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-rw-r--r--src/Frontend.cpp1201
1 files changed, 1151 insertions, 50 deletions
diff --git a/src/Frontend.cpp b/src/Frontend.cpp
index 8eff0324..8bff985b 100644
--- a/src/Frontend.cpp
+++ b/src/Frontend.cpp
@@ -20,6 +20,10 @@
#include "Script.h"
#include "Camera.h"
#include "MenuScreens.h"
+#include "ControllerConfig.h"
+#include "Vehicle.h"
+#include "MBlur.h"
+#include "PlayerSkin.h"
int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
@@ -47,8 +51,21 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
+uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74;
+
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
+// Move this somewhere else.
+float lodMultiplier = *(float*)0x5F726C;
+
+// Stuff not in CMenuManager:
+int VibrationTime;
+char* pEditString;
+int32 pControlEdit;
+int8 DisplayComboButtonErrMsg;
+bool MouseButtonJustClicked;
+bool JoyButtonJustClicked;
+
char *FrontendFilenames[] = {
"fe2_mainpanel_ul",
"fe2_mainpanel_ur",
@@ -150,6 +167,78 @@ bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
}
#endif
+void CMenuManager::CheckSliderMovement(int value)
+{
+ float fBrightness = 0.0f;
+ float fDrawDistance = 0.0f;
+ float fRadioVolume = 0.0f;
+ float fSfxVolume = 0.0f;
+ float fMouseSens = 0.0f;
+
+ switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
+ case MENUACTION_BRIGHTNESS:
+ fBrightness = m_PrefsBrightness + (value * (512.0f) / 16.0f);
+
+ if (fBrightness > 511.0f)
+ fBrightness = 511.0f;
+ else if (fBrightness < 0.0f)
+ fBrightness = 0.0f;
+
+ m_PrefsBrightness = fBrightness;
+ SaveSettings();
+ break;
+ case MENUACTION_DRAWDIST:
+ fDrawDistance = m_PrefsLOD + (value * (1.8f - 0.8f) / 16.0f);
+
+ if (fDrawDistance > 1.8f)
+ fDrawDistance = 1.8f;
+ else if (fDrawDistance < 0.8f)
+ fDrawDistance = 0.8f;
+
+ m_PrefsLOD = fDrawDistance;
+ SaveSettings();
+ break;
+ case MENUACTION_MUSICVOLUME:
+ fRadioVolume = m_PrefsMusicVolume + (value * (128.0f) / 16.0f);
+
+ if (fRadioVolume > 127.0f)
+ fRadioVolume = 127.0f;
+ else if (fRadioVolume < 0.0f)
+ fRadioVolume = 0.0f;
+
+ m_PrefsMusicVolume = fRadioVolume;
+ DMAudio.SetMusicMasterVolume(fRadioVolume);
+ SaveSettings();
+ break;
+ case MENUACTION_SFXVOLUME:
+ fSfxVolume = m_PrefsSfxVolume + (value * (128.0f) / 16.0f);
+
+ if (fSfxVolume > 127)
+ fSfxVolume = 127;
+ else if (fSfxVolume < 0.0f)
+ fSfxVolume = 0.0f;
+
+ m_PrefsSfxVolume = fSfxVolume;
+ DMAudio.SetEffectsMasterVolume(fSfxVolume);
+ SaveSettings();
+ break;
+ case MENUACTION_MOUSESENS:
+ fMouseSens = TheCamera.m_fMouseAccelHorzntl + (value * (0.005f - 0.0003125f) / 16.0f);
+
+ if (fMouseSens > 0.005f)
+ fMouseSens = 0.005f;
+ else if (fMouseSens < 0.0003125f)
+ fMouseSens = 0.0003125f;
+
+ TheCamera.m_fMouseAccelHorzntl = fMouseSens;
+
+ // BUG: game doesn't set Y Axis.
+ TheCamera.m_fMouseAccelVertical = fMouseSens;
+ SaveSettings();
+ break;
+ };
+}
+
#if 1
WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); }
#else
@@ -164,22 +253,38 @@ WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
{
- wchar *str = nil;
+ static int32 AlphaText = 255;
+ static int32 Time = 0;
+
+ if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) {
+ Time = CTimer::GetTimeInMillisecondsPauseMode();
+ m_nHelperTextAlpha -= 2;
+
+ if (AlphaText < 1)
+ ResetHelperText();
+
+ AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
+ }
+ }
+
+ wchar *HelperTextToPrint = nil;
+ // TODO: name this cases?
