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-rw-r--r--src/core/Wanted.cpp304
1 files changed, 272 insertions, 32 deletions
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index 4608bfef..2868eb8c 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -1,65 +1,102 @@
#include "common.h"
#include "patcher.h"
+#include "Pools.h"
+#include "ModelIndices.h"
+#include "Timer.h"
+#include "World.h"
+#include "ZoneCull.h"
+#include "Darkel.h"
+#include "DMAudio.h"
#include "Wanted.h"
-int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714;
+int32 &CWanted::MaximumWantedLevel = *(int32*)0x5F7714; // 6
+int32 &CWanted::nMaximumWantedLevel = *(int32*)0x5F7718; // 6400
-bool CWanted::AreSwatRequired()
+void
+CWanted::Initialise()
+{
+ int i;
+
+ m_nChaos = 0;
+ m_nLastUpdateTime = 0;
+ m_nLastWantedLevelChange = 0;
+ m_CurrentCops = 0;
+ m_MaxCops = 0;
+ m_MaximumLawEnforcerVehicles = 0;
+ m_RoadblockDensity = 0;
+ m_bIgnoredByCops = false;
+ m_bIgnoredByEveryone = false;
+ m_bSwatRequired = false;
+ m_bFbiRequired = false;
+ m_bArmyRequired = false;
+ m_fCrimeSensitivity = 1.0f;
+ m_nWantedLevel = 0;
+ m_CopsBeatingSuspect = 0;
+ for(i = 0; i < 10; i++)
+ m_pCops[i] = nil;
+ ClearQdCrimes();
+}
+
+bool
+CWanted::AreSwatRequired()
{
return m_nWantedLevel >= 4;
}
-bool CWanted::AreFbiRequired()
+bool
+CWanted::AreFbiRequired()
{
return m_nWantedLevel >= 5;
}
-bool CWanted::AreArmyRequired()
+bool
+CWanted::AreArmyRequired()
{
return m_nWantedLevel >= 6;
}
-int CWanted::NumOfHelisRequired()
+int32
+CWanted::NumOfHelisRequired()
{
- if (m_IsIgnoredByCops)
+ if (m_bIgnoredByCops)
return 0;
- // Return value is number of helicopters, no need to name them.
switch (m_nWantedLevel) {
- case WANTEDLEVEL_3:
- case WANTEDLEVEL_4:
+ case 3:
+ case 4:
return 1;
- case WANTEDLEVEL_5:
- case WANTEDLEVEL_6:
+ case 5:
+ case 6:
return 2;
default:
return 0;
}
}
-void CWanted::SetWantedLevel(int32 level)
+void
+CWanted::SetWantedLevel(int32 level)
{
ClearQdCrimes();
switch (level) {
- case NOTWANTED:
+ case 0:
m_nChaos = 0;
break;
- case WANTEDLEVEL_1:
+ case 1:
m_nChaos = 60;
break;
- case WANTEDLEVEL_2:
+ case 2:
m_nChaos = 220;
break;
- case WANTEDLEVEL_3:
+ case 3:
m_nChaos = 420;
break;
- case WANTEDLEVEL_4:
+ case 4:
m_nChaos = 820;
break;
- case WANTEDLEVEL_5:
+ case 5:
m_nChaos = 1620;
break;
- case WANTEDLEVEL_6:
+ case 6:
m_nChaos = 3220;
break;
default:
@@ -70,61 +107,210 @@ void CWanted::SetWantedLevel(int32 level)
UpdateWantedLevel();
}
-void CWanted::SetWantedLevelNoDrop(int32 level)
+void
+CWanted::SetWantedLevelNoDrop(int32 level)
{
if (level > m_nWantedLevel)
SetWantedLevel(level);
}
-void CWanted::ClearQdCrimes()
+void
+CWanted::SetMaximumWantedLevel(int32 level)
{
- for (int i = 0; i < 16; i++) {
- m_sCrimes[i].m_eCrimeType = CRIME_NONE;
+ switch(level){
+ case 0:
+ nMaximumWantedLevel = 0;
+ MaximumWantedLevel = 0;
+ break;
+ case 1:
+ nMaximumWantedLevel = 120;
+ MaximumWantedLevel = 1;
+ break;
+ case 2:
+ nMaximumWantedLevel = 300;
+ MaximumWantedLevel = 2;
+ break;
+ case 3:
+ nMaximumWantedLevel = 600;
+ MaximumWantedLevel = 3;
+ break;
+ case 4:
+ nMaximumWantedLevel = 1200;
+ MaximumWantedLevel = 4;
+ break;
+ case 5:
+ nMaximumWantedLevel = 2400;
+ MaximumWantedLevel = 5;
+ break;
