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-rw-r--r--src/animation/AnimBlendAssociation.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/animation/AnimBlendAssociation.cpp b/src/animation/AnimBlendAssociation.cpp
index 2f4739a6..b91b35ee 100644
--- a/src/animation/AnimBlendAssociation.cpp
+++ b/src/animation/AnimBlendAssociation.cpp
@@ -139,11 +139,15 @@ CAnimBlendAssociation::SetCurrentTime(float time)
}
CAnimManager::UncompressAnimation(hierarchy);
- if(hierarchy->compressed2){
+#ifdef ANIM_COMPRESSION
+ // strangely PC has this but android doesn't
+ if(hierarchy->keepCompressed){
for(i = 0; i < numNodes; i++)
if(nodes[i].sequence)
nodes[i].SetupKeyFrameCompressed();
- }else{
+ }else
+#endif
+ {
for(i = 0; i < numNodes; i++)
if(nodes[i].sequence)
nodes[i].FindKeyFrame(currentTime);