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-rw-r--r--src/collision/ColStore.cpp14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/collision/ColStore.cpp b/src/collision/ColStore.cpp
index 4317655a..f1e695fe 100644
--- a/src/collision/ColStore.cpp
+++ b/src/collision/ColStore.cpp
@@ -12,6 +12,7 @@
#include "Physical.h"
#include "ColStore.h"
#include "VarConsole.h"
+#include "Pools.h"
CPool<ColDef,ColDef> *CColStore::ms_pColPool;
#ifndef MASTER
@@ -184,7 +185,18 @@ CColStore::LoadCollision(const CVector2D &pos)
wantThisOne = true;
}else{
for (int j = 0; j < MAX_CLEANUP; j++) {
- CPhysical* pEntity = CTheScripts::MissionCleanup.DoesThisEntityWaitForCollision(j);
+ CPhysical* pEntity = nil;
+ cleanup_entity_struct* pCleanup = &CTheScripts::MissionCleanUp.m_sEntities[i];
+ if (pCleanup->type == CLEANUP_CAR) {
+ pEntity = CPools::GetVehiclePool()->GetAt(pCleanup->id);
+ if (!pEntity || pEntity->GetStatus() == STATUS_WRECKED)
+ continue;
+ }
+ else if (pCleanup->type == CLEANUP_CHAR) {
+ pEntity = CPools::GetPedPool()->GetAt(pCleanup->id);
+ if (!pEntity || ((CPed*)pEntity)->DyingOrDead())
+ continue;
+ }
if (pEntity && !pEntity->bDontLoadCollision && !pEntity->bIsFrozen) {
if (GetBoundingBox(i).IsPointInside(pEntity->GetPosition(), -80.0f))
wantThisOne = true;