diff options
Diffstat (limited to 'src/modelinfo')
-rw-r--r-- | src/modelinfo/BaseModelInfo.cpp | 4 | ||||
-rw-r--r-- | src/modelinfo/BaseModelInfo.h | 19 | ||||
-rw-r--r-- | src/modelinfo/ClumpModelInfo.cpp | 4 | ||||
-rw-r--r-- | src/modelinfo/ModelInfo.cpp | 52 | ||||
-rw-r--r-- | src/modelinfo/ModelInfo.h | 1 | ||||
-rw-r--r-- | src/modelinfo/PedModelInfo.cpp | 6 | ||||
-rw-r--r-- | src/modelinfo/PedModelInfo.h | 1 | ||||
-rw-r--r-- | src/modelinfo/SimpleModelInfo.cpp | 5 | ||||
-rw-r--r-- | src/modelinfo/SimpleModelInfo.h | 12 | ||||
-rw-r--r-- | src/modelinfo/TimeModelInfo.cpp | 5 | ||||
-rw-r--r-- | src/modelinfo/VehicleModelInfo.cpp | 31 |
11 files changed, 80 insertions, 60 deletions
diff --git a/src/modelinfo/BaseModelInfo.cpp b/src/modelinfo/BaseModelInfo.cpp index a2779107..7137c604 100644 --- a/src/modelinfo/BaseModelInfo.cpp +++ b/src/modelinfo/BaseModelInfo.cpp @@ -4,7 +4,7 @@ #include "TxdStore.h" #include "2dEffect.h" #include "BaseModelInfo.h" - +#include "ColModel.h" CBaseModelInfo::CBaseModelInfo(ModelInfoType type) { @@ -56,7 +56,7 @@ void CBaseModelInfo::SetTexDictionary(const char *name) { int slot = CTxdStore::FindTxdSlot(name); - if(slot < 0) + if(slot == -1) slot = CTxdStore::AddTxdSlot(name); m_txdSlot = slot; } diff --git a/src/modelinfo/BaseModelInfo.h b/src/modelinfo/BaseModelInfo.h index 2505967b..f46cea84 100644 --- a/src/modelinfo/BaseModelInfo.h +++ b/src/modelinfo/BaseModelInfo.h @@ -1,10 +1,10 @@ #pragma once -#include "Collision.h" +struct CColModel; #define MAX_MODEL_NAME (24) -enum ModelInfoType : uint8 +enum ModelInfoType { MITYPE_NA = 0, MITYPE_SIMPLE = 1, @@ -15,7 +15,6 @@ enum ModelInfoType : uint8 MITYPE_PED = 6, MITYPE_XTRACOMPS = 7, }; -VALIDATE_SIZE(ModelInfoType, 1); class C2dEffect; @@ -28,7 +27,7 @@ protected: int16 m_objectId; uint16 m_refCount; int16 m_txdSlot; - ModelInfoType m_type; + uint8 m_type; uint8 m_num2dEffects; bool m_bOwnsColModel; #ifdef EXTRA_MODEL_FLAGS @@ -45,27 +44,27 @@ public: virtual ~CBaseModelInfo() {} virtual void Shutdown(void); virtual void DeleteRwObject(void) = 0; - virtual RwObject *CreateInstance(RwMatrix *) = 0; virtual RwObject *CreateInstance(void) = 0; + virtual RwObject *CreateInstance(RwMatrix *) = 0; virtual RwObject *GetRwObject(void) = 0; // one day it becomes virtual - ModelInfoType GetModelType() const { return m_type; } + uint8 GetModelType() const { return m_type; } bool IsSimple(void) { return m_type == MITYPE_SIMPLE || m_type == MITYPE_TIME; } bool IsClump(void) { return m_type == MITYPE_CLUMP || m_type == MITYPE_PED || m_type == MITYPE_VEHICLE || m_type == MITYPE_MLO || m_type == MITYPE_XTRACOMPS; // unused but what the heck } - char *GetName(void) { return m_name; } - void SetName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); } + char *GetModelName(void) { return m_name; } + void SetModelName(const char *name) { strncpy(m_name, name, MAX_MODEL_NAME); } void SetColModel(CColModel *col, bool owns = false){ m_colModel = col; m_bOwnsColModel = owns; } CColModel *GetColModel(void) { return m_colModel; } bool DoesOwnColModel(void) { return m_bOwnsColModel; } void DeleteCollisionModel(void); void ClearTexDictionary(void) { m_txdSlot = -1; } - short GetObjectID(void) { return m_objectId; } + int16 GetObjectID(void) { return m_objectId; } void SetObjectID(int16 id) { m_objectId = id; } - short GetTxdSlot(void) { return