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-rw-r--r--src/extras/shaders/Makefile78
-rw-r--r--src/extras/shaders/make_glsl.sh9
-rw-r--r--src/extras/shaders/make_hlsl.cmd (renamed from src/extras/shaders/make.cmd)4
-rw-r--r--src/extras/shaders/makeinc_glsl.sh6
-rw-r--r--src/extras/shaders/makeinc_hlsl.sh (renamed from src/extras/shaders/makeinc.sh)1
-rw-r--r--src/extras/shaders/obj/colourfilterVC_PS.cso (renamed from src/extras/shaders/colourfilterVC_PS.cso)bin648 -> 648 bytes
-rw-r--r--src/extras/shaders/obj/colourfilterVC_PS.inc (renamed from src/extras/shaders/colourfilterVC_PS.inc)0
-rw-r--r--src/extras/shaders/obj/colourfilterVC_frag.inc (renamed from src/extras/shaders/colourfilterVC_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/contrastPS.cso (renamed from src/extras/shaders/contrastPS.cso)bin344 -> 344 bytes
-rw-r--r--src/extras/shaders/obj/contrastPS.inc (renamed from src/extras/shaders/contrastPS.inc)0
-rw-r--r--src/extras/shaders/obj/contrast_frag.inc (renamed from src/extras/shaders/contrast_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/default_UV2_VS.cso (renamed from src/extras/shaders/default_UV2_VS.cso)bin628 -> 628 bytes
-rw-r--r--src/extras/shaders/obj/default_UV2_VS.inc (renamed from src/extras/shaders/default_UV2_VS.inc)0
-rw-r--r--src/extras/shaders/obj/default_UV2_vert.inc (renamed from src/extras/shaders/default_UV2_gl.inc)0
-rw-r--r--src/extras/shaders/obj/im2d_UV2_vert.inc (renamed from src/extras/shaders/im2d_UV2_gl.inc)0
-rw-r--r--src/extras/shaders/obj/im2d_vert.inc (renamed from src/extras/shaders/im2d_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_PS.cso (renamed from src/extras/shaders/neoGloss_PS.cso)bin444 -> 444 bytes
-rw-r--r--src/extras/shaders/obj/neoGloss_PS.inc (renamed from src/extras/shaders/neoGloss_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_VS.cso (renamed from src/extras/shaders/neoGloss_VS.cso)bin764 -> 764 bytes
-rw-r--r--src/extras/shaders/obj/neoGloss_VS.inc (renamed from src/extras/shaders/neoGloss_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_frag.inc (renamed from src/extras/shaders/neoGloss_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoGloss_vert.inc (renamed from src/extras/shaders/neoGloss_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoRimSkin_VS.cso (renamed from src/extras/shaders/neoRimSkin_VS.cso)bin2404 -> 2404 bytes
-rw-r--r--src/extras/shaders/obj/neoRimSkin_VS.inc (renamed from src/extras/shaders/neoRimSkin_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoRimSkin_vert.inc (renamed from src/extras/shaders/neoRimSkin_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoRim_VS.cso (renamed from src/extras/shaders/neoRim_VS.cso)bin1384 -> 1384 bytes
-rw-r--r--src/extras/shaders/obj/neoRim_VS.inc (renamed from src/extras/shaders/neoRim_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoRim_vert.inc (renamed from src/extras/shaders/neoRim_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_PS.cso (renamed from src/extras/shaders/neoVehicle_PS.cso)bin476 -> 476 bytes
-rw-r--r--src/extras/shaders/obj/neoVehicle_PS.inc (renamed from src/extras/shaders/neoVehicle_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_VS.cso (renamed from src/extras/shaders/neoVehicle_VS.cso)bin1896 -> 1896 bytes
