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-rw-r--r--src/core/Cam.cpp14
-rw-r--r--src/core/FileLoader.cpp4
-rw-r--r--src/core/Game.cpp1
-rw-r--r--src/core/Pad.cpp29
-rw-r--r--src/core/Pools.cpp16
-rw-r--r--src/core/Streaming.cpp12
-rw-r--r--src/core/Streaming.h1
-rw-r--r--src/core/World.cpp6
8 files changed, 54 insertions, 29 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index b6d46580..afa153f9 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -1627,20 +1627,6 @@ CCam::Process_FollowPedWithMouse(const CVector &CameraTarget, float TargetOrient
entity = nil;
}
- if(CamTargetEntity->m_rwObject){
- // what's going on here?
- if(RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_PUMP) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROW) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_THROWU) ||
- RpAnimBlendClumpGetAssociation(CamTargetEntity->GetClump(), ANIM_WEAPON_START_THROW)){
- CPed *player = FindPlayerPed();
- float PlayerDist = (Source - player->GetPosition()).Magnitude();
- if(PlayerDist < 2.75f)
- Near = PlayerDist/2.75f * DEFAULT_NEAR - 0.3f;
- RwCameraSetNearClipPlane(Scene.camera, Max(Near, 0.1f));
- }
- }
-
TheCamera.m_bCamDirectlyInFront = false;
TheCamera.m_bCamDirectlyBehind = false;
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp
index a78bf635..e073b4cb 100644
--- a/src/core/FileLoader.cpp
+++ b/src/core/FileLoader.cpp
@@ -375,11 +375,11 @@ CFileLoader::FindRelatedModelInfoCB(RpAtomic *atomic, void *data)
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(name, nil);
if(mi){
assert(mi->IsSimple());
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
mi->SetAtomic(n, atomic);
RpClumpRemoveAtomic(clump, atomic);
RpAtomicSetFrame(atomic, RwFrameCreate());
CVisibilityPlugins::SetAtomicModelInfo(atomic, mi);
- CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
}else{
debug("Can't find Atomic %s\n", name);
}
@@ -506,11 +506,11 @@ CFileLoader::SetRelatedModelInfoCB(RpAtomic *atomic, void *data)
nodename = GetFrameNodeName(RpAtomicGetFrame(atomic));
GetNameAndLOD(nodename, name, &n);
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
gpRelatedModelInfo->SetAtomic(n, atomic);
RpClumpRemoveAtomic(clump, atomic);
RpAtomicSetFrame(atomic, RwFrameCreate());
CVisibilityPlugins::SetAtomicModelInfo(atomic, gpRelatedModelInfo);
- CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
return atomic;
}
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 9aea817e..b96c8988 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -314,6 +314,7 @@ bool CGame::Initialise(const char* datFile)
printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
CAnimManager::LoadAnimFiles();
+ CStreaming::LoadInitialWeapons();
CPed::Initialise();
CRouteNode::Initialise();
CEventList::Initialise();
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index f6685388..a40366ad 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -65,17 +65,36 @@ extern bool gbFastTime;
void WeaponCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
+
+ CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_BOMB, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_AK47, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_BASEBALL_BAT, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_COLT, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_ROCKETLAUNCHER, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_SNIPER, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MP5, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+
FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 0);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_COLT45, 100);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_UZI, 100);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_MP5, 100);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_SHOTGUN, 20);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_AK47, 200);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_M16, 200);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 5);
FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_MOLOTOV, 5);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_GRENADE, 5);
- FindPlayerPed()->GiveWeapon(WEAPONTYPE_FLAMETHROWER, 200);
+ FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR_GRENADE, 5);
+
+ CStreaming::SetModelIsDeletable(MI_GRENADE);
+ CStreaming::SetModelIsDeletable(MI_BOMB);
+ CStreaming::SetModelIsDeletable(MI_AK47);
+ CStreaming::SetModelIsDeletable(MI_BASEBALL_BAT);
+ CStreaming::SetModelIsDeletable(MI_COLT);
+ CStreaming::SetModelIsDeletable(MI_ROCKETLAUNCHER);
+ CStreaming::SetModelIsDeletable(MI_SHOTGUN);
+ CStreaming::SetModelIsDeletable(MI_SNIPER);
+ CStreaming::SetModelIsDeletable(MI_MP5);
}
void HealthCheat()
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 17b9e08d..6838ef8e 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -499,8 +499,20 @@ INITSAVEBUF
pPed->CharCreatedBy = pBufferPlayer->CharCreatedBy;
pPed->m_currentWeapon = 0;
pPed->m_maxWeaponTypeAllowed = pBufferPlayer->m_maxWeaponTypeAllowed;
- for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++)
- pPed->m_weapons[i] = pBufferPlayer->m_weapons[i];
+ for (int i = 0; i < TOTAL_WEAPON_SLOTS; i++) {
+ if (pBufferPlayer->HasWeaponSlot(i)) {
+ int modelId = CWeaponInfo::GetWeaponInfo(pBufferPlayer->GetWeapon(i).m_eWeaponType)->m_nModelId;
+ if (modelId != -1) {
+ CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY);
+ int modelId2 = CWeaponInfo::GetWeaponInfo(pBufferPlayer->GetWeapon(i).m_eWeaponType)->m_nModel2Id;
+ if (modelId2 != -1)
+ CStreaming::RequestModel(modelId2, STREAMFLAGS_DEPENDENCY);
+
+ CStreaming::LoadAllRequestedModels(false);
+ }
+ pPed->GiveWeapon(pBufferPlayer->GetWeapon(i).m_eWeaponType, pBufferPlayer->GetWeapon(i).m_nAmmoTotal);
+ }
+ }
if (pedtype == PEDTYPE_PLAYER1) {
pPed->m_wepAccuracy = 100;
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 03a7757a..e854da59 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -1332,12 +1332,14 @@ CStreaming::LoadInitialPeds(void)
RequestModel(MI_COP, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
RequestModel(MI_TAXI_D, STREAMFLAGS_DONT_REMOVE);
+}
-// TODO(MIAMI): remove this hack once we can stream weapons
- for(int i = 0; i < MODELINFOSIZE; i++)
- if(CModelInfo::GetModelInfo(i) &&
- CModelInfo::GetModelInfo(i)->GetModelType() == MITYPE_WEAPON)
- RequestModel(i, STREAMFLAGS_DONT_REMOVE);
+void
+CStreaming::LoadInitialWeapons(void)
+{
+ // TODO(Miami): Enable when weapons have been ported
+ //CStreaming::RequestModel(MI_NIGHTSTICK, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::RequestModel(MI_MISSILE, STREAMFLAGS_DONT_REMOVE);
}
void
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index 22316ee1..8a92266f 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -165,6 +165,7 @@ public:
static void SetModelTxdIsDeletable(int32 id);
static void SetMissionDoesntRequireModel(int32 id);
static void LoadInitialPeds(void);
+ static void LoadInitialWeapons(void);
static void LoadInitialVehicles(void);
static void StreamVehiclesAndPeds(void);
static void StreamZoneModels(const CVector &pos);
diff --git a/src/core/World.cpp b/src/core/World.cpp
index 493ce042..8c69d846 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -2048,9 +2048,12 @@ CWorld::Process(void)
movingPed->EnteringCar()) {
CVehicle *movingCar = movingPed->m_pMyVehicle;
if(movingCar) {
+#ifdef GTA_TRAIN
if(movingCar->IsTrain()) {
movingPed->SetPedPositionInTrain();
- } else {
+ } else
+#endif
+ {
switch(movingPed->m_nPedState) {
case PED_ENTER_CAR:
case PED_CARJACK: movingPed->EnterCar(); break;
@@ -2235,4 +2238,5 @@ CWorld::UseDetonator(CEntity *pEntity)
pVehicle->m_pBlowUpEntity->RegisterReference(&pVehicle->m_pBlowUpEntity);
}
}
+ CProjectileInfo::RemoveDetonatorProjectiles();
}