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-rw-r--r--src/core/World.cpp9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 3e07721a..e48d0f75 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -339,11 +339,8 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
if(e->IsPed()) {
if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) {
-#ifdef PED_SKIN
- if(IsClumpSkinned(e->GetClump()))
- colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump());
- else
-#endif
+ colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump());
+/* this should all be gone, right?
if(((CPed *)e)->UseGroundColModel())
colmodel = &CTempColModels::ms_colModelPedGroundHit;
else
@@ -357,8 +354,10 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))
->GetHitColModel();
#endif
+*/
} else
colmodel = nil;
+
} else if(e->bUsesCollision)
colmodel = CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel();