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-rw-r--r--src/audio/AudioManager.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/audio/AudioManager.h b/src/audio/AudioManager.h
index 60845bde..80607b35 100644
--- a/src/audio/AudioManager.h
+++ b/src/audio/AudioManager.h
@@ -339,15 +339,15 @@ public:
void ProcessLoopingScriptObject(uint8 sound); //
void ProcessMissionAudio(); //
void ProcessMissionAudioSlot(uint8 slot); //
- void ProcessModelCarEngine(cVehicleParams *params); //
+ void ProcessModelVehicle(cVehicleParams *params); // done
void ProcessOneShotScriptObject(uint8 sound); //
void ProcessPed(CPhysical *ped); //
void ProcessPedOneShots(cPedParams *params); //
void ProcessPhysical(int32 id); // done
void ProcessPlane(cVehicleParams *params); // done
void ProcessPlayersVehicleEngine(cVehicleParams *params, CVehicle* veh); // done
- void ProcessProjectiles(); //
- void ProcessRainOnVehicle(cVehicleParams *params); //
+ void ProcessProjectiles(); // done
+ void ProcessRainOnVehicle(cVehicleParams *params); // done
void ProcessReverb() const; //
bool ProcessReverseGear(cVehicleParams *params); // done
void ProcessScriptObject(int32 id); // done
@@ -365,7 +365,7 @@ public:
bool ProcessVehicleRoadNoise(cVehicleParams *params); // done
bool ProcessVehicleSirenOrAlarm(cVehicleParams *params); // done
bool ProcessVehicleSkidding(cVehicleParams *params); //
- void ProcessWaterCannon(int32); //
+ void ProcessWaterCannon(int32); // done
void ProcessWeather(int32 id); // done
bool ProcessWetRoadNoise(cVehicleParams *params); // done
void ProcessEscalators(); // done