup rpmaterial + * \ref RpMaterialCallBack * represents the function called from \ref RpGeometryForAllMaterials and * \ref RpWorldForAllMaterials for all materials referenced by polygons in a * given geometry. This function should return a pointer to the current @@ -268,7 +166,7 @@ struct RpMaterial * further callbacks on the materials. * * \param material Pointer to the current material - * \param data Pointer to developer-defined data structure. + * \param data Pointer to developer-defined data structure. * * \return Pointer to the current material. */ @@ -346,6 +244,9 @@ extern "C" #endif /* __cplusplus */ +extern void RpMaterialSetFreeListCreateParams( RwInt32 blockSize, + RwInt32 numBlocksToPrealloc ); + /* Creating, destroying and referencing materials */ extern RpMaterial *RpMaterialCreate(void); extern RwBool RpMaterialDestroy(RpMaterial *material); @@ -388,6 +289,8 @@ extern RwInt32 RpMaterialRegisterPluginStream(RwUInt32 pluginID, extern RwInt32 RpMaterialSetStreamAlwaysCallBack( RwUInt32 pluginID, RwPluginDataChunkAlwaysCallBack alwaysCB); +extern RwInt32 RpMaterialSetStreamRightsCallBack(RwUInt32 pluginID, + RwPluginDataChunkRightsCallBack rightsCB); extern RwInt32 RpMaterialGetPluginOffset(RwUInt32 pluginID); extern RwBool RpMaterialValidatePlugins(const RpMaterial *material); @@ -414,12 +317,15 @@ _rpMaterialChunkInfoRead(RwStream *stream, */ typedef struct RpMaterialList RpMaterialList; + +#if (!defined(DOXYGEN)) struct RpMaterialList { RpMaterial **materials; RwInt32 numMaterials; RwInt32 space; }; +#endif /* (!defined(DOXYGEN)) */ /**************************************************************************** Function prototypes @@ -531,16 +437,14 @@ extern RwModuleInfo meshModule; Global types */ -/** - * \ingroup rpworlddatatypes - * \typedef RpMeshHeader +/* * typedef for header structure listing all meshes * constituting a single RpGeometry or RpWorldSector */ typedef struct RpMeshHeader RpMeshHeader; /** - * \ingroup rpworlddatatypes + * \ingroup rpmesh * \ref RpMeshHeaderFlags * represents the different types of mesh. * \see RpMeshHeader @@ -549,18 +453,18 @@ enum RpMeshHeaderFlags { /* NOTE: trilists are denoted by absence of any other * primtype flags, so be careful that you test: - * (triListFlag == flags&triListFlag) + * (triListFlag == (flags&triListFlag)) * or: - * (0 == flags&rpMESHHEADERPRIMMASK) + * (0 == (flags&rpMESHHEADERPRIMMASK)) * and not: * (flags&triListFlag) */ rpMESHHEADERTRISTRIP = 0x0001, /**< Render as tristrips */ - rpMESHHEADERTRIFAN = 0x0002, /**< On PS2 these will be converted to trilists */ + rpMESHHEADERTRIFAN = 0x0002, /**< On PlayStation 2 these will be converted to trilists */ rpMESHHEADERLINELIST = 0x0004, /**< Render as linelists */ - rpMESHHEADERPOLYLINE = 0x0008, /**< On PS2 these will be converted to linelists */ + rpMESHHEADERPOLYLINE = 0x0008, /**< On PlayStation 2 these will be converted to linelists */ rpMESHHEADERPOINTLIST = 0x0010, /**< Pointlists are supported only if rendered by - * custom pipelines; there is no default RenderWare + * custom pipelines; there is no default RenderWare * way to render pointlists. */ rpMESHHEADERPRIMMASK = 0x00FF, /**< All bits reserved for specifying primitive type */ @@ -576,6 +480,8 @@ enum RpMeshHeaderFlags typedef enum RpMeshHeaderFlags RpMeshHeaderFlags; typedef struct rpMeshGlobals rpMeshGlobals; + +#if (!defined(DOXYGEN)) struct rpMeshGlobals { RwInt16 nextSerialNum; @@ -583,11 +489,12 @@ struct rpMeshGlobals RwUInt8 meshFlagsToPrimType[rpMESHHEADERPRIMTYPEOR]; RwUInt8 primTypeToMeshFlags[rwPRIMTYPEOR]; }; +#endif /* (!defined(DOXYGEN)) */ typedef struct RpBuildMeshTriangle RpBuildMeshTriangle; /** - * \ingroup rpworlddatatypes + * \ingroup rpmesh * \struct RpBuildMeshTriangle * This type represents an array of indices into * the object vertex array. Used during the construction @@ -613,7 +520,7 @@ struct RpBuildMeshTriangle typedef struct RpBuildMesh RpBuildMesh; /** - * \ingroup rpworlddatatypes + * \ingroup rpmesh * \struct RpBuildMesh * This type represents a mesh ready for tri stripping. * @@ -640,7 +547,7 @@ struct RpBuildMesh typedef struct RpMesh RpMesh; /** - * \ingroup rpworlddatatypes + * \ingroup rpmesh * \struct RpMesh * This type represents a single polygon mesh. * A mesh is defined as a collection of triangles derived from an RpGeometry @@ -659,7 +566,7 @@ struct RpMesh }; /** - * \ingroup rpworlddatatypes + * \ingroup rpmesh * \struct RpMeshHeader * Header for all meshes that constitute a single RpGeometry or RpWorldSector */ @@ -679,9 +586,8 @@ struct RpMeshHeader }; /** - * \ingroup rpworlddatatypes - * \typedef RpMeshCallBack - * \ref RpMeshCallBack is the callback + * \ingroup rpmesh + * \ref RpMeshCallBack is the callback * function supplied to \ref RpGeometryForAllMeshes and * \ref RpWorldSectorForAllMeshes for all meshes in a given geometry. * @@ -689,14 +595,13 @@ struct RpMeshHeader * success. The callback may return NULL to terminate further callbacks * on the meshes. * - * \param mesh Pointer to the current mesh, supplied by - * iterator. - * \param meshHeader Pointer to the meshes header - * \param data Pointer to developer-defined data structure. + * \param mesh Pointer to the current mesh, supplied