diff options
Diffstat (limited to 'src/control/Script.h')
-rw-r--r-- | src/control/Script.h | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/control/Script.h b/src/control/Script.h index 4338bd18..2eed29fe 100644 --- a/src/control/Script.h +++ b/src/control/Script.h @@ -240,46 +240,46 @@ enum { class CTheScripts { - static uint8(&ScriptSpace)[SIZE_SCRIPT_SPACE]; - static CRunningScript(&ScriptsArray)[MAX_NUM_SCRIPTS]; - static int32(&BaseBriefIdForContact)[MAX_NUM_CONTACTS]; - static int32(&OnAMissionForContactFlag)[MAX_NUM_CONTACTS]; - static intro_text_line(&IntroTextLines)[MAX_NUM_INTRO_TEXT_LINES]; - static intro_script_rectangle(&IntroRectangles)[MAX_NUM_INTRO_RECTANGLES]; - static CSprite2d(&ScriptSprites)[MAX_NUM_SCRIPT_SRPITES]; - static script_sphere_struct(&ScriptSphereArray)[MAX_NUM_SCRIPT_SPHERES]; - static tCollectiveData(&CollectiveArray)[MAX_NUM_COLLECTIVES]; - static tUsedObject(&UsedObjectArray)[MAX_NUM_USED_OBJECTS]; - static int32(&MultiScriptArray)[MAX_NUM_MISSION_SCRIPTS]; - static tBuildingSwap(&BuildingSwapArray)[MAX_NUM_BUILDING_SWAPS]; - static CEntity*(&InvisibilitySettingArray)[MAX_NUM_INVISIBILITY_SETTINGS]; - static CStoredLine(&aStoredLines)[MAX_NUM_STORED_LINES]; - static bool &DbgFlag; - static uint32 &OnAMissionFlag; - static CMissionCleanup &MissionCleanup; - static CStuckCarCheck &StuckCars; - static CUpsideDownCarCheck &UpsideDownCars; - static int32 &StoreVehicleIndex; - static bool &StoreVehicleWasRandom; - static CRunningScript *&pIdleScripts; - static CRunningScript *&pActiveScripts; - static uint32 &NextFreeCollectiveIndex; - static int32 &LastRandomPedId; - static uint16 &NumberOfUsedObjects; - static bool &bAlreadyRunningAMissionScript; - static bool &bUsingAMultiScriptFile; - static uint16 &NumberOfMissionScripts; - static uint32 &LargestMissionScriptSize; - static uint32 &MainScriptSize; - static uint8 &FailCurrentMission; - static uint8 &CountdownToMakePlayerUnsafe; - static uint8 &DelayMakingPlayerUnsafeThisTime; - static uint16 &NumScriptDebugLines; - static uint16 &NumberOfIntroRectanglesThisFrame; - static uint16 &NumberOfIntroTextLinesThisFrame; - static uint8 &UseTextCommands; - static uint16 &CommandsExecuted; - static uint16 &ScriptsUpdated; + static uint8 ScriptSpace[SIZE_SCRIPT_SPACE]; + static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS]; + static int32 BaseBriefIdForContact[MAX_NUM_CONTACTS]; + static int32 OnAMissionForContactFlag[MAX_NUM_CONTACTS]; + static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES]; + static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES]; + static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES]; + static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES]; + static tCollectiveData CollectiveArray[MAX_NUM_COLLECTIVES]; + static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS]; + static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS]; + static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS]; + static CEntity* InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS]; + static CStoredLine aStoredLines[MAX_NUM_STORED_LINES]; + static bool DbgFlag; + static uint32 OnAMissionFlag; + static CMissionCleanup MissionCleanup; + static CStuckCarCheck StuckCars; + static CUpsideDownCarCheck UpsideDownCars; + static int32 StoreVehicleIndex; + static bool StoreVehicleWasRandom; + static CRunningScript *pIdleScripts; + static CRunningScript *pActiveScripts; + static uint32 NextFreeCollectiveIndex; + static int32 LastRandomPedId; + static uint16 NumberOfUsedObjects; + static bool bAlreadyRunningAMissionScript; + static bool bUsingAMultiScriptFile; + static uint16 NumberOfMissionScripts; + static uint32 LargestMissionScriptSize; + static uint32 MainScriptSize; + static uint8 FailCurrentMission; + static uint8 CountdownToMakePlayerUnsafe; + static uint8 DelayMakingPlayerUnsafeThisTime; + static uint16 NumScriptDebugLines; + static uint16 NumberOfIntroRectanglesThisFrame; + static uint16 NumberOfIntroTextLinesThisFrame; + static uint8 UseTextCommands; + static uint16 CommandsExecuted; + static uint16 ScriptsUpdated; public: static void Init(); |