diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/Game.cpp | 10 | ||||
-rw-r--r-- | src/core/re3.cpp | 5 |
2 files changed, 13 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 2a6afa97..f6156a4c 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -245,10 +245,16 @@ CGame::InitialiseRenderWare(void) #ifdef LIBRW #ifdef PS2_MATFX - rw::MatFX::modulateEnvMap = true; + rw::MatFX::envMapApplyLight = true; + rw::MatFX::envMapUseMatColor = true; + rw::MatFX::envMapFlipU = true; #else - rw::MatFX::modulateEnvMap = false; + rw::MatFX::envMapApplyLight = false; + rw::MatFX::envMapUseMatColor = false; + rw::MatFX::envMapFlipU = false; #endif + rw::RGBA envcol = { 128, 128, 128, 255 }; + rw::MatFX::envMapColor = envcol; #else #ifdef PS2_MATFX ReplaceMatFxCallback(); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index f27f10fe..fe0347d9 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -964,6 +964,11 @@ extern bool gbRenderWorld2; DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f); DebugMenuAddVarBool8("Render", "Motion Blur", &CPostFX::MotionBlurOn, nil); #endif +#ifdef LIBRW + DebugMenuAddVarBool32("Render", "MatFX env map apply light", &rw::MatFX::envMapApplyLight, nil); + DebugMenuAddVarBool32("Render", "MatFX env map flip U", &rw::MatFX::envMapFlipU, nil); + DebugMenuAddVarBool32("Render", "MatFX env map use matcolor", &rw::MatFX::envMapUseMatColor, nil); +#endif #ifdef EXTENDED_PIPELINES static const char *vehpipenames[] = { "MatFX", "Neo" }; e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil, |