by + * iterator. + * \param meshHeader Pointer to the meshes header + * \param data Pointer to developer-defined data structure. * - * \return - * Returns a pointer to the current mesh if successful or NULL if an error - * occurred. + * \return Returns a pointer to the current mesh if successful or NULL + * if an error occurred. */ typedef RpMesh *(*RpMeshCallBack) (RpMesh * mesh, RpMeshHeader * meshHeader, @@ -823,29 +728,29 @@ extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size); naTmp[1] = RwRealToFixed((v).y); \ naTmp[2] = RwRealToFixed((v).z); \ \ - if (naTmp[0] >= RwFixedCast(1)) \ + if (naTmp[0] >= RwIntToFixed(1)) \ { \ - naTmp[0] = RwFixedCast(1)-1; \ + naTmp[0] = RwIntToFixed(1)-1; \ } \ - if (naTmp[0] <= RwFixedCast(-1)) \ + if (naTmp[0] <= RwIntToFixed(-1)) \ { \ - naTmp[0] = RwFixedCast(-1)+1; \ + naTmp[0] = RwIntToFixed(-1)+1; \ } \ - if (naTmp[1] >= RwFixedCast(1)) \ + if (naTmp[1] >= RwIntToFixed(1)) \ { \ - naTmp[1] = RwFixedCast(1)-1; \ + naTmp[1] = RwIntToFixed(1)-1; \ } \ - if (naTmp[1] <= RwFixedCast(-1)) \ + if (naTmp[1] <= RwIntToFixed(-1)) \ { \ - naTmp[1] = RwFixedCast(-1)+1; \ + naTmp[1] = RwIntToFixed(-1)+1; \ } \ - if (naTmp[2] >= RwFixedCast(1)) \ + if (naTmp[2] >= RwIntToFixed(1)) \ { \ - naTmp[2] = RwFixedCast(1)-1; \ + naTmp[2] = RwIntToFixed(1)-1; \ } \ - if (naTmp[2] <= RwFixedCast(-1)) \ + if (naTmp[2] <= RwIntToFixed(-1)) \ { \ - naTmp[2] = RwFixedCast(-1)+1; \ + naTmp[2] = RwIntToFixed(-1)+1; \ } \ \ (n).x = (RwInt8)(naTmp[0]>>9); \ @@ -853,37 +758,13 @@ extern RpMeshHeader * _rpMeshHeaderCreate(RwUInt32 size); (n).z = (RwInt8)(naTmp[2]>>9); \ } -/* RpCollSector access macros - for pre v304 data */ -#define RWCOLLSECTORGETTYPE(sect) \ - ((sect).cType&0x80) - -#define RWCOLLSECTORGETPLANE(sect) \ - ((((sect).cType)>>3)&0xc) - -#define RWCOLLSECTORGETON(sect) \ - (((sect).cType)&0x1f) - -#define RWCOLLSECTORGETVERTEX(sect) \ - (sect).vertex - -#define RWCOLLSECTORGETSTART(sect) \ - (sect).start - -#define RWCOLLSECTORGETNOPOLYS(sect) \ - (sect).cType - -#define RWCOLLSECTORSETPOLYGONS(sect,no,st) \ - (sect).cType = (RwUInt8)(no); \ - (sect).start = (RwUInt8)(st) - -#define rwMAXCOLLISIONCUTS 7 - /**************************************************************************** Global types */ typedef struct RpVertexNormal RpVertexNormal; +#if (!defined(DOXYGEN)) struct RpVertexNormal { RwInt8 x; @@ -899,28 +780,11 @@ struct RpPolygon RwUInt16 matIndex; RwUInt16 vertIndex[3]; }; - -/* RpCollSector - for pre v304 data */ -#define RWCOLLSECTORSETPLANE(sect,plane,vert,no,st) \ - (sect).cType = (RwUInt8)(0x80|((plane)<<3)|(no)); \ - (sect).vertex = (RwUInt8)(vert); \ - (sect).start = (RwUInt8)(st) - -typedef struct RpCollSector RpCollSector; - -struct RpCollSector -{ - RwUInt8 cType; /* Bit 7 - 1 plane */ - /* 0 polygons */ - /* Bit 6-5 - plane */ - /* Bit 4-0 - amount ON plane */ - RwUInt8 vertex; /* Vertex index used for the split */ - RwUInt8 start; /* Starting polygon */ -}; +#endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpWorldSector + * \ingroup rpworldsector + * \struct RpWorldSector * World Sector object. This should be * considered an opaque type. Use the RpWorldSector API functions to access. */ @@ -958,9 +822,6 @@ struct RpWorldSector /* Bounding box tightly enclosing geometry */ RwBBox tightBoundingBox; - /* The root of the bsp collision tree for pre v304 data */ - RpCollSector *colSectorRoot; - /* The mesh which groups same material polygons together */ RpMeshHeader *mesh; @@ -981,9 +842,8 @@ struct RpWorldSector #endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpWorldSectorCallBack - \ref RpWorldSectorCallBack + * \ingroup rpworldsector + * \ref RpWorldSectorCallBack * represents the function called from \ref RpWorldForAllWorldSectors, * \ref RpAtomicForAllWorldSectors and \ref RpLightForAllWorldSectors for all * world sectors in a given world or world sectors a given atomic or light lies @@ -991,15 +851,17 @@ struct RpWorldSector * indicate success. The callback may return NULL to terminate further * callbacks on the atomic or light. * + * \param sector Pointer to the current world sector + * \param data Pointer to developer-defined data structure. + * * \return Pointer to the current world sector. * - * \param sector Pointer to the current world sector - * \param data Pointer to developer-defined data structure. */ typedef RpWorldSector *(*RpWorldSectorCallBack)(RpWorldSector *worldSector, void *data); typedef struct RpSector RpSector; +#if (!defined(DOXYGEN)) struct RpSector { RwInt32 type; @@ -1022,7 +884,7 @@ struct RpPlaneSector RwReal leftValue; RwReal rightValue; }; - +#endif /* (!defined(DOXYGEN)) */ #ifdef __cplusplus extern "C" @@ -1101,15 +963,16 @@ extern RwBool RpWorldSectorValidatePlugins(const RpWorldSector *sector); Defines */ +#define RPTRISTRIPPOLYGONMAXEDGES 3 + /** - * \ingroup rpworlddatatypes - * \typedef RpTriStripMeshCallBack + * \ingroup rpmesh * \ref RpTriStripMeshCallBack is the callback to generate triangle strips * when the triangle stripped geometries or world sectors are unlocked. * * \param buildMesh pointer to the mesh which the triangle strip will be - * generated from. - * \param data pointer to user-supplied data to pass to the