summaryrefslogtreecommitdiffstats
path: root/src/core/PlayerInfo.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r--src/core/PlayerInfo.h25
1 files changed, 19 insertions, 6 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index 11f51ac0..1a8df47c 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -45,19 +45,33 @@ public:
int8 m_WBState; // eWastedBustedState
uint32 m_nWBTime;
bool m_bInRemoteMode;
+ bool field_D5;
+ bool field_D6;
uint32 m_nTimeLostRemoteCar;
uint32 m_nTimeLastHealthLoss;
uint32 m_nTimeLastArmourLoss;
uint32 m_nTimeTankShotGun;
- int32 m_nTimeNotFullyOnGround;
int32 m_nUpsideDownCounter;
- int32 field_248;
+ int32 field_EC;
+ int32 m_nTimeCarSpentOnTwoWheels;
+ int32 m_nDistanceCarTravelledOnTwoWheels;
+ int32 m_nTimeNotFullyOnGround;
+ int32 m_nTimeSpentOnWheelie;
+ float m_nDistanceTravelledOnWheelie;
+ int32 m_nTimeSpentOnStoppie;
+ float m_nDistanceTravelledOnStoppie;
+ int32 m_nCancelWheelStuntTimer;
+ int32 m_nPrevTimeCarSpentOnTwoWheels;
+ int32 m_nPrevDistanceCarTravelledOnTwoWheels;
+ int32 m_nPrevTimeSpentOnWheelie;
+ int32 m_nPrevDistanceTravelledOnWheelie;
+ int32 m_nPrevTimeSpentOnStoppie;
+ int32 m_nPrevDistanceTravelledOnStoppie;
int16 m_nTrafficMultiplier;
+ int16 field_12A;
float m_fRoadDensity;
uint32 m_nPreviousTimeRewardedForExplosion;
- int32 m_nExplosionsSinceLastReward;
- int32 field_268;
- int32 field_272;
+ uint32 m_nExplosionsSinceLastReward;
uint32 m_nHavocLevel;
float m_fMediaAttention;
bool m_bInfiniteSprint;
@@ -76,7 +90,6 @@ public:
void MakePlayerSafe(bool);
void LoadPlayerSkin();
void DeletePlayerSkin();
- void AwardMoneyForExplosion(CVehicle *vehicle);
void SetPlayerSkin(char* skin);
const CVector &GetPos();
void Process(void);