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-rw-r--r--src/modelinfo/VehicleModelInfo.cpp278
1 files changed, 171 insertions, 107 deletions
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index c0daaead..6dc9e5b0 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -21,9 +21,10 @@
#include "ModelInfo.h"
#include "custompipes.h"
+//--MIAMI: done
+
int8 CVehicleModelInfo::ms_compsToUse[2] = { -2, -2 };
int8 CVehicleModelInfo::ms_compsUsed[2];
-RwTexture *CVehicleModelInfo::ms_pEnvironmentMaps[NUM_VEHICLE_ENVMAPS];
RwRGBA CVehicleModelInfo::ms_vehicleColourTable[256];
RwTexture *CVehicleModelInfo::ms_colourTextureTable[256];
@@ -83,9 +84,23 @@ RwObjectNameIdAssocation carIds[] = {
};
RwObjectNameIdAssocation boatIds[] = {
- { "boat_moving_hi", BOAT_MOVING, VEHICLE_FLAG_COLLAPSE },
- { "boat_rudder_hi", BOAT_RUDDER, VEHICLE_FLAG_COLLAPSE },
- { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_COLLAPSE },
+ { "boat_moving_hi", BOAT_MOVING, 0 },
+ { "boat_rudder_hi", BOAT_RUDDER, 0 },
+ { "boat_flap_left", BOAT_FLAP_LEFT, 0 },
+ { "boat_flap_right", BOAT_FLAP_RIGHT, 0 },
+ { "boat_rearflap_left", BOAT_REARFLAP_LEFT, 0 },
+ { "boat_rearflap_right", BOAT_REARFLAP_RIGHT, 0 },
+#ifdef FIX_BUGS
+ // let's just accept both
+ { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST },
+ { "windscreen_hi_ok", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST },
+#else
+#ifdef GTA_PS2
+ { "windscreen", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST },
+#else
+ { "windscreen_hi_ok", BOAT_WINDSCREEN, VEHICLE_FLAG_WINDSCREEN | VEHICLE_FLAG_DRAWLAST },
+#endif
+#endif
{ "ped_frontseat", BOAT_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ nil, 0, 0 }
};
@@ -128,7 +143,9 @@ RwObjectNameIdAssocation bikeIds[] = {
{ "wheel_front", BIKE_WHEEL_FRONT, 0 },
{ "wheel_rear", BIKE_WHEEL_REAR, 0 },
{ "mudguard", BIKE_MUDGUARD, 0 },
+ { "handlebars", BIKE_HANDLEBARS, 0 },
{ "ped_frontseat", CAR_POS_FRONTSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
+ { "ped_backseat", CAR_POS_BACKSEAT, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "headlights", CAR_POS_HEADLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "taillights", CAR_POS_TAILLIGHTS, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
{ "exhaust", CAR_POS_EXHAUST, VEHICLE_FLAG_POS | CLUMP_FLAG_NO_HIERID },
@@ -150,6 +167,8 @@ RwObjectNameIdAssocation *CVehicleModelInfo::ms_vehicleDescs[] = {
bikeIds
};
+bool gbBlackCars;
+bool gbPinkCars;
CVehicleModelInfo::CVehicleModelInfo(void)
: CClumpModelInfo(MITYPE_VEHICLE)
@@ -161,6 +180,7 @@ CVehicleModelInfo::CVehicleModelInfo(void)
m_positions[i].z = 0.0f;
}
m_numColours = 0;
+ m_animFileIndex = -1;
}
void
@@ -191,7 +211,7 @@ CVehicleModelInfo::CreateInstance(void)
clumpframe = RpClumpGetFrame(clump);
comp1 = ChooseComponent();
- if(comp1 != -1){
+ if(comp1 != -1 && m_comps[comp1]){
atomic = RpAtomicClone(m_comps[comp1]);
f = RwFrameCreate();
RwFrameTransform(f,
@@ -204,7 +224,7 @@ CVehicleModelInfo::CreateInstance(void)
ms_compsUsed[0] = comp1;
comp2 = ChooseSecondComponent();
- if(comp2 != -1){
+ if(comp2 != -1 && m_comps[comp2]){
atomic = RpAtomicClone(m_comps[comp2]);
f = RwFrameCreate();
RwFrameTransform(f,