callback + * generated from. + * \param data pointer to user-supplied data to pass to the callback * function. * * \return a pointer to the constructed mesh header. @@ -1119,10 +982,156 @@ typedef RpMeshHeader * (*RpTriStripMeshCallBack) (RpBuildMesh *buildMesh, void *data); + /**************************************************************************** Global types */ +typedef struct RpTriStripEdge RpTriStripEdge; + +typedef struct RpTriStripPolygon RpTriStripPolygon; +/** + * \ingroup rpmesh + * \struct RpTriStripPolygon + * This type represents a polygon. + * + * \see RpTriStripPolygonFollowStrip + * \see RpBuildMeshGenerateTriStrip + * \see RpTriStripMeshTunnel + */ +struct RpTriStripPolygon +{ + RwLLLink inEndLink; /**< link for list of polygons joined by fewer than + 2 strip edges */ + RwLLLink inUsedLink; /**< link for list of used polygons */ + RwLLLink inFreeLink; /**< link for list of free polygons */ + RwUInt32 numEdges; /**< number of edges */ + RpTriStripEdge *edges[RPTRISTRIPPOLYGONMAXEDGES]; /**< polygon edges */ + RxVertexIndex vertIndex[RPTRISTRIPPOLYGONMAXEDGES]; /**< polygon vertex + indices */ + RwUInt32 testFrame; /**< used to prevent a tri-strip being counted by + the cost function more than once */ +}; + +/** + * \ingroup rpmesh + * \struct RpTriStripEdge + * This type represents a polygon edge which may be part of a tri-strip. + * + * \see RpTriStripPolygonFollowStrip + * \see RpBuildMeshGenerateTriStrip + * \see RpTriStripMeshTunnel + */ +struct RpTriStripEdge +{ + RwLLLink inUsedLink; /**< link for list of used edges */ + RwLLLink inFreeLink; /**< link for list of free edges */ + RpTriStripPolygon *poly1; /**< first polygon including this edge */ + RpTriStripPolygon *poly2; /**< second polygon including this edge or NULL + if this edge is only included in one */ + RxVertexIndex vert1; /**< index of first vertex of edge */ + RxVertexIndex vert2; /**< index of second vertex of edge */ + RwBool strip; /**< TRUE if the edge is part of a tri-strip */ +}; + +typedef struct RpTriStripMesh RpTriStripMesh; +/** + * \ingroup rpmesh + * \struct RpTriStripMesh + * This type represents a mesh and the tri-strips it contains. + * + * \see RpBuildMeshGenerateTriStrip + * \see RpTriStripMeshTunnel + */ +struct RpTriStripMesh +{ + RwUInt32 numPolygons; /**< the number of polygons in the mesh */ + RwLinkList polygonEndList; /**< linked list of polygons joined by fewer + than 2 strip edges. */ + RwLinkList polygonUsedList; /**< linked list of used polygons */ + RwLinkList polygonFreeList; /**< linked list of free polygons */ + RwLinkList edgeUsedList; /**< linked list of used edges */ + RwLinkList edgeFreeList; /**< linked list of free edges */ +}; + +/** + * \ingroup rpmesh + * \ref RpTriStripMeshStripCallBack represents the callback function to + * tri-strip a mesh. + * + * \param mesh Pointer to the mesh to tri-strip. + * \param data Pointer to user-supplied data. + * + * \return Returns a pointer to the current mesh if successful or NULL if an + * error occurred. + */ +typedef RpTriStripMesh * +(*RpTriStripMeshStripCallBack) (RpTriStripMesh *mesh, void *data); + +typedef struct RpTriStripData RpTriStripData; +/** + * \ingroup rpmesh + * \struct RpTriStripData + * This type represents the data required by the + * \ref RpBuildMeshGenerateTriStrip function to tri-strip a mesh. This data must + * be the user-supplied data passed into RpMeshSetTriStripMethod when using + * \ref RpBuildMeshGenerateTriStrip. + * + * \see RpMeshGetTriStripMethod + * \see RpMeshSetTriStripMethod + * \see RpBuildMeshGenerateTriStrip + * \see RpTriStripMeshTunnel + */ +struct RpTriStripData +{ + RwBool ignoreWinding; /**< TRUE to ignore winding order */ + RpTriStripMeshStripCallBack stripCB; /**< callback to tri-strip mesh */ + void *data; /**< data to supply to callback */ +}; + +/** + * \ingroup rpmesh + * \ref RpTriStripCostCallBack represents the callback function used by the + * tunnelling tri-stripper to determine the cost of a tri-strip. + * + * \param startPolygon Pointer to polygon at the start of the tri-strip. + * \param testFrame Value that must be written to the testFrame of all + * polygons in the tri-strip + * \param data Pointer to user-supplied data. + * + * \return Returns the cost of the tri-strip. + */ +typedef RwUInt32 +(*RpTriStripCostCallBack) (RpTriStripPolygon *startPolygon, RwUInt32 testFrame, void *data); + +typedef struct RpTriStripTunnelData RpTriStripTunnelData; +/** + * \ingroup rpmesh + * \struct RpTriStripTunnelData + * This type represents the data required by the + * \ref RpTriStripMeshTunnel function to tri-strip a mesh. This data must + * be the user-supplied data in the RpTriStripData structure passed into + * \ref RpMeshSetTriStripMethod as the user-supplied data when using + * \ref RpTriStripMeshTunnel. + * + * \see RpMeshGetTriStripMethod + * \see RpMeshSetTriStripMethod + * \see RpBuildMeshGenerateTriStrip + * \see RpTriStripMeshTunnel + * \see RpTriStripDefaultCost + */ +struct RpTriStripTunnelData +{ + RwReal quality; /**< the higher the value the better the + output but the longer it will take; + values greater than 1 are unlikely to + be useful */ + RwUInt32 lengthLimit; /**< the maximum tunnel length