summaryrefslogtreecommitdiffstats
path: root/src/control/Script.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/control/Script.cpp')
-rw-r--r--src/control/Script.cpp2011
1 files changed, 1531 insertions, 480 deletions
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index e8aa3266..1ea68dd3 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -13,6 +13,7 @@
#include "CarGen.h"
#include "CivilianPed.h"
#include "Clock.h"
+#include "ColStore.h"
#include "CopPed.h"
#include "Coronas.h"
#include "Cranes.h"
@@ -53,15 +54,20 @@
#include "Remote.h"
#include "Replay.h"
#include "Restart.h"
+#include "RoadBlocks.h"
#include "RpAnimBlend.h"
#include "Rubbish.h"
+#include "SimpleModelInfo.h"
#include "Shadows.h"
#include "SpecialFX.h"
+#include "Sprite.h"
#include "Stats.h"
#include "Streaming.h"
#include "Text.h"
+#include "Timecycle.h"
#include "TxdStore.h"
#include "User.h"
+#include "VisibilityPlugins.h"
#include "WaterLevel.h"
#include "Weather.h"
#include "World.h"
@@ -69,7 +75,7 @@
#include "main.h"
#define PICKUP_PLACEMENT_OFFSET 0.5f
-#define PED_FIND_Z_OFFSET 5.0f
+#define PED_FIND_Z_OFFSET 10.0f
#define SPHERE_MARKER_R 0
#define SPHERE_MARKER_G 128
@@ -88,13 +94,10 @@
uint8 CTheScripts::ScriptSpace[SIZE_SCRIPT_SPACE];
CRunningScript CTheScripts::ScriptsArray[MAX_NUM_SCRIPTS];
-int32 CTheScripts::BaseBriefIdForContact[MAX_NUM_CONTACTS];
-int32 CTheScripts::OnAMissionForContactFlag[MAX_NUM_CONTACTS];
intro_text_line CTheScripts::IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
intro_script_rectangle CTheScripts::IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
CSprite2d CTheScripts::ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
script_sphere_struct CTheScripts::ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
-tCollectiveData CTheScripts::CollectiveArray[MAX_NUM_COLLECTIVES];
tUsedObject CTheScripts::UsedObjectArray[MAX_NUM_USED_OBJECTS];
int32 CTheScripts::MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
tBuildingSwap CTheScripts::BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
@@ -115,8 +118,6 @@ uint16 CTheScripts::NumberOfMissionScripts;
uint32 CTheScripts::LargestMissionScriptSize;
uint32 CTheScripts::MainScriptSize;
uint8 CTheScripts::FailCurrentMission;
-uint8 CTheScripts::CountdownToMakePlayerUnsafe;
-uint8 CTheScripts::DelayMakingPlayerUnsafeThisTime;
uint16 CTheScripts::NumScriptDebugLines;
uint16 CTheScripts::NumberOfIntroRectanglesThisFrame;
uint16 CTheScripts::NumberOfIntroTextLinesThisFrame;
@@ -127,6 +128,11 @@ CStuckCarCheck CTheScripts::StuckCars;
uint16 CTheScripts::CommandsExecuted;
uint16 CTheScripts::ScriptsUpdated;
int32 ScriptParams[32];
+uint8 CTheScripts::RiotIntensity;
+uint32 CTheScripts::LastMissionPassedTime;
+uint16 CTheScripts::NumberOfExclusiveMissionScripts;
+bool CTheScripts::bPlayerHasMetDebbieHarry;
+bool CTheScripts::bPlayerIsInTheStatium;
const uint32 CRunningScript::nSaveStructSize =
@@ -170,10 +176,46 @@ void CMissionCleanup::AddEntityToList(int32 id, uint8 type)
m_nCount++;
}
+static void PossiblyWakeThisEntity(CPhysical* pEntity)
+{
+ if (!pEntity->bIsStaticWaitingForCollision)
+ return;
+ if (CColStore::HasCollisionLoaded(pEntity->GetPosition())) {
+ pEntity->bIsStaticWaitingForCollision = false;
+ if (!pEntity->IsStatic())
+ pEntity->AddToMovingList();
+ }
+}
+
void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
{
for (int i = 0; i < MAX_CLEANUP; i++){
if (m_sEntities[i].type == type && m_sEntities[i].id == id){
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CAR:
+ {
+ CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (v)
+ PossiblyWakeThisEntity(v);
+ break;
+ }
+ case CLEANUP_CHAR:
+ {
+ CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (p)
+ PossiblyWakeThisEntity(p);
+ break;
+ }
+ case CLEANUP_OBJECT:
+ {
+ CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
+ if (o)
+ PossiblyWakeThisEntity(o);
+ break;
+ }
+ default:
+ break;
+ }
m_sEntities[i].id = 0;
m_sEntities[i].type = CLEANUP_UNUSED;
m_nCount--;
@@ -181,14 +223,70 @@ void CMissionCleanup::RemoveEntityFromList(int32 id, uint8 type)
}
}
+void CMissionCleanup::CheckIfCollisionHasLoadedForMissionObject()
+{
+ for (int i = 0; i < MAX_CLEANUP; i++) {
+ switch (m_sEntities[i].type) {
+ case CLEANUP_CAR:
+ {
+ CVehicle* v = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (v)
+ PossiblyWakeThisEntity(v);
+ break;
+ }
+ case CLEANUP_CHAR:
+ {
+ CPed* p = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (p)
+ PossiblyWakeThisEntity(p);
+ break;
+ }
+ case CLEANUP_OBJECT:
+ {
+ CObject* o = CPools::GetObjectPool()->GetAt(m_sEntities[i].id);
+ if (o)
+ PossiblyWakeThisEntity(o);
+ break;
+ }
+ default:
+ break;
+ }
+ }
+}
+
+CPhysical* CMissionCleanup::DoesThisEntityWaitForCollision(int i)
+{
+ if (m_sEntities[i].type == CLEANUP_CAR) {
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(m_sEntities[i].id);
+ if (pVehicle && pVehicle->GetStatus() != STATUS_WRECKED)
+ return pVehicle;
+ }
+ else if (m_sEntities[i].type == CLEANUP_CHAR) {
+ CPed* pPed = CPools::GetPedPool()->GetAt(m_sEntities[i].id);
+ if (pPed && !pPed->DyingOrDead())
+ return pPed;
+ }
+ return nil;
+}
+
void CMissionCleanup::Process()
{
CPopulation::m_AllRandomPedsThisType = -1;
CPopulation::PedDensityMultiplier = 1.0f;
CCarCtrl::CarDensityMultiplier = 1.0f;
+ CPed::nThreatReactionRangeMultiplier = 1;
+ CPed::nEnterCarRangeMultiplier = 1;
FindPlayerPed()->m_pWanted->m_fCrimeSensitivity = 1.0f;
- TheCamera.Restore();
+ //CRoadBlocks::ClearScriptRoadblocks() // TODO(MIAMI)
+ CRouteNode::Initialise();
+ if (!CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle)
+ TheCamera.Restore();
TheCamera.SetWideScreenOff();
+ // TODO(MIAMI)
+ //CSpecialFX::bLiftCam = false;
+ //CSpecialFX::bVideoCam = false;
+ //CTimeCycle::StopExtraColour(0);
+ // TODO(MIAMI): change this to loop when it supports parameters
DMAudio.ClearMissionAudio();
CWeather::ReleaseWeather();
for (int i = 0; i < NUM_OF_SPECIAL_CHARS; i++)
@@ -197,11 +295,18 @@ void CMissionCleanup::Process()
CStreaming::SetMissionDoesntRequireModel(MI_CUTOBJ01 + i);
CStreaming::ms_disableStreaming = false;
CHud::m_ItemToFlash = -1;
- CHud::SetHelpMessage(nil, false);
+ CHud::SetHelpMessage(nil, false); // TODO(MIAMI): third parameter is false
CUserDisplay::OnscnTimer.m_bDisabled = false;
+ CTheScripts::RemoveScriptTextureDictionary();
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByCops = false;
CWorld::Players[0].m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CWorld::Players[0].MakePlayerSafe(false);
+ //TODO(MIAMI): drunkenness, enable drive by
+ //DMAudio::ShutUpPlayerTalking(0);
+ CVehicle::bDisableRemoteDetonation = false;
+ //CVehicle::bDisableRemoteDetonationOnContact = false; // TODO(MIAMI)
+ //CGameLogic::ClearShortCut(); // TODO(MIAMI)
+ CTheScripts::RiotIntensity = 0;
CTheScripts::StoreVehicleIndex = -1;
CTheScripts::StoreVehicleWasRandom = true;
CTheScripts::UpsideDownCars.Init();
@@ -391,11 +496,11 @@ bool CStuckCarCheck::HasCarBeenStuckForAWhile(int32 id)
void CRunningScript::CollectParameters(uint32* pIp, int16 total)
{
for (int16 i = 0; i < total; i++){
- float tmp;
uint16 varIndex;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
case ARGUMENT_INT32:
+ case ARGUMENT_FLOAT:
ScriptParams[i] = CTheScripts::Read4BytesFromScript(pIp);
break;
case ARGUMENT_GLOBALVAR:
@@ -414,10 +519,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total)
case ARGUMENT_INT16:
ScriptParams[i] = CTheScripts::Read2BytesFromScript(pIp);
break;
- case ARGUMENT_FLOAT:
- tmp = CTheScripts::ReadFloatFromScript(pIp);
- ScriptParams[i] = *(int32*)&tmp;
- break;
default:
assert(0);
break;
@@ -428,7 +529,6 @@ void CRunningScript::CollectParameters(uint32* pIp, int16 total)
int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
{
uint32* pIp = &ip;
- float tmp;
switch (CTheScripts::Read1ByteFromScript(pIp))
{
case ARGUMENT_INT32:
@@ -442,8 +542,7 @@ int32 CRunningScript::CollectNextParameterWithoutIncreasingPC(uint32 ip)
case ARGUMENT_INT16:
return CTheScripts::Read2BytesFromScript(pIp);
case ARGUMENT_FLOAT:
- tmp = CTheScripts::ReadFloatFromScript(pIp);
- return *(int32*)&tmp;
+ return CTheScripts::Read4BytesFromScript(pIp);
default:
assert(0);
}
@@ -504,9 +603,12 @@ void CRunningScript::Init()
}
#ifdef USE_DEBUG_SCRIPT_LOADER
+
+const char* scriptfile = "main.scm";
+
int open_script()
{
- static int scriptToLoad = 0;
+ static int scriptToLoad = 1;
#ifdef _WIN32
if (GetAsyncKeyState('G') & 0x8000)
@@ -517,11 +619,11 @@ int open_script()
scriptToLoad = 2;
#endif
switch (scriptToLoad) {
- case 0: return CFileMgr::OpenFile("main.scm", "rb");
- case 1: return CFileMgr::OpenFile("main_freeroam.scm", "rb");
- case 2: return CFileMgr::OpenFile("main_d.scm", "rb");
+ case 0: scriptfile = "main.scm"; break;
+ case 1: scriptfile = "freeroam_miami.scm"; break;
+ case 2: scriptfile = "main_d.scm"; break;
}
- return CFileMgr::OpenFile("main.scm", "rb");
+ return CFileMgr::OpenFile(scriptfile, "rb");
}
#endif
@@ -549,14 +651,7 @@ void CTheScripts::Init()
StoreVehicleIndex = -1;
StoreVehicleWasRandom = true;
OnAMissionFlag = 0;
- for (int i = 0; i < MAX_NUM_CONTACTS; i++){
- BaseBriefIdForContact[i] = 0;
- OnAMissionForContactFlag[i] = 0;
- }
- for (int i = 0; i < MAX_NUM_COLLECTIVES; i++){
- CollectiveArray[i].index = -1;
- CollectiveArray[i].unk_data = 0;
- }
+ LastMissionPassedTime = (uint32)-1;
NextFreeCollectiveIndex = 0;
LastRandomPedId = -1;
for (int i = 0; i < MAX_NUM_USED_OBJECTS; i++){
@@ -570,15 +665,17 @@ void CTheScripts::Init()
bUsingAMultiScriptFile = true;
for (int i = 0; i < MAX_NUM_MISSION_SCRIPTS; i++)
MultiScriptArray[i] = 0;
+ NumberOfExclusiveMissionScripts = 0;
NumberOfMissionScripts = 0;
LargestMissionScriptSize = 0;
MainScriptSize = 0;
ReadMultiScriptFileOffsetsFromScript();
FailCurrentMission = 0;
- CountdownToMakePlayerUnsafe = 0;
DbgFlag = false;
- DelayMakingPlayerUnsafeThisTime = 1;
NumScriptDebugLines = 0;
+ RiotIntensity = 0;
+ bPlayerHasMetDebbieHarry = false;
+ bPlayerIsInTheStatium = false;
for (int i = 0; i < MAX_NUM_SCRIPT_SPHERES; i++){
ScriptSphereArray[i].m_bInUse = false;
ScriptSphereArray[i].m_Index = 1;
@@ -599,6 +696,7 @@ void CTheScripts::Init()
IntroRectangles[i].m_sColor = CRGBA(255, 255, 255, 255);
}
NumberOfIntroRectanglesThisFrame = 0;
+ RemoveScriptTextureDictionary();
for (int i = 0; i < MAX_NUM_BUILDING_SWAPS; i++){
BuildingSwapArray[i].m_pBuilding = nil;
BuildingSwapArray[i].m_nNewModel = -1;
@@ -608,6 +706,15 @@ void CTheScripts::Init()
InvisibilitySettingArray[i] = nil;
}
+void CTheScripts::RemoveScriptTextureDictionary()
+{
+ for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
+ CTheScripts::ScriptSprites[i].Delete();
+ int slot = CTxdStore::FindTxdSlot("script");
+ if (slot != -1)
+ CTxdStore::RemoveTxd(slot);
+}
+
void CRunningScript::RemoveScriptFromList(CRunningScript** ppScript)
{
if (prev)
@@ -647,13 +754,10 @@ void CTheScripts::Process()
float timeStep = CTimer::GetTimeStepInMilliseconds();
UpsideDownCars.UpdateTimers();
StuckCars.Process();
+ MissionCleanup.CheckIfCollisionHasLoadedForMissionObject();
DrawScriptSpheres();
if (FailCurrentMission)
--FailCurrentMission;
- if (CountdownToMakePlayerUnsafe){
- if (--CountdownToMakePlayerUnsafe == 0)
- CWorld::Players[0].MakePlayerSafe(false);
- }
if (UseTextCommands){
for (int i = 0; i < MAX_NUM_INTRO_TEXT_LINES; i++)
IntroTextLines[i].Reset();
@@ -737,15 +841,16 @@ int8 CRunningScript::ProcessOneCommand()
return ProcessCommands800To899(command);
if (command < 1000)
return ProcessCommands900To999(command);
-#ifdef GTA_PS2
- if (command < 1200)
- return ProcessCommands1000To1099(command);
-#else
if (command < 1100)
return ProcessCommands1000To1099(command);
if (command < 1200)
return ProcessCommands1100To1199(command);
-#endif
+ if (command < 1300)
+ return ProcessCommands1200To1299(command);
+ if (command < 1400)
+ return ProcessCommands1300To1399(command);
+ if (command < 1500)
+ return ProcessCommands1400To1499(command);
return -1;
}
@@ -1173,13 +1278,11 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(*ptr1 == *ptr2);
return 0;
}
- /* Following commands are not implemented, and go to default case