switch (m_nHelperTextMsgId) {
case 0:
- str = TheText.Get("FET_MIG");
+ HelperTextToPrint = TheText.Get("FET_MIG");
break;
case 1:
- str = TheText.Get("FET_APP");
+ HelperTextToPrint = TheText.Get("FET_APP");
break;
case 2:
- str = TheText.Get("FET_HRD");
+ HelperTextToPrint = TheText.Get("FET_HRD");
break;
case 3:
- str = TheText.Get("FET_RSO");
+ HelperTextToPrint = TheText.Get("FET_RSO");
break;
case 4:
- str = TheText.Get("FET_RSC");
+ HelperTextToPrint = TheText.Get("FET_RSC");
break;
default:
break;
@@ -188,11 +293,11 @@ void CMenuManager::DisplayHelperText()
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A));
+ CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText));
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
+ CFont::SetColor(CRGBA(255, 255, 255, AlphaText));
- CFont::SetColor(CRGBA(255, 255, 255, 255));
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str);
+ CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint);
}
#endif
@@ -227,12 +332,22 @@ float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightS
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
-WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame()
+void CMenuManager::DoSettingsBeforeStartingAGame()
{
+ CCamera::m_bUseMouse3rdPerson = m_ControlMethod == 0;
+ if (m_PrefsVsyncDisp != m_PrefsVsync)
+ m_PrefsVsync = m_PrefsVsyncDisp;
+ m_bStartGameLoading = true;
+
+ ShutdownJustMenu();
+ UnloadTextures();
+ DMAudio.SetEffectsFadeVol(0);
+ DMAudio.SetMusicFadeVol(0);
+ DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
#endif
@@ -311,6 +426,7 @@ void CMenuManager::Draw()
for (int i = 0; i < MENUROWS; ++i) {
if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
+ bool Locked = false;
if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1);
@@ -323,6 +439,13 @@ void CMenuManager::Draw()
}
else {
textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
+
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_SCREENRES) {
+ if (m_bGameNotLoaded)
+ Locked = false;
+ else
+ Locked = true;
+ }
}
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
@@ -359,7 +482,39 @@ void CMenuManager::Draw()
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
break;
case MENUACTION_WIDESCREEN:
+#ifndef HOR_PLUS
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
+#else
+ switch (m_PrefsUseWideScreen) {
+ case AR_AUTO:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"AUTO";
+ break;
+ case AR_3_2:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"3:2";
+ break;
+ case AR_4_3:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"4:3";
+ break;
+ case AR_5_3:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:3";
+ break;
+ case AR_5_4:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"5:4";
+ break;
+ case AR_15_9:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"15:9";
+ break;
+ case AR_16_9:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:9";
+ break;
+ case AR_16_10:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"16:10";
+ break;
+ case AR_64_27:
+ textToPrint[MENUCOLUMN_RIGHT] = (wchar*)L"64:27";
+ break;
+ };
+#endif
break;
case MENUACTION_RADIO:
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
@@ -386,16 +541,16 @@ void CMenuManager::Draw()
}
break;
case MENUACTION_AUDIOHW:
- if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
+ if (m_nPrefsAudio3DProviderIndex == -1)
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
- char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
+ char *provider = MusicManager.Get3DProviderName(m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
break;
case MENUACTION_SPEAKERCONF:
- if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
+ if (m_nPrefsAudio3DProviderIndex == -1)
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
switch (m_PrefsSpeakers) {
@@ -426,7 +581,7 @@ void CMenuManager::Draw()
break;
case MENUACTION_MOUSESTEER:
textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
- break;
+ break;
};
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
@@ -496,6 +651,7 @@ void CMenuManager::Draw()
case MENUPAGE_LANGUAGE_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y);
break;
+ case MENUPAGE_MOUSE_CONTROLS:
case MENUPAGE_GRAPHICS_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y);
break;
@@ -525,7 +681,7 @@ void CMenuManager::Draw()
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50));
}
- else
+ else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Draw
@@ -533,32 +689,40 @@ void CMenuManager::Draw()
CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]);
if (textToPrint[MENUCOLUMN_RIGHT]) {
+ if (Locked)
+ CFont::SetColor(CRGBA(190, 130, 40, FadeIn(255)));
+
CFont::SetAlignment(ALIGN_RIGHT);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]);
}
// Mouse support.
- bool bIsMouseInPosition = false;
- if (m_nMenuFadeAlpha >= 255) {
- CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
- if (m_bShowMouse &&
- ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
- bIsMouseInPosition = true;
- else
- bIsMouseInPosition = false;
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ //TODO: inputs for these pages.
+ }
+ else {
+ static bool bIsMouseInPosition = false;
+ if (m_nMenuFadeAlpha >= 255 && MOUSE_INPUT) {
+ CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
+ if (m_bShowMouse &&
+ ((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
+ bIsMouseInPosition = true;
+ else
+ bIsMouseInPosition = false;
