diff options
Diffstat (limited to '')
-rw-r--r-- | src/core/EventList.h | 1 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 1 | ||||
-rw-r--r-- | src/core/Pad.cpp | 96 | ||||
-rw-r--r-- | src/core/Stats.cpp | 24 | ||||
-rw-r--r-- | src/core/Stats.h | 1 | ||||
-rw-r--r-- | src/core/World.cpp | 13 | ||||
-rw-r--r-- | src/core/World.h | 1 | ||||
-rw-r--r-- | src/core/re3.cpp | 4 |
8 files changed, 102 insertions, 39 deletions
diff --git a/src/core/EventList.h b/src/core/EventList.h index 0531aed7..dcca1270 100644 --- a/src/core/EventList.h +++ b/src/core/EventList.h @@ -24,6 +24,7 @@ enum eEventType EVENT_CAR_SET_ON_FIRE, EVENT_ASSAULT_NASTYWEAPON, EVENT_ASSAULT_NASTYWEAPON_POLICE, + EVENT_UNK, // Not on SA it seems EVENT_ICECREAM, EVENT_ATM, EVENT_SHOPSTALL, diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 715e9061..cdecb8b4 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -5369,6 +5369,7 @@ CMenuManager::ConstructStatLine(int rowIdx) STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil); STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil); STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil); + //TODO(MIAMI): move this function to the CStats and add reading of Stat lines tied with "MEDIA" for the "CHASESTAT" cheatcode return counter; #undef STAT_LINE diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp index 42b26c63..193ca1c5 100644 --- a/src/core/Pad.cpp +++ b/src/core/Pad.cpp @@ -47,6 +47,7 @@ #include "platform.h" #include "Stats.h" #include "CarCtrl.h" +#include "TrafficLights.h" #ifdef GTA_PS2 #include "eetypes.h" @@ -208,15 +209,20 @@ void HealthCheat() } } -void VehicleCheat(bool something, int model) +void VehicleCheat(int model) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); - CStreaming::RequestModel(model, 0); - CStreaming::LoadAllRequestedModels(something); + CStreaming::RequestModel(model, STREAMFLAGS_DONT_REMOVE); + CStreaming::LoadAllRequestedModels(false); if (CStreaming::ms_aInfoForModel[model].m_loadState == STREAMSTATE_LOADED) { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); - int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f); + if (!(CStreaming::ms_aInfoForModel[model].m_loadState & STREAMFLAGS_DONT_REMOVE)) { + CStreaming::SetModelIsDeletable(model); + CStreaming::SetModelTxdIsDeletable(model); + } + + int32 node = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 100.0f); if (node < 0) return; #ifdef FIX_BUGS @@ -362,16 +368,16 @@ void SunnyWeatherCheat() CWeather::ForceWeatherNow(WEATHER_SUNNY); } -void CloudyWeatherCheat() +void ExtraSunnyWeatherCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT7"), true); - CWeather::ForceWeatherNow(WEATHER_CLOUDY); + CWeather::ForceWeatherNow(WEATHER_EXTRA_SUNNY); } -void StormyWeatherCheat() +void CloudyWeatherCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT7"), true); - CWeather::ForceWeatherNow(WEATHER_HURRICANE); + CWeather::ForceWeatherNow(WEATHER_CLOUDY); } void RainyWeatherCheat() @@ -442,6 +448,12 @@ void PinkCarsCheat() gbPinkCars = true; } +void TrafficLightsCheat() +{ + CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); + CTrafficLights::bGreenLightsCheat = true; +} + void MadCarsCheat() { CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); @@ -548,6 +560,11 @@ void FlyingFishCheat(void) CVehicle::bCheat8 = !CVehicle::bCheat8; } +void DoShowChaseStatCheat(void) { + CHud::SetHelpMessage(TheText.Get("CHEAT1"), true); + CStats::ShowChaseStatOnScreen = 1; +} + bool CControllerState::CheckForInput(void) { @@ -1030,7 +1047,7 @@ void CPad::AddToCheatString(char c) // "CCCCCC321TCT" - CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE CIRCLE R1 L2 L1 TRIANGLE CIRCLE TRIANGLE else if ( !