-rw-r--r--src/extras/shaders/obj/neoVehicle_VS.inc (renamed from src/extras/shaders/neoVehicle_VS.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_frag.inc (renamed from src/extras/shaders/neoVehicle_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoVehicle_vert.inc (renamed from src/extras/shaders/neoVehicle_vs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/neoWorldVC_PS.cso (renamed from src/extras/shaders/neoWorldVC_PS.cso)bin524 -> 524 bytes
-rw-r--r--src/extras/shaders/obj/neoWorldVC_PS.inc (renamed from src/extras/shaders/neoWorldVC_PS.inc)0
-rw-r--r--src/extras/shaders/obj/neoWorldVC_frag.inc (renamed from src/extras/shaders/neoWorldVC_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/screenDroplet_PS.cso (renamed from src/extras/shaders/screenDroplet_PS.cso)bin324 -> 324 bytes
-rw-r--r--src/extras/shaders/obj/screenDroplet_PS.inc (renamed from src/extras/shaders/screenDroplet_PS.inc)0
-rw-r--r--src/extras/shaders/obj/screenDroplet_frag.inc (renamed from src/extras/shaders/screenDroplet_fs_gl.inc)0
-rw-r--r--src/extras/shaders/obj/simple_frag.inc (renamed from src/extras/shaders/simple_fs_gl.inc)0
41 files changed, 18 insertions, 80 deletions
diff --git a/src/extras/shaders/Makefile b/src/extras/shaders/Makefile
deleted file mode 100644
index 5089e16a..00000000
--- a/src/extras/shaders/Makefile
+++ /dev/null
@@ -1,78 +0,0 @@
-all: im2d_gl.inc simple_fs_gl.inc default_UV2_gl.inc \
- colourfilterVC_fs_gl.inc contrast_fs_gl.inc \
- neoRim_gl.inc neoRimSkin_gl.inc \
- neoWorldVC_fs_gl.inc neoGloss_vs_gl.inc neoGloss_fs_gl.inc \
- neoVehicle_vs_gl.inc neoVehicle_fs_gl.inc \
- im2d_UV2_gl.inc screenDroplet_fs_gl.inc
-
-im2d_gl.inc: im2d.vert
- (echo 'const char *im2d_vert_src =';\
- sed 's/..*/"&\\n"/' im2d.vert;\
- echo ';') >im2d_gl.inc
-
-colourfilterVC_fs_gl.inc: colourfilterVC.frag
- (echo 'const char *colourfilterVC_frag_src =';\
- sed 's/..*/"&\\n"/' colourfilterVC.frag;\
- echo ';') >colourfilterVC_fs_gl.inc
-simple_fs_gl.inc: simple.frag
- (echo 'const char *simple_frag_src =';\
- sed 's/..*/"&\\n"/' simple.frag;\
- echo ';') >simple_fs_gl.inc
-
-default_UV2_gl.inc: default_UV2.vert
- (echo 'const char *default_UV2_vert_src =';\
- sed 's/..*/"&\\n"/' default_UV2.vert;\
- echo ';') >default_UV2_gl.inc
-
-
-
-contrast_fs_gl.inc: contrast.frag
- (echo 'const char *contrast_frag_src =';\
- sed 's/..*/"&\\n"/' contrast.frag;\
- echo ';') >contrast_fs_gl.inc
-
-
-neoRim_gl.inc: neoRim.vert
- (echo 'const char *neoRim_vert_src =';\
- sed 's/..*/"&\\n"/' neoRim.vert;\
- echo ';') >neoRim_gl.inc
-
-neoRimSkin_gl.inc: neoRimSkin.vert
- (echo 'const char *neoRimSkin_vert_src =';\
- sed 's/..*/"&\\n"/' neoRimSkin.vert;\
- echo ';') >neoRimSkin_gl.inc
-
-neoWorldVC_fs_gl.inc: neoWorldVC.frag
- (echo 'const char *neoWorldVC_frag_src =';\
- sed 's/..*/"&\\n"/' neoWorldVC.frag;\
- echo ';') >neoWorldVC_fs_gl.inc
-
-neoGloss_fs_gl.inc: neoGloss.frag
- (echo 'const char *neoGloss_frag_src =';\
- sed 's/..*/"&\\n"/' neoGloss.frag;\
- echo ';') >neoGloss_fs_gl.inc
-
-neoGloss_vs_gl.inc: neoGloss.vert
- (echo 'const char *neoGloss_vert_src =';\
- sed 's/..*/"&\\n"/' neoGloss.vert;\
- echo ';') >neoGloss_vs_gl.inc
-
-neoVehicle_vs_gl.inc: neoVehicle.vert
- (echo 'const char *neoVehicle_vert_src =';\
- sed 's/..*/"&\\n"/' neoVehicle.vert;\
- echo ';') >neoVehicle_vs_gl.inc
-
-neoVehicle_fs_gl.inc: neoVehicle.frag