- if (bIsMouseInPosition) {
- if (m_nCurrOption != i) {
- m_nCurrOption = i;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
- }
+ if (bIsMouseInPosition) {
+ if (m_nCurrOption != i) {
+ m_nCurrOption = i;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
- m_nCurrentInput = m_nCurrOption;
+ m_nPrevOption = m_nCurrOption;
- if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB)
- m_nHoverOption = IGNORE_OPTION;
- else
- m_nHoverOption = ACTIVATE_OPTION;
+ if (MOUSE_LMB)
+ m_nHoverOption = IGNORE_OPTION;
+ else
+ m_nHoverOption = ACTIVATE_OPTION;
+ }
}
}
@@ -586,14 +750,21 @@ void CMenuManager::Draw()
float fIconSpacing = 59.52f;
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
for (int i = 0; i < POLICE_RADIO; i++) {
-
- if (i == MSX_FM)
- fIconSpacing -= 1.5f;
-
+#ifndef MID_RADIOICONS
if (i < USERTRACK)
m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
- if (i > CHATTERBOX)
- m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25));
+ if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable())
+ m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
+#else
+ float fMp3Pos = 0.0f;
+ if (DMAudio.IsMP3RadioChannelAvailable())
+ fMp3Pos = 34.0f;
+
+ if (i < USERTRACK)
+ m_aFrontEndSprites[i + FE_RADIO1].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
+ if (i > CHATTERBOX && DMAudio.IsMP3RadioChannelAvailable())
+ m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw((SCREEN_WIDTH * 0.5) + SCREEN_SCALE_X(-fMp3Pos + MENURADIO_ICON_X + (fIconSpacing * i)), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
+#endif
}
}
@@ -876,12 +1047,31 @@ int CMenuManager::GetStartOptionsCntrlConfigScreens()
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
{
+ if (m_bFrontEnd_ReloadObrTxtGxt) {
+ CTimer::Stop();
+ TheText.Unload();
+ TheText.Load();
+ CTimer::Update();
+ CGame::frenchGame = false;
+ CGame::germanGame = false;
+ switch (CMenuManager::m_PrefsLanguage) {
+ case LANGUAGE_FRENCH:
+ CGame::frenchGame = true;
+ break;
+ case LANGUAGE_GERMAN:
+ CGame::germanGame = true;
+ break;
+ default:
+ return;
+ };
+ m_bFrontEnd_ReloadObrTxtGxt = false;
+ }
}
#endif
@@ -943,12 +1133,103 @@ void CMenuManager::LoadAllTextures()
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
{
+ CFileMgr::SetDirMyDocuments();
+
+ uint8 prevLang = m_PrefsLanguage;
+ MousePointerStateHelper.bInvertVertically = true;
+
+ static char Ver;
+ int fileHandle = CFileMgr::OpenFile("gta3.set", "rb");
+ if (fileHandle) {
+ CFileMgr::Read(fileHandle, buf(&Ver), sizeof(Ver));
+
+ if (strncmp(&Ver, "THIS FILE IS NOT VALID YET", 26)) {
+ CFileMgr::Seek(fileHandle, 0, 0);
+ ControlsManager.LoadSettings(fileHandle);
+ CFileMgr::Read(fileHandle, buf(&gString), 20);
+ CFileMgr::Read(fileHandle, buf(&gString), 20);
+ CFileMgr::Read(fileHandle, buf(&gString), 4);
+ CFileMgr::Read(fileHandle, buf(&gString), 4);
+ CFileMgr::Read(fileHandle, buf(&gString), 1);
+ CFileMgr::Read(fileHandle, buf(&gString), 1);
+ CFileMgr::Read(fileHandle, buf(&gString), 1);
+ CFileMgr::Read(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob));
+ CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl));
+ CFileMgr::Read(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical));
+ CFileMgr::Read(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically));
+ CFileMgr::Read(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers));
+ CFileMgr::Read(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter));
+ CFileMgr::Read(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode));
+ CFileMgr::Read(fileHandle, buf(&BlurOn), sizeof(BlurOn));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile));
+ CFileMgr::Read(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod));
+ CFileMgr::Read(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage));
+ }
+ }
+
+ CFileMgr::CloseFile(fileHandle);
+ CFileMgr::SetDir("");
+
+#ifndef HOR_PLUS
+#else
+ if (m_PrefsUseWideScreen < AR_AUTO || m_PrefsUseWideScreen > AR_64_27)
+ m_PrefsUseWideScreen = AR_AUTO;
+#endif
+
+ m_PrefsVsync = m_PrefsVsyncDisp;
+ lodMultiplier = m_PrefsLOD;
+
+ if (m_nPrefsAudio3DProviderIndex == -1)
+ m_nPrefsAudio3DProviderIndex = -2;
+
+ if (m_PrefsLanguage == prevLang)
+ m_bLanguageLoaded = false;
+ else {
+ m_bLanguageLoaded = true;
+ TheText.Unload();
+ TheText.Load();
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+
+ debug("The previously saved language is now in use");
+ }
+
+ /*struct _WIN32_FIND_DATAA FindFileData;
+ HANDLE H = FindFirstFileA("skins\*.bmp", &FindFileData);
+ char Dest;
+ bool SkinFound = false;
+
+ for (int i = 1; H != (HANDLE)-1 && i; i = FindNextFileA(H, &FindFileData)) {
+ strcpy(&Dest, buf(m_PrefsSkinFile));
+ strcat(&Dest, ".bmp");
+ if (!strcmp(FindFileData.cFileName, &Dest))
+ SkinFound = true;
+ }
+
+ FindClose(H);
+
+ if (!SkinFound) {
+ debug("Default skin set as no other skins are available OR saved skin not found!");
+ strcpy((char *)CMenuManager::m_PrefsSkinFile, "$$\"\"");
+ strcpy(m_aSkinName, "$$\"\"");
+ }*/
}
#endif
@@ -1012,31 +1293,623 @@ void CMenuManager::PrintStats()
}
#endif
-
-#if 1
+#if 0
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
+ if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus())
+ return;
+
+ field_113 = 0;
+ InitialiseChangedLanguageSettings();
+
+ SwitchMenuOnAndOff();
+
+ if (m_bMenuActive) {
+ LoadAllTextures();
+ if (m_nCurrScreen == MENUPAGE_DELETING) {
+ bool SlotPopulated = false;
+