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
- case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
- case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
- */
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_VAR:
+ //case COMMAND_IS_INT_LVAR_NOT_EQUAL_TO_INT_LVAR:
+ //case COMMAND_IS_INT_VAR_NOT_EQUAL_TO_INT_LVAR:
case COMMAND_IS_FLOAT_VAR_EQUAL_TO_NUMBER:
{
int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
@@ -1215,19 +1318,18 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
UpdateCompareFlag(*(float*)ptr1 == *(float*)ptr2);
return 0;
}
- /* Following commands are not implemented, and go to default case
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
- case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
- case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
- */
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_NUMBER:
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_VAR:
+ //case COMMAND_IS_FLOAT_LVAR_NOT_EQUAL_TO_FLOAT_LVAR:
+ //case COMMAND_IS_FLOAT_VAR_NOT_EQUAL_TO_FLOAT_LVAR:
+ /*
case COMMAND_GOTO_IF_TRUE:
CollectParameters(&m_nIp, 1);
if (m_bCondResult)
SetIP(ScriptParams[0] >= 0 ? ScriptParams[0] : SIZE_MAIN_SCRIPT - ScriptParams[0]);
- /* Check COMMAND_GOTO note. */
return 0;
+ */
case COMMAND_GOTO_IF_FALSE:
CollectParameters(&m_nIp, 1);
if (!m_bCondResult)
@@ -1239,12 +1341,14 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
CTheScripts::bAlreadyRunningAMissionScript = false;
RemoveScriptFromList(&CTheScripts::pActiveScripts);
AddScriptToList(&CTheScripts::pIdleScripts);
+ m_bIsActive = false;
return 1;
case COMMAND_START_NEW_SCRIPT:
{
CollectParameters(&m_nIp, 1);
assert(ScriptParams[0] >= 0);
CRunningScript* pNew = CTheScripts::StartNewScript(ScriptParams[0]);
+ m_bIsActive = true;
int8 type = CTheScripts::Read1ByteFromScript(&m_nIp);
float tmp;
for (int i = 0; type != ARGUMENT_END; type = CTheScripts::Read1ByteFromScript(&m_nIp), i++) {
@@ -1292,7 +1396,7 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
{
CollectParameters(&m_nIp, 4);
int32 index = ScriptParams[0];
- assert(index < 1); /* Constant? Also no more double player glitch */
+ assert(index < NUMPLAYERS);
printf("&&&&&&&&&&&&&Creating player: %d\n", index);
if (!CStreaming::HasModelLoaded(MI_PLAYER)) {
CStreaming::RequestSpecialModel(MI_PLAYER, "player", STREAMFLAGS_DONT_REMOVE | STREAMFLAGS_DEPENDENCY);
@@ -1332,20 +1436,49 @@ int8 CRunningScript::ProcessCommands0To99(int32 command)
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
CPlayerPed* ped = CWorld::Players[index].m_pPed;
- if (!ped->bInVehicle) {
- pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
- ped->Teleport(pos);
- CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (ped->bInVehicle) {
+ pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ ped->m_pMyVehicle->Teleport(pos); // removed dumb stuff that was present here
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
return 0;
}
- pos.z += ped->m_pMyVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
- if (ped->m_pMyVehicle->IsBoat())
- ped->m_pMyVehicle->Teleport(pos);
- else
- ped->m_pMyVehicle->Teleport(pos);
- /* I'll keep this condition here but obviously it is absolutely pointless */
- /* It's clearly present in disassembly so it had to be in original code */
- CTheScripts::ClearSpaceForMissionEntity(pos, ped->m_pMyVehicle);
+ pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
+ CVector vOldPos = ped->GetPosition();
+ ped->Teleport(pos);
+ CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (ped) { // great time to check
+ for (int i = 0; i < ped->m_numNearPeds; i++) {
+ CPed* pTestedPed = ped->m_nearPeds[i];
+ if (!pTestedPed || !IsPedPointerValid(pTestedPed))
+ continue;
+ if (pTestedPed->m_pedInObjective == ped && pTestedPed->m_objective == OBJ_15) {
+ CVector vFollowerPos = pTestedPed->GetFormationPosition();
+ CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
+ bool bFound = false;
+ vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
+ if (bFound) {
+ if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
+ pTestedPed->Teleport(vFollowerPos);
+ }
+ }
+ }
+ else if (pTestedPed->m_leader == ped) {
+ CVector vFollowerPos;
+ if (pTestedPed->m_pedFormation)
+ vFollowerPos = pTestedPed->GetFormationPosition();
+ else
+ vFollowerPos = ped->GetPosition() + pTestedPed->GetPosition() - vOldPos;
+ CTheScripts::ClearSpaceForMissionEntity(vFollowerPos, ped);
+ bool bFound = false;
+ vFollowerPos.z = CWorld::FindGroundZFor3DCoord(vFollowerPos.x, vFollowerPos.y, vFollowerPos.z + 1.0f, &bFound) + 1.0f;
+ if (bFound) {
+ if (CWorld::GetIsLineOfSightClear(vFollowerPos, ped->GetPosition(), true, false, false, true, false, false)) {
+ pTestedPed->Teleport(vFollowerPos);
+ }
+ }
+ }
+ }
+ }
return 0;
}
case COMMAND_IS_PLAYER_IN_AREA_2D:
@@ -1767,6 +1900,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
ped->CharCreatedBy = MISSION_CHAR;
ped->bRespondsToThreats = false;
ped->bAllowMedicsToReviveMe = false;
+ ped->bIsPlayerFriend = false;
CVector pos = *(CVector*)&ScriptParams[2];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@@ -1774,6 +1908,8 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (m_bIsMissionScript)
+ ped->bIsStaticWaitingForCollision = true;
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
@@ -1787,24 +1923,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- if (ped) {
- if (ped->InVehicle()) {
- if (ped->m_pMyVehicle->pDriver == ped) {
- ped->m_pMyVehicle->RemoveDriver();
- ped->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
- if (ped->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
- ped->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
- if (ped->m_nPedType == PEDTYPE_COP && ped->m_pMyVehicle->IsLawEnforcementVehicle())
- ped->m_pMyVehicle->ChangeLawEnforcerState(0);
- }
- else {
- ped->m_pMyVehicle->RemovePassenger(ped);
- }
- }
- CWorld::RemoveReferencesToDeletedObject(ped);
- delete ped;
- --CPopulation::ms_nTotalMissionPeds;
- }
+ CTheScripts::RemoveThisPed(ped);
if (m_bIsMissionScript)
CTheScripts::MissionCleanup.RemoveEntityFromList(ScriptParams[0], CLEANUP_CHAR);
return 0;
@@ -1821,19 +1940,26 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
ped->SetWanderPath(path);
return 0;
}
- /* Not implemented.
- case COMMAND_CHAR_WANDER_RANGE:
- */
+ //case COMMAND_CHAR_WANDER_RANGE:
case COMMAND_CHAR_FOLLOW_PATH:
{
- CollectParameters(&m_nIp, 4);
+ CollectParameters(&m_nIp, 6);
CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(ped);
+ if (ped->GetPedState() == PED_ATTACK || ped->GetPedState() == PED_FIGHT || !ped->IsPedInControl())
+ return 0;
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = *(float*)&ScriptParams[4];
+ eMoveState state;
+ switch (ScriptParams[5]) {
+ case 0: state = PEDMOVE_WALK;
+ case 1: state = PEDMOVE_SPRINT;
+ default: assert(0);
+ }
ped->ClearAll();
- ped->SetFollowPath(pos);
+ ped->SetFollowPath(pos, radius, state, nil, nil, 999999);
return 0;
}
case COMMAND_CHAR_SET_IDLE:
@@ -1878,44 +2004,27 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- /* The following block was once again written
- * by someone not familiar with virtual functions.
- * It doesn't require any ifs at all.
- * To keep as close to original as possible, I'll keep it.
- * Maybe there was more commented out/debug
- * stuff, but I doubt it.
- */
+ // removed dumb stuff again
if (!vehicle) {
pos.z += ped->GetDistanceFromCentreOfMassToBaseOfModel();
ped->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
- }
- else if (vehicle->IsBoat()) {
- pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
- vehicle->Teleport(pos);
- CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
+ for (int i = 0; i < ped->m_numNearPeds; i++) {
+ CPed* pNearPed = ped->m_nearPeds[i];
+ if (pNearPed->m_leader == ped) {
+ pNearPed->Teleport(pos);
+ pNearPed->PositionPedOutOfCollision(); // TODO(MIAMI): this is PositionAnyPedOutOfCollision!!!
+ }
+ }
}
else {
pos.z += vehicle->GetDistanceFromCentreOfMassToBaseOfModel();
vehicle->Teleport(pos);
CTheScripts::ClearSpaceForMissionEntity(pos, vehicle);
}
- /* Short version of this command.
- *
- * CollectParameters(&m_nIp, 4);
- * CPed* ped = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- * assert(ped);
- * CEntity* entityToMove = ped->bInVehicle ? ped->m_pMyVehicle : ped;
- * CVector pos = *(CVector*)&ScriptParams[1];
- * if (pos.z <= MAP_Z_LOW_LIMIT)
- * pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
- * pos.z += entityToMove->GetDistanceFromCentreOfMassToBaseOfModel();
- * entityToMove->Teleport(pos);
- * CTheScripts::ClearSpaceForMissionEntity(pos, entityToMove);
- *
- */
return 0;
}
+ /*
case COMMAND_IS_CHAR_STILL_ALIVE:
{
CollectParameters(&m_nIp, 1);
@@ -1923,6 +2032,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(ped && ped->GetPedState() != PED_DEAD && ped->GetPedState() != PED_DIE);
return 0;
}
+ */
case COMMAND_IS_CHAR_IN_AREA_2D:
{
CollectParameters(&m_nIp, 6);
@@ -1990,15 +2100,19 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
boat->SetStatus(STATUS_ABANDONED);
boat->bIsLocked = true;
boat->AutoPilot.m_nCarMission = MISSION_NONE;
- boat->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
+ boat->AutoPilot.m_nTempAction = TEMPACT_NONE;
boat->AutoPilot.m_nCruiseSpeed = boat->AutoPilot.m_fMaxTrafficSpeed = 20.0f;
+ if (m_bIsMissionScript)
+ boat->bIsStaticWaitingForCollision = true;
CWorld::Add(boat);
handle = CPools::GetVehiclePool()->GetIndex(boat);
}
else {
CVehicle* car;
- if (!CModelInfo::IsBikeModel(ScriptParams[0]))
- car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
+
+ // TODO(MIAMI)
+ //if (!CModelInfo::IsBikeModel(ScriptParams[0]))
+ car = new CAutomobile(ScriptParams[0], MISSION_VEHICLE);
CVector pos = *(CVector*)&ScriptParams[1];
if (pos.z <= MAP_Z_LOW_LIMIT)
pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
@@ -2009,13 +2123,15 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
car->bIsLocked = true;
CCarCtrl::JoinCarWithRoadSystem(car);
car->AutoPilot.m_nCarMission = MISSION_NONE;
- car->AutoPilot.m_nTempAction = TEMPACT_NONE; /* Animation ID? */
+ car->AutoPilot.m_nTempAction = TEMPACT_NONE;
car->AutoPilot.m_nDrivingStyle = DRIVINGSTYLE_STOP_FOR_CARS;
car->AutoPilot.m_nCruiseSpeed = car->AutoPilot.m_fMaxTrafficSpeed = 9.0f;
car->AutoPilot.m_nCurrentLane = car->AutoPilot.m_nNextLane = 0;
car->bEngineOn = false;
car->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
car->bHasBeenOwnedByPlayer = true;
+ if (m_bIsMissionScript)
+ car->bIsStaticWaitingForCollision = true;
CWorld::Add(car);
handle = CPools::GetVehiclePool()->GetIndex(car);
}
@@ -2137,6 +2253,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
}
return 0;
}
+ /*
case COMMAND_IS_CAR_STILL_ALIVE:
{
CollectParameters(&m_nIp, 1);
@@ -2144,6 +2261,7 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
UpdateCompareFlag(car && car->GetStatus() != STATUS_WRECKED && (car->IsBoat() || !car->bIsInWater));
return 0;
}
+ */
case COMMAND_SET_CAR_CRUISE_SPEED:
{
CollectParameters(&m_nIp, 2);
@@ -2218,32 +2336,28 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
return 0;
case COMMAND_PRINT_BIG:
{
- wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddBigMessage(key, ScriptParams[0], ScriptParams[1] - 1);
return 0;
}
case COMMAND_PRINT:
{
- wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessage(key, ScriptParams[0], ScriptParams[1]);
return 0;
}
case COMMAND_PRINT_NOW:
{
- wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageJumpQ(key, ScriptParams[0], ScriptParams[1]);
return 0;
}
case COMMAND_PRINT_SOON:
{
- wchar* key = TheText.Get((char*)&CTheScripts::ScriptSpace[m_nIp]);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
+ wchar* key = CTheScripts::GetTextByKeyFromScript(&m_nIp);
CollectParameters(&m_nIp, 2);
CMessages::AddMessageSoon(key, ScriptParams[0], ScriptParams[1]);
return 0;
@@ -2280,15 +2394,15 @@ int8 CRunningScript::ProcessCommands100To199(int32 command)
case COMMAND_DEBUG_OFF:
CTheScripts::DbgFlag = false;
return 0;
+ /*
case COMMAND_RETURN_TRUE:
UpdateCompareFlag(true);
return 0;
case COMMAND_RETURN_FALSE:
UpdateCompareFlag(false);
return 0;
- /* Special command only used by compiler.
