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-rw-r--r--src/core/Camera.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index abe0833e..8f6fb3eb 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -74,7 +74,7 @@ bool bDidWeProcessAnyCinemaCam;
CCamera::CCamera(void)
{
-#ifdef GTA3_1_1_PATCH
+#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
m_fMouseAccelHorzntl = 0.0025f;
m_fMouseAccelVertical = 0.003f;
#endif
@@ -88,7 +88,7 @@ CCamera::CCamera(float)
void
CCamera::Init(void)
{
-#ifdef GTA3_1_1_PATCH
+#if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
float fMouseAccelHorzntl = m_fMouseAccelHorzntl;
float fMouseAccelVertical = m_fMouseAccelVertical;
#endif
@@ -104,7 +104,7 @@ CCamera::Init(void)
memset(this, 0, sizeof(CCamera)); // getting rid of vtable, eh?
#endif
- #ifdef GTA3_1_1_PATCH
+ #if defined(GTA3_1_1_PATCH) || defined(FIX_BUGS)
m_fMouseAccelHorzntl = fMouseAccelHorzntl;
m_fMouseAccelVertical = fMouseAccelVertical;
#endif
@@ -237,7 +237,7 @@ CCamera::Init(void)
m_uiTransitionState = 0;
m_uiTimeTransitionStart = 0;
m_bLookingAtPlayer = true;
-#ifndef GTA3_1_1_PATCH
+#if !defined(GTA3_1_1_PATCH) && !defined(FIX_BUGS)
m_fMouseAccelHorzntl = 0.0025f;
m_fMouseAccelVertical = 0.003f;
#endif