to use */ + RpTriStripCostCallBack costCB; /**< callback to determine tri-strip cost */ + void *data; /**< data to supply to callbacks */ +}; + + /**************************************************************************** Global Variables @@ -1138,8 +1147,27 @@ extern "C" { #endif /* __cplusplus */ +/* Tri-strip manipulating functions */ +extern RpTriStripPolygon * +RpTriStripPolygonFollowStrip(RpTriStripPolygon *curr, RpTriStripPolygon *prev); + +/* Callback strip costing functions */ +extern RwUInt32 +RpTriStripDefaultCost(RpTriStripPolygon *startPolygon, RwUInt32 testFrame, + void *data); + +/* Callback mesh stripping functions */ +extern RpTriStripMesh * +RpTriStripMeshTunnel(RpTriStripMesh *mesh, void *data); -/* Callback mesh generating functions */ +extern RpTriStripMesh * +RpTriStripMeshQuick(RpTriStripMesh *mesh, void *data); + +/* New callback mesh generating function */ +extern RpMeshHeader * +RpBuildMeshGenerateTriStrip(RpBuildMesh *buildMesh, void *data); + +/* Old callback mesh generating functions. Probably obsolete */ extern RpMeshHeader * RpBuildMeshGenerateTrivialTriStrip(RpBuildMesh *buildMesh, void *data); @@ -1164,7 +1192,7 @@ extern RpMeshHeader * RpBuildMeshGenerateExhaustiveIgnoreWindingTriStrip(RpBuildMesh *buildmesh, void *data); -/* Functions to set and get the global mesh tristrip algorithm */ +/* Functions to set and get the global mesh tri-strip algorithm */ extern RwBool RpMeshSetTriStripMethod(RpTriStripMeshCallBack callback, void *data); @@ -1225,6 +1253,7 @@ _rpMeshOptimise(RpBuildMesh *buildmesh, RwUInt32 flags); typedef struct RpLightChunkInfo RpLightChunkInfo; typedef struct RpLightChunkInfo _rpLight; +#if (!defined(DOXYGEN)) struct RpLightChunkInfo { RwReal radius; /**< radius */ @@ -1234,6 +1263,7 @@ struct RpLightChunkInfo RwReal minusCosAngle; /**< minusCosAngle */ RwUInt32 typeAndFlags; /**< typeAndFlags */ }; +#endif /* (!defined(DOXYGEN)) */ /* Type ID */ #define rpLIGHT 3 @@ -1242,7 +1272,7 @@ struct RpLightChunkInfo #define rpLIGHTPOSITIONINGSTART 0x80 /** - * \ingroup rpworlddatatypes + * \ingroup rplight * \ref RpLightType are * light sub types. This type represents the different * types of light source that can be created using the API function \ref RpLightCreate. @@ -1265,12 +1295,17 @@ enum RpLightType typedef enum RpLightType RpLightType; #define rpLIGHTMINCONEANGLE ((RwReal)0.0f) -#if ((defined(XBOX_DRVMODEL_H)) || (defined(OPENGL_DRVMODEL_H)) || (defined(GCN_DRVMODEL_H))) -/* XBox has Micro$oft-penned drivers, no wonder it crashes... */ -/* OpenGL and GCN clamp to 90 internally, so we mirror that behaviour */ -#define rpLIGHTMAXCONEANGLE ((RwReal)89.9999f) + +#if (defined(XBOX_DRVMODEL_H)) +#define rpLIGHTMAXCONEANGLE (rwPIOVER2) +#elif (defined(OPENGL_DRVMODEL_H)) +#define rpLIGHTMAXCONEANGLE (rwPIOVER2) +#elif (defined(GCN_DRVMODEL_H)) +#define rpLIGHTMAXCONEANGLE (rwPIOVER2) +#elif (defined(D3D8_DRVMODEL_H)) +#define rpLIGHTMAXCONEANGLE (rwPIOVER2) #else -#define rpLIGHTMAXCONEANGLE ((RwReal)180.0f) +#define rpLIGHTMAXCONEANGLE (rwPI) #endif /*************/ @@ -1280,7 +1315,7 @@ typedef enum RpLightType RpLightType; /*************/ /** - * \ingroup rpworlddatatypes + * \ingroup rplight * \ref RpLightFlag defines what geometry is influenced by the light. * The bit-field RpLightFlag specifies the options available for controlling the scope * of a light source (see API function \ref RpLightSetFlags):*/ @@ -1327,10 +1362,10 @@ MACRO_STOP /** - * \ingroup rpworlddatatypes - * \typedef RpLight - * Light. This should be - * considered an opaque type. User the RpLight API functions to access. + * \ingroup rplight + * \struct RpLight + * Light object. This should be + * considered an opaque type. Use the RpLight API functions to access. */ typedef struct RpLight RpLight; @@ -1349,8 +1384,7 @@ struct RpLight #endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpLightCallBack + * \ingroup rplight * \ref RpLightCallBack * represents the function called from \ref RpWorldForAllLights and * \ref RpWorld SectorForAllLights for all lights in a given world or world @@ -1358,25 +1392,34 @@ struct RpLight * indicate success. The callback may return NULL to terminate further * callbacks on the world sector. * + * \param light Pointer to the current light in the world + * sector. + * \param data Pointer to developer-defined data structure. + * * \return Pointer to the current light. - * - * \param light Pointer to the current light in the world - * sector. - * \param data Pointer to developer-defined data structure. */ typedef RpLight *(*RpLightCallBack) (RpLight * light, void *data); typedef struct RpLightTie RpLightTie; +/** + * \ingroup rplight + * \struct RpLightTie + * + * RpLightTie is a linked list of lights inside world sectors. These are + * created when frame hierarchies are updated as part of an \ref RwCameraBeginUpdate. + * This is used for determining which lights influence a world sector and the atomics inside it. + * Creation and destruction of RpLightTies is internal to the world plugin. + */ struct RpLightTie { /* Information for an atomic sector */ - RwLLLink lightInWorldSector; /* Lights IN this ATOMIC SECTOR */ - RpLight *light; + RwLLLink lightInWorldSector; /**< Lights IN this ATOMIC SECTOR */ + RpLight *light; /**< A pointer to a light */ /* Information for a atomic */ - RwLLLink WorldSectorInLight; /* Atomic sectors HOLDING this Light */ - RpWorldSector *sect; + RwLLLink WorldSectorInLight; /**< Atomic sectors HOLDING this Light */ + RpWorldSector *sect; /**< A pointer to a world sector */ }; @@ -1453,6 +1496,7 @@ extern RwUInt32 RpLightGetFlags(const RpLight *light); #endif /* (defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */ /* API Functions */ +extern void RpLightSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc ); extern RpLight *RpLightCreate(RwInt32 type); extern RwBool RpLightDestroy(RpLight *light); extern RpLight *RpLightSetRadius(RpLight *light, RwReal radius); @@ -1491,9 +1535,7 @@ extern RwBool RpLightValidatePlugins(const RpLight * light); /*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/d3d8/D3D8lights.h ---*/ -/** - * \ingroup rplightd3d8 - * \typedef RpD3D8AttenuationParams +/* * typedef for struct RpD3D8AttenuationParams */ typedef struct RpD3D8AttenuationParams RpD3D8AttenuationParams; @@ -1546,21 +1588,6 @@ _rwD3D8LightsClose(void); #endif /* __cplusplus */ -/*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/p2stdclsw.h ---*/ -typedef RpLight *RxLight; -#ifdef __cplusplus -extern "C" -{ -#endif /* __cplusplus */ - -extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */ - -#ifdef __cplusplus -} -#endif /* __cplusplus */ - - - /*--- Automatically derived from: c:/daily/rwsdk/world/bageomet.h ---*/ /* @@ -1579,7 +1606,7 @@ extern RxClusterDefinition RxClLights; /* Uses the RxLight type (see above) */ #define rpGEOMETRY 8 /** - * \ingroup rpworlddatatypes + * \ingroup rpgeometry * RpGeometryFlag * Geometry type flags * @@ -1630,7 +1657,7 @@ typedef enum RpGeometryFlag RpGeometryFlag; #define rpGEOMETRYTEXCOORDSETS(_num) ((_num & 0xff) << 16) /** - * \ingroup rpworlddatatypes + * \ingroup rpgeometry * RpGeometryLockMode * Geometry lock flags */ @@ -1665,22 +1692,25 @@ typedef enum RpGeometryLockMode RpGeometryLockMode; */ typedef struct rpGeometryGlobals rpGeometryGlobals; + +#if (!defined(DOXYGEN)) struct rpGeometryGlobals { RwFreeList *geomFreeList; }; +#endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpGeometry + * \ingroup rpgeometry + * \struct RpGeometry * Geometry object. This should be considered an opaque type. * Use the RpGeometry API functions to access. */ typedef struct RpGeometry RpGeometry; /** - * \ingroup rpworlddatatypes - * \typedef RpMorphTarget + * \ingroup rpmorphtarget + * \struct RpMorphTarget * Morph target -- vertex positions and normals. * This should be considered an opaque type. * Use RpMorphTarget API functions to access. @@ -1700,7 +1730,7 @@ struct RpMorphTarget typedef struct RpTriangle RpTriangle; /** - * \ingroup rpworlddatatypes + * \ingroup rpgeometry * \struct RpTriangle * This type represents a triangle in a geometry specified * by three indices into the geometry's vertex list (vertIndex) @@ -1736,18 +1766,12 @@ struct RpGeometry RwTexCoords *texCoords[rwMAXTEXTURECOORDS]; /* Texture coordinates */ - RwSurfaceProperties ignoredSurfaceProps; /* Not used in pp rendering, but present - * so if pipe1 files are read and written these - * values are not lost - */ - RpMeshHeader *mesh; /* The mesh - groups polys of the same material */ RwResEntry *repEntry; /* Information for an instance */ RpMorphTarget *morphTarget; /* The Morph Target */ }; -#endif /* (!defined(DOXYGEN)) */ typedef struct RpGeometryChunkInfo RpGeometryChunkInfo; typedef struct RpGeometryChunkInfo _rpGeometry; @@ -1760,27 +1784,27 @@ struct RpGeometryChunkInfo RwInt32 numVertices; RwInt32 numMorphTargets; - - RwSurfaceProperties ignoredSurfaceProps; }; +#endif /* (!defined(DOXYGEN)) */ /* Callbacks */ /** - * \ingroup rpworlddatatypes - * \typedef RpGeometryCallBack + * \ingroup rpgeometry * \ref RpGeometryCallBack represents the simple callback function for the \ref RpGeometry object. * The callback may return NULL to terminate further callbacks on * the geometry. * * \param geometry Pointer to the current geometry, supplied by iterator. - * \param data Pointer to developer-defined data structure. + * \param data Pointer to developer-defined data structure. + * + * \return */ typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data); /** - * \ingroup rpworlddatatypes - * \typedef RpGeometrySortByMaterialCallBack + * \ingroup rpgeometry + * \ref RpGeometrySortByMaterialCallBack * \ref RpGeometrySortByMaterialCallBack is used by * \ref RpGeometrySortByMaterial in order to preserve the validity of plugin * data when the vertices in an \ref RpGeometry are sorted (and some possibly @@ -1790,11 +1814,11 @@ typedef RpGeometry *(*RpGeometryCallBack)(RpGeometry *geometry, void *data); * vertex in the new geometry, the index of the corresponding vertex in the * original geometry. * - * \param oldGeom Pointer to the source geometry. - * \param newGeom Pointer to the new, sorted geometry. - * \param remapTable pointer to the vertex map table + * \param oldGeom Pointer to the source geometry. + * \param newGeom Pointer to the new, sorted geometry. + * \param remapTable Pointer to the vertex map table * \param numberOfEntries Number of vertices