_CHEATCMP("TCT123CCCCCC") ) - VehicleCheat(true, MI_RHINO); + VehicleCheat(MI_RHINO); // "CCCSSSSS1TCT" - CIRCLE CIRCLE CIRCLE SQUARE SQUARE SQUARE SQUARE SQUARE L1 TRIANGLE CIRCLE TRIANGLE else if ( !_CHEATCMP("TCT1SSSSSCCC") ) @@ -1142,19 +1159,22 @@ void CPad::AddToPCCheatString(char c) // "APLEASANTDAY" else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKU[\\VHFW]I")) { KeyBoardCheatString[0] = ' '; - CloudyWeatherCheat(); + SunnyWeatherCheat(); } // "ALOVELYDAY" else if (!Cheat_strncmp(KeyBoardCheatString, "\\FKZY`YVML")) { KeyBoardCheatString[0] = ' '; - SunnyWeatherCheat(); + ExtraSunnyWeatherCheat(); } // "ABITDRIEG" - + else if (!Cheat_strncmp(KeyBoardCheatString, "JJPSQoLIB")) { + KeyBoardCheatString[0] = ' '; + CloudyWeatherCheat(); + } // "CATSANDDOGS" else if (!Cheat_strncmp(KeyBoardCheatString, "VLVEQiDZULP")) { KeyBoardCheatString[0] = ' '; - StormyWeatherCheat(); + RainyWeatherCheat(); } // "CANTSEEATHING" else if (!Cheat_strncmp(KeyBoardCheatString, "JSPIa\\HLT_[IJ")) { @@ -1164,10 +1184,13 @@ void CPad::AddToPCCheatString(char c) // "PANZER" else if (!Cheat_strncmp(KeyBoardCheatString, "UJaONk")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_RHINO); + VehicleCheat(MI_RHINO); } // "LIFEISPASSINGMEBY" - + else if (!Cheat_strncmp(KeyBoardCheatString, "\\GLNTiLZTL][PeSOh")) { + KeyBoardCheatString[0] = ' '; + FastWeatherCheat(); + } // "BIGBANG" else if (!Cheat_strncmp(KeyBoardCheatString, "JSHCTdE")) { KeyBoardCheatString[0] = ' '; @@ -1221,6 +1244,7 @@ void CPad::AddToPCCheatString(char c) // "CHASESTAT" else if (!Cheat_strncmp(KeyBoardCheatString, "WF[TRnDOD")) { KeyBoardCheatString[0] = ' '; + DoShowChaseStatCheat(); } // "CHICKSWITHGUNS" else if (!Cheat_strncmp(KeyBoardCheatString, "VS\\HUoL^TVPQOc")) { @@ -1235,6 +1259,7 @@ void CPad::AddToPCCheatString(char c) // "GREENLIGHT" else if (!Cheat_strncmp(KeyBoardCheatString, "WMNJYiHLSR")) { KeyBoardCheatString[0] = ' '; + TrafficLightsCheat(); } // "MIAMITRAFFIC" else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) { @@ -1254,47 +1279,47 @@ void CPad::AddToPCCheatString(char c) // "TRAVELINSTYLE" else if (!Cheat_strncmp(KeyBoardCheatString, "HQ`U`iLSFaNZ[")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_BLOODRA); + VehicleCheat(MI_BLOODRA); } // "THELASTRIDE" else if (!Cheat_strncmp(KeyBoardCheatString, "HIPSanDSFSa")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_ROMERO); + VehicleCheat(MI_ROMERO); } // "ROCKANDROLLCAR" else if (!Cheat_strncmp(KeyBoardCheatString, "UFJMYjUKOLXKVr")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_LOVEFIST); + VehicleCheat(MI_LOVEFIST); } // "RUBBISHCAR" else if (!Cheat_strncmp(KeyBoardCheatString, "UFJI`dEIV]")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_TRASH); + VehicleCheat(MI_TRASH); } // "GETTHEREQUICKLY" else if (!Cheat_strncmp(KeyBoardCheatString, "\\QRDVpTLSPU\\[eT")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_BLOODRB); + VehicleCheat(MI_BLOODRB); } // "GETTHEREFAST" else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGRmHOU_RO")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_SABRETUR); + VehicleCheat(MI_SABRETUR); } // "BETTERTHANWALKING" else if (!Cheat_strncmp(KeyBoardCheatString, "JSPLY\\ZUBSaZLtaK^")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_CADDY); + VehicleCheat(MI_CADDY); } // "GETTHEREFASTINDEED" else if (!Cheat_strncmp(KeyBoardCheatString, "GJLE[dWZBQfZLvRXa[^WHL")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_HOTRINA); + VehicleCheat(MI_HOTRINA); } // "GETTHEREAMAZINGLYFAST" else if (!Cheat_strncmp(KeyBoardCheatString, "WXHGfgJUJeNUHe_Kdg^HJ")) { KeyBoardCheatString[0] = ' '; - VehicleCheat(true, MI_HOTRINB); + VehicleCheat(MI_HOTRINB); } // LOOKLIKELANCE