- (echo 'const char *neoVehicle_frag_src =';\
- sed 's/..*/"&\\n"/' neoVehicle.frag;\
- echo ';') >neoVehicle_fs_gl.inc
-
-im2d_UV2_gl.inc: im2d_UV2.vert
- (echo 'const char *im2d_UV2_vert_src =';\
- sed 's/..*/"&\\n"/' im2d_UV2.vert;\
- echo ';') >im2d_UV2_gl.inc
-
-screenDroplet_fs_gl.inc: screenDroplet.frag
- (echo 'const char *screenDroplet_frag_src =';\
- sed 's/..*/"&\\n"/' screenDroplet.frag;\
- echo ';') >screenDroplet_fs_gl.inc
diff --git a/src/extras/shaders/make_glsl.sh b/src/extras/shaders/make_glsl.sh
new file mode 100644
index 00000000..0af98961
--- /dev/null
+++ b/src/extras/shaders/make_glsl.sh
@@ -0,0 +1,9 @@
+#!sh
+for i in *.vert; do
+ echo $i
+ ./makeinc_glsl.sh $i
+done
+for i in *.frag; do
+ echo $i
+ ./makeinc_glsl.sh $i
+done
diff --git a/src/extras/shaders/make.cmd b/src/extras/shaders/make_hlsl.cmd
index 8404ac6c..dee95283 100644
--- a/src/extras/shaders/make.cmd
+++ b/src/extras/shaders/make_hlsl.cmd
@@ -1,3 +1,3 @@
@echo off
-for %%f in (*PS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /Fo %%~nf.cso %%f
-for %%f in (*VS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /Fo %%~nf.cso %%f
+for %%f in (*PS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T ps_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f
+for %%f in (*VS.hlsl) do "%DXSDK_DIR%\Utilities\bin\x86\fxc.exe" /T vs_2_0 /nologo /E main /Fo obj\%%~nf.cso %%f
diff --git a/src/extras/shaders/makeinc_glsl.sh b/src/extras/shaders/makeinc_glsl.sh
new file mode 100644
index 00000000..2bc6a387
--- /dev/null
+++ b/src/extras/shaders/makeinc_glsl.sh
@@ -0,0 +1,6 @@
+#!sh
+ext=${1##*.}
+name=${1%.*}
+(echo "const char *${name}_${ext}_src =";\
+sed 's/..*/"&\\n"/' $1;\
+echo ';') > obj/${name}_${ext}.inc
diff --git a/src/extras/shaders/makeinc.sh b/src/extras/shaders/makeinc_hlsl.sh
index a649af33..a5b12867 100644
--- a/src/extras/shaders/makeinc.sh
+++ b/src/extras/shaders/makeinc_hlsl.sh
@@ -1,4 +1,5 @@
#!sh
+cd obj
for i in *cso; do
(echo -n 'static '
xxd -i $i | grep -v '_len = ') > ${i%cso}inc
diff --git a/src/extras/shaders/colourfilterVC_PS.cso b/src/extras/shaders/obj/colourfilterVC_PS.cso
index 4b0e9f3f..4b0e9f3f 100644
--- a/src/extras/shaders/colourfilterVC_PS.cso
+++ b/src/extras/shaders/obj/colourfilterVC_PS.cso
Binary files differ
diff --git a/src/extras/shaders/colourfilterVC_PS.inc b/src/extras/shaders/obj/colourfilterVC_PS.inc
index daa18360..daa18360 100644
--- a/src/extras/shaders/colourfilterVC_PS.inc
+++ b/src/extras/shaders/obj/colourfilterVC_PS.inc
diff --git a/src/extras/shaders/colourfilterVC_fs_gl.inc b/src/extras/shaders/obj/colourfilterVC_frag.inc
index 1f9bf6d8..1f9bf6d8 100644
--- a/src/extras/shaders/colourfilterVC_fs_gl.inc
+++ b/src/extras/shaders/obj/colourfilterVC_frag.inc
diff --git a/src/extras/shaders/contrastPS.cso b/src/extras/shaders/obj/contrastPS.cso
index a87c48d7..a87c48d7 100644
--- a/src/extras/shaders/contrastPS.cso
+++ b/src/extras/shaders/obj/contrastPS.cso
Binary files differ
diff --git a/src/extras/shaders/contrastPS.inc b/src/extras/shaders/obj/contrastPS.inc
index 5386792f..5386792f 100644
--- a/src/extras/shaders/contrastPS.inc
+++ b/src/extras/shaders/obj/contrastPS.inc
diff --git a/src/extras/shaders/contrast_fs_gl.inc b/src/extras/shaders/obj/contrast_frag.inc
index 97f78194..97f78194 100644