@@ -230,10 +250,30 @@ CVehicleModelInfo::SetClump(RpClump *clump)
SetFrameIds(ms_vehicleDescs[m_vehicleType]);
PreprocessHierarchy();
FindEditableMaterialList();
- m_envMap = nil;
SetEnvironmentMap();
}
+void
+CVehicleModelInfo::SetAnimFile(const char *file)
+{
+ if(strcasecmp(file, "null") == 0)
+ return;
+
+ m_animFileName = new char[strlen(file)+1];
+ strcpy(m_animFileName, file);
+}
+
+void
+CVehicleModelInfo::ConvertAnimFileIndex(void)
+{
+ if(m_animFileIndex != -1){
+ // we have a string pointer in that union
+ int32 index = CAnimManager::GetAnimationBlockIndex(m_animFileName);
+ delete[] m_animFileName;
+ m_animFileIndex = index;
+ }
+}
+
RwFrame*
CVehicleModelInfo::CollapseFramesCB(RwFrame *frame, void *data)
{
@@ -386,30 +426,68 @@ CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data)
RpAtomic*
CVehicleModelInfo::SetAtomicRendererCB_Heli(RpAtomic *atomic, void *data)
{
- CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
+ char *name;
+
+ name = GetFrameNodeName(RpAtomicGetFrame(atomic));
+ if(strncmp(name, "toprotor", 8) == 0)
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
+ else if(strncmp(name, "rearrotor", 9) == 0)
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
+ else
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
+ return atomic;
+}
+
+RpAtomic*
+CVehicleModelInfo::SetAtomicRendererCB_RealHeli(RpAtomic *atomic, void *data)
+{
+ RpClump *clump;
+ char *name;
+ bool alpha;
+
+ clump = (RpClump*)data;
+ name = GetFrameNodeName(RpAtomicGetFrame(atomic));
+ alpha = false;
+ RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha);
+ if(strncmp(name, "toprotor", 8) == 0)
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleRotorAlphaCB);
+ else if(strncmp(name, "rearrotor", 9) == 0)
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleTailRotorAlphaCB);
+ else if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) {
+ if(alpha || strncmp(name, "windscreen", 10) == 0)
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB);
+ else
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB);
+ }else if(strstr(name, "_lo")){
+ RpClumpRemoveAtomic(clump, atomic);
+ RpAtomicDestroy(atomic);
+ return atomic; // BUG: not done by gta
+ }else if(strstr(name, "_vlo"))
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleReallyLowDetailCB);
+ else
+ CVisibilityPlugins::SetAtomicRenderCallback(atomic, nil);
+ HideDamagedAtomicCB(atomic, nil);
return atomic;
}
void
CVehicleModelInfo::SetAtomicRenderCallbacks(void)
{
- switch(m_vehicleType){
- case VEHICLE_TYPE_TRAIN:
+#ifdef GTA_TRAIN
+ if(m_vehicleType == VEHICLE_TYPE_TRAIN)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Train, nil);
- break;
- case VEHICLE_TYPE_HELI:
+ else
+#endif
+ if(m_vehicleType == VEHICLE_TYPE_HELI)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Heli, nil);
- break;
- case VEHICLE_TYPE_PLANE:
+ else if(m_vehicleType == VEHICLE_TYPE_PLANE)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_BigVehicle, nil);
- break;
- case VEHICLE_TYPE_BOAT:
+ else if(m_vehicleType == VEHICLE_TYPE_BOAT)
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_Boat, m_clump);
- break;
- default:
+ else if(mod_HandlingManager.GetHandlingData((tVehicleType)m_handlingId)->Flags & HANDLING_IS_HELI)
