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-rw-r--r--src/extras/shaders/neoGloss.frag14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/extras/shaders/neoGloss.frag b/src/extras/shaders/neoGloss.frag
index 14ef0e15..4f097b0b 100644
--- a/src/extras/shaders/neoGloss.frag
+++ b/src/extras/shaders/neoGloss.frag
@@ -4,17 +4,15 @@ uniform vec4 u_reflProps;
#define glossMult (u_reflProps.x)
-in vec3 v_normal;
-in vec3 v_light;
-in vec2 v_tex0;
-in float v_fog;
-
-out vec4 color;
+FSIN vec3 v_normal;
+FSIN vec3 v_light;
+FSIN vec2 v_tex0;
+FSIN float v_fog;
void
main(void)
{
- color = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
+ vec4 color = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));
vec3 n = 2.0*v_normal-1.0; // unpack
vec3 v = 2.0*v_light-1.0; //
@@ -22,5 +20,7 @@ main(void)
color = s*s*s*s*s*s*s*s*color*v_fog*glossMult;
DoAlphaTest(color.a);
+
+ FRAGCOLOR(color);
}