+ if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) {
+ PcSaveHelper.PopulateSlotInfo();
+ SlotPopulated = true;
+ }
+
+ if (SlotPopulated) {
+ m_nPrevScreen = m_nCurrScreen;
+ m_nCurrScreen = MENUPAGE_DELETE_SUCCESS;
+ m_nCurrOption = 0;
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ else
+ SaveLoadFileError_SetUpErrorScreen();
+ }
+ if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) {
+ int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot);
+ PcSaveHelper.PopulateSlotInfo();
+ if (SaveSlot) {
+ m_nPrevScreen = m_nCurrScreen;
+ m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL;
+ m_nCurrOption = 0;
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ else
+ SaveLoadFileError_SetUpErrorScreen();
+ }
+ if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) {
+ if (CheckSlotDataValid(m_nCurrSaveSlot)) {
+ TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0;
+ if (m_PrefsVsyncDisp != m_PrefsVsync)
+ m_PrefsVsync = m_PrefsVsyncDisp;
+ DMAudio.Service();
+ m_bStartGameLoading = 1;
+ RequestFrontEndShutdown();
+ m_bLoadingSavedGame = 1;
+ b_FoundRecentSavedGameWantToLoad = 1;
+ DMAudio.SetEffectsFadeVol(0);
+ DMAudio.SetMusicFadeVol(0);
+ DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
+ }
+ else
+ SaveLoadFileError_SetUpErrorScreen();
+ }
+
+ ProcessButtonPresses();
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ else {
+ if (PAD_ESC)
+ RequestFrontEndStartUp();
+
+ UnloadTextures();
+ m_nPrevScreen = MENUPAGE_NONE;
+ m_nCurrScreen = m_nPrevScreen;
+ m_nCurrOption = MENUROW_0;
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMilliseconds();
+ }
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
+ // Update Mouse Position
+ m_nMouseOldPosX = m_nMousePosX;
+ m_nMouseOldPosY = m_nMousePosY;
+
+ m_nMousePosX = m_nMouseTempPosX;
+ m_nMousePosY = m_nMouseTempPosY;
+
+ if (m_nMousePosX < 0)
+ m_nMousePosX = 0;
+ if (m_nMousePosX > SCREEN_WIDTH)
+ m_nMousePosX = SCREEN_WIDTH;
+ if (m_nMousePosY < 0)
+ m_nMousePosY = 0;
+ if (m_nMousePosY > SCREEN_HEIGHT)
+ m_nMousePosY = SCREEN_HEIGHT;
+
+ // Show/hide mouse cursor.
+ if (MOUSE_INPUT)
+ m_bShowMouse = true;
+ else if (PAD_INPUT)
+ m_bShowMouse = false;
+
+ // Get number of menu options.
+ uint8 NumberOfMenuOptions = GetNumberOfMenuOptions();
+
+ // Select next/previous option with pad. Mouse is done in drawing function.
+ if (PAD_UP) {
+ m_nPrevOption = m_nCurrOption;
+ m_nCurrOption -= 1;
+
+ if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
+ if (m_nCurrOption < MENUROW_1)
+ m_nCurrOption = NumberOfMenuOptions;
+ }
+ else {
+ if (m_nCurrOption < MENUROW_0)
+ m_nCurrOption = NumberOfMenuOptions;
+ }
+
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
+ else if (PAD_DOWN) {
+ m_nPrevOption = m_nCurrOption;
+ m_nCurrOption += 1;
+
+ if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
+ if (m_nCurrOption > NumberOfMenuOptions)
+ m_nCurrOption = MENUROW_1;
+ }
+ else {
+ if (m_nCurrOption > NumberOfMenuOptions)
+ m_nCurrOption = MENUROW_0;
+ }
+
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+ }
+ // Set what happens if ESC is pressed.
+ if (PAD_ESC) {
+ bool PlayEscSound = false;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_START_MENU:
+ break;
+ case MENUPAGE_CHOOSE_SAVE_SLOT:
+ case MENUPAGE_PAUSE_MENU:
+ RequestFrontEndShutdown();
+ PlayEscSound = true;
+ break;
+ default:
+ SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]);
+ PlayEscSound = true;
+ break;
+ };
+
+ if (PlayEscSound)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
+ }
+
+ // TODO: finish hover options.
+ // Set mouse buttons.
+ if (MOUSE_LMB) {
+ switch (m_nHoverOption) {
+ case ACTIVATE_OPTION:
+ if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU)
+ m_nCurrOption = m_nPrevOption;
+
+ m_nHoverOption = ACTIVATE_OPTION;
+ break;
+ default:
+ break;
+ };
+ }
+
+ // Process all menu options here, but first check if it's an option or a redirect.
+ int32 CurrAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if ((PAD_ENTER || MOUSE_LMB) ||
+ ((PAD_LEFT || MOUSE_WHU) || (PAD_RIGHT || MOUSE_WHD)) &&
+ (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == m_nCurrScreen &&
+ CurrAction != MENUACTION_CHANGEMENU &&
+ CurrAction != MENUACTION_LOADRADIO &&
+ CurrAction != MENUACTION_RESTOREDEF &&
+ CurrAction != MENUACTION_PLAYERSETUP)) {
+
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB"))
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
+ else
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+
+ ProcessOnOffMenuOptions();
+ }
+
+ // Process screens that may redirect you somewhere, or may not.
+ switch (m_nCurrScreen) {
+ case MENUPAGE_LOAD_SLOT_CONFIRM:
+ break;
+ case MENUPAGE_NEW_GAME_RELOAD:
+ if (m_bGameNotLoaded)
+ DoSettingsBeforeStartingAGame();
+ break;
+ case MENUPAGE_CHOOSE_DELETE_SLOT:
+ case MENUPAGE_CHOOSE_SAVE_SLOT:
+ case MENUPAGE_CHOOSE_LOAD_SLOT:
+ PcSaveHelper.PopulateSlotInfo();
+ break;
+ default:
+ break;
+ };
+
+ // Reset pad shaking.
+ if (VibrationTime != 0) {
+ if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) {
+ CPad::GetPad(0)->StopShaking(0);
+ VibrationTime = 0;
+ }
+ }
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
#else
void CMenuManager::ProcessOnOffMenuOptions()
{
+ int8 InputDirection = (PAD_LEFT || MOUSE_WHD) && (!PAD_ENTER && !MOUSE_LMB) ? -1 : 1;
+ int8 InputEnter = PAD_ENTER;
+
+ uint8 NumberOfMenuOptions = GetNumberOfMenuOptions();
+
+ // In numerical order.
+ switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
+ case MENUACTION_CHANGEMENU:
+ SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
+ break;
+ case MENUACTION_CTRLVIBRATION:
+ if (!m_PrefsUseVibration)
+ m_PrefsUseVibration = true;
+
+ if (m_PrefsUseVibration) {
+ CPad::GetPad(0)->StartShake(350, 150);
+ VibrationTime = CTimer::GetTimeInMillisecondsPauseMode() + 500;
+ }
+ SaveSettings();
+ break;
+ case MENUACTION_FRAMESYNC:
+ m_PrefsVsync = m_PrefsVsync == false;
+ SaveSettings();
+ break;
+ case MENUACTION_FRAMELIMIT:
+ m_PrefsFrameLimiter = m_PrefsFrameLimiter == false;
+ SaveSettings();
+ break;
+ case MENUACTION_TRAILS:
+ BlurOn = BlurOn == false;
+ if (!BlurOn)
+ CMBlur::MotionBlurClose();
+ else
+ CMBlur::MotionBlurOpen(Scene.camera);
+
+ SaveSettings();
+ break;
+ case MENUACTION_SUBTITLES:
+ m_PrefsShowSubtitles = m_PrefsShowSubtitles == false;
+ SaveSettings();
+ break;
+ case MENUACTION_WIDESCREEN:
+#ifndef HOR_PLUS
+ m_PrefsUseWideScreen = m_PrefsUseWideScreen == false;
+#else
+ if (InputDirection < 0) {
+ switch (m_PrefsUseWideScreen) {
+ case AR_AUTO:
+ m_PrefsUseWideScreen = AR_64_27;
+ break;
+ case AR_3_2:
+ m_PrefsUseWideScreen = AR_AUTO;
+ break;
+ case AR_4_3:
+ m_PrefsUseWideScreen = AR_3_2;
+ break;
+ case AR_5_3:
+ m_PrefsUseWideScreen = AR_4_3;
+ break;
+ case AR_5_4:
+ m_PrefsUseWideScreen = AR_5_3;
+ break;
+ case AR_15_9:
+ m_PrefsUseWideScreen = AR_5_4;
+ break;
+ case AR_16_9:
+ m_PrefsUseWideScreen = AR_15_9;
+ break;
+ case AR_16_10:
+ m_PrefsUseWideScreen = AR_16_9;
+ break;
+ case AR_64_27:
+ m_PrefsUseWideScreen = AR_16_10;
+ break;
+ };
+ }
+ else {
+ switch (m_PrefsUseWideScreen) {
+ case AR_AUTO:
+ m_PrefsUseWideScreen = AR_3_2;
+ break;
+ case AR_3_2:
+ m_PrefsUseWideScreen = AR_4_3;
+ break;
+ case AR_4_3:
+ m_PrefsUseWideScreen = AR_5_3;
+ break;
+ case AR_5_3:
+ m_PrefsUseWideScreen = AR_5_4;
+ break;
+ case AR_5_4:
+ m_PrefsUseWideScreen = AR_15_9;
+ break;
+ case AR_15_9:
+ m_PrefsUseWideScreen = AR_16_9;
+ break;
+ case AR_16_9:
+ m_PrefsUseWideScreen = AR_16_10;
+ break;
+ case AR_16_10:
+ m_PrefsUseWideScreen = AR_64_27;
+ break;
+ case AR_64_27:
+ m_PrefsUseWideScreen = AR_AUTO;
+ break;
+ };
+ }
+#endif
+ SaveSettings();
+ break;
+ case MENUACTION_BRIGHTNESS:
+ case MENUACTION_DRAWDIST:
+ case MENUACTION_MUSICVOLUME:
+ case MENUACTION_SFXVOLUME:
+ case MENUACTION_MOUSESENS:
+ if (InputDirection > 0)
+ CheckSliderMovement(1.0f);
+ else
+ CheckSliderMovement(-1.0f);
+ break;
+ case MENUACTION_RADIO:
+ if (InputDirection < 0)
+ m_PrefsRadioStation -= 1;
+ else
+ m_PrefsRadioStation += 1;
+
+ if (DMAudio.IsMP3RadioChannelAvailable()) {
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = HEAD_RADIO;
+ else if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = USERTRACK;
+ }
+ else {
+ if (m_PrefsRadioStation > CHATTERBOX)
+ m_PrefsRadioStation = HEAD_RADIO;
+ else if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = CHATTERBOX;
+ }
+
+ SaveSettings();
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
+ break;
+ case MENUACTION_LANG_ENG:
+ if (m_PrefsLanguage != LANGUAGE_AMERICAN) {
+ m_PrefsLanguage = LANGUAGE_AMERICAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_LANG_FRE:
+ if (m_PrefsLanguage != LANGUAGE_FRENCH) {
+ m_PrefsLanguage = LANGUAGE_FRENCH;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_LANG_GER:
+ if (m_PrefsLanguage != LANGUAGE_GERMAN) {
+ m_PrefsLanguage = LANGUAGE_GERMAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_LANG_ITA:
+ if (m_PrefsLanguage != LANGUAGE_ITALIAN) {
+ m_PrefsLanguage = LANGUAGE_ITALIAN;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_LANG_SPA:
+ if (m_PrefsLanguage != LANGUAGE_SPANISH) {
+ m_PrefsLanguage = LANGUAGE_SPANISH;
+ m_bFrontEnd_ReloadObrTxtGxt = true;
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
+ }
+ break;
+ case MENUACTION_UPDATESAVE:
+ PcSaveHelper.PopulateSlotInfo();
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
+ m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
+
+ SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