+ RpClumpForAllAtomics(m_clump, SetAtomicRendererCB_RealHeli, m_clump);
+ else
RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, m_clump);
- break;
- }
}
RwObject*
@@ -606,6 +684,17 @@ ChooseComponent(int32 rule, int32 comps)
// only valid in rain
n = CGeneral::GetRandomNumberInRange(0, CountCompsInRule(comps));
return COMPRULE_COMPN(comps, n);
+ case 3:
+ n = CGeneral::GetRandomNumberInRange(0, 1+CountCompsInRule(comps));
+ if(n != 0)
+ return COMPRULE_COMPN(comps, n-1);
+ return -1;
+ case 4:
+#ifdef FIX_BUGS
+ return CGeneral::GetRandomNumberInRange(0, 6);
+#else
+ return CGeneral::GetRandomNumberInRange(0, 5);
+#endif
}
return -1;
}
@@ -732,6 +821,9 @@ CVehicleModelInfo::GetEditableMaterialListCB(RpAtomic *atomic, void *data)
return atomic;
}
+static int maxFirstMaterials;
+static int maxSecondMaterials;
+
void
CVehicleModelInfo::FindEditableMaterialList(void)
{
@@ -746,6 +838,8 @@ CVehicleModelInfo::FindEditableMaterialList(void)
GetEditableMaterialListCB(m_comps[i], &cbdata);
m_materials1[cbdata.numMats1] = nil;
m_materials2[cbdata.numMats2] = nil;
+ maxFirstMaterials = Max(maxFirstMaterials, cbdata.numMats1);
+ maxSecondMaterials = Max(maxSecondMaterials, cbdata.numMats2);
m_currentColour1 = -1;
m_currentColour2 = -1;
}
@@ -754,35 +848,26 @@ void
CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
{
RwRGBA col, *colp;
- RwTexture *coltex;
RpMaterial **matp;
if(c1 != m_currentColour1){
col = ms_vehicleColourTable[c1];
- coltex = ms_colourTextureTable[c1];
for(matp = m_materials1; *matp; matp++){
- if(RpMaterialGetTexture(*matp) && RwTextureGetName(RpMaterialGetTexture(*matp))[0] != '@'){
- colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
- colp->red = col.red;
- colp->green = col.green;
- colp->blue = col.blue;
- }else
- RpMaterialSetTexture(*matp, coltex);
+ colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
+ colp->red = col.red;
+ colp->green = col.green;
+ colp->blue = col.blue;
}
m_currentColour1 = c1;
}
if(c2 != m_currentColour2){
col = ms_vehicleColourTable[c2];
- coltex = ms_colourTextureTable[c2];
for(matp = m_materials2; *matp; matp++){
- if(RpMaterialGetTexture(*matp) && RwTextureGetName(RpMaterialGetTexture(*matp))[0] != '@'){
- colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
- colp->red = col.red;
- colp->green = col.green;
- colp->blue = col.blue;
- }else
- RpMaterialSetTexture(*matp, coltex);
+ colp = (RwRGBA*)RpMaterialGetColor(*matp); // get rid of const
+ colp->red = col.red;
+ colp->green = col.green;
+ colp->blue = col.blue;
}
m_currentColour2 = c2;
}
@@ -791,9 +876,12 @@ CVehicleModelInfo::SetVehicleColour(uint8 c1, uint8 c2)
void
CVehicleModelInfo::ChooseVehicleColour(uint8 &col1, uint8 &col2)
{
- if(m_numColours == 0){
+ if(m_numColours == 0 || gbBlackCars){
col1 = 0;
col2 = 0;
+ }else if(gbPinkCars){
+ col1 = 68;
+ col2 = 68;
}else{
m_lastColorVariation = (m_lastColorVariation+1) % m_numColours;
col1 = m_colours1[m_lastColorVariation];
@@ -816,18 +904,27 @@ CVehicleModelInfo::AvoidSameVehicleColour(uint8 *col1, uint8 *col2)
{
int i, n;
- if(m_numColours > 1)
- for(i = 0; i < 8; i++){
- if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
- break;
