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-rw-r--r--src/audio/AudioLogic.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index cc157389..03cf391c 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -3478,7 +3478,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
else
noReflection = true;
break;
- case WEAPONTYPE_AK47:
+ case WEAPONTYPE_RUGER:
m_sQueueSample.m_nSampleIndex = SFX_AK47_LEFT;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
m_sQueueSample.m_nCounter = iSound++;
@@ -3497,7 +3497,7 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_bIs2D = false;
m_sQueueSample.m_bReleasingSoundFlag = true;
break;
- case WEAPONTYPE_M16:
+ case WEAPONTYPE_M4:
m_sQueueSample.m_nSampleIndex = SFX_M16_LEFT;
m_sQueueSample.m_nBankIndex = SAMPLEBANK_MAIN;
m_sQueueSample.m_nCounter = iSound++;
@@ -3604,11 +3604,11 @@ cAudioManager::ProcessPedOneShots(cPedParams *params)
m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
m_sQueueSample.m_nFrequency = 30290;
break;
- case WEAPONTYPE_AK47:
+ case WEAPONTYPE_RUGER:
m_sQueueSample.m_nSampleIndex = SFX_AK47_RELOAD;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_AK47_RELOAD);
break;
- case WEAPONTYPE_M16:
+ case WEAPONTYPE_M4:
m_sQueueSample.m_nSampleIndex = SFX_M16_RELOAD;
m_sQueueSample.m_nFrequency = SampleManager.GetSampleBaseFrequency(SFX_M16_RELOAD);
break;