+ }
+ break;
+ case MENUACTION_CHECKSAVE:
+ if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrOption].m_aEntries[m_nCurrOption].m_SaveSlot <= SAVESLOT_8) {
+ m_nCurrSaveSlot = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 2;
+
+ if (Slots[m_nCurrSaveSlot] != 1 && Slots[m_nCurrSaveSlot] != 2)
+ SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu);
+ }
+ break;
+ case MENUACTION_NEWGAME:
+ DoSettingsBeforeStartingAGame();
+ break;
+ case MENUACTION_SETDBGFLAG:
+ CTheScripts::DbgFlag = CTheScripts::DbgFlag == false;
+ break;
+ case MENUACTION_UPDATEMEMCARDSAVE:
+ RequestFrontEndShutdown();
+ break;
+ case MENUACTION_INVVERT:
+ MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false;
+ return;
+ case MENUACTION_CANCLEGAME:
+ DMAudio.Service();
+ RsEventHandler(rsQUITAPP, 0);
+ break;
+ case MENUACTION_RESUME:
+ RequestFrontEndShutdown();
+ break;
+ case MENUACTION_SCREENRES:
+ if (m_bGameNotLoaded) {
+ if (InputEnter) {
+ if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
+ m_nPrefsVideoMode = m_nDisplayVideoMode;
+ _psSelectScreenVM(m_nPrefsVideoMode);
+ CentreMousePointer();
+ m_PrefsUseWideScreen = AR_AUTO;
+ SaveSettings();
+ }
+ }
+ else {
+ char** VideoModeList = _psGetVideoModeList();
+ int NumVideoModes = _psGetNumVideModes();
+ if (InputDirection > 0) {
+ int nCurrentVidMode = m_nDisplayVideoMode + 1;
+
+ if (nCurrentVidMode >= NumVideoModes)
+ nCurrentVidMode = 0;
+
+ while (!VideoModeList[nCurrentVidMode]) {
+ ++nCurrentVidMode;
+
+ if (nCurrentVidMode >= NumVideoModes)
+ nCurrentVidMode = 0;
+ }
+
+ m_nDisplayVideoMode = nCurrentVidMode;
+ }
+ else {
+ int nCurrentVidMode = m_nDisplayVideoMode - 1;
+
+ if (nCurrentVidMode < 0)
+ nCurrentVidMode = NumVideoModes - 1;
+
+ while (!VideoModeList[nCurrentVidMode]) {
+ --nCurrentVidMode;
+
+ if (nCurrentVidMode < 0)
+ nCurrentVidMode = NumVideoModes - 1;
+ }
+
+ m_nDisplayVideoMode = nCurrentVidMode;
+ }
+ }
+ }
+ break;
+ case MENUACTION_AUDIOHW:
+ {
+ int8 AudioHardware = m_nPrefsAudio3DProviderIndex;
+ if (m_nPrefsAudio3DProviderIndex == -1)
+ break;
+
+ if (InputDirection > 0) {
+ switch (m_nPrefsAudio3DProviderIndex) {
+ case 0:
+ m_nPrefsAudio3DProviderIndex = 1;
+ break;
+ case 1:
+ m_nPrefsAudio3DProviderIndex = 2;
+ break;
+ case 2:
+ m_nPrefsAudio3DProviderIndex = 3;
+ break;
+ case 3:
+ m_nPrefsAudio3DProviderIndex = 4;
+ break;
+ case 4:
+ m_nPrefsAudio3DProviderIndex = 5;
+ break;
+ case 5:
+ m_nPrefsAudio3DProviderIndex = 6;
+ break;
+ case 6:
+ m_nPrefsAudio3DProviderIndex = 0;
+ break;
+ }
+ }
+ else {
+ switch (m_nPrefsAudio3DProviderIndex) {
+ case 0:
+ m_nPrefsAudio3DProviderIndex = 6;
+ break;
+ case 1:
+ m_nPrefsAudio3DProviderIndex = 0;
+ break;
+ case 2:
+ m_nPrefsAudio3DProviderIndex = 1;
+ break;
+ case 3:
+ m_nPrefsAudio3DProviderIndex = 2;
+ break;
+ case 4:
+ m_nPrefsAudio3DProviderIndex = 3;
+ break;
+ case 5:
+ m_nPrefsAudio3DProviderIndex = 4;
+ break;
+ case 6:
+ m_nPrefsAudio3DProviderIndex = 5;
+ break;
+ }
+ }
+
+ DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
+
+ if (AudioHardware == m_nPrefsAudio3DProviderIndex)
+ SetHelperText(0);
+ else
+ SetHelperText(4);
+
+ SaveSettings();
+ break;
+ }
+ case MENUACTION_SPEAKERCONF:
+ if (m_nPrefsAudio3DProviderIndex == -1)
+ break;
+
+ if (InputDirection > 0) {
+ switch (m_PrefsSpeakers) {
+ case 0:
+ m_PrefsSpeakers = 1;
+ break;
+ case 1:
+ m_PrefsSpeakers = 2;
+ break;
+ case 2:
+ m_PrefsSpeakers = 0;
+ break;
+ };
+ }
+ else {
+ switch (m_PrefsSpeakers) {
+ case 0:
+ m_PrefsSpeakers = 2;
+ break;
+ case 1:
+ m_PrefsSpeakers = 0;
+ break;
+ case 2:
+ m_PrefsSpeakers = 1;
+ break;
+ };
+ }
+
+ DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
+ SaveSettings();
+ break;
+ case MENUACTION_RESTOREDEF:
+ SetDefaultPreferences(m_nCurrScreen);
+ SetHelperText(2);
+ SaveSettings();
+ break;
+ case MENUACTION_CTRLMETHOD:
+ if (m_ControlMethod) {
+ TheCamera.m_bUseMouse3rdPerson = 1;
+ m_ControlMethod = 0;
+ }
+ else {
+ TheCamera.m_bUseMouse3rdPerson = 0;
+ m_ControlMethod = 1;
+ }
