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-rw-r--r--src/math/Vector.h36
1 files changed, 21 insertions, 15 deletions
diff --git a/src/math/Vector.h b/src/math/Vector.h
index 42087339..605d96ab 100644
--- a/src/math/Vector.h
+++ b/src/math/Vector.h
@@ -78,21 +78,6 @@ public:
bool IsZero(void) { return x == 0.0f && y == 0.0f && z == 0.0f; }
};
-inline float
-DotProduct(const CVector &v1, const CVector &v2)
-{
- return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
-}
-
-inline CVector
-CrossProduct(const CVector &v1, const CVector &v2)
-{
- return CVector(
- v1.y*v2.z - v1.z*v2.y,
- v1.z*v2.x - v1.x*v2.z,
- v1.x*v2.y - v1.y*v2.x);
-}
-
inline CVector operator+(const CVector &left, const CVector &right)
{
return CVector(left.x + right.x, left.y + right.y, left.z + right.z);
@@ -117,3 +102,24 @@ inline CVector operator/(const CVector &left, float right)
{
return CVector(left.x / right, left.y / right, left.z / right);
}
+
+inline float
+DotProduct(const CVector &v1, const CVector &v2)
+{
+ return v1.x*v2.x + v1.y*v2.y + v1.z*v2.z;
+}
+
+inline CVector
+CrossProduct(const CVector &v1, const CVector &v2)
+{
+ return CVector(
+ v1.y*v2.z - v1.z*v2.y,
+ v1.z*v2.x - v1.x*v2.z,
+ v1.x*v2.y - v1.y*v2.x);
+}
+
+inline float
+Distance(const CVector &v1, const CVector &v2)
+{
+ return (v2 - v1).Magnitude();
+} \ No newline at end of file