else if (!Cheat_strncmp(KeyBoardCheatString, "HHUBY`NPMV\\WS")) { @@ -1346,6 +1371,16 @@ void CPad::AddToPCCheatString(char c) KeyBoardCheatString[0] = ' '; ChangePlayerModel("igdiaz"); } + // DEEPFRIEDMARSBARS + else if (!Cheat_strncmp(KeyBoardCheatString, "VWHC`mDTEPVZMpRK")) { + KeyBoardCheatString[0] = ' '; + gfTommyFatness = 0.26f; + } + // PROGRAMMER + else if (!Cheat_strncmp(KeyBoardCheatString, "UJTNNmJVS[")) { + KeyBoardCheatString[0] = ' '; + gfTommyFatness = -0.3f; + } // SEAWAYS else if (!Cheat_strncmp(KeyBoardCheatString, "V^HXN`V")) { KeyBoardCheatString[0] = ' '; @@ -1366,17 +1401,6 @@ void CPad::AddToPCCheatString(char c) KeyBoardCheatString[0] = ' '; FannyMagnetCheat(); } - // "ILOVESCOTLAND" - if (!_CHEATCMP("DNALTOCSEVOLI")) - RainyWeatherCheat(); - - // "MADWEATHER" - if (!_CHEATCMP("REHTAEWDAM")) - FastWeatherCheat(); - - // "CHITTYCHITTYBB" - if (!_CHEATCMP("BBYTTIHCYTTIHC")) - ChittyChittyBangBangCheat(); // "NASTYLIMBSCHEAT" if (!_CHEATCMP("TAEHCSBMILYTSAN")) @@ -3117,6 +3141,8 @@ void CPad::ResetCheats(void) gbBlackCars = false; gbPinkCars = false; CCarCtrl::bMadDriversCheat = false; + CTrafficLights::bGreenLightsCheat = false; + CStats::ShowChaseStatOnScreen = 0; gbFastTime = false; CTimer::SetTimeScale(1.0f); } diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp index 1efcee01..9c3ad084 100644 --- a/src/core/Stats.cpp +++ b/src/core/Stats.cpp @@ -341,6 +341,30 @@ wchar *CStats::FindCriminalRatingString() return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51"); } +wchar *CStats::FindChaseString(float fMediaLevel) { + if (fMediaLevel < 20.0f) return TheText.Get("MEDIA1"); + if (fMediaLevel < 50.0f) return TheText.Get("MEDIA2"); + if (fMediaLevel < 75.0f) return TheText.Get("MEDIA3"); + if (fMediaLevel < 100.0f) return TheText.Get("MEDIA4"); + if (fMediaLevel < 150.0f) return TheText.Get("MEDIA5"); + if (fMediaLevel < 200.0f) return TheText.Get("MEDIA6"); + if (fMediaLevel < 250.0f) return TheText.Get("MEDIA7"); + if (fMediaLevel < 300.0f) return TheText.Get("MEDIA8"); + if (fMediaLevel < 350.0f) return TheText.Get("MEDIA9"); + if (fMediaLevel < 400.0f) return TheText.Get("MEDIA10"); + if (fMediaLevel < 500.0f) return TheText.Get("MEDIA11"); + if (fMediaLevel < 600.0f) return TheText.Get("MEDIA12"); + if (fMediaLevel < 700.0f) return TheText.Get("MEDIA13"); + if (fMediaLevel < 800.0f) return TheText.Get("MEDIA14"); + if (fMediaLevel < 900.0f) return TheText.Get("MEDIA15"); + if (fMediaLevel < 1000.0f) return TheText.Get("MEDIA16"); + if (fMediaLevel < 1200.0f) return TheText.Get("MEDIA17"); + if (fMediaLevel < 1400.0f) return TheText.Get("MEDIA18"); + if (fMediaLevel < 1600.0f) return TheText.Get("MEDIA19"); + if (fMediaLevel < 1800.0f) return TheText.Get("MEDIA20"); + return TheText.Get("MEDIA21"); +} + int32 CStats::FindCriminalRatingNumber() { int32 rating; diff --git a/src/core/Stats.h b/src/core/Stats.h index f9ad4174..ad6fe516 100644 --- a/src/core/Stats.h +++ b/src/core/Stats.h @@ -118,6 +118,7 @@ public: static void RegisterLevelFireMission(int32); static void AnotherFireExtinguished(); static wchar *FindCriminalRatingString(); + static wchar *FindChaseString(float fMediaLevel); static void AnotherKillFrenzyPassed(); static void SetTotalNumberKillFrenzies(int32); static void SetTotalNumberMissions(int32); diff --git a/src/core/World.cpp b/src/core/World.cpp index fb2dbad3..6d5e8a81 100644 --- a/src/core/World.cpp +++ b/src/core/World.cpp @@ -49,6 +49,7 @@ bool CWorld::bProcessCutsceneOnly; bool CWorld::bDoingCarCollisions; bool CWorld::bIncludeCarTyres; +bool CWorld::bIncludeBikers; CColPoint