diff options
Diffstat (limited to 'src/control')
-rw-r--r-- | src/control/Bridge.h | 3 | ||||
-rw-r--r-- | src/control/CarAI.cpp | 3 | ||||
-rw-r--r-- | src/control/CarCtrl.cpp | 3 | ||||
-rw-r--r-- | src/control/Darkel.cpp | 1 | ||||
-rw-r--r-- | src/control/Darkel.h | 2 | ||||
-rw-r--r-- | src/control/GameLogic.cpp | 1 | ||||
-rw-r--r-- | src/control/Gangs.cpp | 7 | ||||
-rw-r--r-- | src/control/Gangs.h | 6 | ||||
-rw-r--r-- | src/control/Phones.cpp | 1 | ||||
-rw-r--r-- | src/control/Pickups.cpp | 3 | ||||
-rw-r--r-- | src/control/Replay.cpp | 5 | ||||
-rw-r--r-- | src/control/Replay.h | 10 | ||||
-rw-r--r-- | src/control/Script.cpp | 3 |
13 files changed, 31 insertions, 17 deletions
diff --git a/src/control/Bridge.h b/src/control/Bridge.h index 377c8bf8..63f41578 100644 --- a/src/control/Bridge.h +++ b/src/control/Bridge.h @@ -1,5 +1,6 @@ #pragma once -#include "Entity.h" + +class CEntity; enum bridgeStates { STATE_BRIDGE_LOCKED, diff --git a/src/control/CarAI.cpp b/src/control/CarAI.cpp index c5d62c48..e47e3d5e 100644 --- a/src/control/CarAI.cpp +++ b/src/control/CarAI.cpp @@ -9,6 +9,9 @@ #include "HandlingMgr.h" #include "ModelIndices.h" #include "PlayerPed.h" +#include "Wanted.h" +#include "DMAudio.h" +#include "Fire.h" #include "Pools.h" #include "Timer.h" #include "TrafficLights.h" diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index de8c799e..07ba2e3c 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -19,6 +19,7 @@ #include "Ped.h" #include "PlayerInfo.h" #include "PlayerPed.h" +#include "Wanted.h" #include "Pools.h" #include "Renderer.h" #include "RoadBlocks.h" @@ -27,7 +28,7 @@ #include "Streaming.h" #include "VisibilityPlugins.h" #include "Vehicle.h" -#include "Wanted.h" +#include "Fire.h" #include "World.h" #include "Zones.h" diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index b7ae0726..ec1b887e 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -3,6 +3,7 @@ #include "main.h" #include "Darkel.h" #include "PlayerPed.h" +#include "Wanted.h" #include "Timer.h" #include "DMAudio.h" #include "Population.h" diff --git a/src/control/Darkel.h b/src/control/Darkel.h index f17d7581..12ce4451 100644 --- a/src/control/Darkel.h +++ b/src/control/Darkel.h @@ -1,9 +1,9 @@ #pragma once -#include "Weapon.h" #include "ModelIndices.h" class CVehicle; class CPed; +enum eWeaponType; enum { diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 1e5b72c3..1493cec0 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -9,6 +9,7 @@ #include "CutsceneMgr.h"
#include "World.h"
#include "PlayerPed.h"
+#include "Wanted.h"
#include "Camera.h"
#include "Messages.h"
#include "CarCtrl.h"
diff --git a/src/control/Gangs.cpp b/src/control/Gangs.cpp index f9cb4698..340fe0f6 100644 --- a/src/control/Gangs.cpp +++ b/src/control/Gangs.cpp @@ -1,7 +1,8 @@ #include "common.h" #include "patcher.h" #include "ModelIndices.h" -#include "Gangs.h" +#include "Gangs.h"