m_txdSlot; } + int16 GetTxdSlot(void) { return m_txdSlot; } void AddRef(void); void RemoveRef(void); void SetTexDictionary(const char *name); diff --git a/src/modelinfo/ClumpModelInfo.cpp b/src/modelinfo/ClumpModelInfo.cpp index 1ae936a7..44a62afb 100644 --- a/src/modelinfo/ClumpModelInfo.cpp +++ b/src/modelinfo/ClumpModelInfo.cpp @@ -112,7 +112,7 @@ CClumpModelInfo::SetClump(RpClump *clump) } RpHAnimHierarchySetFlags(hier, (RpHAnimHierarchyFlag)(rpHANIMHIERARCHYUPDATEMODELLINGMATRICES|rpHANIMHIERARCHYUPDATELTMS)); } - if(strncmp(GetName(), "playerh", 8) == 0){ + if(strcmp(GetModelName(), "playerh") == 0){ // playerh is incompatible with the xbox player skin // so check if player model is skinned and only apply skin to head if it isn't CPedModelInfo *body = (CPedModelInfo*)CModelInfo::GetModelInfo(MI_PLAYER); @@ -120,7 +120,7 @@ CClumpModelInfo::SetClump(RpClump *clump) RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); } #else - if(strncmp(GetName(), "playerh", 8) == 0){ + if(strcmp(GetModelName(), "playerh") == 0) RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); #endif } diff --git a/src/modelinfo/ModelInfo.cpp b/src/modelinfo/ModelInfo.cpp index 4ee8e72b..7aa5fc8b 100644 --- a/src/modelinfo/ModelInfo.cpp +++ b/src/modelinfo/ModelInfo.cpp @@ -26,15 +26,15 @@ CModelInfo::Initialise(void) for(i = 0; i < MODELINFOSIZE; i++) ms_modelInfoPtrs[i] = nil; - ms_2dEffectStore.clear(); - ms_mloInstanceStore.clear(); - ms_xtraCompsModelStore.clear(); - ms_simpleModelStore.clear(); - ms_timeModelStore.clear(); - ms_mloModelStore.clear(); - ms_clumpModelStore.clear(); - ms_pedModelStore.clear(); - ms_vehicleModelStore.clear(); + ms_2dEffectStore.Clear(); + ms_mloInstanceStore.Clear(); + ms_xtraCompsModelStore.Clear(); + ms_simpleModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_mloModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_vehicleModelStore.Clear(); m = AddSimpleModel(MI_CAR_DOOR); m->SetColModel(&CTempColModels::ms_colModelDoor1); @@ -108,22 +108,22 @@ CModelInfo::ShutDown(void) for(i = 0; i < ms_2dEffectStore.allocPtr; i++) ms_2dEffectStore.store[i].Shutdown(); - ms_2dEffectStore.clear(); - ms_simpleModelStore.clear(); - ms_mloInstanceStore.clear(); - ms_mloModelStore.clear(); - ms_xtraCompsModelStore.clear(); - ms_timeModelStore.clear(); - ms_pedModelStore.clear(); - ms_clumpModelStore.clear(); - ms_vehicleModelStore.clear(); + ms_2dEffectStore.Clear(); + ms_simpleModelStore.Clear(); + ms_mloInstanceStore.Clear(); + ms_mloModelStore.Clear(); + ms_xtraCompsModelStore.Clear(); + ms_timeModelStore.Clear(); + ms_pedModelStore.Clear(); + ms_clumpModelStore.Clear(); + ms_vehicleModelStore.Clear(); } CSimpleModelInfo* CModelInfo::AddSimpleModel(int id) { CSimpleModelInfo *modelinfo; - modelinfo = CModelInfo::ms_simpleModelStore.alloc(); + modelinfo = CModelInfo::ms_simpleModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->Init(); return modelinfo; @@ -133,7 +133,7 @@ CMloModelInfo * CModelInfo::AddMloModel(int id) { CMloModelInfo *modelinfo; - modelinfo = CModelInfo::ms_mloModelStore.alloc(); + modelinfo = CModelInfo::ms_mloModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; modelinfo->firstInstance = 0; @@ -145,7 +145,7 @@ CTimeModelInfo* CModelInfo::AddTimeModel(int id) { CTimeModelInfo *modelinfo; - modelinfo = CModelInfo::ms_timeModelStore.alloc(); + modelinfo = CModelInfo::ms_timeModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->Init(); return modelinfo; @@ -155,7 +155,7 @@ CClumpModelInfo* CModelInfo::AddClumpModel(int id) { CClumpModelInfo *modelinfo; - modelinfo = CModelInfo::ms_clumpModelStore.alloc(); + modelinfo = CModelInfo::ms_clumpModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; return modelinfo; @@ -165,7 +165,7 @@ CPedModelInfo* CModelInfo::AddPedModel(int id) { CPedModelInfo *modelinfo; - modelinfo = CModelInfo::ms_pedModelStore.alloc(); + modelinfo = CModelInfo::ms_pedModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; return modelinfo; @@ -175,7 +175,7 @@ CVehicleModelInfo* CModelInfo::AddVehicleModel(int id) { CVehicleModelInfo *modelinfo; - modelinfo = CModelInfo::ms_vehicleModelStore.alloc(); + modelinfo = CModelInfo::ms_vehicleModelStore.Alloc(); CModelInfo::ms_modelInfoPtrs[id] = modelinfo; modelinfo->m_clump = nil; modelinfo->m_vehicleType = -1; @@ -192,7 +192,7 @@ CModelInfo::GetModelInfo(const char *name, int *id) CBaseModelInfo *modelinfo; for(int i = 0; i < MODELINFOSIZE; i++){ modelinfo = CModelInfo::ms_modelInfoPtrs[i]; - if(modelinfo && !CGeneral::faststricmp(modelinfo->GetName(), name)){ + if(modelinfo && !CGeneral::faststricmp(modelinfo->GetModelName(), name)){ if(id) *id = i; return modelinfo; @@ -245,7 +245,7 @@ CModelInfo::ConstructMloClumps() void CModelInfo::ReInit2dEffects() { - ms_2dEffectStore.clear(); + ms_2dEffectStore.Clear(); for (int i = 0; i < MODELINFOSIZE; i++) { if (ms_modelInfoPtrs[i]) diff --git a/src/modelinfo/ModelInfo.h b/src/modelinfo/ModelInfo.h index 65cfa4e7..4fe1ebb0 100644 --- a/src/modelinfo/ModelInfo.h +++ b/src/modelinfo/ModelInfo.h @@ -10,6 +10,7 @@ #include "VehicleModelInfo.h" #include "XtraCompsModelInfo.h" #include "Instance.h" +#include "Game.h" class CModelInfo { diff --git a/src/modelinfo/PedModelInfo.cpp b/src/modelinfo/PedModelInfo.cpp index b77cccda..d0816467 100644 --- a/src/modelinfo/PedModelInfo.cpp +++ b/src/modelinfo/PedModelInfo.cpp @@ -97,7 +97,7 @@ CPedModelInfo::SetClump(RpClump *clump) #endif #ifdef PED_SKIN // CB has to be set here before atomics are detached from clump - if(strncmp(GetName(), "player", 7) == 0) + if(strcmp(GetModelName(), "player") == 0) RpClumpForAllAtomics(clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); if(IsClumpSkinned(clump)){ LimbCBarg limbs = { this, clump, { 0, 0, 0 } }; @@ -108,7 +108,7 @@ CPedModelInfo::SetClump(RpClump *clump) if(m_hitColModel == nil && !IsClumpSkinned(clump)) CreateHitColModel(); // And again because CClumpModelInfo resets it - if(strncmp(GetName(), "player", 7) == 0) + if(strcmp(GetModelName(), "player") == 0) RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); else if(IsClumpSkinned(clump)) // skinned peds have no low detail version, so they don't have the right render Cb @@ -118,7 +118,7 @@ CPedModelInfo::SetClump(RpClump *clump) SetFrameIds(m_pPedIds); if(m_hitColModel == nil) CreateHitColModel(); - if(strncmp(GetName(), "player", 7) == 0) + if(strcmp(GetModelName(), "player") == 0) RpClumpForAllAtomics(m_clump, SetAtomicRendererCB, (void*)CVisibilityPlugins::RenderPlayerCB); #endif } diff --git a/src/modelinfo/PedModelInfo.h b/src/modelinfo/PedModelInfo.h index f467fe8a..26ab3c3f 100644 --- a/src/modelinfo/PedModelInfo.h +++ b/src/modelinfo/PedModelInfo.h @@ -1,6 +1,7 @@ #pragma once #include "ClumpModelInfo.h" +#include "ColModel.h" #include "PedType.h" enum PedNode { diff --git a/src/modelinfo/SimpleModelInfo.cpp b/src/modelinfo/SimpleModelInfo.cpp index 416bdad5..9fc0dd6e 100644 --- a/src/modelinfo/SimpleModelInfo.cpp +++ b/src/modelinfo/SimpleModelInfo.cpp @@ -2,11 +2,10 @@ #include "General.h" #include "Camera.h" +#include "Renderer.h" #include "ModelInfo.h" #include "custompipes.h" -#define LOD_DISTANCE (300.0f) - void CSimpleModelInfo::DeleteRwObject(void) { @@ -143,7 +142,7 @@ CSimpleModelInfo::FindRelatedModel(void) for(i = 0; i < MODELINFOSIZE; i++){ mi = CModelInfo::GetModelInfo(i); if(mi && mi != this && - !CGeneral::faststrcmp(GetName()+3, mi->GetName()+3)){ + !CGeneral::faststrcmp(GetModelName()+3, mi->GetModelName()+3)){ assert(mi->IsSimple()); this->SetRelatedModel((CSimpleModelInfo*)mi); return; diff --git a/src/modelinfo/SimpleModelInfo.h b/src/modelinfo/SimpleModelInfo.h index ee63f24b..94e55a2f 100644 --- a/src/modelinfo/SimpleModelInfo.h +++ b/src/modelinfo/SimpleModelInfo.h @@ -11,6 +11,18 @@ public: float m_lodDistances[3]; uint8 m_numAtomics; uint8 m_alpha; + /* // For reference, PS2 has: + uint8 m_firstDamaged; + uint8 m_normalCull : 1; + uint8 m_isDamaged : 1; + uint8 m_isBigBuilding : 1; + uint8 m_noFade : 1; + uint8 m_drawLast : 1; + uint8 m_additive : 1; + uint8 m_isSubway : 1; + uint8 m_ignoreLight : 1; + // m_noZwrite is missing because not needed + */ uint16 m_firstDamaged : 2; // 0: no damage model // 1: 1 and 2 are damage models // 2: 2 is damage model diff --git a/src/modelinfo/TimeModelInfo.cpp b/src/modelinfo/TimeModelInfo.cpp index d4f92293..0db5fb78 100644 --- a/src/modelinfo/TimeModelInfo.cpp +++ b/src/modelinfo/TimeModelInfo.cpp @@ -2,6 +2,7 @@ #include "Camera.h" #include "ModelInfo.h" +#include "General.h" CTimeModelInfo* CTimeModelInfo::FindOtherTimeModel(void) @@ -10,7 +11,7 @@ CTimeModelInfo::FindOtherTimeModel(void) char *p; int i; - strcpy(name, GetName()); + strcpy(name, GetModelName()); // change _nt to _dy if(p = strstr(name, "_nt")) strncpy(p, "_dy", 4); @@ -23,7 +24,7 @@ CTimeModelInfo::FindOtherTimeModel(void) for(i = 0; i < MODELINFOSIZE; i++){ CBaseModelInfo *mi = CModelInfo::GetModelInfo(i); if (mi && mi->GetModelType() == MITYPE_TIME && - strncmp(name, mi->GetName(), 24) == 0){ + !CGeneral::faststrncmp(name, mi->GetModelName(), MAX_MODEL_NAME)){ m_otherTimeModelID = i; return (CTimeModelInfo*)mi; } diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp index 5b212f62..685b6ef6 100644 --- a/src/modelinfo/VehicleModelInfo.cpp +++ b/src/modelinfo/VehicleModelInfo.cpp @@ -293,7 +293,7 @@ CVehicleModelInfo::SetAtomicRendererCB(RpAtomic *atomic, void *data) name = GetFrameNodeName(RpAtomicGetFrame(atomic)); alpha = false; RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); - if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){ + if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) { if(alpha || strncmp(name, "windscreen", 10) == 0) CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB); else @@ -319,7 +319,7 @@ CVehicleModelInfo::SetAtomicRendererCB_BigVehicle(RpAtomic *atomic, void *data) name = GetFrameNodeName(RpAtomicGetFrame(atomic)); alpha = false; RpGeometryForAllMaterials(RpAtomicGetGeometry(atomic), HasAlphaMaterialCB, &alpha); - if(strstr(name, "_hi") || strncmp(name, "extra", 5) == 0){ + if(strstr(name, "_hi") || !CGeneral::faststrncmp(name, "extra", 