- case COMMAND_VAR_INT:
*/
+ //case COMMAND_VAR_INT:
default:
assert(0);
break;
@@ -2341,8 +2455,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
{
if (!m_bIsMissionScript)
return 0;
- if (strcmp(m_abScriptName, "love3") == 0) /* A Drop in the Ocean */
- CPickups::RemoveAllFloatingPickups();
CTheScripts::MissionCleanup.Process();
return 0;
}
@@ -2485,29 +2597,23 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(pPed->bInVehicle);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
return 0;
}
case COMMAND_IS_PLAYER_IN_ANY_CAR:
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- UpdateCompareFlag(pPed->bInVehicle);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle);
return 0;
}
case COMMAND_IS_BUTTON_PRESSED:
{
CollectParameters(&m_nIp, 2);
- bool value = GetPadState(ScriptParams[0], ScriptParams[1]) != 0;
- if (CGame::playingIntro && ScriptParams[0] == 0 && ScriptParams[1] == 12) {
- if (CPad::GetPad(0)->GetLeftMouseJustDown() ||
- CPad::GetPad(0)->GetEnterJustDown() ||
- CPad::GetPad(0)->GetCharJustDown(' '))
- value = true;
- }
- UpdateCompareFlag(value);
+ UpdateCompareFlag(GetPadState(ScriptParams[0], ScriptParams[1]) != 0);
return 0;
}
+ /*
case COMMAND_GET_PAD_STATE:
{
CollectParameters(&m_nIp, 1);
@@ -2515,6 +2621,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
+ */
case COMMAND_LOCATE_PLAYER_ANY_MEANS_2D:
case COMMAND_LOCATE_PLAYER_ON_FOOT_2D:
case COMMAND_LOCATE_PLAYER_IN_CAR_2D:
@@ -2581,6 +2688,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pObj->SetOrientation(0.0f, 0.0f, 0.0f);
pObj->GetMatrix().UpdateRW();
pObj->UpdateRwFrame();
+ CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(mi);
+ if (pModelInfo->IsBuilding() && ((CSimpleModelInfo*)pModelInfo)->m_isBigBuilding)
+ pObj->SetupBigBuilding();
CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
CWorld::Add(pObj);
ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
@@ -2605,6 +2715,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
case COMMAND_ADD_SCORE:
CollectParameters(&m_nIp, 2);
CWorld::Players[ScriptParams[0]].m_nMoney += ScriptParams[1];
+ if (CWorld::Players[ScriptParams[0]].m_nMoney < 0)
+ CWorld::Players[ScriptParams[0]].m_nMoney = 0;
return 0;
case COMMAND_IS_SCORE_GREATER:
CollectParameters(&m_nIp, 2);
@@ -2647,12 +2759,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
case COMMAND_HAS_DEATHARREST_BEEN_EXECUTED:
UpdateCompareFlag(m_bDeatharrestExecuted);
return 0;
+ /*
case COMMAND_ADD_AMMO_TO_PLAYER:
{
CollectParameters(&m_nIp, 3);
CWorld::Players[ScriptParams[0]].m_pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
return 0;
}
+ */
case COMMAND_ADD_AMMO_TO_CHAR:
{
CollectParameters(&m_nIp, 3);
@@ -2661,10 +2775,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pPed->GrantAmmo((eWeaponType)ScriptParams[1], ScriptParams[2]);
return 0;
}
- /* Not implemented
- case COMMAND_ADD_AMMO_TO_CAR:
- case COMMAND_IS_PLAYER_STILL_ALIVE:
- */
+ //case COMMAND_ADD_AMMO_TO_CAR:
+ //case COMMAND_IS_PLAYER_STILL_ALIVE:
case COMMAND_IS_PLAYER_DEAD:
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_WASTED);
@@ -2673,14 +2785,14 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(!pPed || pPed->GetPedState() == PED_DIE || pPed->GetPedState() == PED_DEAD);
+ UpdateCompareFlag(!pPed || pPed->DyingOrDead());
return 0;
}
case COMMAND_IS_CAR_DEAD:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || !pVehicle->IsBoat() && pVehicle->bIsInWater);
+ UpdateCompareFlag(!pVehicle || pVehicle->GetStatus() == STATUS_WRECKED || pVehicle->bIsDrowning);
return 0;
}
case COMMAND_SET_CHAR_THREAT_SEARCH:
@@ -2691,9 +2803,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pPed->m_fearFlags |= ScriptParams[1];
return 0;
}
- /* Not implemented.
- case COMMAND_SET_CHAR_THREAT_REACTION:
- */
+ //case COMMAND_SET_CHAR_THREAT_REACTION:
case COMMAND_SET_CHAR_OBJ_NO_OBJ:
{
CollectParameters(&m_nIp, 1);
@@ -2703,23 +2813,21 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pPed->ClearObjective();
return 0;
}
- /* Not implemented.
- case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
- case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
- case COMMAND_ADD_PATROL_POINT:
- case COMMAND_IS_PLAYER_IN_GANGZONE:
- */
+ //case COMMAND_ORDER_DRIVER_OUT_OF_CAR:
+ //case COMMAND_ORDER_CHAR_TO_DRIVE_CAR:
+ //case COMMAND_ADD_PATROL_POINT:
+ //case COMMAND_IS_PLAYER_IN_GANGZONE:
case COMMAND_IS_PLAYER_IN_ZONE:
{
CollectParameters(&m_nIp, 1);
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int zoneToCheck = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
if (zoneToCheck != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT; /* why only if zone != 1? */
CVector pos = pPlayer->GetPos();
- CZone* pZone = CTheZones::GetZone(zoneToCheck);
+ CZone* pZone = CTheZones::GetNavigationZone(zoneToCheck);
UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, pZone));
return 0;
}
@@ -2727,8 +2835,6 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
CollectParameters(&m_nIp, 1);
UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_pPed->GetPedState() == PED_DRIVING &&
CPad::GetPad(ScriptParams[0])->GetHorn());
- /* Is it correct that same parameter is used both as index of Players */
- /* and as ID of pad? Pratically this parameter is always 0 anyway of course. */
return 0;
case COMMAND_HAS_CHAR_SPOTTED_PLAYER:
{
@@ -2738,10 +2844,8 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
UpdateCompareFlag(pPed->OurPedCanSeeThisOne(CWorld::Players[ScriptParams[1]].m_pPed));
return 0;
}
- /* Not implemented.
- case COMMAND_ORDER_CHAR_TO_BACKDOOR:
- case COMMAND_ADD_CHAR_TO_GANG:
- */
+ //case COMMAND_ORDER_CHAR_TO_BACKDOOR:
+ //case COMMAND_ADD_CHAR_TO_GANG:
case COMMAND_IS_CHAR_OBJECTIVE_PASSED:
{
CollectParameters(&m_nIp, 1);
@@ -2797,6 +2901,9 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pPed->CharCreatedBy = MISSION_CHAR;
pPed->bRespondsToThreats = false;
pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
pPed->SetPosition(pVehicle->GetPosition());
pPed->SetOrientation(0.0f, 0.0f, 0.0f);
pPed->SetPedState(PED_DRIVING);
@@ -2812,13 +2919,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
pVehicle->bEngineOn = true;
pPed->bUsesCollision = false;
-#ifdef FIX_BUGS
- AnimationId anim = pVehicle->GetDriverAnim();
-#else
- AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
-#endif
- pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
- pPed->StopNonPartialAnims();
+ pPed->AddInCarAnims(pVehicle, true);
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
CWorld::Add(pPed);
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
@@ -2852,7 +2953,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
pPlayer->m_pPed->SetPedState(PED_IDLE);
pPlayer->m_pPed->bUsesCollision = true;
pPlayer->m_pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
- pPlayer->m_pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPlayer->m_pPed->GetWeapon()->m_eWeaponType)->m_nModelId);
+ pPlayer->m_pPed->ReplaceWeaponWhenExitingVehicle();
pPlayer->m_pPed->RemoveInCarAnims();
if (pPlayer->m_pPed->m_pVehicleAnim)
pPlayer->m_pPed->m_pVehicleAnim->blendDelta = -1000.0f;
@@ -2866,9 +2967,7 @@ int8 CRunningScript::ProcessCommands200To299(int32 command)
CTheScripts::ClearSpaceForMissionEntity(pos, pPlayer->m_pPed);
return 0;
}
- /* Not implemented.
- case COMMAND_MAKE_CHAR_DO_NOTHING:
- */
+ //case COMMAND_MAKE_CHAR_DO_NOTHING:
default:
assert(0);
break;
@@ -3044,18 +3143,27 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
case COMMAND_SET_ZONE_CAR_INFO:
{
char label[12];
+ int16 gangDensities[NUM_GANGS] = { 0 };
+ int i;
+
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 16);
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ CollectParameters(&m_nIp, 12);
+ for (i = 0; i < NUM_GANGS; i++)
+ gangDensities[i] = ScriptParams[i + 2];
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ for (int i = 0; i < NUM_GANGS; i++) {
+ if (gangDensities[i] != 0 && CGangs::GetGangInfo(i)->m_nVehicleMI == -1)
+ debug("SET_ZONE_CAR_INFO - Gang %d car ratio should be 0 in %s zone\n", i + 1, label);
+ }
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
- CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
- ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0,
- ScriptParams[9], ScriptParams[10], ScriptParams[11], ScriptParams[12],
- ScriptParams[13], ScriptParams[14], ScriptParams[15]);
+ while (zone >= 0) {
+ CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[11], gangDensities);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
return 0;
}
/* Not implemented.
