diff options
Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h index 907d93cb..b0ef3f67 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -194,7 +194,7 @@ enum Config { # define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading # define DEBUGMENU -//# define TIMEBARS // print debug timers +# define TIMEBARS // print debug timers #endif #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more @@ -202,6 +202,8 @@ enum Config { #define COMPATIBLE_SAVES // this allows changing structs while keeping saves compatible #define FIX_HIGH_FPS_BUGS_ON_FRONTEND +// Rendering/display +#define ASPECT_RATIO_SCALE // Not just makes everything scale with aspect ratio, also adds support for all aspect ratios // Just debug menu entries #ifdef DEBUGMENU #define TOGGLEABLE_BETA_FEATURES // not too many things @@ -240,13 +242,16 @@ enum Config { // #define CIRCLE_BACK_BUTTON #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. #define BETA_SLIDING_TEXT +//#define CUSTOM_FRONTEND_OPTIONS #define LEGACY_MENU_OPTIONS #define MUCH_SHORTER_OUTRO_SCREEN // Script -#define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default +#define USE_DEBUG_SCRIPT_LOADER // Loads main.scm by default. Hold R for main_freeroam.scm and D for main_d.scm #define USE_MEASUREMENTS_IN_METERS // makes game use meters instead of feet in script #define USE_PRECISE_MEASUREMENT_CONVERTION // makes game convert feet to meeters more precisely +//#define MISSION_REPLAY // mobile feature +//#define SIMPLIER_MISSIONS // apply simplifications from mobile // Replay //#define DONT_FIX_REPLAY_BUGS // keeps various bugs in CReplay, some of which are fairly cool! |