+ SaveSettings();
+ break;
+ case MENUACTION_DYNAMICACOUSTIC:
+ m_PrefsDMA = m_PrefsDMA == false;
+ break;
+ case MENUACTION_MOUSESTEER:
+ m_bDisableMouseSteering = m_bDisableMouseSteering == false;
+ return;
+ };
}
#endif
@@ -1069,12 +1942,41 @@ void CMenuManager::ResetHelperText()
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); }
#else
void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
{
+ switch (PcSaveHelper.m_nHelper) {
+ case 1:
+ case 2:
+ case 3:
+ m_nPrevScreen = m_nCurrScreen;
+ m_nCurrScreen = MENUPAGE_SAVE_FAILED;
+ break;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ this->m_nPrevScreen = m_nCurrScreen;
+ this->m_nCurrScreen = MENUPAGE_LOAD_FAILED;
+ break;
+ case 7:
+ this->m_nPrevScreen = m_nCurrScreen;
+ this->m_nCurrScreen = MENUPAGE_LOAD_FAILED_2;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ m_nPrevScreen = m_nCurrScreen;
+ m_nCurrScreen = MENUPAGE_DELETE_FAILED;
+ break;
+ default:
+ return;
+ }
+ m_nCurrOption = MENUROW_0;
+ m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
#endif
@@ -1088,12 +1990,50 @@ void CMenuManager::SetHelperText(int text)
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
+ CFileMgr::SetDirMyDocuments();
+
+ int fileHandle = CFileMgr::OpenFile("gta3.set", "wb");
+ if (fileHandle) {
+
+ ControlsManager.SaveSettings(fileHandle);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 20);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 4);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
+ CFileMgr::Write(fileHandle, buf("stuffmorestuffevenmorestuff etc"), 1);
+ CFileMgr::Write(fileHandle, buf(&TheCamera.m_bHeadBob), sizeof(TheCamera.m_bHeadBob));
+ CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelHorzntl), sizeof(TheCamera.m_fMouseAccelHorzntl));
+ CFileMgr::Write(fileHandle, buf(&TheCamera.m_fMouseAccelVertical), sizeof(TheCamera.m_fMouseAccelVertical));
+ CFileMgr::Write(fileHandle, buf(&MousePointerStateHelper.bInvertVertically), sizeof(MousePointerStateHelper.bInvertVertically));
+ CFileMgr::Write(fileHandle, buf(&CVehicle::m_bDisableMouseSteering), sizeof(CVehicle::m_bDisableMouseSteering));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsSfxVolume), sizeof(m_PrefsSfxVolume));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsMusicVolume), sizeof(m_PrefsMusicVolume));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsRadioStation), sizeof(m_PrefsRadioStation));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsSpeakers), sizeof(m_PrefsSpeakers));
+ CFileMgr::Write(fileHandle, buf(&m_nPrefsAudio3DProviderIndex), sizeof(m_nPrefsAudio3DProviderIndex));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsDMA), sizeof(m_PrefsDMA));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsBrightness), sizeof(m_PrefsBrightness));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsLOD), sizeof(m_PrefsLOD));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsShowSubtitles), sizeof(m_PrefsShowSubtitles));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsUseWideScreen), sizeof(m_PrefsUseWideScreen));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsVsyncDisp), sizeof(m_PrefsVsyncDisp));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsFrameLimiter), sizeof(m_PrefsFrameLimiter));
+ CFileMgr::Write(fileHandle, buf(&m_nDisplayVideoMode), sizeof(m_nPrefsVideoMode));
+ CFileMgr::Write(fileHandle, buf(&BlurOn), sizeof(BlurOn));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsSkinFile), sizeof(m_PrefsSkinFile));
+ CFileMgr::Write(fileHandle, buf(&m_ControlMethod), sizeof(m_ControlMethod));
+ CFileMgr::Write(fileHandle, buf(&m_PrefsLanguage), sizeof(m_PrefsLanguage));
+ }
+ CFileMgr::CloseFile(fileHandle);
+ CFileMgr::SetDir("");
}
#endif
@@ -1107,6 +2047,7 @@ void CMenuManager::ShutdownJustMenu()
}
#endif
+// We won't ever use this again.
#if 0
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
@@ -1136,7 +2077,44 @@ WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
#else
void CMenuManager::SwitchMenuOnAndOff()
{
+ // Just what the function name says.
