summaryrefslogtreecommitdiffstats
path: root/src/audio/oal/stream.cpp
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/audio/oal/stream.cpp93
1 files changed, 58 insertions, 35 deletions
diff --git a/src/audio/oal/stream.cpp b/src/audio/oal/stream.cpp
index c46f836c..13fbcd34 100644
--- a/src/audio/oal/stream.cpp
+++ b/src/audio/oal/stream.cpp
@@ -1089,42 +1089,23 @@ CStream::FlagAsToBeProcessed(bool close)
gAudioThreadCv.notify_one();
}
-extern CStream *aStream[];
void audioFileOpsThread()
{
- std::queue<CStream*> m_streamsToDelete;
-
do
{
CStream *stream;
{
// Just a semaphore
std::unique_lock<std::mutex> queueMutex(gAudioThreadQueueMutex);
- gAudioThreadCv.wait(queueMutex, [m_streamsToDelete] { return gStreamsToProcess.size() > 0 || m_streamsToDelete.size() > 0 || gAudioThreadTerm; });
+ gAudioThreadCv.wait(queueMutex, [] { return gStreamsToProcess.size() > 0 || gAudioThreadTerm; });
if (gAudioThreadTerm)
return;
if (!gStreamsToProcess.empty()) {
stream = gStreamsToProcess.front();
gStreamsToProcess.pop();
- } else {
- // End of streams. Perform deleting streams
- while(!m_streamsToDelete.empty()) {
- CStream *stream = m_streamsToDelete.front();
- m_streamsToDelete.pop();
- if (stream->m_pSoundFile) {
- delete stream->m_pSoundFile;
- stream->m_pSoundFile = nil;
- }
-
- if (stream->m_pBuffer) {
- free(stream->m_pBuffer);
- stream->m_pBuffer = nil;
- }
- delete stream;
- }
+ } else
continue;
- }
}
std::unique_lock<std::mutex> lock(stream->m_mutex);
@@ -1133,16 +1114,21 @@ void audioFileOpsThread()
bool insertBufsAfterCheck = false;
do {
- if (stream->m_nDeleteMe == 1) {
- m_streamsToDelete.push(stream);
- stream->m_nDeleteMe = 2;
- break;
- } else if (stream->m_nDeleteMe == 2) {
- break;
- }
+ if (!stream->IsOpened()) {
+ // We MUST do that here, because we release mutex for m_pSoundFile->Seek() and m_pSoundFile->Decode() since they're costly
+ if (stream->m_pSoundFile) {
+ delete stream->m_pSoundFile;
+ stream->m_pSoundFile = nil;
+ }
- if (!stream->IsOpened())
+ if (stream->m_pBuffer) {
+ free(stream->m_pBuffer);
+ stream->m_pBuffer = nil;
+ }
+ lock.unlock();
+ stream->m_closeCv.notify_one();
break;
+ }
if (stream->m_bReset)
break;
@@ -1223,14 +1209,14 @@ void CStream::Terminate()
#endif
}
-CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS], uint32 overrideSampleRate) :
+CStream::CStream(ALuint *sources, ALuint (&buffers)[NUM_STREAMBUFFERS]) :
m_pAlSources(sources),
m_alBuffers(buffers),
m_pBuffer(nil),
m_bPaused(false),
m_bActive(false),
#ifdef MULTITHREADED_AUDIO
- m_nDeleteMe(false),
+ m_bIExist(false),
m_bDoSeek(false),
m_SeekPos(0),
#endif
@@ -1242,6 +1228,31 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
m_nLoopCount(1)
{
+}
+
+bool CStream::Open(const char* filename, uint32 overrideSampleRate)
+{
+ if (IsOpened()) return false;
+
+#ifdef MULTITHREADED_AUDIO
+ std::unique_lock<std::mutex> lock(m_mutex);
+
+ CStream *stream = this;
+ // Wait for thread to close old one. We can't close it here, because the thread might be running Decode() or Seek(), while mutex is released
+ m_closeCv.wait(lock, [this] { return m_pSoundFile == nil && m_pBuffer == nil; });
+
+ m_bDoSeek = false;
+ m_SeekPos = 0;
+#endif
+
+ m_bPaused = false;
+ m_bActive = false;
+ m_bReset = false;
+ m_nVolume = 0;
+ m_nPan = 0;
+ m_nPosBeforeReset = 0;
+ m_nLoopCount = 1;
+
// Be case-insensitive on linux (from https://github.com/OneSadCookie/fcaseopen/)
#if !defined(_WIN32)
char *real = casepath(filename);
@@ -1278,7 +1289,7 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
else
m_pSoundFile = nil;
- if ( IsOpened() )
+ if ( m_pSoundFile && m_pSoundFile->IsOpened() )
{
uint32 bufSize = m_pSoundFile->GetBufferSize();
if(bufSize != 0) { // Otherwise it's deferred
@@ -1293,8 +1304,12 @@ CStream::CStream(char *filename, ALuint *sources, ALuint (&buffers)[NUM_STREAMBU
DEV("Buffer sec: %f\n", (float(m_pSoundFile->GetBufferSamples()) / float(m_pSoundFile->GetChannels())/ float(m_pSoundFile->GetSampleRate())));
DEV("Length MS: %02d:%02d\n", (m_pSoundFile->GetLength() / 1000) / 60, (m_pSoundFile->GetLength() / 1000) % 60);
}
- return;
+#ifdef MULTITHREADED_AUDIO
+ m_bIExist = true;
+#endif
+ return true;
}
+ return false;
}
CStream::~CStream()
@@ -1304,18 +1319,21 @@ CStream::~CStream()
void CStream::Close()
{
+ if(!IsOpened()) return;
+
#ifdef MULTITHREADED_AUDIO
{
std::lock_guard<std::mutex> lock(m_mutex);
Stop();
ClearBuffers();
- m_nDeleteMe = true;
- // clearing buffer queues are not needed. after m_nDeleteMe set, this stream is ded
+ m_bIExist = false;
+ // clearing buffer queues are not needed. after m_bIExist is cleared, this stream is ded
}
FlagAsToBeProcessed(true);
#else
+
Stop();
ClearBuffers();
@@ -1338,9 +1356,14 @@ bool CStream::HasSource()
return (m_pAlSources[0] != AL_NONE) && (m_pAlSources[1] != AL_NONE);
}
+// m_bIExist only written in main thread, thus mutex is not needed on main thread
bool CStream::IsOpened()
{
+#ifdef MULTITHREADED_AUDIO
+ return m_bIExist;
+#else
return m_pSoundFile && m_pSoundFile->IsOpened();
+#endif
}
bool CStream::IsPlaying()