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-rw-r--r--src/control/Remote.cpp4
-rw-r--r--src/control/Remote.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/control/Remote.cpp b/src/control/Remote.cpp
index 714f9843..164a2f4c 100644
--- a/src/control/Remote.cpp
+++ b/src/control/Remote.cpp
@@ -45,7 +45,7 @@ CRemote::GivePlayerRemoteControlledCar(float x, float y, float z, float rot, uin
}
void
-CRemote::TakeRemoteControlledCarFromPlayer(bool unk)
+CRemote::TakeRemoteControlledCarFromPlayer(bool blowUp)
{
if (CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->VehicleCreatedBy = RANDOM_VEHICLE;
@@ -55,6 +55,6 @@ CRemote::TakeRemoteControlledCarFromPlayer(bool unk)
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bIsLocked = false;
CWorld::Players[CWorld::PlayerInFocus].m_nTimeLostRemoteCar = CTimer::GetTimeInMilliseconds();
CWorld::Players[CWorld::PlayerInFocus].m_bInRemoteMode = true;
- CWorld::Players[CWorld::PlayerInFocus].field_D5 = unk;
+ CWorld::Players[CWorld::PlayerInFocus].field_D5 = blowUp;
CWorld::Players[CWorld::PlayerInFocus].field_D6 = true;
}
diff --git a/src/control/Remote.h b/src/control/Remote.h
index 250641ca..72cabb7c 100644
--- a/src/control/Remote.h
+++ b/src/control/Remote.h
@@ -4,5 +4,5 @@ class CRemote
{
public:
static void GivePlayerRemoteControlledCar(float, float, float, float, uint16);
- static void TakeRemoteControlledCarFromPlayer(bool);
+ static void TakeRemoteControlledCarFromPlayer(bool blowUp = true);
};