--- a/src/extras/shaders/contrast_fs_gl.inc
+++ b/src/extras/shaders/obj/contrast_frag.inc
diff --git a/src/extras/shaders/default_UV2_VS.cso b/src/extras/shaders/obj/default_UV2_VS.cso
index 5a48c663..5a48c663 100644
--- a/src/extras/shaders/default_UV2_VS.cso
+++ b/src/extras/shaders/obj/default_UV2_VS.cso
Binary files differ
diff --git a/src/extras/shaders/default_UV2_VS.inc b/src/extras/shaders/obj/default_UV2_VS.inc
index de832107..de832107 100644
--- a/src/extras/shaders/default_UV2_VS.inc
+++ b/src/extras/shaders/obj/default_UV2_VS.inc
diff --git a/src/extras/shaders/default_UV2_gl.inc b/src/extras/shaders/obj/default_UV2_vert.inc
index 450f3d9a..450f3d9a 100644
--- a/src/extras/shaders/default_UV2_gl.inc
+++ b/src/extras/shaders/obj/default_UV2_vert.inc
diff --git a/src/extras/shaders/im2d_UV2_gl.inc b/src/extras/shaders/obj/im2d_UV2_vert.inc
index 3feb2bc1..3feb2bc1 100644
--- a/src/extras/shaders/im2d_UV2_gl.inc
+++ b/src/extras/shaders/obj/im2d_UV2_vert.inc
diff --git a/src/extras/shaders/im2d_gl.inc b/src/extras/shaders/obj/im2d_vert.inc
index d11f5d33..d11f5d33 100644
--- a/src/extras/shaders/im2d_gl.inc
+++ b/src/extras/shaders/obj/im2d_vert.inc
diff --git a/src/extras/shaders/neoGloss_PS.cso b/src/extras/shaders/obj/neoGloss_PS.cso
index aa88e450..aa88e450 100644
--- a/src/extras/shaders/neoGloss_PS.cso
+++ b/src/extras/shaders/obj/neoGloss_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoGloss_PS.inc b/src/extras/shaders/obj/neoGloss_PS.inc
index 97e5641d..97e5641d 100644
--- a/src/extras/shaders/neoGloss_PS.inc
+++ b/src/extras/shaders/obj/neoGloss_PS.inc
diff --git a/src/extras/shaders/neoGloss_VS.cso b/src/extras/shaders/obj/neoGloss_VS.cso
index 9635b8b7..9635b8b7 100644
--- a/src/extras/shaders/neoGloss_VS.cso
+++ b/src/extras/shaders/obj/neoGloss_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoGloss_VS.inc b/src/extras/shaders/obj/neoGloss_VS.inc
index 1ec03761..1ec03761 100644
--- a/src/extras/shaders/neoGloss_VS.inc
+++ b/src/extras/shaders/obj/neoGloss_VS.inc
diff --git a/src/extras/shaders/neoGloss_fs_gl.inc b/src/extras/shaders/obj/neoGloss_frag.inc
index 67e9724e..67e9724e 100644
--- a/src/extras/shaders/neoGloss_fs_gl.inc
+++ b/src/extras/shaders/obj/neoGloss_frag.inc
diff --git a/src/extras/shaders/neoGloss_vs_gl.inc b/src/extras/shaders/obj/neoGloss_vert.inc
index dffb423f..dffb423f 100644
--- a/src/extras/shaders/neoGloss_vs_gl.inc
+++ b/src/extras/shaders/obj/neoGloss_vert.inc
diff --git a/src/extras/shaders/neoRimSkin_VS.cso b/src/extras/shaders/obj/neoRimSkin_VS.cso
index 8410504e..8410504e 100644
--- a/src/extras/shaders/neoRimSkin_VS.cso
+++ b/src/extras/shaders/obj/neoRimSkin_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoRimSkin_VS.inc b/src/extras/shaders/obj/neoRimSkin_VS.inc
index ac182956..ac182956 100644
--- a/src/extras/shaders/neoRimSkin_VS.inc
+++ b/src/extras/shaders/obj/neoRimSkin_VS.inc
diff --git a/src/extras/shaders/neoRimSkin_gl.inc b/src/extras/shaders/obj/neoRimSkin_vert.inc
index 01b739b2..01b739b2 100644
--- a/src/extras/shaders/neoRimSkin_gl.inc
+++ b/src/extras/shaders/obj/neoRimSkin_vert.inc
diff --git a/src/extras/shaders/neoRim_VS.cso b/src/extras/shaders/obj/neoRim_VS.cso
index 4af538b1..4af538b1 100644
--- a/src/extras/shaders/neoRim_VS.cso
