diff options
Diffstat (limited to 'src/core/config.h')
-rw-r--r-- | src/core/config.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h index 54d53253..e5a97049 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -196,6 +196,7 @@ enum Config { # define RANDOMSPLASH // use random splash as on PS2 # define PS2_MATFX # endif +# define PC_PLAYER_CONTROLS // mouse player/cam mode # define GTA_REPLAY # define GTA_SCENE_EDIT #elif defined GTA_XBOX @@ -280,6 +281,7 @@ enum Config { #define BUTTON_ICONS // use textures to show controller buttons // Hud, frontend and radar +//#define PS2_HUD #define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. // #define BETA_SLIDING_TEXT #define TRIANGULAR_BLIPS // height indicating triangular radar blips, as in VC @@ -300,7 +302,7 @@ enum Config { # define CUSTOM_FRONTEND_OPTIONS # ifdef CUSTOM_FRONTEND_OPTIONS -# define GRAPHICS_MENU_OPTIONS // otherwise Advanced Options menu will appear if Display is full +# define GRAPHICS_MENU_OPTIONS // otherwise Display settings will be scrollable # define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU # define CUTSCENE_BORDERS_SWITCH # define MULTISAMPLING // adds MSAA option |