diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/FileLoader.cpp | 8 | ||||
-rw-r--r-- | src/core/World.cpp | 55 | ||||
-rw-r--r-- | src/core/World.h | 2 |
3 files changed, 61 insertions, 4 deletions
diff --git a/src/core/FileLoader.cpp b/src/core/FileLoader.cpp index 589ec23c..41c96401 100644 --- a/src/core/FileLoader.cpp +++ b/src/core/FileLoader.cpp @@ -1033,12 +1033,12 @@ CFileLoader::Load2dEffect(const char *line) sscanf(line, "%d %f %f %f %d %d %d %d %d %d %f %f %f %f %f %f", &id, &x, &y, &z, &r, &g, &b, &a, &type, &ptype, - &effect->pedattr.useDir.x, - &effect->pedattr.useDir.y, - &effect->pedattr.useDir.z, &effect->pedattr.queueDir.x, &effect->pedattr.queueDir.y, - &effect->pedattr.queueDir.z); + &effect->pedattr.queueDir.z, + &effect->pedattr.useDir.x, + &effect->pedattr.useDir.y, + &effect->pedattr.useDir.z); effect->pedattr.type = ptype; break; } diff --git a/src/core/World.cpp b/src/core/World.cpp index 493ce042..0392ba2f 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -2236,3 +2236,58 @@ CWorld::UseDetonator(CEntity *pEntity) } } } + +bool +CWorld::IsWanderPathClear(CVector const& point1, CVector const& point2, float distance, int maxSteps) +{ + if (Abs(point1.z - point2.z) > distance) + return false; + if (!GetIsLineOfSightClear(point1, point2, true, false, false, false, false, false, false)) + return false; + CVector vecBetween = point2 - point1; + uint32 nSteps = Max(vecBetween.Magnitude(), maxSteps); + if (nSteps == 0) + return true; + vecBetween.Normalise(); + uint32 step = 1; + for (step = 1; step < nSteps; step++) { + CVector posThisStep = point1 + vecBetween * step; + float level; + if (!CWaterLevel::GetWaterLevel(posThisStep, &level, false)) + continue; + posThisStep.z = level; + AdvanceCurrentScanCode(); + + CVector vecCheckedPos(posThisStep.x, posThisStep.y, Max(point1.z, point2.z)); + CColPoint colpoint; + CEntity* entity; + if (!ProcessVerticalLineSector(*GetSector(GetSectorIndexX(posThisStep.x), GetSectorIndexY(posThisStep.y)), + CColLine(posThisStep, vecCheckedPos), colpoint, entity, true, false, false, false, false, false, nil)) + return false; + } + + CVector posThisStep = point1; + AdvanceCurrentScanCode(); + CVector vecCheckedPos(posThisStep.x, posThisStep.y, point1.z - 5.0f); + + CColPoint colpoint; + CEntity* entity; + if (!ProcessVerticalLineSector(*GetSector(GetSectorIndexX(posThisStep.x), GetSectorIndexY(posThisStep.y)), + CColLine(posThisStep, vecCheckedPos), colpoint, entity, true, false, false, false, false, false, nil)) + return false; + + float heightNextStep = colpoint.point.z + 0.5f; + for (step = 1; step < nSteps; step++) { + CVector posThisStep = point1 + vecBetween * step; + posThisStep.z = heightNextStep; + AdvanceCurrentScanCode(); + CVector vecCheckedPos(posThisStep.x, posThisStep.y, heightNextStep - 2.0f); + if (!ProcessVerticalLineSector(*GetSector(GetSectorIndexX(posThisStep.x), GetSectorIndexY(posThisStep.y)), + CColLine(posThisStep, vecCheckedPos), colpoint, entity, true, false, false, false, false, false, nil)) + return false; + if (Abs(colpoint.point.z - heightNextStep) > 1.0f) + return false; + heightNextStep = colpoint.point.z + 0.5f; + } + return true; +} diff --git a/src/core/World.h b/src/core/World.h index bc905bf5..89f05cfd 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -125,6 +125,8 @@ public: static void CallOffChaseForAreaSectorListVehicles(CPtrList& list, float x1, float y1, float x2, float y2, float fStartX, float fStartY, float fEndX, float fEndY); static void CallOffChaseForAreaSectorListPeds(CPtrList& list, float x1, float y1, float x2, float y2); + static bool IsWanderPathClear(CVector const&, CVector const&, float, int); + static float GetSectorX(float f) { return ((f - WORLD_MIN_X)/SECTOR_SIZE_X); } static float GetSectorY(float f) { return ((f - WORLD_MIN_Y)/SECTOR_SIZE_Y); } static int GetSectorIndexX(float f) { return (int)GetSectorX(f); } |