diff options
Diffstat (limited to '')
-rw-r--r-- | src/control/Script.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 4b3ed3bd..b63a5d87 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -1293,7 +1293,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); pos.z += CWorld::Players[index].m_pPed->GetDistanceFromCentreOfMassToBaseOfModel(); - CWorld::Players[index].m_pPed->GetPosition() = pos; + CWorld::Players[index].m_pPed->SetPosition(pos); CTheScripts::ClearSpaceForMissionEntity(pos, CWorld::Players[index].m_pPed); CPlayerPed::ReactivatePlayerPed(index); ScriptParams[0] = index; @@ -5153,7 +5153,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command) if (pos.z <= MAP_Z_LOW_LIMIT) pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y); CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]); - if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) //TODO: enum + if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING) printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n"); CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission(); return 0; |