@@ -3068,41 +3176,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
assert(pPed);
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_DEFAULT);
if (zone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
CVector pos = pPed->bInVehicle ? pPed->m_pMyVehicle->GetPosition() : pPed->GetPosition();
- UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetZone(zone)));
+ UpdateCompareFlag(CTheZones::PointLiesWithinZone(&pos, CTheZones::GetNavigationZone(zone)));
return 0;
}
+ /* Not implemented.
case COMMAND_SET_CAR_DENSITY:
- {
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
- m_nIp += 8;
- CollectParameters(&m_nIp, 2);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- CTheZones::SetCarDensity(zone, ScriptParams[0], ScriptParams[1]);
- return 0;
- }
case COMMAND_SET_PED_DENSITY:
- {
- char label[12];
- CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 2);
- if (zone < 0) {
- debug("Couldn't find zone - %s\n", label);
- return 0;
- }
- CTheZones::SetPedDensity(zone, ScriptParams[0], ScriptParams[1]);
- return 0;
- }
+ */
case COMMAND_POINT_CAMERA_AT_PLAYER:
{
CollectParameters(&m_nIp, 3);
@@ -3137,14 +3221,17 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
char label[12];
CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CollectParameters(&m_nIp, 10);
- int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label);
+ CollectParameters(&m_nIp, 12);
+ int16 zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
if (zone < 0) {
debug("Couldn't find zone - %s\n", label);
return 0;
}
- CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
- ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0, ScriptParams[9]);
+ while (zone >= 0) {
+ CTheZones::SetZonePedInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
+ ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], ScriptParams[9], ScriptParams[10], ScriptParams[11]);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
return 0;
}
case COMMAND_SET_TIME_SCALE:
@@ -3429,14 +3516,8 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
case COMMAND_DECLARE_MISSION_FLAG:
CTheScripts::OnAMissionFlag = CTheScripts::Read2BytesFromScript(&++m_nIp);
return 0;
- case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
- CollectParameters(&m_nIp, 1);
- CTheScripts::OnAMissionForContactFlag[ScriptParams[0]] = CTheScripts::Read2BytesFromScript(&++m_nIp);
- return 0;
- case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
- CollectParameters(&m_nIp, 2);
- CTheScripts::BaseBriefIdForContact[ScriptParams[0]] = ScriptParams[1];
- return 0;
+ //case COMMAND_DECLARE_MISSION_FLAG_FOR_CONTACT:
+ //case COMMAND_DECLARE_BASE_BRIEF_ID_FOR_CONTACT:
case COMMAND_IS_PLAYER_HEALTH_GREATER:
{
CollectParameters(&m_nIp, 2);
@@ -3751,13 +3832,8 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
if (ScriptParams[1]){
- if (CGame::playingIntro || CTheScripts::DelayMakingPlayerUnsafeThisTime){
- CTheScripts::CountdownToMakePlayerUnsafe = 50;
- if (CTheScripts::DelayMakingPlayerUnsafeThisTime)
- CTheScripts::DelayMakingPlayerUnsafeThisTime--;
- }else{
- pPlayer->MakePlayerSafe(false);
- }
+ pPlayer->MakePlayerSafe(false);
+ // TODO(MIAMI): Four Iron hack
}else{
pPlayer->MakePlayerSafe(true);
if (strcmp(m_abScriptName, "camera") == 0){
@@ -3783,7 +3859,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
- for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++){
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++){
if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
pPed->m_nSelectedWepSlot = i;
}
@@ -3793,7 +3869,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
{
CollectParameters(&m_nIp, 2);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++) {
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
if (pPed->m_weapons[i].m_eWeaponType == ScriptParams[1])
pPed->SetCurrentWeapon(i);
}
@@ -4003,13 +4079,7 @@ int8 CRunningScript::ProcessCommands400To499(int32 command)
pPed->SetPedState(PED_DRIVING);
pVehicle->SetStatus(STATUS_PHYSICS);
pPed->bUsesCollision = false;
-#ifdef FIX_BUGS
- AnimationId anim = pVehicle->GetDriverAnim();
-#else
- AnimationId anim = pVehicle->bLowVehicle ? ANIM_CAR_LSIT : ANIM_CAR_SIT;
-#endif
- pPed->m_pVehicleAnim = CAnimManager::BlendAnimation(pPed->GetClump(), ASSOCGRP_STD, anim, 100.0f);
- pPed->StopNonPartialAnims();
+ pPed->AddInCarAnims(pVehicle, false);
pPed->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pPed->GetPosition());
CWorld::Add(pPed);
ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
@@ -4637,51 +4707,31 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
}
case COMMAND_SET_GARAGE:
{
- CollectParameters(&m_nIp, 7);
+ CollectParameters(&m_nIp, 9);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], 0);
+ float X2 = *(float*)&ScriptParams[3];
+ float Y2 = *(float*)&ScriptParams[4];
+ float supX = *(float*)&ScriptParams[5];
+ float supY = *(float*)&ScriptParams[6];
+ float supZ = *(float*)&ScriptParams[7];
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], 0);
StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
{
- CollectParameters(&m_nIp, 8);
+ CollectParameters(&m_nIp, 10);
float infX = *(float*)&ScriptParams[0];
float infY = *(float*)&ScriptParams[1];
float infZ = *(float*)&ScriptParams[2];
- float supX = *(float*)&ScriptParams[3];
- float supY = *(float*)&ScriptParams[4];
- float supZ = *(float*)&ScriptParams[5];
- if (infX > supX) {
- infX = *(float*)&ScriptParams[3];
- supX = *(float*)&ScriptParams[0];
- }
- if (infY > supY) {
- infY = *(float*)&ScriptParams[4];
- supY = *(float*)&ScriptParams[1];
- }
- if (infZ > supZ) {
- infZ = *(float*)&ScriptParams[5];
- supZ = *(float*)&ScriptParams[2];
- }
- ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], ScriptParams[7]);
+ float X2 = *(float*)&ScriptParams[3];
+ float Y2 = *(float*)&ScriptParams[4];
+ float supX = *(float*)&ScriptParams[5];
+ float supY = *(float*)&ScriptParams[6];
+ float supZ = *(float*)&ScriptParams[7];
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, X2, Y2, supX, supY, supZ, (eGarageType)ScriptParams[8], ScriptParams[9]);
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -4764,7 +4814,7 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- pPed->m_fHealth = ScriptParams[1];
+ pPed->m_fHealth = Min(ScriptParams[1], CWorld::Players[ScriptParams[0]].m_nMaxHealth);
return 0;
}
case COMMAND_SET_CHAR_HEALTH:
@@ -4950,7 +5000,10 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
//case COMMAND_SET_GANG_ATTITUDE:
//case COMMAND_SET_GANG_GANG_ATTITUDE:
//case COMMAND_SET_GANG_PLAYER_ATTITUDE:
- //case COMMAND_SET_GANG_PED_MODELS:
+ case COMMAND_SET_GANG_PED_MODELS:
+ CollectParameters(&m_nIp, 3);
+ CGangs::SetGangPedModels(ScriptParams[0], ScriptParams[1], ScriptParams[2]);
+ return 0;
case COMMAND_SET_GANG_CAR_MODEL:
CollectParameters(&m_nIp, 2);
CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
@@ -5188,12 +5241,8 @@ int8 CRunningScript::ProcessCommands500To599(int32 command)
ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true);
return 0;
}
- case COMMAND_STORE_WEATHER:
- CWeather::StoreWeatherState();
- return 0;
- case COMMAND_RESTORE_WEATHER:
- CWeather::RestoreWeatherState();
- return 0;
+ //case COMMAND_STORE_WEATHER:
+ //case COMMAND_RESTORE_WEATHER:
case COMMAND_STORE_CLOCK:
CClock::StoreClock();
return 0;
@@ -5325,8 +5374,7 @@ int8 CRunningScript::ProcessCommands600To699(int32 command)
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- int mi = pVehicle->GetModelIndex();
- UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
+ UpdateCompareFlag(pVehicle->IsTaxi());
return 0;
}
case COMMAND_UNLOAD_SPECIAL_CHARACTER:
@@ -5870,8 +5918,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
continue;
if (pPed->bFadeOut)
continue;
- if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
- continue;
+// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+// continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
@@ -5898,10 +5946,10 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(nZone);
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
@@ -5919,8 +5967,8 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
continue;
if (pPed->bFadeOut)
continue;
- if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
- continue;
+// if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+// continue;
if (!ThisIsAValidRandomPed(pPed->m_nPedType))
continue;
if (pPed->bIsLeader || pPed->m_leader)
@@ -6142,25 +6190,12 @@ int8 CRunningScript::ProcessCommands700To799(int32 command)
}
case COMMAND_CREATE_CUTSCENE_HEAD:
{
- CollectParameters(&m_nIp, 2);
- CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- assert(pObject);
- CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
- ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
- StoreParameters(&m_nIp, 1);
+ assert(0);
return 0;
}
case COMMAND_SET_CUTSCENE_HEAD_ANIM:
{
- CollectParameters(&m_nIp, 1);
- CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
- assert(pCutHead);
- char name[KEY_LENGTH_IN_SCRIPT];
- strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- m_nIp += KEY_LENGTH_IN_SCRIPT;
- CTimer::Stop();
- CCutsceneMgr::SetHeadAnim(name, pCutHead);
- CTimer::Update();
+ assert(0);
return 0;
}
case COMMAND_SIN:
@@ -6506,7 +6541,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
m_nIp += KEY_LENGTH_IN_SCRIPT;
CollectParameters(&m_nIp, 2);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_INFO);
if (zone_id < 0) {
printf("Couldn't find zone - %s\n", zone);
return 0;
@@ -6566,10 +6601,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
{
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(zone_id);
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
CollectParameters(&m_nIp, 1);
int handle = -1;
uint32 i = CPools::GetVehiclePool()->GetSize();
@@ -6972,28 +7008,16 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
if (pPed && pPed->CharCreatedBy == MISSION_CHAR){
CWorld::RemoveReferencesToDeletedObject(pPed);
- if (pPed->bInVehicle){
- if (pPed->m_pMyVehicle){
- if (pPed == pPed->m_pMyVehicle->pDriver){
- pPed->m_pMyVehicle->RemoveDriver();
- pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
- if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
- pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
- if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
- pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
- }else{
- pPed->m_pMyVehicle->RemovePassenger(pPed);
- }
- }
- delete pPed;
- --CPopulation::ms_nTotalMissionPeds;
- }else{
+ if (pPed->bInVehicle && pPed->m_pMyVehicle)
+ CTheScripts::RemoveThisPed(pPed);
+ else{
pPed->CharCreatedBy = RANDOM_CHAR;
pPed->bRespondsToThreats = true;
pPed->bScriptObjectiveCompleted = false;
pPed->ClearLeader();
--CPopulation::ms_nTotalMissionPeds;
pPed->bFadeOut = true;
+ CWorld::RemoveReferencesToDeletedObject(pPed);
}
}
if (m_bIsMissionScript)
@@ -7080,10 +7104,11 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CollectParameters(&m_nIp, 1);
char zone[KEY_LENGTH_IN_SCRIPT];
CTheScripts::ReadTextLabelFromScript(&m_nIp, zone);
- int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int zone_id = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (zone_id != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(zone_id);
+ CZone* pZone = CTheZones::GetNavigationZone(zone_id);
UpdateCompareFlag(CExplosion::TestForExplosionInArea((eExplosionType)ScriptParams[0],
pZone->minx, pZone->maxx, pZone->miny, pZone->maxy, pZone->minz, pZone->maxz));
return 0;
@@ -7103,12 +7128,13 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
}
case COMMAND_CREATE_FLOATING_PACKAGE:
{
- CollectParameters(&m_nIp, 3);
- CVector pos = *(CVector*)&ScriptParams[0];
- if (pos.z <= MAP_Z_LOW_LIMIT)
- pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
- ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
- StoreParameters(&m_nIp, 1);
+// removed in MIAMI
+// CollectParameters(&m_nIp, 3);
+// CVector pos = *(CVector*)&ScriptParams[0];
+// if (pos.z <= MAP_Z_LOW_LIMIT)
+// pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+// ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_FLOATPACKAGE1, PICKUP_FLOATINGPACKAGE, 0);
+// StoreParameters(&m_nIp, 1);
return 0;
}
case COMMAND_PLACE_OBJECT_RELATIVE_TO_CAR:
@@ -7137,7 +7163,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
CollectParameters(&m_nIp, 2);
CPlayerPed* pPlayerPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPlayerPed);
- pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, 100.0f);
+ pPlayerPed->m_fArmour = clamp(pPlayerPed->m_fArmour + ScriptParams[1], 0.0f, CWorld::Players[ScriptParams[0]].m_nMaxArmour);
return 0;
}
case COMMAND_ADD_ARMOUR_TO_CHAR:
@@ -7188,7 +7214,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
pPed->m_nLastPedState = PED_NONE;
pPed->bUsesCollision = true;
pPed->SetMoveSpeed(0.0f, 0.0f, 0.0f);
- pPed->AddWeaponModel(CWeaponInfo::GetWeaponInfo(pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType)->m_nModelId);
+ pPed->ReplaceWeaponWhenExitingVehicle();
pPed->RemoveInCarAnims();
if (pPed->m_pVehicleAnim)
pPed->m_pVehicleAnim->blendDelta = -1000.0f;
@@ -7215,7 +7241,7 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(LEVEL_NONE), pos, range, true, &total, 16, apEntities);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, range, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, range, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * range;
for (int i = 0; i < total; i++) {
@@ -7399,6 +7425,8 @@ int8 CRunningScript::ProcessCommands800To899(int32 command)
ped->SetPosition(pos);
ped->SetOrientation(0.0f, 0.0f, 0.0f);
CTheScripts::ClearSpaceForMissionEntity(pos, ped);
+ if (m_bIsMissionScript)
+ ped->bIsStaticWaitingForCollision = true;
CWorld::Add(ped);
ped->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pos);
CPopulation::ms_nTotalMissionPeds++;