+#include "Weapon.h" //CGangInfo(&CGangs::Gang)[NUM_GANGS] = *(CGangInfo(*)[NUM_GANGS])*(uintptr*)0x6EDF78; CGangInfo CGangs::Gang[NUM_GANGS]; @@ -38,8 +39,8 @@ void CGangs::SetGangVehicleModel(int16 gang, int32 model) void CGangs::SetGangWeapons(int16 gang, int32 weapon1, int32 weapon2) { CGangInfo *gi = GetGangInfo(gang); - gi->m_Weapon1 = (eWeaponType)weapon1; - gi->m_Weapon2 = (eWeaponType)weapon2; + gi->m_Weapon1 = weapon1; + gi->m_Weapon2 = weapon2; } void CGangs::SetGangPedModelOverride(int16 gang, int8 ovrd) diff --git a/src/control/Gangs.h b/src/control/Gangs.h index a348f259..cf22cc73 100644 --- a/src/control/Gangs.h +++ b/src/control/Gangs.h @@ -1,13 +1,11 @@ #pragma once -#include "Weapon.h" - struct CGangInfo { int32 m_nVehicleMI; int8 m_nPedModelOverride; - eWeaponType m_Weapon1; - eWeaponType m_Weapon2; + int32 m_Weapon1; + int32 m_Weapon2; CGangInfo(); }; diff --git a/src/control/Phones.cpp b/src/control/Phones.cpp index f3b3a8db..276f02b9 100644 --- a/src/control/Phones.cpp +++ b/src/control/Phones.cpp @@ -11,6 +11,7 @@ #include "General.h" #include "AudioScriptObject.h" #include "RpAnimBlend.h" +#include "AnimBlendAssociation.h" CPhoneInfo &gPhoneInfo = *(CPhoneInfo*)0x732A20; diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index 53da89f4..b1832f0e 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -15,6 +15,9 @@ #include "Pad.h"
#include "Pickups.h"
#include "PlayerPed.h"
+#include "Wanted.h"
+#include "DMAudio.h"
+#include "Fire.h"
#include "PointLights.h"
#include "Pools.h"
#include "Script.h"
diff --git a/src/control/Replay.cpp b/src/control/Replay.cpp index a68dd5e7..3c0393aa 100644 --- a/src/control/Replay.cpp +++ b/src/control/Replay.cpp @@ -5,6 +5,7 @@ #include "SpecialFX.h" #include "CarCtrl.h" #include "CivilianPed.h" +#include "Wanted.h" #include "Clock.h" #include "DMAudio.h" #include "Draw.h" @@ -22,6 +23,8 @@ #include "Pools.h" #include "Population.h" #include "Replay.h" +#include "References.h" +#include "Pools.h" #include "RpAnimBlend.h" #include "RwHelper.h" #include "CutsceneMgr.h" @@ -33,6 +36,8 @@ #include "Zones.h" #include "Font.h" #include "Text.h" +#include "Camera.h" +#include "Radar.h" uint8 &CReplay::Mode = *(uint8*)0x95CD5B; CAddressInReplayBuffer &CReplay::Record = *(CAddressInReplayBuffer*)0x942F7C; diff --git a/src/control/Replay.h b/src/control/Replay.h index cc652a11..56de52a3 100644 --- a/src/control/Replay.h +++ b/src/control/Replay.h @@ -1,14 +1,7 @@ #pragma once -#include "Camera.h" -#include "Ped.h" #include "Pools.h" -#include "Radar.h" -#include "References.h" -#include "Vehicle.h" -#include "Wanted.h" #include "World.h" -#include "common.h" #ifdef FIX_BUGS #ifndef DONT_FIX_REPLAY_BUGS @@ -16,6 +9,9 @@ #endif #endif +class CVehicle; +struct CReference; + struct CAddressInReplayBuffer { uint32 m_nOffset; diff --git a/src/control/Script.cpp b/src/control/Script.cpp index 150b64cd..c8f252ca 100644 --- a/src/control/Script.cpp +++ b/src/control/Script.cpp @@ -53,6 +53,8 @@ #include "Restart.h" #include "Replay.h" #include "RpAnimBlend.h" +#include "AnimBlendAssociation.h" +#include "Fire.h" #include "Rubbish.h" #include "Shadows.h" #include "SpecialFX.h" @@ -65,6 +67,7 @@ #include "Weather.h" #include "World.h" #include "Zones.h" +#include "Radar.h" #define PICKUP_PLACEMENT_OFFSET 0.5f #define PED_FIND_Z_OFFSET 5.0f |