+ case 6:
+ nMaximumWantedLevel = 4800;
+ MaximumWantedLevel = 6;
+ break;
}
}
-void CWanted::UpdateWantedLevel()
+void
+CWanted::RegisterCrime(eCrimeType type, const CVector &coors, uint32 id, bool policeDoesntCare)
+{
+ AddCrimeToQ(type, id, coors, false, policeDoesntCare);
+}
+
+void
+CWanted::RegisterCrime_Immediately(eCrimeType type, const CVector &coors, uint32 id, bool policeDoesntCare)
+{
+ if(!AddCrimeToQ(type, id, coors, false, policeDoesntCare))
+ ReportCrimeNow(type, coors, policeDoesntCare);
+}
+
+void
+CWanted::ClearQdCrimes()
+{
+ for (int i = 0; i < 16; i++)
+ m_aCrimes[i].m_nType = CRIME_NONE;
+}
+
+// returns whether the crime had been reported already
+bool
+CWanted::AddCrimeToQ(eCrimeType type, int32 id, const CVector &coors, bool reported, bool policeDoesntCare)
+{
+ int i;
+
+ for(i = 0; i < 16; i++)
+ if(m_aCrimes[i].m_nType == type && m_aCrimes[i].m_nId == id){
+ if(m_aCrimes[i].m_bReported)
+ return true;
+ if(reported)
+ m_aCrimes[i].m_bReported = reported;
+ return false;
+ }
+
+ for(i = 0; i < 16; i++)
+ if(m_aCrimes[i].m_nType == CRIME_NONE)
+ break;
+ if(i < 16){
+ m_aCrimes[i].m_nType = type;
+ m_aCrimes[i].m_nId = id;
+ m_aCrimes[i].m_vecPosn = coors;
+ m_aCrimes[i].m_nTime = CTimer::GetTimeInMilliseconds();
+ m_aCrimes[i].m_bReported = reported;
+ m_aCrimes[i].m_bPoliceDoesntCare = policeDoesntCare;
+ }
+ return false;
+}
+
+void
+CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesntCare)
+{
+ float sensitivity, chaos;
+ int wantedLevelDrop;
+
+ if(CDarkel::FrenzyOnGoing())
+ sensitivity = m_fCrimeSensitivity*0.3f;
+ else
+ sensitivity = m_fCrimeSensitivity;
+
+ wantedLevelDrop = min(CCullZones::GetWantedLevelDrop(), 100);
+
+ chaos = (1.0f - wantedLevelDrop/100.0f) * sensitivity;
+ switch(type){
+ case CRIME_POSSESSION_GUN:
+ break;
+ case CRIME_HIT_PED:
+ m_nChaos += 5.0f*chaos;
+ break;
+ case CRIME_HIT_COP:
+ m_nChaos += 45.0f*chaos;
+ break;
+ case CRIME_SHOOT_PED:
+ m_nChaos += 30.0f*chaos;
+ break;
+ case CRIME_SHOOT_COP:
+ m_nChaos += 80.0f*chaos;
+ break;
+ case CRIME_STEAL_CAR:
+ m_nChaos += 15.0f*chaos;
+ break;
+ case CRIME_RUN_REDLIGHT:
+ m_nChaos += 10.0f*chaos;
+ break;
+ case CRIME_RECKLESS_DRIVING:
+ m_nChaos += 5.0f*chaos;
+ break;
+ case CRIME_SPEEDING:
+ m_nChaos += 5.0f*chaos;
+ break;
+ case CRIME_RUNOVER_PED:
+ m_nChaos += 18.0f*chaos;
+ break;
+ case CRIME_RUNOVER_COP:
+ m_nChaos += 80.0f*chaos;
+ break;
+ case CRIME_SHOOT_HELI:
+ m_nChaos += 400.0f*chaos;
+ break;
+ case CRIME_PED_BURNED:
+ m_nChaos += 20.0f*chaos;
+ break;
+ case CRIME_COP_BURNED:
+ m_nChaos += 80.0f*chaos;
+ break;
+ case CRIME_VEHICLE_BURNED:
+ m_nChaos += 20.0f*chaos;
+ break;
+ case CRIME_DESTROYED_CESSNA:
+ m_nChaos += 500.0f*chaos;
+ break;
+ default:
+ // Error("Undefined crime type, RegisterCrime, Crime.cpp"); // different file for some reason
+ Error("Undefined crime type, RegisterCrime, Wanted.cpp");
+ }
+ DMAudio.ReportCrime(type, coors);
+ UpdateWantedLevel();
+}
+
+void
+CWanted::UpdateWantedLevel()
{
int32 CurrWantedLevel = m_nWantedLevel;
if (m_nChaos >= 0 && m_nChaos < 40) {
- m_nWantedLevel = NOTWANTED;
+ m_nWantedLevel = 0;
m_MaximumLawEnforcerVehicles = 0;
m_MaxCops = 0;
m_RoadblockDensity = 0;
}
else if (m_nChaos >= 40 && m_nChaos < 200) {
