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Diffstat (limited to '')
-rw-r--r-- | src/extras/shaders/neoVehicle.frag | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/extras/shaders/neoVehicle.frag b/src/extras/shaders/neoVehicle.frag new file mode 100644 index 00000000..96d4a632 --- /dev/null +++ b/src/extras/shaders/neoVehicle.frag @@ -0,0 +1,28 @@ +uniform sampler2D tex0; +uniform sampler2D tex1; + +in vec4 v_color; +in vec4 v_reflcolor; +in vec2 v_tex0; +in vec2 v_tex1; +in float v_fog; + +out vec4 color; + +void +main(void) +{ + vec4 pass1 = v_color*texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y)); + vec3 envmap = texture(tex1, vec2(v_tex1.x, 1.0-v_tex1.y)).rgb; + pass1.rgb = mix(pass1.rgb, envmap, v_reflcolor.a); + pass1.rgb = mix(u_fogColor.rgb, pass1.rgb, v_fog); +// pass1.rgb += v_reflcolor.rgb * v_fog; + + vec3 pass2 = v_reflcolor.rgb * v_fog; + + color.rgb = pass1.rgb*pass1.a + pass2; + color.a = pass1.a; + +// color.rgb = mix(u_fogColor.rgb, color.rgb, v_fog); + DoAlphaTest(color.a); +} |