- n = CGeneral::GetRandomNumberInRange(0, m_numColours);
- *col1 = m_colours1[n];
- *col2 = m_colours2[n];
- }
- m_lastColour1 = *col1;
- m_lastColour2 = *col2;
+ if(gbBlackCars){
+ *col1 = 0;
+ *col2 = 0;
+ }else if(gbPinkCars){
+ *col1 = 68;
+ *col2 = 68;
+ }else{
+ if(m_numColours > 1)
+ for(i = 0; i < 8; i++){
+ if(*col1 != m_lastColour1 || *col2 != m_lastColour2)
+ break;
+ n = CGeneral::GetRandomNumberInRange(0, m_numColours);
+ *col1 = m_colours1[n];
+ *col2 = m_colours2[n];
+ }
+ m_lastColour1 = *col1;
+ m_lastColour2 = *col2;
+ }
}
+//--MIAMI: unused
RwTexture*
CreateCarColourTexture(uint8 r, uint8 g, uint8 b)
{
@@ -916,7 +1013,7 @@ CVehicleModelInfo::LoadVehicleColours(void)
if(section == NONE){
if(line[start] == 'c' && line[start + 1] == 'o' && line[start + 2] == 'l')
section = COLOURS;
- else if(line[start] == 'c' && line[start + 1] == 'a' && line[start + 2] == 'r')
+ if(line[start] == 'c' && line[start + 1] == 'a' && line[start + 2] == 'r')
section = CARS;
}else if(line[start] == 'e' && line[start + 1] == 'n' && line[start + 2] == 'd'){
section = NONE;
@@ -927,7 +1024,6 @@ CVehicleModelInfo::LoadVehicleColours(void)
ms_vehicleColourTable[numCols].green = g;
ms_vehicleColourTable[numCols].blue = b;
ms_vehicleColourTable[numCols].alpha = 0xFF;
- ms_colourTextureTable[numCols] = CreateCarColourTexture(r, g, b);
numCols++;
}else if(section == CARS){
n = sscanf(&line[start], // BUG: games doesn't add start
@@ -962,63 +1058,49 @@ CVehicleModelInfo::DeleteVehicleColourTextures(void)
for(i = 0; i < 256; i++){
if(ms_colourTextureTable[i]){
RwTextureDestroy(ms_colourTextureTable[i]);
-#if GTA_VERSION >= GTA3_PC_11
ms_colourTextureTable[i] = nil;
-#endif
}
}
}
RpMaterial*
-CVehicleModelInfo::HasSpecularMaterialCB(RpMaterial *material, void *data)
+CVehicleModelInfo::GetMatFXEffectMaterialCB(RpMaterial *material, void *data)
{
- if(RpMaterialGetSurfaceProperties(material)->specular <= 0.0f)
+ if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTNULL)
return material;
- *(bool*)data = true;
+ *(int*)data = RpMatFXMaterialGetEffects(material);
return nil;
}
RpMaterial*
-CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data)
+CVehicleModelInfo::SetDefaultEnvironmentMapCB(RpMaterial *material, void *data)
{
- float spec;
-
- spec = RpMaterialGetSurfaceProperties(material)->specular;
- if(spec <= 0.0f)
- RpMatFXMaterialSetEffects(material, rpMATFXEFFECTNULL);
- else{
+ if(RpMatFXMaterialGetEffects(material) == rpMATFXEFFECTENVMAP){
+ RpMatFXMaterialSetEnvMapFrame(material, pMatFxIdentityFrame);
if(RpMaterialGetTexture(material) == nil)
RpMaterialSetTexture(material, gpWhiteTexture);
RpMatFXMaterialSetEffects(material, rpMATFXEFFECTENVMAP);
#ifndef PS2_MATFX
- spec *= 0.5f; // Tone down a bit for PC
+ float coef = RpMatFXMaterialGetEnvMapCoefficient(material);
+ coef *= 0.25f; // Tone down a bit for PC
+ RpMatFXMaterialSetEnvMapCoefficient(material, coef);
#endif
- RpMatFXMaterialSetupEnvMap(material, (RwTexture*)data, pMatFxIdentityFrame, false, spec);
}
return material;
}
-bool initialised;
-
RpAtomic*
CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data)
{
- bool hasSpec;
+ int fx;
RpGeometry *geo;
geo = RpAtomicGetGeometry(atomic);
- hasSpec = 0;