+++ b/src/extras/shaders/obj/neoRim_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoRim_VS.inc b/src/extras/shaders/obj/neoRim_VS.inc
index 03b044a6..03b044a6 100644
--- a/src/extras/shaders/neoRim_VS.inc
+++ b/src/extras/shaders/obj/neoRim_VS.inc
diff --git a/src/extras/shaders/neoRim_gl.inc b/src/extras/shaders/obj/neoRim_vert.inc
index 7cd199d0..7cd199d0 100644
--- a/src/extras/shaders/neoRim_gl.inc
+++ b/src/extras/shaders/obj/neoRim_vert.inc
diff --git a/src/extras/shaders/neoVehicle_PS.cso b/src/extras/shaders/obj/neoVehicle_PS.cso
index ded01bfb..ded01bfb 100644
--- a/src/extras/shaders/neoVehicle_PS.cso
+++ b/src/extras/shaders/obj/neoVehicle_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoVehicle_PS.inc b/src/extras/shaders/obj/neoVehicle_PS.inc
index 8b77cec2..8b77cec2 100644
--- a/src/extras/shaders/neoVehicle_PS.inc
+++ b/src/extras/shaders/obj/neoVehicle_PS.inc
diff --git a/src/extras/shaders/neoVehicle_VS.cso b/src/extras/shaders/obj/neoVehicle_VS.cso
index 6ea47987..6ea47987 100644
--- a/src/extras/shaders/neoVehicle_VS.cso
+++ b/src/extras/shaders/obj/neoVehicle_VS.cso
Binary files differ
diff --git a/src/extras/shaders/neoVehicle_VS.inc b/src/extras/shaders/obj/neoVehicle_VS.inc
index 37c5858d..37c5858d 100644
--- a/src/extras/shaders/neoVehicle_VS.inc
+++ b/src/extras/shaders/obj/neoVehicle_VS.inc
diff --git a/src/extras/shaders/neoVehicle_fs_gl.inc b/src/extras/shaders/obj/neoVehicle_frag.inc
index 20537440..20537440 100644
--- a/src/extras/shaders/neoVehicle_fs_gl.inc
+++ b/src/extras/shaders/obj/neoVehicle_frag.inc
diff --git a/src/extras/shaders/neoVehicle_vs_gl.inc b/src/extras/shaders/obj/neoVehicle_vert.inc
index b7b42622..b7b42622 100644
--- a/src/extras/shaders/neoVehicle_vs_gl.inc
+++ b/src/extras/shaders/obj/neoVehicle_vert.inc
diff --git a/src/extras/shaders/neoWorldVC_PS.cso b/src/extras/shaders/obj/neoWorldVC_PS.cso
index 5e8d1696..5e8d1696 100644
--- a/src/extras/shaders/neoWorldVC_PS.cso
+++ b/src/extras/shaders/obj/neoWorldVC_PS.cso
Binary files differ
diff --git a/src/extras/shaders/neoWorldVC_PS.inc b/src/extras/shaders/obj/neoWorldVC_PS.inc
index eb8bf2ee..eb8bf2ee 100644
--- a/src/extras/shaders/neoWorldVC_PS.inc
+++ b/src/extras/shaders/obj/neoWorldVC_PS.inc
diff --git a/src/extras/shaders/neoWorldVC_fs_gl.inc b/src/extras/shaders/obj/neoWorldVC_frag.inc
index b4385fc7..b4385fc7 100644
--- a/src/extras/shaders/neoWorldVC_fs_gl.inc
+++ b/src/extras/shaders/obj/neoWorldVC_frag.inc
diff --git a/src/extras/shaders/screenDroplet_PS.cso b/src/extras/shaders/obj/screenDroplet_PS.cso
index 5508096b..5508096b 100644
--- a/src/extras/shaders/screenDroplet_PS.cso
+++ b/src/extras/shaders/obj/screenDroplet_PS.cso
Binary files differ
diff --git a/src/extras/shaders/screenDroplet_PS.inc b/src/extras/shaders/obj/screenDroplet_PS.inc
index c2055188..c2055188 100644
--- a/src/extras/shaders/screenDroplet_PS.inc
+++ b/src/extras/shaders/obj/screenDroplet_PS.inc
diff --git a/src/extras/shaders/screenDroplet_fs_gl.inc b/src/extras/shaders/obj/screenDroplet_frag.inc
index dd393b02..dd393b02 100644
--- a/src/extras/shaders/screenDroplet_fs_gl.inc
+++ b/src/extras/shaders/obj/screenDroplet_frag.inc
diff --git a/src/extras/shaders/simple_fs_gl.inc b/src/extras/shaders/obj/simple_frag.inc
index 614d79a0..614d79a0 100644
--- a/src/extras/shaders/simple_fs_gl.inc
+++ b/src/extras/shaders/obj/simple_frag.inc