- m_nWantedLevel = WANTEDLEVEL_1;
+ m_nWantedLevel = 1;
m_MaximumLawEnforcerVehicles = 1;
m_MaxCops = 1;
m_RoadblockDensity = 0;
}
else if (m_nChaos >= 200 && m_nChaos < 400) {
- m_nWantedLevel = WANTEDLEVEL_2;
+ m_nWantedLevel = 2;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 3;
m_RoadblockDensity = 0;
}
else if (m_nChaos >= 400 && m_nChaos < 800) {
- m_nWantedLevel = WANTEDLEVEL_3;
+ m_nWantedLevel = 3;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 4;
m_RoadblockDensity = 4;
}
else if (m_nChaos >= 800 && m_nChaos < 1600) {
- m_nWantedLevel = WANTEDLEVEL_4;
+ m_nWantedLevel = 4;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 6;
m_RoadblockDensity = 8;
}
else if (m_nChaos >= 1600 && m_nChaos < 3200) {
- m_nWantedLevel = WANTEDLEVEL_5;
+ m_nWantedLevel = 5;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 8;
m_RoadblockDensity = 10;
}
else if (m_nChaos >= 3200) {
- m_nWantedLevel = WANTEDLEVEL_6;
+ m_nWantedLevel = 6;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 10;
m_RoadblockDensity = 12;
@@ -132,4 +318,58 @@ void CWanted::UpdateWantedLevel()
if (CurrWantedLevel != m_nWantedLevel)
m_nLastWantedLevelChange = CTimer::GetTimeInMilliseconds();
-} \ No newline at end of file
+}
+
+int32
+CWanted::WorkOutPolicePresence(CVector posn, float radius)
+{
+ int i;
+ CPed *ped;
+ CVehicle *vehicle;
+ int numPolice = 0;
+
+ i = CPools::GetPedPool()->GetSize();
+ while(--i >= 0){
+ ped = CPools::GetPedPool()->GetSlot(i);
+ if(ped &&
+ IsPolicePedModel(ped->GetModelIndex()) &&
+ (posn - ped->GetPosition()).Magnitude() < radius)
+ numPolice++;
+ }
+
+ i = CPools::GetVehiclePool()->GetSize();
+ while(--i >= 0){
+ vehicle = CPools::GetVehiclePool()->GetSlot(i);
+ if(vehicle &&
+ vehicle->bIsLawEnforcer &&
+ IsPoliceVehicleModel(vehicle->GetModelIndex()) &&
+ vehicle != FindPlayerVehicle() &&
+ vehicle->m_status != STATUS_ABANDONED && vehicle->m_status != STATUS_WRECKED &&
+ (posn - vehicle->GetPosition()).Magnitude() < radius)
+ numPolice++;
+ }
+
+ return numPolice;
+}
+
+STARTPATCHES
+ InjectHook(0x4AD6E0, &CWanted::Initialise, PATCH_JUMP);
+// InjectHook(0x4AD790, &CWanted::Reset, PATCH_JUMP);
+// InjectHook(0x4AD7B0, &CWanted::Update, PATCH_JUMP);
+ InjectHook(0x4AD900, &CWanted::UpdateWantedLevel, PATCH_JUMP);
+ InjectHook(0x4AD9F0, &CWanted::RegisterCrime, PATCH_JUMP);
+ InjectHook(0x4ADA10, &CWanted::RegisterCrime_Immediately, PATCH_JUMP);
+ InjectHook(0x4ADA50, &CWanted::SetWantedLevel, PATCH_JUMP);
+ InjectHook(0x4ADAC0, &CWanted::SetWantedLevelNoDrop, PATCH_JUMP);
+ InjectHook(0x4ADAE0, &CWanted::SetMaximumWantedLevel, PATCH_JUMP);
+ InjectHook(0x4ADBA0, &CWanted::AreSwatRequired, PATCH_JUMP);
+ InjectHook(0x4ADBC0, &CWanted::AreFbiRequired, PATCH_JUMP);
+ InjectHook(0x4ADBE0, &CWanted::AreArmyRequired, PATCH_JUMP);
+ InjectHook(0x4ADC00, &CWanted::NumOfHelisRequired, PATCH_JUMP);
+// InjectHook(0x4ADC40, &CWanted::ResetPolicePursuit, PATCH_JUMP);
+ InjectHook(0x4ADD00, &CWanted::WorkOutPolicePresence, PATCH_JUMP);
+ InjectHook(0x4ADF20, &CWanted::ClearQdCrimes, PATCH_JUMP);
+ InjectHook(0x4ADFD0, &CWanted::AddCrimeToQ, PATCH_JUMP);
+// InjectHook(0x4AE090, &CWanted::UpdateCrimesQ, PATCH_JUMP);
+ InjectHook(0x4AE110, &CWanted::ReportCrimeNow, PATCH_JUMP);
+ENDPATCHES