- RpGeometryForAllMaterials(geo, HasSpecularMaterialCB, &hasSpec);
- if(hasSpec){
- RpGeometryForAllMaterials(geo, SetEnvironmentMapCB, data);
- RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) | rpGEOMETRYMODULATEMATERIALCOLOR);
+ fx = rpMATFXEFFECTNULL;
+ RpGeometryForAllMaterials(geo, GetMatFXEffectMaterialCB, &fx);
+ if(fx != rpMATFXEFFECTNULL){
RpMatFXAtomicEnableEffects(atomic);
-#ifdef GTA_PS2
- if(!initialised){
- SetupPS2ManagerLightingCallback(RpAtomicGetInstancePipeline(atomic));
- initialised = true;
- }
-#endif
+ RpGeometryForAllMaterials(geo, SetDefaultEnvironmentMapCB, data);
}
return atomic;
}
@@ -1030,20 +1112,18 @@ CVehicleModelInfo::SetEnvironmentMap(void)
int32 i;
if(pMatFxIdentityFrame == nil){
+ RwV3d axis = { 1.0f, 0.0f, 0.0f };
pMatFxIdentityFrame = RwFrameCreate();
- RwMatrixSetIdentity(RwFrameGetMatrix(pMatFxIdentityFrame));
+ RwMatrixRotate(RwFrameGetMatrix(pMatFxIdentityFrame), &axis, 60.0f, rwCOMBINEREPLACE);
RwFrameUpdateObjects(pMatFxIdentityFrame);
RwFrameGetLTM(pMatFxIdentityFrame);
}
- if(m_envMap != ms_pEnvironmentMaps[0]){
- m_envMap = ms_pEnvironmentMaps[0];
- RpClumpForAllAtomics(m_clump, SetEnvironmentMapCB, m_envMap);
- if(m_wheelId != -1){
- wheelmi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(m_wheelId);
- for(i = 0; i < wheelmi->m_numAtomics; i++)
- SetEnvironmentMapCB(wheelmi->m_atomics[i], m_envMap);
- }
+ RpClumpForAllAtomics(m_clump, SetEnvironmentMapCB, nil);
+ if(m_wheelId != -1){
+ wheelmi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(m_wheelId);
+ for(i = 0; i < wheelmi->m_numAtomics; i++)
+ SetEnvironmentMapCB(wheelmi->m_atomics[i], nil);
}
#ifdef EXTENDED_PIPELINES
@@ -1054,24 +1134,11 @@ CVehicleModelInfo::SetEnvironmentMap(void)
void
CVehicleModelInfo::LoadEnvironmentMaps(void)
{
- const char *texnames[] = {
- "reflection01", // only one used
- "reflection02",
- "reflection03",
- "reflection04",
- "reflection05",
- "reflection06",
- };
int32 txdslot;
- int32 i;
txdslot = CTxdStore::FindTxdSlot("particle");
CTxdStore::PushCurrentTxd();
CTxdStore::SetCurrentTxd(txdslot);
- for(i = 0; i < NUM_VEHICLE_ENVMAPS; i++){
- ms_pEnvironmentMaps[i] = RwTextureRead(texnames[i], nil);
- RwTextureSetFilterMode(ms_pEnvironmentMaps[i], rwFILTERLINEAR);
- }
if(gpWhiteTexture == nil){
gpWhiteTexture = RwTextureRead("white", nil);
RwTextureGetName(gpWhiteTexture)[0] = '@';
@@ -1083,14 +1150,8 @@ CVehicleModelInfo::LoadEnvironmentMaps(void)
void
CVehicleModelInfo::ShutdownEnvironmentMaps(void)
{
- int32 i;
-
- // ignoring "initialised" as that's a PS2 thing only
RwTextureDestroy(gpWhiteTexture);
gpWhiteTexture = nil;
- for(i = 0; i < NUM_VEHICLE_ENVMAPS; i++)
- if(ms_pEnvironmentMaps[i])
- RwTextureDestroy(ms_pEnvironmentMaps[i]);
RwFrameDestroy(pMatFxIdentityFrame);
pMatFxIdentityFrame = nil;
}
@@ -1107,12 +1168,15 @@ CVehicleModelInfo::GetMaximumNumberOfPassengersFromNumberOfDoors(int id)
case MI_FIRETRUCK:
n = 2;
break;
+ case MI_HUNTER:
+ n = 1;
+ break;
default:
n = ((CVehicleModelInfo*)CModelInfo::GetModelInfo(id))->m_numDoors;
}
if(n == 0)
- return id == MI_RCBANDIT ? 0 : 1;
+ return id == MI_RCBANDIT || id == MI_PIZZABOY || id == MI_BAGGAGE ? 0 : 1;
if(id == MI_COACH)
return 8;