CWorld::m_aTempColPts[MAX_COLLISION_POINTS]; @@ -63,6 +64,7 @@ CWorld::Initialise() bIncludeDeadPeds = false; bForceProcessControl = false; bIncludeCarTyres = false; + bIncludeBikers = false; } void @@ -272,7 +274,9 @@ CWorld::ProcessLineOfSightSector(CSector §or, const CColLine &line, CColPoin { float mindist = dist; bool deadPeds = !!bIncludeDeadPeds; + bool bikers = !!bIncludeBikers; bIncludeDeadPeds = false; + bIncludeBikers = false; if(checkBuildings) { ProcessLineOfSightSectorList(sector.m_lists[ENTITYLIST_BUILDINGS], line, point, mindist, entity, @@ -290,11 +294,13 @@ CWorld::ProcessLineOfSightSector(CSector §or, const CColLine &line, CColPoin if(checkPeds) { if(deadPeds) bIncludeDeadPeds = true; + if(bikers) bIncludeBikers = true; ProcessLineOfSightSectorList(sector.m_lists[ENTITYLIST_PEDS], line, point, mindist, entity, ignoreSeeThrough, false, ignoreShootThrough); ProcessLineOfSightSectorList(sector.m_lists[ENTITYLIST_PEDS_OVERLAP], line, point, mindist, entity, ignoreSeeThrough, false, ignoreShootThrough); bIncludeDeadPeds = false; + bIncludeBikers = false; } if(checkObjects) { @@ -312,6 +318,7 @@ CWorld::ProcessLineOfSightSector(CSector §or, const CColLine &line, CColPoin } bIncludeDeadPeds = deadPeds; + bIncludeBikers = bikers; if(mindist < dist) { dist = mindist; @@ -325,22 +332,24 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP CEntity *&entity, bool ignoreSeeThrough, bool ignoreSomeObjects, bool ignoreShootThrough) { bool deadPeds = false; + bool bikers = false; float mindist = dist; CPtrNode *node; CEntity *e; CColModel *colmodel; if(list.first && bIncludeDeadPeds && ((CEntity *)list.first->item)->IsPed()) deadPeds = true; + if(list.first && bIncludeBikers && ((CEntity *)list.first->item)->IsPed()) bikers = true; for(node = list.first; node; node = node->next) { e = (CEntity *)node->item; - if(e->m_scanCode != GetCurrentScanCode() && e != pIgnoreEntity && (e->bUsesCollision || deadPeds) && + if(e->m_scanCode != GetCurrentScanCode() && e != pIgnoreEntity && (e->bUsesCollision || deadPeds || bikers) && !(ignoreSomeObjects && CameraToIgnoreThisObject(e))) { colmodel = nil; e->m_scanCode = GetCurrentScanCode(); if(e->IsPed()) { - if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) { + if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD || bikers) { colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump()); } else colmodel = nil; diff --git a/src/core/World.h b/src/core/World.h index 8d539061..606a3466 100644 --- a/src/core/World.h +++ b/src/core/World.h @@ -71,6 +71,7 @@ public: static bool bProcessCutsceneOnly; static bool bDoingCarCollisions; static bool bIncludeCarTyres; + static bool bIncludeBikers; static CColPoint m_aTempColPts[MAX_COLLISION_POINTS]; static void Remove(CEntity *entity); diff --git a/src/core/re3.cpp b/src/core/re3.cpp index 0b80862e..1393314c 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -80,7 +80,7 @@ void WeaponCheat1(); void WeaponCheat2(); void WeaponCheat3(); void HealthCheat(); -void VehicleCheat(bool something, int model); +void VehicleCheat(int model); void BlowUpCarsCheat(); void ChangePlayerCheat(); void MayhemCheat(); @@ -353,7 +353,7 @@ DebugMenuPopulate(void) DebugMenuAddCmd("Cheats", "Health", HealthCheat); DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat); DebugMenuAddCmd("Cheats", "Wanted level down", WantedLevelDownCheat); - DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(true, MI_TAXI); }); + DebugMenuAddCmd("Cheats", "Tank", []() { VehicleCheat(MI_TAXI); }); DebugMenuAddCmd("Cheats", "Blow up cars", BlowUpCarsCheat); DebugMenuAddCmd("Cheats", "Change player", ChangePlayerCheat); DebugMenuAddCmd("Cheats", "Mayhem", MayhemCheat); |