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-rw-r--r--src/entities/Entity.cpp26
-rw-r--r--src/entities/Entity.h5
-rw-r--r--src/entities/Physical.cpp2
-rw-r--r--src/entities/Physical.h2
-rw-r--r--src/entities/Solid.h22
5 files changed, 29 insertions, 28 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 8bec1ac8..25e5db48 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -62,11 +62,11 @@ CEntity::CEntity(void)
bRemoveFromWorld = false;
bHasHitWall = false;
bImBeingRendered = false;
- m_flagD8 = false;
+ bTouchingWater = false;
bIsSubway = false;
bDrawLast = false;
bNoBrightHeadLights = false;
- m_flagD80 = false;
+ bDoNotRender = false;
bDistanceFade = false;
m_flagE2 = false;
@@ -275,9 +275,9 @@ CEntity::CreateRwObject(void)
if(IsBuilding())
gBuildings++;
if(RwObjectGetType(m_rwObject) == rpATOMIC)
- m_matrix.AttachRW(RwFrameGetMatrix(RpAtomicGetFrame(m_rwObject)), false);
+ m_matrix.AttachRW(RwFrameGetMatrix(RpAtomicGetFrame((RpAtomic*)m_rwObject)), false);
else if(RwObjectGetType(m_rwObject) == rpCLUMP)
- m_matrix.AttachRW(RwFrameGetMatrix(RpClumpGetFrame(m_rwObject)), false);
+ m_matrix.AttachRW(RwFrameGetMatrix(RpClumpGetFrame((RpClump*)m_rwObject)), false);
mi->AddRef();
}
}
@@ -290,7 +290,7 @@ CEntity::DeleteRwObject(void)
m_matrix.Detach();
if(m_rwObject){
if(RwObjectGetType(m_rwObject) == rpATOMIC){
- f = RpAtomicGetFrame(m_rwObject);
+ f = RpAtomicGetFrame((RpAtomic*)m_rwObject);
RpAtomicDestroy((RpAtomic*)m_rwObject);
RwFrameDestroy(f);
}else if(RwObjectGetType(m_rwObject) == rpCLUMP)
@@ -307,9 +307,9 @@ CEntity::UpdateRwFrame(void)
{
if(m_rwObject){
if(RwObjectGetType(m_rwObject) == rpATOMIC)
- RwFrameUpdateObjects(RpAtomicGetFrame(m_rwObject));
+ RwFrameUpdateObjects(RpAtomicGetFrame((RpAtomic*)m_rwObject));
else if(RwObjectGetType(m_rwObject) == rpCLUMP)
- RwFrameUpdateObjects(RpClumpGetFrame(m_rwObject));
+ RwFrameUpdateObjects(RpClumpGetFrame((RpClump*)m_rwObject));
}
}
@@ -394,13 +394,13 @@ CEntity::PreRender(void)
}else if(GetModelIndex() == MI_GRENADE){
CMotionBlurStreaks::RegisterStreak((uintptr)this,
100, 100, 100,
- TheCamera.GetPosition() - 0.07f*TheCamera.GetRight(),
- TheCamera.GetPosition() + 0.07f*TheCamera.GetRight());
+ GetPosition() - 0.07f*TheCamera.GetRight(),
+ GetPosition() + 0.07f*TheCamera.GetRight());
}else if(GetModelIndex() == MI_MOLOTOV){
CMotionBlurStreaks::RegisterStreak((uintptr)this,
0, 100, 0,
- TheCamera.GetPosition() - 0.07f*TheCamera.GetRight(),
- TheCamera.GetPosition() + 0.07f*TheCamera.GetRight());
+ GetPosition() - 0.07f*TheCamera.GetRight(),
+ GetPosition() + 0.07f*TheCamera.GetRight());
}
}else if(GetModelIndex() == MI_MISSILE){
CVector pos = GetPosition();
@@ -482,9 +482,9 @@ CEntity::AttachToRwObject(RwObject *obj)
m_rwObject = obj;
if(m_rwObject){
if(RwObjectGetType(m_rwObject) == rpATOMIC)
- m_matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame(m_rwObject)), false);
+ m_matrix.Attach(RwFrameGetMatrix(RpAtomicGetFrame((RpAtomic*)m_rwObject)), false);
else if(RwObjectGetType(m_rwObject) == rpCLUMP)
- m_matrix.Attach(RwFrameGetMatrix(RpClumpGetFrame(m_rwObject)), false);
+ m_matrix.Attach(RwFrameGetMatrix(RpClumpGetFrame((RpClump*)m_rwObject)), false);
CModelInfo::GetModelInfo(m_modelIndex)->AddRef();
}
}
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 99cc7f17..ca501ba4 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -73,11 +73,11 @@ public:
uint32 bRemoveFromWorld : 1;
uint32 bHasHitWall : 1;
uint32 bImBeingRendered : 1;
- uint32 m_flagD8 : 1; // used by cBuoyancy::ProcessBuoyancy
+ uint32 bTouchingWater : 1; // used by cBuoyancy::ProcessBuoyancy
uint32 bIsSubway : 1; // set when subway, but maybe different meaning?
uint32 bDrawLast : 1;
uint32 bNoBrightHeadLights : 1;
- uint32 m_flagD80 : 1; // CObject visibility?
+ uint32 bDoNotRender : 1;
// flagsE
uint32 bDistanceFade : 1;
@@ -90,6 +90,7 @@ public:
CReference *m_pFirstReference;
CColModel *GetColModel(void) { return CModelInfo::GetModelInfo(m_modelIndex)->GetColModel(); }
+ uint32* GetAddressOfEntityProperties() { /* AWFUL */ return (uint32*)((char*)&m_rwObject + sizeof(m_rwObject)); }
CEntity(void);
~CEntity(void);
diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index faa8a484..9fc77a8c 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -21,7 +21,7 @@ CPhysical::CPhysical(void)
{
int i;
- fForceMultiplier = 1.0f;
+ m_fForceMultiplier = 1.0f;
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
m_vecMoveFriction = CVector(0.0f, 0.0f, 0.0f);
diff --git a/src/entities/Physical.h b/src/entities/Physical.h
index 1b9f0e02..6fbc3ffd 100644
--- a/src/entities/Physical.h
+++ b/src/entities/Physical.h
@@ -29,7 +29,7 @@ public:
CVector m_vecTurnSpeedAvg;
float m_fMass;
float m_fTurnMass; // moment of inertia
- float fForceMultiplier;
+ float m_fForceMultiplier;
float m_fAirResistance;
float m_fElasticity;
float m_fBuoyancy;
diff --git a/src/entities/Solid.h b/src/entities/Solid.h
index e67c8e29..4ca800c2 100644
--- a/src/entities/Solid.h
+++ b/src/entities/Solid.h
@@ -1,12 +1,12 @@
-#pragma once
-
-#include "Entity.h"
-
-class CSolid : public CEntity
-{
-public:
- CSolid(void) {
- m_type = ENTITY_TYPE_BUILDING;
- bUsesCollision = true;
- }
+#pragma once
+
+#include "Entity.h"
+
+class CSolid : public CEntity
+{
+public:
+ CSolid(void) {
+ m_type = ENTITY_TYPE_BUILDING;
+ bUsesCollision = true;
+ }
}; \ No newline at end of file