summaryrefslogtreecommitdiffstats
path: root/src/control
diff options
context:
space:
mode:
Diffstat (limited to '')
-rw-r--r--src/control/GameLogic.cpp8
-rw-r--r--src/control/Script.cpp1
2 files changed, 4 insertions, 5 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp
index 5ec976d1..50e5584d 100644
--- a/src/control/GameLogic.cpp
+++ b/src/control/GameLogic.cpp
@@ -193,15 +193,15 @@ CGameLogic::Update()
pPlayerInfo.m_nBustedAudioStatus = BUSTEDAUDIO_LOADING;
char name[12];
sprintf(name, pPlayerInfo.m_nCurrentBustedAudio >= 10 ? "bust_%d" : "bust_0%d", pPlayerInfo.m_nCurrentBustedAudio);
- DMAudio.ClearMissionAudio(0); // TODO(MIAMI): argument is 0
- DMAudio.PreloadMissionAudio(0, name); // TODO(MIAMI): argument is 0
+ DMAudio.ClearMissionAudio(0);
+ DMAudio.PreloadMissionAudio(0, name);
pPlayerInfo.m_nCurrentBustedAudio = pPlayerInfo.m_nCurrentBustedAudio % 28 + 1; // enum? const? TODO
}
}
if (CTimer::GetTimeInMilliseconds() - pPlayerInfo.m_nWBTime > 4000 &&
pPlayerInfo.m_nBustedAudioStatus == BUSTEDAUDIO_LOADING &&
- DMAudio.GetMissionAudioLoadingStatus(0) == 1) { // TODO: argument is 0
- DMAudio.PlayLoadedMissionAudio(0); // TODO: argument is 0
+ DMAudio.GetMissionAudioLoadingStatus(0) == 1) {
+ DMAudio.PlayLoadedMissionAudio(0);
pPlayerInfo.m_nBustedAudioStatus = BUSTEDAUDIO_DONE;
}
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index ef25417c..d25fb173 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -8662,7 +8662,6 @@ int8 CRunningScript::ProcessCommands900To999(int32 command)
strncpy(str, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
str[i] = tolower(str[i]);
- static bool bShowed = false;
m_nIp += KEY_LENGTH_IN_SCRIPT;
DMAudio.PreloadMissionAudio(ScriptParams[0] - 1, str);
return 0;