@@ -7686,9 +7714,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
}
case COMMAND_REMOVE_TEXTURE_DICTIONARY:
{
- for (int i = 0; i < ARRAY_SIZE(CTheScripts::ScriptSprites); i++)
- CTheScripts::ScriptSprites[i].Delete();
- CTxdStore::RemoveTxd(CTxdStore::FindTxdSlot("script"));
+ CTheScripts::RemoveScriptTextureDictionary();
return 0;
}
case COMMAND_SET_OBJECT_DYNAMIC:
@@ -7967,7 +7993,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
if (total == 0)
CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(LEVEL_NONE), pos, radius, true, &total, 16, apEntities);
if (total == 0)
- CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::FindZoneForPoint(pos)), pos, radius, true, &total, 16, apEntities);
+ CWorld::FindObjectsOfTypeInRangeSectorList(mi1, CWorld::GetBigBuildingList(CTheZones::GetLevelFromPosition(&pos)), pos, radius, true, &total, 16, apEntities);
CEntity* pClosestEntity = nil;
float min_dist = 2.0f * radius;
for (int i = 0; i < total; i++) {
@@ -8141,7 +8167,7 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_FBICAR:
case MI_MRWHOOP:
case MI_BFINJECT:
- case MI_CORPSE:
+ // case MI_CORPSE:
case MI_POLICE:
case MI_ENFORCER:
case MI_SECURICA:
@@ -8154,27 +8180,27 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_DODO:
case MI_COACH:
case MI_RCBANDIT:
- case MI_BELLYUP:
- case MI_MRWONGS:
- case MI_MAFIA:
- case MI_YARDIE:
- case MI_YAKUZA:
- case MI_DIABLOS:
- case MI_COLUMB:
- case MI_HOODS:
+ // case MI_BELLYUP:
+ // case MI_MRWONGS:
+ // case MI_MAFIA:
+ case MI_VOODOO:
+ // case MI_YAKUZA:
+ // case MI_DIABLOS:
+ // case MI_COLUMB:
+ // case MI_HOODS:
case MI_AIRTRAIN:
case MI_DEADDODO:
case MI_SPEEDER:
case MI_REEFER:
- case MI_PANLANT:
+ // case MI_PANLANT:
case MI_FLATBED:
case MI_YANKEE:
- case MI_ESCAPE:
- case MI_BORGNINE:
- case MI_TOYZ:
- case MI_GHOST:
- case MI_MIAMI_RCBARON:
- case MI_MIAMI_RCRAIDER:
+ // case MI_ESCAPE:
+ case MI_ZEBRA:
+ case MI_TOPFUN:
+ // case MI_GHOST:
+ case MI_RCBARON:
+ case MI_RCRAIDER:
model = -1;
break;
case MI_IDAHO:
@@ -8184,21 +8210,21 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
case MI_PATRIOT:
case MI_MANANA:
case MI_INFERNUS:
- case MI_BLISTA:
+ // case MI_BLISTA:
case MI_PONY:
case MI_CHEETAH:
case MI_MOONBEAM:
case MI_ESPERANT:
case MI_TAXI:
- case MI_KURUMA:
+ case MI_WASHING:
case MI_BOBCAT:
case MI_BANSHEE:
case MI_CABBIE:
case MI_STALLION:
case MI_RUMPO:
- case 151:
- case 152:
- case 153:
+// case 151:
+// case 152:
+// case 153:
break;
default:
printf("CREATE_RANDOM_CAR_FOR_CAR_PARK - Unknown car model %d\n", CStreaming::ms_vehiclesLoaded[index]);
@@ -8293,14 +8319,34 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
DMAudio.PreloadMissionAudio(str);
return 0;
case COMMAND_HAS_MISSION_AUDIO_LOADED:
- UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("HAS_MISSION_AUDIO_LOADED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ //UpdateCompareFlag(DMAudio.GetMissionAudioLoadingStatus() == 1);
return 0;
+ }
case COMMAND_PLAY_MISSION_AUDIO:
- DMAudio.PlayLoadedMissionAudio();
+ CollectParameters(&m_nIp, 1);
+ debug("PLAY_MISSION_AUDIO doesn't support parameter yet, skipping\n");
+ //DMAudio.PlayLoadedMissionAudio();
return 0;
case COMMAND_HAS_MISSION_AUDIO_FINISHED:
- UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("HAS_MISSION_AUDIO_FINISHED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ //UpdateCompareFlag(DMAudio.IsMissionAudioSampleFinished());
return 0;
+ }
case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING:
{
CollectParameters(&m_nIp, 3);
@@ -8395,10 +8441,15 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
ScriptParams[0] = CWorld::Players[CWorld::PlayerInFocus].m_nCollectedPackages;
StoreParameters(&m_nIp, 1);
return 0;
- case COMMAND_REGISTER_EL_BURRO_TIME:
+ case COMMAND_SET_CHAR_OBJ_LEAVE_ANY_CAR:
+ {
CollectParameters(&m_nIp, 1);
- CStats::RegisterElBurroTime(ScriptParams[0]);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pPed->m_pMyVehicle);
return 0;
+ }
case COMMAND_SET_SPRITES_DRAW_BEFORE_FADE:
CollectParameters(&m_nIp, 1);
CTheScripts::IntroRectangles[CTheScripts::NumberOfIntroRectanglesThisFrame].m_bBeforeFade = ScriptParams[0] != 0;
@@ -8537,8 +8588,8 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
return 0;
}
case COMMAND_GET_BODY_CAST_HEALTH:
- ScriptParams[0] = CObject::nBodyCastHealth;
- StoreParameters(&m_nIp, 1);
+ // ScriptParams[0] = CObject::nBodyCastHealth;
+ // StoreParameters(&m_nIp, 1);
return 0;
case COMMAND_SET_CHARS_CHATTING:
{
@@ -8573,21 +8624,17 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_nZoneLevel = LEVEL_NONE;
return 0;
}
- case COMMAND_REGISTER_4X4_ONE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4OneTime(ScriptParams[0]);
+ case COMMAND_SET_DRUNK_INPUT_DELAY:
+ assert(0 && "SET_DRUNK_INPUT_DELAY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_TWO_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4TwoTime(ScriptParams[0]);
+ case COMMAND_SET_CHAR_MONEY:
+ assert(0 && "SET_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_THREE_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4ThreeTime(ScriptParams[0]);
+ case COMMAND_INCREASE_CHAR_MONEY:
+ assert(0 && "INCREASE_CHAR_MONEY not yet implemented");
return 0;
- case COMMAND_REGISTER_4X4_MAYHEM_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::Register4x4MayhemTime(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS:
+ assert(0 && "GET_OFFSET_FROM_OBJECT_IN_WORLD_COORDS not yet implemented");
return 0;
case COMMAND_REGISTER_LIFE_SAVED:
CStats::AnotherLifeSavedWithAmbulance();
@@ -8610,10 +8657,16 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CStats::RegisterLongestFlightInDodo(ScriptParams[0]);
return 0;
- case COMMAND_REGISTER_DEFUSE_BOMB_TIME:
- CollectParameters(&m_nIp, 1);
- CStats::RegisterTimeTakenDefuseMission(ScriptParams[0]);
+ case COMMAND_GET_OFFSET_FROM_CAR_IN_WORLD_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVector result = pVehicle->GetMatrix() * *(CVector*)&ScriptParams[1] + pVehicle->GetPosition();
+ *(CVector*)&ScriptParams[0] = result;
+ StoreParameters(&m_nIp, 3);
return 0;
+ }
case COMMAND_SET_TOTAL_NUMBER_OF_KILL_FRENZIES:
CollectParameters(&m_nIp, 1);
CStats::SetTotalNumberKillFrenzies(ScriptParams[0]);
@@ -8687,8 +8740,14 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
CollectParameters(&m_nIp, 1);
CTimer::Suspend();
int offset = CTheScripts::MultiScriptArray[ScriptParams[0]];
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ CFileMgr::ChangeDir("\\data\\");
+ int handle = CFileMgr::OpenFile(scriptfile, "rb");
+ CFileMgr::ChangeDir("\\");
+#else
CFileMgr::ChangeDir("\\");
int handle = CFileMgr::OpenFile("data\\main.scm", "rb");
+#endif
CFileMgr::Seek(handle, offset, 0);
CFileMgr::Read(handle, (const char*)&CTheScripts::ScriptSpace[SIZE_MAIN_SCRIPT], SIZE_MISSION_SCRIPT);
CFileMgr::CloseFile(handle);
@@ -9125,7 +9184,6 @@ int8 CRunningScript::ProcessCommands1000To1099(int32 command)
pPed->m_objective != OBJECTIVE_ENTER_CAR_AS_DRIVER);
return 0;
}
-#ifndef GTA_PS2
default:
assert(0);
}
@@ -9136,8 +9194,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
char tmp[48];
switch (command) {
-#endif
- case COMMAND_LOAD_COLLISION_WITH_SCREEN:
+ case COMMAND_LOAD_COLLISION_WITH_SCREEN: // NB: not actually implemented
CollectParameters(&m_nIp, 1);
CTimer::Stop();
CGame::currLevel = (eLevelName)ScriptParams[0];
@@ -9164,7 +9221,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
m_nIp += 8;
LoadSplash(tmp);
return 0;
- case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS:
+ case COMMAND_SET_CAR_IGNORE_LEVEL_TRANSITIONS: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9175,7 +9232,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
return 0;
}
- case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER:
+ case COMMAND_MAKE_CRAIGS_CAR_A_BIT_STRONGER: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9199,12 +9256,9 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
DMAudio.PreloadCutSceneMusic(STREAMED_SOUND_GAME_COMPLETED);
printf("End preload end of game audio\n");
return 0;
- case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA:
+ case COMMAND_ENABLE_PLAYER_CONTROL_CAMERA: // NB: not actually implemented
CPad::GetPad(0)->DisablePlayerControls &= PLAYERCONTROL_DISABLED_1;
return 0;
-#ifndef GTA_PS2
- // To be precise, on PS2 previous handlers were in 1000-1099 function
- // These are "beta" VC commands (with bugs)
case COMMAND_SET_OBJECT_ROTATION:
{
CollectParameters(&m_nIp, 4);
@@ -9224,11 +9278,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Source;
StoreParameters(&m_nIp, 3);
return 0;
- case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR:
+ case COMMAND_GET_DEBUG_CAMERA_FRONT_VECTOR: // NB: not actually implemented
*(CVector*)&ScriptParams[0] = TheCamera.Cams[2].Front;
StoreParameters(&m_nIp, 3);
return 0;
- case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR:
+ case COMMAND_IS_PLAYER_TARGETTING_ANY_CHAR: // NB: not actually implemented
{
CollectParameters(&m_nIp, 1);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
@@ -9245,10 +9299,38 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CPed* pTestedPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
assert(pTestedPed);
CEntity* pTarget = pPed->m_pPointGunAt;
- UpdateCompareFlag(pTarget && pTarget->IsPed() && pTarget == pTestedPed);
+ bool bTargetting = pTarget && pTarget->IsPed() && pTarget == pTestedPed;
+ // PC shit
+ static int nCounter = 0;
+ nCounter = Max(0, nCounter - 1);
+ if (!pPed->GetWeapon()->IsTypeMelee() && !bTargetting) {
+ if ((pTarget->GetPosition() - TheCamera.GetPosition()).Magnitude() < 10.0f) {
+ CVector vTestedPos(pTarget->GetPosition().x, pTarget->GetPosition().y, pTarget->GetPosition().z + 0.4);
+ CVector vScreenPos;
+ float w, h;
+ if (CSprite::CalcScreenCoors(vTestedPos, vScreenPos, &w, &h, false)) {
+ CVector2D vCrosshairPosition(CCamera::m_f3rdPersonCHairMultX * RsGlobal.maximumWidth, CCamera::m_f3rdPersonCHairMultY * RsGlobal.maximumHeight);
+ float fScreenDistance = ((CVector2D)vScreenPos - vCrosshairPosition).Magnitude();
+ if (SCREEN_STRETCH_X(0.45f) > fScreenDistance / w) {
+ CColPoint point;
+ CEntity* entity;
+ if (!CWorld::ProcessLineOfSight(TheCamera.GetPosition() + 2.0f * TheCamera.GetForward(),
+ vTestedPos, point, entity, true, true, true, true, true, false) ||
+ entity == pTarget) {
+ nCounter += 2;
+ if (nCounter > 20) {
+ bTargetting = true;
+ nCounter = 20;
+ }
+ }
+ }
+ }
+ }
+ }
+ UpdateCompareFlag(bTargetting);
return 0;
}
- case COMMAND_IS_PLAYER_TARGETTING_OBJECT:
+ case COMMAND_IS_PLAYER_TARGETTING_OBJECT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
@@ -9301,7 +9383,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_FAIL_CURRENT_MISSION:
CTheScripts::FailCurrentMission = 2;
return 0;
- case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE:
+ case COMMAND_GET_CLOSEST_OBJECT_OF_TYPE: // NB: actually does nothing
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9347,7 +9429,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT:
+ case COMMAND_PLACE_OBJECT_RELATIVE_TO_OBJECT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
@@ -9363,24 +9445,14 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- if (pVehicle->pDriver) {
- pVehicle->pDriver->bScriptObjectiveCompleted = false;
- pVehicle->pDriver->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
- }
- for (int i = 0; i < ARRAY_SIZE(pVehicle->pPassengers); i++)
- {
- if (pVehicle->pPassengers[i]) {
- pVehicle->pPassengers[i]->bScriptObjectiveCompleted = false;
- pVehicle->pPassengers[i]->SetObjective(OBJECTIVE_LEAVE_VEHICLE, pVehicle);
- }
- }
+ CCarAI::TellOccupantsToLeaveCar(pVehicle);
return 0;
}
case COMMAND_SET_INTERPOLATION_PARAMETERS:
CollectParameters(&m_nIp, 2);
- TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 50.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
+ TheCamera.SetParametersForScriptInterpolation(*(float*)&ScriptParams[0], 100.0f - *(float*)&ScriptParams[0], ScriptParams[1]);
return 0;
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_TOWARDS_POINT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9395,7 +9467,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 4);
return 0;
}
- case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT:
+ case COMMAND_GET_CLOSEST_CAR_NODE_WITH_HEADING_AWAY_POINT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 5);
CVector pos = *(CVector*)&ScriptParams[0];
@@ -9415,10 +9487,12 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 3);
return 0;
case COMMAND_ATTACH_CHAR_TO_CAR:
- // empty implementation
+ // TODO(MIAMI)
+ assert(0);
return 0;
case COMMAND_DETACH_CHAR_FROM_CAR:
- // empty implementation
+ // TODO(MIAMI)
+ assert(0);
return 0;
case COMMAND_SET_CAR_CHANGE_LANE: // for some reason changed in SA
{
@@ -9432,15 +9506,20 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
- assert(pPed);
- pPed->m_lastWepDam = -1;
+ if (pPed)
+ pPed->m_lastWepDam = -1;
+ else
+ debug("CLEAR_CHAR_LAST_WEAPON_DAMAGE - Character doesn't exist\n");
return 0;
}
case COMMAND_CLEAR_CAR_LAST_WEAPON_DAMAGE:
{
CollectParameters(&m_nIp, 1);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
- pVehicle->m_nLastWeaponDamage = -1;
+ if (pVehicle)
+ pVehicle->m_nLastWeaponDamage = -1;
+ else
+ debug("CLEAR_CAR_LAST_WEAPON_DAMAGE - Vehicle doesn't exist\n");
return 0;
}
case COMMAND_GET_RANDOM_COP_IN_AREA:
@@ -9461,9 +9540,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
continue;
if (pPed->m_nPedType != PEDTYPE_COP)
continue;
+ if (!ThisIsAValidRandomCop(pPed->GetModelIndex(), ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8]))
+ continue;
if (pPed->CharCreatedBy != RANDOM_CHAR)
continue;
- if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING)
+ if (!pPed->IsPedInControl() && pPed->GetPedState() != PED_DRIVING /* && pPed->GetPedState() != PED_ONROPE */) // TODO(MIAMI)!