in the new - * geometry (size of the map table) + * geometry (size of the map table) */ typedef void (*RpGeometrySortByMaterialCallBack)(const RpGeometry *oldGeom, RpGeometry *newGeom, @@ -2106,25 +2130,10 @@ RpGeometrySetFlags(RpGeometry *geometry, #endif -/* Lighting characteristics */ - -extern const RwSurfaceProperties * -_rpGeometryGetSurfaceProperties(const RpGeometry *geometry); - -extern RpGeometry * -_rpGeometrySetSurfaceProperties(RpGeometry *geometry, - const RwSurfaceProperties *surfaceProperties); - #ifdef __cplusplus } #endif /* __cplusplus */ -#define RpGeometryGetSurfaceProperties(_geometry) \ - _rpGeometryGetSurfaceProperties(_geometry) - -#define RpGeometrySetSurfaceProperties(_geometry, _surfaceProperties) \ - _rpGeometrySetSurfaceProperties(_geometry, _surfaceProperties) - #define rpGeometryAddRef(_geometry) \ _rpGeometryAddRef(_geometry) @@ -2164,7 +2173,7 @@ enum RpInterpolatorFlag typedef enum RpInterpolatorFlag rpInterpolatorFlag; /** - * \ingroup rpworlddatatypes + * \ingroup rpatomic * The bit-field type RpAtomicFlag specifies the options available for * controlling the behavior of atomics. See API function \ref RpAtomicSetFlags. * @@ -2188,7 +2197,7 @@ enum RpAtomicFlag typedef enum RpAtomicFlag RpAtomicFlag; /** - * \ingroup rpworlddatatypes + * \ingroup rpatomic * \ref RpAtomicSetGeomFlag defines how an atomic references a new geometry * * \see RpAtomicSetGeometry @@ -2214,16 +2223,16 @@ typedef enum RpAtomicPrivateFlag rpAtomicPrivateFlag; /** - * \ingroup rpworlddatatypes - * \typedef RpAtomic + * \ingroup rpatomic + * \struct RpAtomic * Atomic Geometry object. This should be * considered an opaque type. Use the RpAtomic API functions to access. */ typedef struct RpAtomic RpAtomic; /** - * \ingroup rpworlddatatypes - * \typedef RpInterpolator + * \ingroup rpinterpolator + * \struct RpInterpolator * Morph Target Interpolator. * This should be considered an opaque type. * Use the RpInterpolator API functions to access. @@ -2245,16 +2254,15 @@ struct RpInterpolator /* More callbacks */ /** - * \ingroup rpworlddatatypes - * \typedef RpClump + * \ingroup rpclump + * \struct RpClump * Clump Geometry object. This should be * considered an opaque type. Use the RpClump API functions to access. */ typedef struct RpClump RpClump; /** - * \ingroup rpworlddatatypes - * \typedef RpClumpCallBack + * \ingroup rpclump * \ref RpClumpCallBack represents the * function called from \ref RwCameraForAllClumpsInFrustum and * \ref RwCameraForAllClumpsNotInFrustum when a clump lies inside the current camera's @@ -2263,8 +2271,8 @@ typedef struct RpClump RpClump; * NULL to terminate further callbacks on the clumps. * * \param clump Pointer to the current clump, supplied by - * iterator. - * \param data Pointer to developer-defined data structure. + * iterator. + * \param data Pointer to developer-defined data structure. * * \return Pointer to the current clump. * @@ -2303,8 +2311,7 @@ struct RpClump #endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpAtomicCallBackRender + * \ingroup rpatomic * \ref RpAtomicCallBackRender represents the function called from * \ref RpAtomicRender when the specified atomic * lies inside the current camera's view frustum. The default callback @@ -2312,10 +2319,13 @@ struct RpClump * return a pointer to the atomic to indicate success. * * \param atomic Pointer to the current atomic, supplied by - * iterator. + * iterator. + * + * \return Returns a pointer to the atomic to indicate success. * * \see RpAtomicRender */ + typedef RpAtomic *(*RpAtomicCallBackRender) (RpAtomic * atomic); #if (!defined(DOXYGEN)) @@ -2356,8 +2366,7 @@ struct RpAtomic #endif /* (!defined(DOXYGEN)) */ /** - * \ingroup rpworlddatatypes - * \typedef RpAtomicCallBack + * \ingroup rpatomic * \ref RpAtomicCallBack represents the function called from \ref RpWorldSectorForAllAtomics and * \ref RpClumpForAllAtomics for all atomics in a given world sector or clump. * This function should return a pointer to the current atomic to indicate @@ -2365,28 +2374,40 @@ struct RpAtomic * the world sector. * * \param atomic Pointer to the current atomic, supplied by - * iterator. - * \param data Pointer to developer-defined data structure. + * iterator. + * \param data Pointer to developer-defined data structure. + * + * \return Returns a pointer to the current atomic */ typedef RpAtomic *(*RpAtomicCallBack) (RpAtomic * atomic, void *data); typedef struct RpTie RpTie; +/** + * \ingroup rpatomic + * \struct RpTie + * + * RpTie is a linked list of atomics inside world sectors. These are + * created when frame hierarchies are updated as part of an \ref RwCameraBeginUpdate. + * This is used for frustum culling atomics by world sector. + * Creation and destruction of RpTies is internal to the world plugin. + */ struct RpTie { /* Information for an atomic sector */ - RwLLLink lAtomicInWorldSector; /* Atomics IN this ATOMIC SECTOR */ - RpAtomic *apAtom; + RwLLLink lAtomicInWorldSector; /**< Atomics IN this ATOMIC SECTOR */ + RpAtomic *apAtom; /**< An atomic */ /* Information for a atomic */ - RwLLLink lWorldSectorInAtomic; /* Atomic sectors HOLDING this atomic */ - RpWorldSector *worldSector; + RwLLLink lWorldSectorInAtomic; /**< Atomic sectors