+ if (PAD_START || m_bShutDownFrontEndRequested || m_bStartUpFrontEndRequested) {
+ if (!m_bMenuActive)
+ m_bMenuActive = true;
+
+ if (m_bShutDownFrontEndRequested)
+ m_bMenuActive = false;
+ if (m_bStartUpFrontEndRequested)
+ m_bMenuActive = true;
+
+ if (m_bMenuActive) {
+ CTimer::StartUserPause();
+ }
+ else {
+ ShutdownJustMenu();
+ SaveSettings();
+ m_bStartUpFrontEndRequested = false;
+ pControlEdit = 0;
+ m_bShutDownFrontEndRequested = false;
+ DisplayComboButtonErrMsg = 0;
+ CPad::GetPad(0)->Clear(0);
+ CPad::GetPad(1)->Clear(0);
+ SwitchToNewScreen(0);
+ }
+ }
+ if (m_bSaveMenuActive && !m_bQuitGameNoCD) {
+ m_bSaveMenuActive = false;
+ m_bMenuActive = true;
+ CTimer::StartUserPause();
+ SwitchToNewScreen(MENUPAGE_CHOOSE_SAVE_SLOT);
+ PcSaveHelper.PopulateSlotInfo();
+ }
+
+ if (!m_bMenuActive)
+ field_112 = 1;
+ m_bStartUpFrontEndRequested = false;
+ m_bShutDownFrontEndRequested = false;
}
#endif
@@ -1165,18 +2143,141 @@ void CMenuManager::UnloadTextures()
}
#endif
-#if 1
+#if 0
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
{
-
+ LoadSplash(0);
+ if (!RsGlobal.quit) {
+ HandleExit();
+ CPad::UpdatePads();
+ MessageScreen("NO_PCCD");
+
+ if (PAD_ESC) {
+ m_bQuitGameNoCD = true;
+ RsEventHandler(rsQUITAPP, 0);
+ }
+ }
}
#endif
+// New content:
+uint8 CMenuManager::GetNumberOfMenuOptions()
+{
+ uint8 Rows = MENUROW_NONE;
+ for (int i = 0; i < MENUROWS; i++) {
+ if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_NOTHING)
+ break;
+
+ ++Rows;
+ };
+ return Rows;
+}
+
+void CMenuManager::SwitchToNewScreen(int8 screen)
+{
+ ResetHelperText();
+
+ // Return to - behaviour.
+ if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB") ||
+ (screen == aScreens[m_nCurrScreen].m_PreviousPage[0])) {
+ if (m_bGameNotLoaded) {
+ m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[0];
+ m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[0];
+ }
+ else {
+ m_nCurrOption = aScreens[m_nCurrScreen].m_ParentEntry[1];
+ m_nCurrScreen = aScreens[m_nCurrScreen].m_PreviousPage[1];
+ }
+
+ m_nMenuFadeAlpha = 0;
+ }
+ else {
+ // Go through - behaviour.
+ if (screen) {
+ m_nPrevScreen = m_nCurrScreen;
+ m_nCurrScreen = screen;
+ m_nCurrOption = MENUROW_0;
+ m_nMenuFadeAlpha = 0;
+ }
+ else {
+ m_nPrevScreen = MENUPAGE_NONE;
+ m_nCurrScreen = MENUPAGE_NONE;
+ m_nCurrOption = MENUROW_0;
+ }
+ }
+
+ // Set player skin.
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ CPlayerSkin::BeginFrontEndSkinEdit();
+ field_535 = 19;
+ m_bSkinsFound = false;
+ }
+
+ // Set radio station.
+ if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
+ OutputDebugStringA("FRONTEND AUDIO TRACK STOPPED");
+ }
+ else
+ DMAudio.StopFrontEndTrack();
+}
+
+void CMenuManager::SetDefaultPreferences(int8 screen)
+{
+ switch (screen) {
+ case MENUPAGE_SOUND_SETTINGS:
+ m_PrefsMusicVolume = 102;
+ m_PrefsSfxVolume = 102;
+ m_PrefsSpeakers = 0;
+ m_nPrefsAudio3DProviderIndex = 6;
+ m_PrefsDMA = true;
+ DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume);
+ DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
+ DMAudio.SetCurrent3DProvider(m_nPrefsAudio3DProviderIndex);
+ break;
+ case MENUPAGE_GRAPHICS_SETTINGS:
+ m_PrefsBrightness = 256;
+ m_PrefsFrameLimiter = true;
+ m_PrefsVsync = true;
+ m_PrefsLOD = 1.2f;
+ m_PrefsVsyncDisp = true;
+ lodMultiplier = 1.2;
+ BlurOn = true;
+ CMBlur::MotionBlurOpen(Scene.camera);
+ m_PrefsUseVibration = false;
+ m_PrefsShowSubtitles = true;
+ m_nDisplayVideoMode = m_nPrefsVideoMode;
+ m_PrefsUseWideScreen = AR_AUTO;
+ break;
+ case MENUPAGE_CONTROLLER_PC:
+ ControlsManager.MakeControllerActionsBlank();
+ ControlsManager.InitDefaultControlConfiguration();
+
+ CMouseControllerState state = MousePointerStateHelper.GetMouseSetUp();
+ ControlsManager.InitDefaultControlConfigMouse(state);
+
+ if (1) {
+ //TODO: JoyPad stuff.
+ }
+ m_ControlMethod = 0;
+ MousePointerStateHelper.bInvertVertically = true;
+ TheCamera.m_fMouseAccelHorzntl = 0.25f;
+ CVehicle::m_bDisableMouseSteering = true;
+ TheCamera.m_bHeadBob = false;
+ break;
+ };
+}
+
STARTPATCHES
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
+ InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
+ InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
+ InjectHook(0x48AE60, &CMenuManager::ProcessOnOffMenuOptions, PATCH_JUMP);
+ InjectHook(0x488EE0, &CMenuManager::LoadSettings, PATCH_JUMP);
+ InjectHook(0x488CC0, &CMenuManager::SaveSettings, PATCH_JUMP);
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);