continue;
if (pPed->bRemoveFromWorld)
continue;
@@ -9489,14 +9570,15 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
StoreParameters(&m_nIp, 1);
return 0;
}
- case COMMAND_GET_RANDOM_COP_IN_ZONE:
+ case COMMAND_GET_RANDOM_COP_IN_ZONE: // NB: not actually implemented
{
char zone[KEY_LENGTH_IN_SCRIPT];
strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
- int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+// TODO(MIAMI): just getting this to compile with new argument
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone, ZONE_DEFAULT);
if (nZone != -1)
m_nIp += KEY_LENGTH_IN_SCRIPT;
- CZone* pZone = CTheZones::GetZone(nZone);
+ CZone* pZone = CTheZones::GetNavigationZone(nZone);
int ped_handle = -1;
CVector pos = FindPlayerCoors();
int i = CPools::GetPedPool()->GetSize();
@@ -9592,7 +9674,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -9601,7 +9683,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
- ScriptParams[0] = pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType;
+ ScriptParams[0] = pPed->GetWeapon()->m_eWeaponType;
StoreParameters(&m_nIp, 1);
return 0;
}
@@ -9613,16 +9695,16 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
case COMMAND_LOCATE_CHAR_IN_CAR_OBJECT_3D:
LocateCharObjectCommand(command, &m_nIp);
return 0;
- case COMMAND_SET_CAR_HANDBRAKE_TURN_LEFT: // this will be changed in final VC version to a more general SET_TEMP_ACTION
+ case COMMAND_SET_CAR_TEMP_ACTION:
{
- CollectParameters(&m_nIp, 2);
+ CollectParameters(&m_nIp, 3);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
assert(pVehicle);
- pVehicle->AutoPilot.m_nTempAction = TEMPACT_HANDBRAKETURNLEFT;
- pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
+ pVehicle->AutoPilot.m_nTempAction = (eCarTempAction)ScriptParams[1];
+ pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[2];
return 0;
}
- case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT:
+ case COMMAND_SET_CAR_HANDBRAKE_TURN_RIGHT: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9631,7 +9713,7 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
pVehicle->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + ScriptParams[1];
return 0;
}
- case COMMAND_SET_CAR_HANDBRAKE_STOP:
+ case COMMAND_SET_CAR_HANDBRAKE_STOP: // NB: not actually implemented
{
CollectParameters(&m_nIp, 2);
CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
@@ -9645,11 +9727,11 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle&& pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
- case COMMAND_LOCATE_SNIPER_BULLET_2D:
- case COMMAND_LOCATE_SNIPER_BULLET_3D:
+ case COMMAND_LOCATE_SNIPER_BULLET_2D: // NB: not actually implemented
+ case COMMAND_LOCATE_SNIPER_BULLET_3D: // NB: not actually implemented
LocateSniperBulletCommand(command, &m_nIp);
return 0;
case COMMAND_GET_NUMBER_OF_SEATS_IN_MODEL:
@@ -9662,10 +9744,10 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
CollectParameters(&m_nIp, 1);
CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
assert(pPed);
- UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->m_vehType == VEHICLE_TYPE_BIKE);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
return 0;
}
- case COMMAND_IS_CHAR_LYING_DOWN:
+ case COMMAND_IS_CHAR_LYING_DOWN: // NB: not actually implemented
{
CollectParameters(&m_nIp, 1);
CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
@@ -9690,29 +9772,1033 @@ int8 CRunningScript::ProcessCommands1100To1199(int32 command)
}
case COMMAND_SET_ENTER_CAR_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nEnterCarRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nEnterCarRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
-#ifndef GTA3_1_1_PATCH
case COMMAND_SET_THREAT_REACTION_RANGE_MULTIPLIER:
CollectParameters(&m_nIp, 1);
-#ifdef FIX_BUGS
CPed::nThreatReactionRangeMultiplier = *(float*)&ScriptParams[0];
-#else
- CPed::nThreatReactionRangeMultiplier = (float)ScriptParams[0];
-#endif
return 0;
-#endif
+ case COMMAND_SET_CHAR_CEASE_ATTACK_TIMER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->m_ceaseAttackTimer = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_REMOTE_CONTROLLED_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CWorld::Players[ScriptParams[0]].m_pRemoteVehicle;
+ if (pVehicle)
+ ScriptParams[0] = CPools::GetVehiclePool()->GetIndex(pVehicle);
+ else
+ ScriptParams[0] = -1;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PC_VERSION:
+ UpdateCompareFlag(true);
+ return 0;
+ //case COMMAND_REPLAY:
+ //case COMMAND_IS_REPLAY_PLAYING:
+ case COMMAND_IS_MODEL_AVAILABLE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CModelInfo::GetModelInfo(ScriptParams[0]) != nil);
+ return 0;
+ case COMMAND_SHUT_CHAR_UP:
+ assert("SHUT_CHAR_UP not implemented"); // TODO(MIAMI)
+ case COMMAND_SET_ENABLE_RC_DETONATE:
+ CollectParameters(&m_nIp, 1);
+ CVehicle::bDisableRemoteDetonation = ScriptParams[0];
+ return 0;
+ case COMMAND_SET_CAR_RANDOM_ROUTE_SEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->m_nRouteSeed = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_IS_ANY_PICKUP_AT_COORDS:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CRunningScript::UpdateCompareFlag(CPickups::TestForPickupsInBubble(pos, 0.5f));
+ return 0;
+ }
+ case COMMAND_GET_FIRST_PICKUP_COORDS:
+ case COMMAND_GET_NEXT_PICKUP_COORDS:
+ case COMMAND_REMOVE_ALL_CHAR_WEAPONS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ pPed->ClearWeapons();
+ return 0;
+ }
+ case COMMAND_HAS_PLAYER_GOT_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ bool bFound = false;
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pPed->GetWeapon(i).m_eWeaponType == ScriptParams[1]) {
+ bFound = true;
+ break;
+ }
+ }
+ UpdateCompareFlag(bFound);
+ return 0;
+ }
+ //case COMMAND_HAS_CHAR_GOT_WEAPON:
+ //case COMMAND_IS_PLAYER_FACING_CHAR:
+ case COMMAND_SET_TANK_DETONATE_CARS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle && pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bTankDetonateCars = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_POSITION_OF_ANALOGUE_STICKS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPad* pPad = CPad::GetPad(ScriptParams[0]);
+ ScriptParams[0] = pPad->NewState.LeftStickX;
+ ScriptParams[1] = pPad->NewState.LeftStickY;
+ ScriptParams[2] = pPad->NewState.RightStickX;
+ ScriptParams[3] = pPad->NewState.RightStickY;
+ StoreParameters(&m_nIp, 4);
+ return 0;
+ }
+ case COMMAND_IS_CAR_ON_FIRE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ bool bOnFire = false;
+ if (pVehicle->m_pCarFire)
+ bOnFire = true;
+ if (pVehicle->m_vehType == VEHICLE_TYPE_CAR && ((CAutomobile*)pVehicle)->Damage.GetEngineStatus() >= ENGINE_STATUS_ON_FIRE)
+ bOnFire = true;
+ if (pVehicle->m_fHealth < 250.0f)
+ bOnFire = true;
+ UpdateCompareFlag(bOnFire);
+ return 0;
+ }
+ case COMMAND_IS_CAR_TYRE_BURST:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ bool bIsBurst = false;
+ if (pVehicle->m_vehType == VEHICLE_APPEARANCE_BIKE) {
+ assert("IS_CAR_TYPE_BURST not yet implemented for bikes");
+ }
+ else {
+ CAutomobile* pCar = (CAutomobile*)pVehicle;
+ if (ScriptParams[1] == 4) {
+ for (int i = 0; i < 4; i++) {
+ if (pCar->Damage.GetWheelStatus(i) == WHEEL_STATUS_BURST)
+ bIsBurst = true;
+ }
+ }
+ else
+ bIsBurst = pCar->Damage.GetWheelStatus(ScriptParams[1] == WHEEL_STATUS_BURST);
+ }
+ UpdateCompareFlag(bIsBurst);
+ }
+ //case COMMAND_SET_CAR_DRIVE_STRAIGHT_AHEAD:
+ //case COMMAND_SET_CAR_WAIT:
+ //case COMMAND_IS_PLAYER_STANDING_ON_A_VEHICLE:
+ //case COMMAND_IS_PLAYER_FOOT_DOWN:
+ //case COMMAND_IS_CHAR_FOOT_DOWN:
+ case COMMAND_INITIALISE_OBJECT_PATH:
+ // TODO(MIAMI): script path
+ CollectParameters(&m_nIp, 2);
+ debug("INITALISE_OBJECT_PATH not yet implemented, skipping\n");
+ ScriptParams[0] = 0;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_START_OBJECT_ON_PATH:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("START_OBJECT_ON_PATH not yet implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_OBJECT_PATH_SPEED not yet implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_SET_OBJECT_PATH_POSITION:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_OBJECT_PATH_POSITION not yet implemented, skipping\n");
+ return 0;
+ }
+ //case COMMAND_GET_OBJECT_DISTANCE_ALONG_PATH:
+ case COMMAND_CLEAR_OBJECT_PATH:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("CLEAR_OBJECT_PATH not yet implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_HELI_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle && pVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ ((CAutomobile*)pVehicle)->TellHeliToGoToCoors(*(float*)&ScriptParams[1], *(float*)&ScriptParams[2], *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr = ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr = ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_GET_DEAD_CHAR_PICKUP_COORDS:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CVector pos;
+ pTarget->CreateDeadPedPickupCoors(&pos.x, &pos.y, &pos.z);
+ *(CVector*)&ScriptParams[0] = pos;
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CREATE_PROTECTION_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_REVENUE, PICKUP_ASSET_REVENUE, ScriptParams[3], ScriptParams[4]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_HELI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANY_PLANE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pPed && pPed->bIsInWater);
+ return 0;
+ }
+ case COMMAND_SET_VAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
+ case COMMAND_SET_LVAR_INT_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ *ptr = ScriptParams[0];
+ return 0;
+ }
default:
assert(0);
}
return -1;
}
+
+int8 CRunningScript::ProcessCommands1200To1299(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_INT_VAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_GREATER_THAN_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr > ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_THAN_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] > *ptr);
+ return 0;
+ }
+ case COMMAND_IS_INT_VAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_GLOBAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_INT_LVAR_GREATER_OR_EQUAL_TO_CONSTANT:
+ {
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(*ptr >= ScriptParams[0]);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_VAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
+ case COMMAND_IS_CONSTANT_GREATER_OR_EQUAL_TO_INT_LVAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ int32* ptr = GetPointerToScriptVariable(&m_nIp, VAR_LOCAL);
+ UpdateCompareFlag(ScriptParams[0] >= *ptr);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_WEAPON_IN_SLOT:
+ case COMMAND_GET_CLOSEST_STRAIGHT_ROAD:
+ assert(0);
+ case COMMAND_SET_CAR_FORWARD_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ float speed = *(float*)&ScriptParams[1] / GAME_SPEED_TO_CARAI_SPEED;
+ pVehicle->SetMoveSpeed(pVehicle->GetForward() * speed);
+ // TODO(MIAMI): heli hack!
+ return 0;
+ }
+ case COMMAND_SET_AREA_VISIBLE:
+ CollectParameters(&m_nIp, 1);
+ CGame::currArea = ScriptParams[0];
+ // TODO(MIAMI) !!