HOLDING this atomic */ + RpWorldSector *worldSector; /**< A world sector */ }; typedef struct RpClumpChunkInfo RpClumpChunkInfo; typedef struct RpClumpChunkInfo _rpClump; typedef struct RpClumpChunkInfo33000 _rpClump33000; +#if (!defined(DOXYGEN)) struct RpClumpChunkInfo { RwInt32 numAtomics; @@ -2398,6 +2419,7 @@ struct RpClumpChunkInfo33000 { RwInt32 numAtomics; }; +#endif /* (!defined(DOXYGEN)) */ /**************************************************************************** <macro/inline functionality @@ -2608,6 +2630,12 @@ extern "C" #endif /* __cplusplus */ +extern void +RpAtomicSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc ); + +extern void +RpClumpSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc ); + /* Macro version of RpAtomicSetRenderCallBack needs this */ extern RpAtomic * AtomicDefaultRenderCallBack(RpAtomic * atomic); @@ -2918,7 +2946,7 @@ enum RpWorldPrivateFlag typedef enum RpWorldPrivateFlag RpWorldPrivateFlag; /** - * \ingroup rpworlddatatypes + * \ingroup rpworldsub * The bit-field type \ref RpWorldFlag specifies the options available * for creating the static geometry component of a world (see API function \ref RpWorldSetFlags): */ @@ -3027,7 +3055,7 @@ typedef enum RpWorldFlag RpWorldFlag; /** - * \ingroup rpworlddatatypes + * \ingroup rpworldsub * \ref RpWorldRenderOrder * represents the options available for * the rendering order of world sectors in the camera's view frustum (see @@ -3043,25 +3071,25 @@ enum RpWorldRenderOrder typedef enum RpWorldRenderOrder RpWorldRenderOrder; /** - * \ingroup rpworlddatatypes - * \typedef RpWorldSectorCallBackRender + * \ingroup rpworldsector * \ref RpWorldSectorCallBackRender represents the function called from * \ref RpWorldSectorRender when the specified world sector lies inside the * current camera's view frustum. The default callback initiates execution of * the world sector rendering pipeline. This function should return a pointer * to the world sector to indicate success * + * \param worldSector Pointer to the world sector to be + * rendered + * * \return Pointer to the world sector. * - * \param worldSector Pointer to the world sector to be - * rendered */ typedef RpWorldSector *(*RpWorldSectorCallBackRender) (RpWorldSector * worldSector); /** - * \ingroup rpworlddatatypes - * \typedef RpWorld + * \ingroup rpworldsub + * \struct RpWorld * World object. This should be considered an opaque type. * Use the RpWorld API functions to access. */ @@ -3104,9 +3132,6 @@ struct RpWorld /* Bounding box around the whole world */ RwBBox boundingBox; - /* Surface properties */ - RwSurfaceProperties surfaceProps; - /* The callbacks functions */ RpWorldSectorCallBackRender renderCallBack; @@ -3191,13 +3216,6 @@ extern RwBool RpWorldDestroy(RpWorld * world); extern RpWorld *RpWorldCreate(RwBBox * boundingBox); extern RwBool RpWorldInstance(RpWorld *world); -/* Getting/setting */ -extern RpWorld *_rpWorldSetSurfaceProperties(RpWorld * world, - const RwSurfaceProperties - * surface); -extern const RwSurfaceProperties * - _rpWorldGetSurfaceProperties(const RpWorld *world); - /* Sector callbacks */ extern RpWorld *RpWorldSetSectorRenderCallBack(RpWorld * world, RpWorldSectorCallBackRender @@ -3260,12 +3278,6 @@ extern RwUInt32 RpWorldGetFlags(const RpWorld *world); } #endif /* __cplusplus */ -#define RpWorldSetSurfaceProperties(_world, _surface) \ - _rpWorldSetSurfaceProperties(_world, _surface) - -#define RpWorldGetSurfaceProperties(_world) \ - _rpWorldGetSurfaceProperties(_world) - #define rpWorldFindBBox(_world, _boundingBox) \ _rpWorldFindBBox(_world, _boundingBox) @@ -3292,7 +3304,7 @@ extern RwUInt32 RpWorldGetFlags(const RpWorld *world); typedef struct RxD3D8ResEntryHeader RxD3D8ResEntryHeader; /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \struct RxD3D8ResEntryHeader * This structure contains D3D8 resource specific components. */ @@ -3305,7 +3317,7 @@ struct RxD3D8ResEntryHeader /* This is what I keep in memory as part of the instance data setup */ typedef struct RxD3D8InstanceData RxD3D8InstanceData; /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \struct RxD3D8InstanceData * This structure contains D3D8 resource specific components. */ @@ -3337,7 +3349,7 @@ struct RxD3D8InstanceData }; /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \ref RxD3D8AllInOneInstanceCallBack callback function. * * \param object Pointer to the object. @@ -3354,7 +3366,7 @@ typedef RwBool (*RxD3D8AllInOneInstanceCallBack)(void *object, RwBool reinstance); /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \ref RxD3D8AllInOneReinstanceCallBack callback function. * * \param object Pointer to the object. @@ -3373,7 +3385,7 @@ typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object, RxD3D8AllInOneInstanceCallBack instanceCallback); /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \ref RxD3D8AllInOneLightingCallBack callback function. * * \param object Void pointer to the object. @@ -3386,7 +3398,7 @@ typedef RwBool (*RxD3D8AllInOneReinstanceCallBack)(void *object, typedef void (*RxD3D8AllInOneLightingCallBack)(void *object); /** - * \ingroup rpworldd3d8 + * \ingroup worldextensionsd3d8 * \ref RxD3D8AllInOneRenderCallBack callback function. * * \param