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-rw-r--r--src/control/PathFind.cpp67
1 files changed, 37 insertions, 30 deletions
diff --git a/src/control/PathFind.cpp b/src/control/PathFind.cpp
index e9b33395..025db0c9 100644
--- a/src/control/PathFind.cpp
+++ b/src/control/PathFind.cpp
@@ -207,8 +207,8 @@ CPathFind::PreparePathData(void)
numExtern++;
if(InfoForTileCars[k].numLeftLanes + InfoForTileCars[k].numRightLanes > numLanes)
numLanes = InfoForTileCars[k].numLeftLanes + InfoForTileCars[k].numRightLanes;
- maxX = max(maxX, Abs(InfoForTileCars[k].x));
- maxY = max(maxY, Abs(InfoForTileCars[k].y));
+ maxX = Max(maxX, Abs(InfoForTileCars[k].x));
+ maxY = Max(maxY, Abs(InfoForTileCars[k].y));
}else if(InfoForTileCars[k].type == NodeTypeIntern)
numIntern++;
}
@@ -392,7 +392,7 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
if(Abs(dx) < nearestDist){
dy = tempnodes[k].pos.y - CoorsXFormed.y;
if(Abs(dy) < nearestDist){
- nearestDist = max(Abs(dx), Abs(dy));
+ nearestDist = Max(Abs(dx), Abs(dy));
nearestId = k;
}
}
@@ -501,13 +501,13 @@ CPathFind::PreparePathDataForType(uint8 type, CTempNode *tempnodes, CPathInfoFor
// Find i inside path segment
iseg = 0;
- for(j = max(oldNumPathNodes, i-12); j < i; j++)
+ for(j = Max(oldNumPathNodes, i-12); j < i; j++)
if(m_pathNodes[j].objectIndex == m_pathNodes[i].objectIndex)
iseg++;
istart = 12*m_mapObjects[m_pathNodes[i].objectIndex]->m_modelIndex;
// Add links to other internal nodes
- for(j = max(oldNumPathNodes, i-12); j < min(m_numPathNodes, i+12); j++){
+ for(j = Max(oldNumPathNodes, i-12); j < Min(m_numPathNodes, i+12); j++){
if(m_pathNodes[i].objectIndex != m_pathNodes[j].objectIndex || i == j)
continue;
// N.B.: in every path segment, the externals have to be at the end
@@ -1263,7 +1263,9 @@ CPathFind::FindNextNodeWandering(uint8 type, CVector coors, CPathNode **lastNode
static CPathNode *apNodesToBeCleared[4995];
void
-CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target, CPathNode **nodes, int16 *pNumNodes, int16 maxNumNodes, CVehicle *vehicle, float *pDist, float distLimit, int32 forcedTargetNode)
+CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector target,
+ CPathNode **nodes, int16 *pNumNodes, int16 maxNumNodes, CVehicle *vehicle,
+ float *pDist, float distLimit, int32 forcedTargetNode)
{
int i, j;
@@ -1273,41 +1275,51 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta
targetNode = FindNodeClosestToCoors(target, type, distLimit);
else
targetNode = forcedTargetNode;
- if(targetNode < 0)
- goto fail;
+ if(targetNode < 0) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
// Find start
int numPathsToTry;
CTreadable *startObj;
- if(startNodeId < 0){
+ if(startNodeId < 0) {
if(vehicle == nil || (startObj = vehicle->m_treadable[type]) == nil)
startObj = FindRoadObjectClosestToCoors(start, type);
numPathsToTry = 0;
- for(i = 0; i < 12; i++){
- if(startObj->m_nodeIndices[type][i] < 0)
- break;
- if(m_pathNodes[startObj->m_nodeIndices[type][i]].group == m_pathNodes[targetNode].group)
+ for(i = 0; i < 12; i++) {
+ if(startObj->m_nodeIndices[type][i] < 0) break;
+ if(m_pathNodes[startObj->m_nodeIndices[type][i]].group ==
+ m_pathNodes[targetNode].group)
numPathsToTry++;
}
- }else{
+ } else {
numPathsToTry = 1;
startObj = m_mapObjects[m_pathNodes[startNodeId].objectIndex];
}
- if(numPathsToTry == 0)
- goto fail;
+ if(numPathsToTry == 0) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ }
- if(startNodeId < 0){
+ if(startNodeId < 0) {
// why only check node 0?
- if(m_pathNodes[startObj->m_nodeIndices[type][0]].group != m_pathNodes[targetNode].group)
- goto fail;
- }else{
- if(m_pathNodes[startNodeId].group != m_pathNodes[targetNode].group)
- goto fail;
+ if(m_pathNodes[startObj->m_nodeIndices[type][0]].group !=
+ m_pathNodes[targetNode].group) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
+ } else {
+ if(m_pathNodes[startNodeId].group != m_pathNodes[targetNode].group) {
+ *pNumNodes = 0;
+ if(pDist) *pDist = 100000.0f;
+ return;
+ }
}
-
- for(i = 0; i < 512; i++)
- m_searchNodes[i].next = nil;
+ for(i = 0; i < 512; i++) m_searchNodes[i].next = nil;
AddNodeToList(&m_pathNodes[targetNode], 0);
int numNodesToBeCleared = 0;
apNodesToBeCleared[numNodesToBeCleared++] = &m_pathNodes[targetNode];
@@ -1383,11 +1395,6 @@ CPathFind::DoPathSearch(uint8 type, CVector start, int32 startNodeId, CVector ta
for(i = 0; i < numNodesToBeCleared; i++)
apNodesToBeCleared[i]->distance = MAX_DIST;
return;
-
-fail:
- *pNumNodes = 0;
- if(pDist)
- *pDist = 100000.0f;
}
static CPathNode *pNodeList[32];