+ //CStreaming::RemoveBuildingsNotInArea(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_CUTSCENE_ANIM_TO_LOOP:
+ {
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ debug("SET_CUTSCENE_ANIM_TO_LOOP not implemented yet, skipping\n");
+ return 0;
+ }
+ case COMMAND_MARK_CAR_AS_CONVOY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ pVehicle->bPartOfConvoy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_RESET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_GET_HAVOC_CAUSED_BY_PLAYER:
+ case COMMAND_CREATE_SCRIPT_ROADBLOCK:
+ case COMMAND_CLEAR_ALL_SCRIPT_ROADBLOCKS:
+ case COMMAND_SET_CHAR_OBJ_WALK_TO_CHAR:
+ case COMMAND_IS_PICKUP_IN_ZONE:
+ case COMMAND_GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS:
+ case COMMAND_HAS_CHAR_BEEN_PHOTOGRAPHED:
+ case COMMAND_SET_CHAR_OBJ_AIM_GUN_AT_CHAR:
+ case COMMAND_SWITCH_SECURITY_CAMERA:
+ case COMMAND_IS_CHAR_IN_FLYING_VEHICLE:
+ assert(0);
+ case COMMAND_IS_PLAYER_IN_FLYING_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && (pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI || pPed->m_pMyVehicle->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE));
+ return 0;
+ }
+ case COMMAND_HAS_SONY_CD_BEEN_READ:
+ case COMMAND_GET_NUMBER_OF_SONY_CDS_READ:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD_OLD:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_COORD:
+ assert(0);
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_MONEY_SPENT_ON_CLOTHES:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneySpentOnFashion(ScriptParams[0]);
+ return 0;
+
+ case COMMAND_SET_HELI_ORIENTATION:
+ case COMMAND_CLEAR_HELI_ORIENTATION:
+ case COMMAND_PLANE_GOTO_COORDS:
+ case COMMAND_GET_NTH_CLOSEST_CAR_NODE:
+ case COMMAND_GET_NTH_CLOSEST_CHAR_NODE:
+ case COMMAND_DRAW_WEAPONSHOP_CORONA:
+ case COMMAND_SET_ENABLE_RC_DETONATE_ON_CONTACT:
+ case COMMAND_FREEZE_CHAR_POSITION:
+ case COMMAND_SET_CHAR_DROWNS_IN_WATER:
+ case COMMAND_SET_OBJECT_RECORDS_COLLISIONS:
+ case COMMAND_HAS_OBJECT_COLLIDED_WITH_ANYTHING:
+ case COMMAND_REMOVE_RC_BUGGY:
+ case COMMAND_HAS_PHOTOGRAPH_BEEN_TAKEN:
+ case COMMAND_GET_CHAR_ARMOUR:
+ case COMMAND_SET_CHAR_ARMOUR:
+ case COMMAND_SET_HELI_STABILISER:
+ case COMMAND_SET_CAR_STRAIGHT_LINE_DISTANCE:
+ case COMMAND_POP_CAR_BOOT:
+ case COMMAND_SHUT_PLAYER_UP:
+ case COMMAND_SET_PLAYER_MOOD:
+ assert(0);
+ case COMMAND_REQUEST_COLLISION:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVector2D pos;
+ pos.x = *(float*)&ScriptParams[0];
+ pos.y = *(float*)&ScriptParams[1];
+ CColStore::RequestCollision(pos);
+ return 0;
+ }
+ case COMMAND_LOCATE_OBJECT_2D:
+ case COMMAND_LOCATE_OBJECT_3D:
+ case COMMAND_IS_OBJECT_IN_WATER:
+ case COMMAND_SET_CHAR_OBJ_STEAL_ANY_CAR_EVEN_MISSION_CAR:
+ case COMMAND_IS_OBJECT_IN_AREA_2D:
+ case COMMAND_IS_OBJECT_IN_AREA_3D:
+ case COMMAND_TASK_TOGGLE_DUCK:
+ assert(0);
+ case COMMAND_SET_ZONE_CIVILIAN_CAR_INFO:
+ {
+ char label[12];
+ int16 carDensities[CCarCtrl::NUM_CAR_CLASSES] = { 0 };
+ int16 boatDensities[CCarCtrl::NUM_BOAT_CLASSES] = { 0 };
+ int i;
+
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CollectParameters(&m_nIp, 12);
+ for (i = 0; i < CCarCtrl::NUM_CAR_CLASSES; i++)
+ carDensities[i] = ScriptParams[i + 1];
+ for (i = 0; i < CCarCtrl::NUM_BOAT_CLASSES; i++)
+ boatDensities[i] = ScriptParams[i + 1 + CCarCtrl::NUM_CAR_CLASSES];
+ int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ if (zone < 0) {
+ debug("Couldn't find zone - %s\n", label);
+ return 0;
+ }
+ while (zone >= 0) {
+ CTheZones::SetZoneCivilianCarInfo(zone, ScriptParams[0], carDensities, boatDensities);
+ zone = CTheZones::FindNextZoneByLabelAndReturnIndex(label, ZONE_INFO);
+ }
+ return 0;
+ }
+ case COMMAND_REQUEST_ANIMATION:
+ case COMMAND_HAS_ANIMATION_LOADED:
+ case COMMAND_REMOVE_ANIMATION:
+ case COMMAND_IS_CHAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_CAR_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_IS_OBJECT_WAITING_FOR_WORLD_COLLISION:
+ case COMMAND_SET_CHAR_SHUFFLE_INTO_DRIVERS_SEAT:
+ case COMMAND_ATTACH_CHAR_TO_OBJECT:
+ case COMMAND_SET_CHAR_AS_PLAYER_FRIEND:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER:
+ case COMMAND_DISPLAY_NTH_ONSCREEN_COUNTER_WITH_STRING:
+ assert(0);
+ case COMMAND_ADD_SET_PIECE:
+ {
+ CollectParameters(&m_nIp, 13);
+ debug("ADD_SET_PIECE not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_SET_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 2);
+ debug("SET_EXTRA_COLOURS not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_CLEAR_EXTRA_COLOURS:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("CLEAR_EXTRA_COLOURS not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_CLOSE_CAR_BOOT:
+ assert(0);
+ case COMMAND_GET_WHEELIE_STATS:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("GET_WHEELIE_STATS not implemented\n");
+ bShowed = true;
+ }
+ for (int i = 0; i < 6; i++)
+ ScriptParams[i] = 0;
+ StoreParameters(&m_nIp, 6);
+ return 0;
+ }
+ case COMMAND_DISARM_CHAR:
+ case COMMAND_BURST_CAR_TYRE:
+ case COMMAND_IS_CHAR_OBJ_NO_OBJ:
+ case COMMAND_IS_PLAYER_WEARING:
+ case COMMAND_SET_PLAYER_CAN_DO_DRIVE_BY:
+ case COMMAND_SET_CHAR_OBJ_SPRINT_TO_COORD:
+ case COMMAND_CREATE_SWAT_ROPE:
+ case COMMAND_SET_FIRST_PERSON_CONTROL_CAMERA:
+ case COMMAND_GET_NEAREST_TYRE_TO_POINT:
+ case COMMAND_SET_CAR_MODEL_COMPONENTS:
+ case COMMAND_SWITCH_LIFT_CAMERA:
+ case COMMAND_CLOSE_ALL_CAR_DOORS:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_2D:
+ case COMMAND_GET_DISTANCE_BETWEEN_COORDS_3D:
+ case COMMAND_POP_CAR_BOOT_USING_PHYSICS:
+ case COMMAND_SET_FIRST_PERSON_WEAPON_CAMERA:
+ case COMMAND_IS_CHAR_LEAVING_VEHICLE_TO_DIE:
+ case COMMAND_SORT_OUT_OBJECT_COLLISION_WITH_CAR:
+ case COMMAND_GET_MAX_WANTED_LEVEL:
+ case COMMAND_IS_CHAR_WANDER_PATH_CLEAR:
+ case COMMAND_PRINT_HELP_WITH_NUMBER:
+ case COMMAND_PRINT_HELP_FOREVER:
+ case COMMAND_PRINT_HELP_FOREVER_WITH_NUMBER:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1300To1399(int32 command)
+{
+ switch (command) {
+ case COMMAND_SET_CHAR_CAN_BE_DAMAGED_BY_MEMBERS_OF_GANG:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed *pTarget = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ uint8 flag = 1 << (uint8)ScriptParams[1];
+ if (ScriptParams[2])
+ pTarget->m_gangFlags |= flag;
+ else
+ pTarget->m_gangFlags &= ~flag;
+
+ return 0;
+ }
+ case COMMAND_LOAD_AND_LAUNCH_MISSION_EXCLUSIVE:
+ case COMMAND_IS_MISSION_AUDIO_PLAYING:
+ assert(0);
+ case COMMAND_CREATE_LOCKED_PROPERTY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ // TODO(MIAMI) - add text
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY, PICKUP_PROPERTY_LOCKED, 0, 0, false, text);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CREATE_FORSALE_PROPERTY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ // TODO(MIAMI) - add text
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_PROPERTY_FORSALE, PICKUP_PROPERTY_FORSALE, ScriptParams[3], 0, false, text);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_FREEZE_CAR_POSITION:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CHAR:
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_CAR:
+ case COMMAND_GET_RADIO_CHANNEL:
+ case COMMAND_DISPLAY_TEXT_WITH_3_NUMBERS:
+ case COMMAND_IS_CAR_DROWNING_IN_WATER:
+ case COMMAND_IS_CHAR_DROWNING_IN_WATER:
+ assert(0);
+ case COMMAND_DISABLE_CUTSCENE_SHADOWS:
+ {
+ debug("DISABLE_CUTSCENE_SHADOWS not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_HAS_GLASS_BEEN_SHATTERED_NEARBY:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_BONE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_COMPONENT:
+ case COMMAND_SET_CHAR_STAY_IN_CAR_WHEN_JACKED:
+ case COMMAND_IS_MISSION_AUDIO_LOADING:
+ case COMMAND_ADD_MONEY_SPENT_ON_WEAPONS:
+ case COMMAND_ADD_MONEY_SPENT_ON_PROPERTY:
+ case COMMAND_ADD_MONEY_SPENT_ON_AUTO_PAINTING:
+ case COMMAND_SET_CHAR_ANSWERING_MOBILE:
+ case COMMAND_SET_PLAYER_DRUNKENNESS:
+ case COMMAND_GET_PLAYER_DRUNKENNESS:
+ case COMMAND_SET_PLAYER_DRUG_LEVEL:
+ case COMMAND_GET_PLAYER_DRUG_LEVEL:
+ case COMMAND_ADD_LOAN_SHARK_VISITS:
+ case COMMAND_ADD_STORES_KNOCKED_OFF:
+ case COMMAND_ADD_MOVIE_STUNTS:
+ case COMMAND_ADD_NUMBER_OF_ASSASSINATIONS:
+ case COMMAND_ADD_PIZZAS_DELIVERED:
+ case COMMAND_ADD_GARBAGE_PICKUPS:
+ case COMMAND_ADD_ICE_CREAMS_SOLD:
+ case COMMAND_SET_TOP_SHOOTING_RANGE_SCORE:
+ case COMMAND_ADD_SHOOTING_RANGE_RANK:
+ case COMMAND_ADD_MONEY_SPENT_ON_GAMBLING:
+ case COMMAND_ADD_MONEY_WON_ON_GAMBLING:
+ case COMMAND_SET_LARGEST_GAMBLING_WIN:
+ case COMMAND_SET_CHAR_IN_PLAYERS_GROUP_CAN_FIGHT:
+ case COMMAND_CLEAR_CHAR_WAIT_STATE:
+ case COMMAND_GET_RANDOM_CAR_OF_TYPE_IN_AREA_NO_SAVE:
+ case COMMAND_SET_CAN_BURST_CAR_TYRES:
+ case COMMAND_SET_PLAYER_AUTO_AIM:
+ case COMMAND_FIRE_HUNTER_GUN:
+ case COMMAND_SET_PROPERTY_AS_OWNED:
+ case COMMAND_ADD_BLOOD_RING_KILLS:
+ case COMMAND_SET_LONGEST_TIME_IN_BLOOD_RING:
+ assert(0);
+ case COMMAND_REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE:
+ {
+ debug("REMOVE_EVERYTHING_FOR_HUGE_CUTSCENE not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_TOUCHING_VEHICLE:
+ case COMMAND_IS_CHAR_TOUCHING_VEHICLE:
+ case COMMAND_CHECK_FOR_PED_MODEL_AROUND_PLAYER:
+ case COMMAND_CLEAR_CHAR_FOLLOW_PATH:
+ case COMMAND_SET_CHAR_CAN_BE_SHOT_IN_VEHICLE:
+ case COMMAND_ATTACH_CUTSCENE_OBJECT_TO_VEHICLE:
+ assert(0);
+ case COMMAND_LOAD_MISSION_TEXT:
+ {
+ char key[8];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ TheText.LoadMissionText(key);
+ return 0;
+ }
+ case COMMAND_SET_TONIGHTS_EVENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("skipping SET_TONIGHTS_EVENT\n");
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_CLEAR_CAR_LAST_DAMAGE_ENTITY:
+ case COMMAND_FREEZE_OBJECT_POSITION:
+ case COMMAND_SET_PLAYER_HAS_MET_DEBBIE_HARRY:
+ case COMMAND_SET_RIOT_INTENSITY:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_CAR_IN_ANGLED_AREA_3D:
+ case COMMAND_REMOVE_WEAPON_FROM_CHAR:
+ case COMMAND_SET_UP_TAXI_SHORTCUT:
+ case COMMAND_CLEAR_TAXI_SHORTCUT:
+ case COMMAND_SET_CHAR_OBJ_GOTO_CAR_ON_FOOT:
+ case COMMAND_GET_CLOSEST_WATER_NODE:
+ case COMMAND_ADD_PORN_LEAFLET_TO_RUBBISH:
+ assert(0);
+ case COMMAND_CREATE_CLOTHES_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_PICKUP_CLOTHES, PICKUP_ON_STREET, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_BLIP_THRESHOLD:
+ assert(0);
+ case COMMAND_MAKE_PLAYER_FIRE_PROOF:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_bFireproof = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_INCREASE_PLAYER_MAX_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxHealth += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fHealth = pPlayerInfo->m_nMaxHealth;
+ return 0;
+ }
+ case COMMAND_INCREASE_PLAYER_MAX_ARMOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerInfo* pPlayerInfo = &CWorld::Players[ScriptParams[0]];
+ pPlayerInfo->m_nMaxArmour += ScriptParams[1];