repEntry Pointer to a resource entry. @@ -3443,9 +3455,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node); /*--- Automatically derived from: C:/daily/rwsdk/world/pipe/p2/bapipew.h ---*/ -#define RpWorldGetGenericSectorPipelineMacro() \ - (RXPIPELINEGLOBAL(genericWorldSectorPipeline)) - #define RpWorldGetDefaultSectorPipelineMacro() \ (RXPIPELINEGLOBAL(currentWorldSectorPipeline)) @@ -3461,9 +3470,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node); #define RpWorldSectorGetPipelineMacro(_sector, _pipeline) \ ( (*(_pipeline) = (_sector)->pipeline), _sector ) -#define RpAtomicGetGenericPipelineMacro() \ - (RXPIPELINEGLOBAL(genericAtomicPipeline)) - #define RpAtomicGetDefaultPipelineMacro() \ (RXPIPELINEGLOBAL(currentAtomicPipeline)) @@ -3473,9 +3479,6 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node); #define RpAtomicGetPipelineMacro(_atomic, _pipeline) \ ( (*(_pipeline) = (_atomic)->pipeline), _atomic ) -#define RpMaterialGetGenericPipelineMacro() \ - (RXPIPELINEGLOBAL(genericMaterialPipeline)) - #define RpMaterialGetDefaultPipelineMacro() \ (RXPIPELINEGLOBAL(currentMaterialPipeline)) @@ -3488,19 +3491,16 @@ RxD3D8AllInOneGetRenderCallBack(RxPipelineNode *node); #if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) -#define RpWorldGetGenericSectorPipeline RpWorldGetGenericSectorPipelineMacro #define RpWorldGetDefaultSectorPipeline RpWorldGetDefaultSectorPipelineMacro #define RpWorldSetSectorPipeline RpWorldSetSectorPipelineMacro #define RpWorldGetSectorPipeline RpWorldGetSectorPipelineMacro #define RpWorldSectorSetPipeline RpWorldSectorSetPipelineMacro #define RpWorldSectorGetPipeline RpWorldSectorGetPipelineMacro -#define RpAtomicGetGenericPipeline RpAtomicGetGenericPipelineMacro #define RpAtomicGetDefaultPipeline RpAtomicGetDefaultPipelineMacro #define RpAtomicSetPipeline RpAtomicSetPipelineMacro #define RpAtomicGetPipeline RpAtomicGetPipelineMacro -#define RpMaterialGetGenericPipeline RpMaterialGetGenericPipelineMacro #define RpMaterialGetDefaultPipeline RpMaterialGetDefaultPipelineMacro #define RpMaterialSetPipeline RpMaterialSetPipelineMacro #define RpMaterialGetPipeline RpMaterialGetPipelineMacro @@ -3556,7 +3556,6 @@ extern RpGeometry *RpGeometrySortByMaterial(const RpGeometry * geometry, #endif /* __cplusplus */ /* LEGACY-SUPPORT macros */ -#define RpWorldGetGenericSectorInstancePipeline RpWorldGetGenericSectorPipeline #define RpWorldSetDefaultSectorInstancePipeline RpWorldSetDefaultSectorPipeline #define RpWorldGetDefaultSectorInstancePipeline RpWorldGetDefaultSectorPipeline #define RpWorldSetSectorInstancePipeline RpWorldSetSectorPipeline @@ -3564,13 +3563,11 @@ extern RpGeometry *RpGeometrySortByMaterial(const RpGeometry * geometry, #define RpWorldSectorSetInstancePipeline RpWorldSectorSetPipeline #define RpWorldSectorGetInstancePipeline RpWorldSectorGetPipeline -#define RpAtomicGetGenericInstancePipeline RpAtomicGetGenericPipeline #define RpAtomicGetDefaultInstancePipeline RpAtomicGetDefaultPipeline #define RpAtomicSetDefaultInstancePipeline RpAtomicSetDefaultPipeline #define RpAtomicSetInstancePipeline RpAtomicSetPipeline #define RpAtomicGetInstancePipeline RpAtomicGetPipeline -#define RpMaterialGetGenericRenderPipeline RpMaterialGetGenericPipeline #define RpMaterialSetDefaultRenderPipeline RpMaterialSetDefaultPipeline #define RpMaterialGetDefaultRenderPipeline RpMaterialGetDefaultPipeline #define RpMaterialSetRenderPipeline RpMaterialSetPipeline @@ -3587,6 +3584,9 @@ extern "C" { #endif /* __cplusplus */ +extern void RpTieSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc ); +extern void RpLightTieSetFreeListCreateParams( RwInt32 blockSize, RwInt32 numBlocksToPrealloc ); + /* Adding and removing cameras to/from the world */ extern RpWorld *RpWorldRemoveCamera(RpWorld *world, RwCamera *camera); extern RpWorld *RpWorldAddCamera(RpWorld *world, RwCamera *camera); @@ -3648,6 +3648,7 @@ extern RpWorldSector *RpWorldSectorForAllLights(RpWorldSector *sector, typedef struct RpWorldChunkInfoSector RpWorldSectorChunkInfo; typedef struct RpWorldChunkInfoSector _rpWorldSector; +#if (!defined(DOXYGEN)) struct RpWorldChunkInfoSector { RwInt32 matListWindowBase; @@ -3655,10 +3656,11 @@ struct RpWorldChunkInfoSector RwInt32 numVertices; RwV3d inf; RwV3d sup; - RwBool collSectorPresent; + RwBool collSectorPresent; /* unused but retains same struct size */ RwBool unused; }; + typedef struct RpPlaneSectorChunkInfo RpPlaneSectorChunkInfo; typedef struct RpPlaneSectorChunkInfo _rpPlaneSector; @@ -3681,6 +3683,26 @@ struct RpWorldChunkInfo RwV3d invWorldOrigin; + RwInt32 numPolygons; + RwInt32 numVertices; + RwInt32 numPlaneSectors; + RwInt32 numWorldSectors; + RwInt32 colSectorSize; + + RwInt32 format; /* Flags about the world */ + + /* Added in 34003 */ + RwBBox boundingBox; +}; + +typedef struct rpWorldChunkInfo34000 rpWorldChunkInfo34000; + +struct rpWorldChunkInfo34000 +{ + RwBool rootIsWorldSector; + + RwV3d invWorldOrigin; + RwSurfaceProperties surfaceProps; RwInt32 numPolygons; @@ -3691,6 +3713,7 @@ struct RpWorldChunkInfo RwInt32 format; /* Flags about the world */ }; +#endif /* (!defined(DOXYGEN)) */ /**************************************************************************** Function prototypes |