5)) { if(alpha) CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailAlphaCB_BigVehicle); else @@ -367,7 +367,7 @@ CVehicleModelInfo::SetAtomicRendererCB_Boat(RpAtomic *atomic, void *data) clump = (RpClump*)data; name = GetFrameNodeName(RpAtomicGetFrame(atomic)); - if(strcmp(name, "boat_hi") == 0 || strncmp(name, "extra", 5) == 0) + if(strcmp(name, "boat_hi") == 0 || !CGeneral::faststrncmp(name, "extra", 5)) CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB_Boat); else if(strstr(name, "_hi")) CVisibilityPlugins::SetAtomicRenderCallback(atomic, CVisibilityPlugins::RenderVehicleHiDetailCB); @@ -471,7 +471,7 @@ CVehicleModelInfo::PreprocessHierarchy(void) if(desc[i].flags & VEHICLE_FLAG_POS){ f = assoc.frame; - rwvec = (RwV3d*)&m_positions[desc[i].hierId]; + rwvec = &m_positions[desc[i].hierId]; *rwvec = *RwMatrixGetPos(RwFrameGetMatrix(f)); for(f = RwFrameGetParent(f); f; f = RwFrameGetParent(f)) RwV3dTransformPoints(rwvec, rwvec, 1, RwFrameGetMatrix(f)); @@ -553,9 +553,9 @@ CVehicleModelInfo::SetVehicleComponentFlags(RwFrame *frame, uint32 flags) SETFLAGS(ATOMIC_FLAG_FRONT); else if(flags & VEHICLE_FLAG_REAR && (handling->Flags & HANDLING_IS_VAN || (flags & (VEHICLE_FLAG_LEFT|VEHICLE_FLAG_RIGHT)) == 0)) SETFLAGS(ATOMIC_FLAG_REAR); - if(flags & VEHICLE_FLAG_LEFT) + else if(flags & VEHICLE_FLAG_LEFT) SETFLAGS(ATOMIC_FLAG_LEFT); - if(flags & VEHICLE_FLAG_RIGHT) + else if(flags & VEHICLE_FLAG_RIGHT) SETFLAGS(ATOMIC_FLAG_RIGHT); if(flags & VEHICLE_FLAG_REARDOOR) @@ -709,7 +709,7 @@ struct editableMatCBData RpMaterial* CVehicleModelInfo::GetEditableMaterialListCB(RpMaterial *material, void *data) { - static RwRGBA white = { 255, 255, 255, 255 }; + RwRGBA white = { 255, 255, 255, 255 }; const RwRGBA *col; editableMatCBData *cbdata; @@ -914,11 +914,11 @@ CVehicleModelInfo::LoadVehicleColours(void) continue; if(section == NONE){ - if(strncmp(&line[start], "col", 3) == 0) + if(line[start] == 'c' && line[start + 1] == 'o' && line[start + 2] == 'l') section = COLOURS; - else if(strncmp(&line[start], "car", 3) == 0) + else if(line[start] == 'c' && line[start + 1] == 'a' && line[start + 2] == 'r') section = CARS; - }else if(strncmp(&line[start], "end", 3) == 0){ + }else if(line[start] == 'e' && line[start + 1] == 'n' && line[start + 2] == 'd'){ section = NONE; }else if(section == COLOURS){ sscanf(&line[start], // BUG: games doesn't add start @@ -962,7 +962,7 @@ CVehicleModelInfo::DeleteVehicleColourTextures(void) for(i = 0; i < 256; i++){ if(ms_colourTextureTable[i]){ RwTextureDestroy(ms_colourTextureTable[i]); -#ifdef GTA3_1_1_PATCH +#if GTA_VERSION >= GTA3_PC_11 ms_colourTextureTable[i] = nil; #endif } @@ -998,6 +998,8 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpMaterial *material, void *data) return material; } +bool initialised; + RpAtomic* CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data) { @@ -1011,7 +1013,12 @@ CVehicleModelInfo::SetEnvironmentMapCB(RpAtomic *atomic, void *data) RpGeometryForAllMaterials(geo, SetEnvironmentMapCB, data); RpGeometrySetFlags(geo, RpGeometryGetFlags(geo) | rpGEOMETRYMODULATEMATERIALCOLOR); RpMatFXAtomicEnableEffects(atomic); - // PS2 sets of PS2Manager lighting CB here +#ifdef GTA_PS2 + if(!initialised){ + SetupPS2ManagerLightingCallback(RpAtomicGetInstancePipeline(atomic)); + initialised = true; + } +#endif } return atomic; } |