diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 23 | ||||
-rw-r--r-- | src/core/config.h | 1 |
2 files changed, 12 insertions, 12 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index a900d696..6fe06d96 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -118,7 +118,6 @@ const CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255); const CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color #endif -const float menuXYpadding = MENUACTION_POS_Y; // TODO this is non-existant, remove it float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; @@ -231,8 +230,7 @@ ScaleAndCenterX(float x) else { if (x > DEFAULT_SCREEN_WIDTH / 2) { return SCREEN_WIDTH / 2 + SCREEN_SCALE_X(x - DEFAULT_SCREEN_WIDTH / 2); - } - else { + } else { return SCREEN_WIDTH / 2 - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH / 2 - x); } } @@ -289,7 +287,7 @@ ScaleAndCenterX(float x) #define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \ do { \ - lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \ + lastActiveBarX = DisplaySlider(MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \ if (i != m_nCurrOption || !itemsAreSelectable) \ break; \ \ @@ -300,14 +298,16 @@ ScaleAndCenterX(float x) break; \ \ m_nHoverOption = increaseAction; \ - if (m_nMousePosX < SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth)) \ + if (m_nMousePosX < MENU_X_RIGHT_ALIGNED(MENUSLIDER_X + columnWidth)) \ m_nHoverOption = HOVEROPTION_NOT_HOVERING; \ } while(0) #define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \ - sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \ - if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \ - m_nHoverOption = hoverOpt; + do { \ + sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170)); \ + if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \ + m_nHoverOption = hoverOpt; \ + } while (0) // --- Functions not in the game/inlined starts @@ -1237,7 +1237,6 @@ CMenuManager::Draw() } // Sliders - // We stretch slider start X here(like original code), because it will always be center of screen int lastActiveBarX; switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) { case MENUACTION_BRIGHTNESS: @@ -1257,7 +1256,8 @@ CMenuManager::Draw() break; } - nextYToUse += lineHeight * CFont::GetNumberLines(menuXYpadding, nextYToUse, leftText); + // 60.0 is silly + nextYToUse += lineHeight * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText); // Radio icons if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) { @@ -3385,8 +3385,7 @@ CMenuManager::Process(void) DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } - else + } else SaveLoadFileError_SetUpErrorScreen(); } diff --git a/src/core/config.h b/src/core/config.h index ba684092..12e6ed69 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -208,6 +208,7 @@ enum Config { #define SCROLLABLE_STATS_PAGE // only draggable by mouse atm #define TRIANGLE_BACK_BUTTON // #define CIRCLE_BACK_BUTTON +#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better. // Script #define USE_DEBUG_SCRIPT_LOADER // makes game load main_freeroam.scm by default |