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-rw-r--r--src/core/Pools.cpp80
1 files changed, 73 insertions, 7 deletions
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 847fa753..8e66b049 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -1,6 +1,8 @@
#include "common.h"
#include "patcher.h"
#include "Pools.h"
+#include "World.h"
+#include "ProjectileInfo.h"
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
@@ -12,15 +14,9 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
-WRAPPER void CPools::Initialise(void) { EAXJMP(0x4A1770); }
-WRAPPER void CPools::MakeSureSlotInObjectPoolIsEmpty(int32 handle) { EAXJMP(0x4A2DB0); }
-
-#if 0
void
CPools::Initialise(void)
{
- // TODO: unused right now
- assert(0);
ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES);
ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS);
ms_pPedPool = new CPedPool(NUMPEDS);
@@ -31,7 +27,33 @@ CPools::Initialise(void)
ms_pDummyPool = new CDummyPool(NUMDUMMIES);
ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS);
}
-#endif
+
+void
+CPools::ShutDown(void)
+{
+ debug("PtrNodes left %d\n", ms_pPtrNodePool->GetNoOfUsedSpaces());
+ debug("EntryInfoNodes left %d\n", ms_pEntryInfoNodePool->GetNoOfUsedSpaces());
+ debug("Peds left %d\n", ms_pPedPool->GetNoOfUsedSpaces());
+ debug("Vehicles left %d\n", ms_pVehiclePool->GetNoOfUsedSpaces());
+ debug("Buildings left %d\n", ms_pBuildingPool->GetNoOfUsedSpaces());
+ debug("Treadables left %d\n", ms_pTreadablePool->GetNoOfUsedSpaces());
+ debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
+ debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
+ debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+ printf("Shutdown pool started\n");
+
+ delete ms_pPtrNodePool;
+ delete ms_pEntryInfoNodePool;
+ delete ms_pPedPool;
+ delete ms_pVehiclePool;
+ delete ms_pBuildingPool;
+ delete ms_pTreadablePool;
+ delete ms_pObjectPool;
+ delete ms_pDummyPool;
+ delete ms_pAudioScriptObjectPool;
+
+ printf("Shutdown pool done\n");
+}
int32 CPools::GetPedRef(CPed *ped) { return ms_pPedPool->GetIndex(ped); }
CPed *CPools::GetPed(int32 handle) { return ms_pPedPool->GetAt(handle); }
@@ -39,3 +61,47 @@ int32 CPools::GetVehicleRef(CVehicle *vehicle) { return ms_pVehiclePool->GetInde
CVehicle *CPools::GetVehicle(int32 handle) { return ms_pVehiclePool->GetAt(handle); }
int32 CPools::GetObjectRef(CObject *object) { return ms_pObjectPool->GetIndex(object); }
CObject *CPools::GetObject(int32 handle) { return ms_pObjectPool->GetAt(handle); }
+
+void
+CPools::CheckPoolsEmpty()
+{
+ assert(ms_pPedPool->GetNoOfUsedSpaces() == 0);
+ assert(ms_pVehiclePool->GetNoOfUsedSpaces() == 0);
+ printf("pools have beem cleared \n");
+}
+
+
+void
+CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
+{
+ if (ms_pObjectPool->IsFreeSlot(slot)) return;
+
+ CObject *object = ms_pObjectPool->GetSlot(slot);
+ if (object->ObjectCreatedBy == TEMP_OBJECT) {
+ CWorld::Remove(object);
+ delete object;
+ } else if (!CProjectileInfo::RemoveIfThisIsAProjectile(object)) {
+ // relocate to another slot??
+ CObject *newObject = new CObject();
+ CWorld::Remove(object);
+ memcpy(newObject, object, ms_pObjectPool->GetMaxEntrySize());
+ CWorld::Add(newObject);
+ object->m_rwObject = nil;
+ delete object;
+ newObject->m_pFirstReference = nil;
+ }
+}
+
+
+STARTPATCHES
+ InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP);
+ InjectHook(0x4A1880, CPools::ShutDown, PATCH_JUMP);
+ InjectHook(0x4A1A50, CPools::CheckPoolsEmpty, PATCH_JUMP);
+ InjectHook(0x4A1A80, CPools::GetPedRef, PATCH_JUMP);
+ InjectHook(0x4A1AA0, CPools::GetPed, PATCH_JUMP);
+ InjectHook(0x4A1AC0, CPools::GetVehicleRef, PATCH_JUMP);
+ InjectHook(0x4A1AE0, CPools::GetVehicle, PATCH_JUMP);
+ InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP);
+ InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP);
+ InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP);
+ENDPATCHES