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-rw-r--r--src/core/Frontend.cpp8
-rw-r--r--src/core/config.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index e078fe22..fc845a4c 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -5617,9 +5617,9 @@ CMenuManager::ConstructStatLine(int rowIdx)
STAT_LINE("PER_COM", &percentCompleted, false, nil);
STAT_LINE("NMISON", &CStats::MissionsGiven, false, nil);
- STAT_LINE("FEST_MP", &CStats::MissionsPassed, 0, &CStats::TotalNumberMissions);
+ STAT_LINE("FEST_MP", &CStats::MissionsPassed, false, &CStats::TotalNumberMissions);
if (CGame::nastyGame) {
- STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, 0, &CStats::TotalNumberKillFrenzies);
+ STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, false, &CStats::TotalNumberKillFrenzies);
}
CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
@@ -5628,8 +5628,8 @@ CMenuManager::ConstructStatLine(int rowIdx)
packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
int nPackagesPercent = packagesPercent;
- STAT_LINE("PERPIC", &nPackagesPercent, 0, &(nTemp = 100));
- STAT_LINE("NOUNIF", &CStats::TotalNumberOfUniqueJumps, 0, &CStats::NumberOfUniqueJumpsFound);
+ STAT_LINE("PERPIC", &nPackagesPercent, false, &(nTemp = 100));
+ STAT_LINE("NOUNIF", &CStats::NumberOfUniqueJumpsFound, false, &CStats::TotalNumberOfUniqueJumps);
STAT_LINE("DAYSPS", &CStats::DaysPassed, false, nil);
if (CGame::nastyGame) {
STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, false, nil);
diff --git a/src/core/config.h b/src/core/config.h
index 0d57f55d..9a8144e7 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -241,7 +241,7 @@ enum Config {
#define CAMERA_PICKUP
// Peds
-#define PED_SKIN // support for skinned geometry on peds
+//#define PED_SKIN // support for skinned geometry on peds
#define ANIMATE_PED_COL_MODEL
#define VC_PED_PORTS // various ports from VC's CPed, mostly subtle
// #define NEW_WALK_AROUND_ALGORITHM // to make walking around vehicles/objects less awkward