diff options
Diffstat (limited to 'src/animation/Bones.cpp')
-rw-r--r-- | src/animation/Bones.cpp | 73 |
1 files changed, 40 insertions, 33 deletions
diff --git a/src/animation/Bones.cpp b/src/animation/Bones.cpp index 1608449d..87f3b6e7 100644 --- a/src/animation/Bones.cpp +++ b/src/animation/Bones.cpp @@ -2,26 +2,29 @@ #include "PedModelInfo.h" #include "Bones.h" -#ifdef PED_SKIN - int ConvertPedNode2BoneTag(int node) { switch(node){ - case PED_TORSO: return BONE_waist; - case PED_MID: return BONE_torso; // this is what Xbox/Mobile use - // return BONE_mid; // this is what PS2/PC use - case PED_HEAD: return BONE_head; - case PED_UPPERARML: return BONE_upperarml; - case PED_UPPERARMR: return BONE_upperarmr; - case PED_HANDL: return BONE_Lhand; - case PED_HANDR: return BONE_Rhand; - case PED_UPPERLEGL: return BONE_upperlegl; - case PED_UPPERLEGR: return BONE_upperlegr; - case PED_FOOTL: return BONE_footl; - case PED_FOOTR: return BONE_footr; - case PED_LOWERLEGR: return BONE_lowerlegl; + case PED_MID: return BONE_spine1; + case PED_HEAD: return BONE_head; + case PED_UPPERARML: return BONE_l_upperarm; + case PED_UPPERARMR: return BONE_r_upperarm; + case PED_HANDL: return BONE_l_hand; + case PED_HANDR: return BONE_r_hand; + case PED_UPPERLEGL: return BONE_l_thigh; + case PED_UPPERLEGR: return BONE_r_thigh; + case PED_FOOTL: return BONE_l_foot; + case PED_FOOTR: return BONE_r_foot; + case PED_LOWERLEGR: return BONE_r_calf; + case PED_LOWERLEGL: return BONE_l_calf; + case PED_FOREARML: return BONE_l_forearm; + case PED_FOREARMR: return BONE_r_forearm; + case PED_CLAVICLEL: return BONE_l_clavicle; + case PED_CLAVICLER: return BONE_r_clavicle; + case PED_NECK: return BONE_neck; } + assert(0 && "this node has no bone"); return -1; } @@ -29,24 +32,28 @@ const char* ConvertBoneTag2BoneName(int tag) { switch(tag){ - case BONE_waist: return "Swaist"; - case BONE_upperlegr: return "Supperlegr"; - case BONE_lowerlegr: return "Slowerlegr"; - case BONE_footr: return "Sfootr"; - case BONE_upperlegl: return "Supperlegl"; - case BONE_lowerlegl: return "Slowerlegl"; - case BONE_footl: return "Sfootl"; - case BONE_mid: return "Smid"; - case BONE_torso: return "Storso"; - case BONE_head: return "Shead"; - case BONE_upperarmr: return "Supperarmr"; - case BONE_lowerarmr: return "Slowerarmr"; - case BONE_Rhand: return "SRhand"; - case BONE_upperarml: return "Supperarml"; - case BONE_lowerarml: return "Slowerarml"; - case BONE_Lhand: return "SLhand"; + case BONE_root: return "Root"; + case BONE_pelvis: return "Pelvis"; + case BONE_spine: return "Spine"; + case BONE_spine1: return "Spine1"; + case BONE_neck: return "Neck"; + case BONE_head: return "Head"; + case BONE_r_clavicle: return "Bip01 R Clavicle"; + case BONE_r_upperarm: return "R UpperArm"; + case BONE_r_forearm: return "R Forearm"; + case BONE_r_hand: return "R Hand"; + case BONE_r_finger: return "R Fingers"; + case BONE_l_clavicle: return "Bip01 L Clavicle"; + case BONE_l_upperarm: return "L UpperArm"; + case BONE_l_forearm: return "L Forearm"; + case BONE_l_hand: return "L Hand"; + case BONE_l_finger: return "L Fingers"; + case BONE_l_thigh: return "L Thigh"; + case BONE_l_calf: return "L Calf"; + case BONE_l_foot: return "L Foot"; + case BONE_r_thigh: return "R Thigh"; + case BONE_r_calf: return "R Calf"; + case BONE_r_foot: return "R Foot"; } return nil; } - -#endif |