+ pPlayerInfo->m_pPed->m_fArmour = pPlayerInfo->m_nMaxArmour;
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR_AS_DRIVER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, true);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ pPed->SetPedState(PED_DRIVING);
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pVehicle->pDriver = pPed;
+ pVehicle->pDriver->RegisterReference((CEntity**)&pVehicle->pDriver);
+ pPed->bInVehicle = true;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ if (pVehicle->m_vehType == VEHICLE_TYPE_BOAT)
+ pVehicle->AutoPilot.m_nCarMission = MISSION_CRUISE;
+ pVehicle->bEngineOn = true;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ CPopulation::ms_nTotalMissionPeds++;
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_CREATE_RANDOM_CHAR_AS_PASSENGER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ CPed* pPed = CPopulation::AddPedInCar(pVehicle, false);
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ pPed->bAllowMedicsToReviveMe = false;
+ pPed->bIsPlayerFriend = false;
+ if (pVehicle->bIsBus)
+ pPed->bRenderPedInCar = false;
+ pPed->SetPosition(pVehicle->GetPosition());
+ pPed->SetOrientation(0.0f, 0.0f, 0.0f);
+ CPopulation::ms_nTotalMissionPeds++;
+ pVehicle->m_nZoneLevel = CTheZones::GetLevelFromPosition(&pVehicle->GetPosition());
+ if (ScriptParams[1] >= 0)
+ pVehicle->AddPassenger(pPed, ScriptParams[1]);
+ else
+ pVehicle->AddPassenger(pPed);
+
+ pPed->m_pMyVehicle = pVehicle;
+ pPed->m_pMyVehicle->RegisterReference((CEntity**)&pPed->m_pMyVehicle);
+ pPed->bInVehicle = true;
+ pPed->SetPedState(PED_DRIVING);
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_CHAR);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_IGNORE_THREATS_BEHIND_OBJECTS:
+ case COMMAND_ENSURE_PLAYER_HAS_DRIVE_BY_WEAPON:
+ case COMMAND_MAKE_HELI_COME_CRASHING_DOWN:
+ case COMMAND_ADD_EXPLOSION_NO_SOUND:
+ assert(0);
+ case COMMAND_SET_OBJECT_AREA_VISIBLE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ assert(pObject);
+ pObject->m_area = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_WAS_VEHICLE_EVER_POLICE:
+ case COMMAND_SET_CHAR_NEVER_TARGETTED:
+ case COMMAND_LOAD_UNCOMPRESSED_ANIM:
+ assert(0);
+ case COMMAND_WAS_CUTSCENE_SKIPPED:
+ {
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("COMMAND_WAS_CUTSCENE_SKIPPED not implemented, default to TRUE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(true);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_CROUCH_WHEN_THREATENED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ debug("SET_CHAR_CROUCH_WHEN_THREATENED not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_ANY_POLICE_VEHICLE:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_CHAR_IN_ANY_POLICE_VEHICLE not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
+ case COMMAND_DOES_CHAR_EXIST:
+ case COMMAND_DOES_VEHICLE_EXIST:
+ case COMMAND_ADD_SHORT_RANGE_BLIP_FOR_CONTACT_POINT:
+ assert(0);
+ case COMMAND_ADD_SHORT_RANGE_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetShortRangeCoordBlip(BLIP_COORD, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STUCK:
+ case COMMAND_SET_ALL_TAXIS_HAVE_NITRO:
+ case COMMAND_SET_CHAR_STOP_SHOOT_DONT_SEEK_ENTITY:
+ case COMMAND_FREEZE_CAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_CHAR_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_FREEZE_OBJECT_POSITION_AND_DONT_LOAD_COLLISION:
+ case COMMAND_SET_FADE_AND_JUMPCUT_AFTER_RC_EXPLOSION:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands1400To1499(int32 command)
+{
+ switch (command) {
+ case COMMAND_REGISTER_VIGILANTE_LEVEL:
+ case COMMAND_CLEAR_ALL_CHAR_ANIMS:
+ assert(0);
+ case COMMAND_SET_MAXIMUM_NUMBER_OF_CARS_IN_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::SetMaxNumStoredCarsForGarage(ScriptParams[0], ScriptParams[1]);
+ break;
+ case COMMAND_WANTED_STARS_ARE_FLASHING:
+ {
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("WANTED_STARS_ARE_FLASHING not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
+ case COMMAND_SET_ALLOW_HURRICANES:
+ CollectParameters(&m_nIp, 1);
+ CStats::NoMoreHurricanes = ScriptParams[0];
+ return 0;
+ case COMMAND_PLAY_ANNOUNCEMENT:
+ {
+ CollectParameters(&m_nIp, 1);
+ debug("PLAY_ANNOUNCEMENT not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_IS_IN_STADIUM:
+ case COMMAND_GET_BUS_FARES_COLLECTED_BY_PLAYER:
+ case COMMAND_SET_CHAR_OBJ_BUY_ICE_CREAM:
+ case COMMAND_DISPLAY_RADAR:
+ case COMMAND_REGISTER_BEST_POSITION:
+ assert(0);
+ case COMMAND_IS_PLAYER_IN_INFO_ZONE:
+ {
+ CollectParameters(&m_nIp, 1);
+ char key[KEY_LENGTH_IN_SCRIPT];
+ CTheScripts::ReadTextLabelFromScript(&m_nIp, key);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_PLAYER_IN_INFO_ZONE not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
+ case COMMAND_CLEAR_CHAR_ICE_CREAM_PURCHASE:
+ case COMMAND_IS_IN_CAR_FIRE_BUTTON_PRESSED:
+ case COMMAND_HAS_CHAR_ATTEMPTED_ATTRACTOR:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_CHAR_FLAG:
+ case COMMAND_SET_LOAD_COLLISION_FOR_OBJECT_FLAG:
+ case COMMAND_ADD_BIG_GUN_FLASH:
+ case COMMAND_HAS_CHAR_BOUGHT_ICE_CREAM:
+ assert(0);
+ case COMMAND_GET_PROGRESS_PERCENTAGE:
+ *(float*)&ScriptParams[0] = CStats::GetPercentageProgress();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_SHORTCUT_PICKUP_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ debug("SET_SHORTCUT_PICKUP_POINT not implemented, skipping\n");
+ return 0;
+ }
+ case COMMAND_SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION:
+ {
+ CollectParameters(&m_nIp, 4);
+ debug("SET_SHORTCUT_DROPOFF_POINT_FOR_MISSION not implemented, skipping");
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_AREA:
+ case COMMAND_GET_RANDOM_ICE_CREAM_CUSTOMER_IN_ZONE:
+ case COMMAND_UNLOCK_ALL_CAR_DOORS_IN_AREA:
+ assert(0);
+ case COMMAND_SET_GANG_ATTACK_PLAYER_WITH_COPS:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetWillAttackPlayerWithCops((ePedType)((int)PEDTYPE_GANG1 + ScriptParams[0]), !!ScriptParams[1]);
+ return 0;
+ case COMMAND_SET_CHAR_FRIGHTENED_IN_JACKED_CAR:
+ assert(0);
+ case COMMAND_SET_VEHICLE_TO_FADE_IN:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ assert(pVehicle);
+ CVisibilityPlugins::SetClumpAlpha(pVehicle->GetClump(), ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_REGISTER_ODDJOB_MISSION_PASSED:
+ assert(0);
+ case COMMAND_IS_PLAYER_IN_SHORTCUT_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ static bool bShowed = false;
+ if (!bShowed) {
+ debug("IS_PLAYER_IN_SHORTCUT_TAXI not implemented, default to FALSE\n");
+ bShowed = true;
+ }
+ UpdateCompareFlag(false);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_DUCKING:
+ case COMMAND_CREATE_DUST_EFFECT_FOR_CUTSCENE_HELI:
+ case COMMAND_REGISTER_FIRE_LEVEL:
+ case COMMAND_IS_AUSTRALIAN_GAME:
+ case COMMAND_DISARM_CAR_BOMB:
+ default:
+ assert(0);
+ }
+ return -1;
+}
+
+bool CRunningScript::ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami)
+{
+ switch (mi)
+ {
+ case MI_COP: if (cop) return true;
+ case MI_SWAT: if (swat) return true;
+ case MI_FBI: if (fbi) return true;
+ case MI_ARMY: if (army) return true;
+ default:
+ return miami && (mi >= MI_VICE1 && mi <= MI_VICE8);
+ }
+}
+
+void CTheScripts::RemoveThisPed(CPed* pPed)
+{
+ if (pPed) {
+ bool bWasMissionPed = pPed->CharCreatedBy == MISSION_CHAR;
+ if (pPed->InVehicle() && pPed->m_pMyVehicle) {
+ if (pPed->m_pMyVehicle->pDriver == pPed) {
+ pPed->m_pMyVehicle->RemoveDriver();
+ pPed->m_pMyVehicle->SetStatus(STATUS_ABANDONED);
+ if (pPed->m_pMyVehicle->m_nDoorLock == CARLOCK_LOCKED_INITIALLY)
+ pPed->m_pMyVehicle->m_nDoorLock = CARLOCK_UNLOCKED;
+ if (pPed->m_nPedType == PEDTYPE_COP && pPed->m_pMyVehicle->IsLawEnforcementVehicle())
+ pPed->m_pMyVehicle->ChangeLawEnforcerState(0);
+ }
+ else {
+ pPed->m_pMyVehicle->RemovePassenger(pPed);
+ }
+ }
+ CWorld::RemoveReferencesToDeletedObject(pPed);
+ delete pPed;
+ if (bWasMissionPed)
+ --CPopulation::ms_nTotalMissionPeds;
+ }
+}
+
int32 CTheScripts::GetNewUniqueScriptSphereIndex(int32 index)
{
if (ScriptSphereArray[index].m_Index >= UINT16_MAX - 1)
@@ -11077,29 +12163,6 @@ void CRunningScript::DoDeatharrestCheck()
while (m_nStackPointer > 1)
--m_nStackPointer;
m_nIp = m_anStack[--m_nStackPointer];
- int16 messageId;
- if (pPlayer->IsRestartingAfterDeath())
- messageId = 0;
- else if (pPlayer->IsRestartingAfterArrest())
- messageId = 5;
- else
- messageId = 10;
- messageId += CGeneral::GetRandomNumberInRange(0, 5);
- bool found = false;
- for (int16 contact = 0; !found && contact < MAX_NUM_CONTACTS; contact++) {
- int contactFlagOffset = CTheScripts::OnAMissionForContactFlag[contact];
- if (contactFlagOffset && CTheScripts::ScriptSpace[contactFlagOffset] == 1) {
- messageId += CTheScripts::BaseBriefIdForContact[contact];
- found = true;
- }
- }
- if (!found)
- messageId = 8001;
- char tmp[16];
- sprintf(tmp, "%d", messageId);
- CMessages::ClearSmallMessagesOnly();
- wchar* text = TheText.Get(tmp);
- // ...and do nothing about it
*(int32*)&CTheScripts::ScriptSpace[CTheScripts::OnAMissionFlag] = 0;
m_bDeatharrestExecuted = true;
m_nWakeTime = 0;
@@ -11243,8 +12306,8 @@ void CTheScripts::RenderTheScriptDebugLines()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)0);
}
-#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) + sizeof(CTheScripts::BaseBriefIdForContact) + sizeof(CTheScripts::OnAMissionForContactFlag) +\
- sizeof(CTheScripts::CollectiveArray) + 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
+#define SCRIPT_DATA_SIZE sizeof(CTheScripts::OnAMissionFlag) +\
+ 4 * sizeof(uint32) * MAX_NUM_BUILDING_SWAPS + 2 * sizeof(uint32) * MAX_NUM_INVISIBILITY_SETTINGS + 5 * sizeof(uint32)
void CTheScripts::SaveAllScripts(uint8* buf, uint32* size)
{
@@ -11264,12 +12327,6 @@ INITSAVEBUF
uint32 script_data_size = SCRIPT_DATA_SIZE;
WriteSaveBuf(buf, script_data_size);
WriteSaveBuf(buf, OnAMissionFlag);
- for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) {
- WriteSaveBuf(buf, OnAMissionForContactFlag[i]);
- WriteSaveBuf(buf, BaseBriefIdForContact[i]);
- }
- for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
- WriteSaveBuf(buf, CollectiveArray[i]);
WriteSaveBuf(buf, NextFreeCollectiveIndex);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
CBuilding* pBuilding = BuildingSwapArray[i].m_pBuilding;
@@ -11342,12 +12399,6 @@ INITSAVEBUF
ScriptSpace[i] = ReadSaveBuf<uint8>(buf);
assert(ReadSaveBuf<uint32>(buf) == SCRIPT_DATA_SIZE);
OnAMissionFlag = ReadSaveBuf<uint32>(buf);
- for (uint32 i = 0; i < MAX_NUM_CONTACTS; i++) {
- OnAMissionForContactFlag[i] = ReadSaveBuf<uint32>(buf);
- BaseBriefIdForContact[i] = ReadSaveBuf<uint32>(buf);
- }
- for (uint32 i = 0; i < MAX_NUM_COLLECTIVES; i++)
- CollectiveArray[i] = ReadSaveBuf<tCollectiveData>(buf);
NextFreeCollectiveIndex = ReadSaveBuf<uint32>(buf);
for (uint32 i = 0; i < MAX_NUM_BUILDING_SWAPS; i++) {
uint32 type = ReadSaveBuf<uint32>(buf);